Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Mods uploaded by DeathMonger
Pick each portal's destination from a list or on the map, set a default for new portals, mark favorites, or leave it open and choose where to go when you step in.
Last updated: 6 days ago
Shared markers that stay erased, a table that only carries exploration, and a pocket map that records only what you actually found.
Last updated: 13 hours ago
Eight ships on Valheim's own hulls: a Fast Karve and Fast Longship, three cargo tiers (Knarr, Busse, Big Busse) and three Byrdings with a fenced, gated pen for livestock. Speeds from logged sailing; recipes, health and hull size server-synced.
Last updated: 14 hours ago
Grab materials from nearby chests needed to build things out in the world, e.g. grab materials for a workbench, for portal, for a longship, for exploring (workbench, and portal), etc.
Last updated: 2 weeks ago
Craft an Armory Rack to save, store and instantly recall named gear sets - armor, weapons, cape, utility and hotbar - without rummaging through chests every time you switch tasks.
Last updated: 2 weeks ago
Names the cause of lag instead of guessing. Measures your client and the server once a second and tells you which it is: starved server, saturated link, packet loss, object churn, world loading, or your own machine.
Last updated: a day ago
Build shrines to the Forsaken bosses. Each shrine remotely channels its boss's guardian power once you mount the boss's trophy on it, to switch forsaken powers without having to return to the sacrificial stones at the world center.
Last updated: 2 weeks ago
Pause a server-hosted game: the world pauses when every player online has asked for a pause (the ESC menu, or a mod that pauses for an open map or panel), and an admin can pause the whole server for everyone with a key.
Last updated: a week ago
Your stats on one key press, with the game paused while you read. Scoreboard of every player, including ones who are offline: kills, deaths, K/D, bosses, time played and best skill.
Last updated: 4 days ago
Always-on HUD widget showing your horizontal distance from the world center (0,0), with optional X/Z coordinates.
Last updated: 3 weeks ago
Visual warnings for hunger, smoke, and poison — screen vignettes and on-screen labels that escalate in urgency so you never miss a critical status.
Last updated: 15 hours ago
Announces every player death to the whole server in Quake style: 'Greg was railed by a Deathsquito', 'Marco sank like a rock', 'Anna does a back flip into the lava'. Client-side; the server needs nothing.
Last updated: 2 days ago
Server-side performance optimization for multiplayer: moves object ownership off a struggling client so other players stop inheriting its lag and desync. Valheim never rebalances who simulates what; this does. No client install needed.
Last updated: 3 days ago
Logs ship speed, wind, and heading to CSV while you sail, plus a live HUD - empirical data for comparing ship speeds instead of guesswork.
Last updated: 2 weeks ago
A compact HUD panel that stays up while you move: every piece giving you comfort, its distance, duplicates in range, and what you just walked out of range of, in red.
Last updated: a week ago
Hover a crafting station's level number to see which upgrades you haven't built yet but could, with their materials.
Last updated: a week ago
Auto-mutes Valheim while music or a video plays in another program, or while the game is not the window in front. Each trigger has its own switch.
Last updated: 2 weeks ago