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SmartBallista
Complete ballista overhaul: ammo allowlists (arrows/missiles), infinite ammo mode, custom targeting filters, and turn/fire rate multipliers with ServerSync.
By DFG
CHANGELOG
Changelog
All notable changes to Smart Ballista.
1.0.1
- Turret setup no longer runs on every physics step. The ammo scan was walking every prefab in the game, once per turret, and that hitch flashed the screen black.
- The ammunition list is read from the item database once, and again only when the config changes.
1.0.0
- Complete rebrand and overhaul of TurretAmmoFix.
- Expanded ammo system: allow all bolts, arrows, missiles, or custom item allowlists.
- Native infinite ammo support (fires without consuming loaded ammo).
- Fine-grained targeting filters: target players, tamed animals, or enemies independently.
- Turn rate and attack cooldown / fire rate multipliers.
- Targeting angle clamp and range controls.
- Full multiplayer compatibility with embedded ServerSync.
- Automatic settings migration from legacy TurretAmmoFix configurations.