Decompiled source of ForsakenShrines v0.8.5

BepInEx/plugins/ForsakenShrines.dll

Decompiled 2 weeks ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using JetBrains.Annotations;
using Jotunn;
using Jotunn.Configs;
using Jotunn.Entities;
using Jotunn.Managers;
using Microsoft.CodeAnalysis;
using ServerSync;
using UnityEngine;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("ForsakenShrines")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Craftable personal shrines that let you swap Forsaken Powers at your base.")]
[assembly: AssemblyFileVersion("0.8.5.0")]
[assembly: AssemblyInformationalVersion("0.8.5+e33e398158941ac51c5b80421a357e9aaf24def3")]
[assembly: AssemblyProduct("ForsakenShrines")]
[assembly: AssemblyTitle("ForsakenShrines")]
[assembly: AssemblyVersion("0.8.5.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace JetBrains.Annotations
{
	[AttributeUsage(AttributeTargets.All)]
	internal sealed class PublicAPIAttribute : Attribute
	{
		public PublicAPIAttribute()
		{
		}

		public PublicAPIAttribute(string comment)
		{
		}
	}
	[AttributeUsage(AttributeTargets.All)]
	internal sealed class UsedImplicitlyAttribute : Attribute
	{
	}
}
namespace ServerSync
{
	[PublicAPI]
	public abstract class OwnConfigEntryBase
	{
		public object? LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[PublicAPI]
	public class SyncedConfigEntry<T>(ConfigEntry<T> sourceConfig) : OwnConfigEntryBase()
	{
		public readonly ConfigEntry<T> SourceConfig = sourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	public abstract class CustomSyncedValueBase
	{
		public object? LocalBaseValue;

		public readonly string Identifier;

		public readonly Type Type;

		private object? boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object? BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action? ValueChanged;

		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[PublicAPI]
	public sealed class CustomSyncedValue<T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
			: base(configSync, identifier, typeof(T), priority)
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ReadOnly = false;
	}
	[PublicAPI]
	public class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		private static class SnatchCurrentlyHandlingRPC
		{
			public static ZRpc? currentRpc;

			[HarmonyPrefix]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[HarmonyPatch(typeof(ZNet), "Awake")]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = configSyncs.First();
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				static IEnumerator WatchAdminListChanges()
				{
					MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!adminList.GetList().SequenceEqual(CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> list = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p)
							{
								string hostName = p.m_rpc.GetSocket().GetHostName();
								return ((object)listContainsId != null) ? ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName })) : adminList.Contains(hostName);
							}).ToList();
							SendAdmin(ZNet.instance.GetPeers().Except(list).ToList(), isAdmin: false);
							SendAdmin(list, isAdmin: true);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		private static class RegisterClientRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		private class ParsedConfigs
		{
			public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>();

			public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private class SendConfigsAfterLogin
		{
			private class BufferingSocket : ZPlayFabSocket, ISocket
			{
				public volatile bool finished;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
					((ZPlayFabSocket)this)..ctor();
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_004c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0052: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(pos);
						Package.Add(val);
					}
					else
					{
						pkg.SetPos(pos);
						Original.Send(pkg);
					}
				}
			}

			[HarmonyPriority(800)]
			[HarmonyPrefix]
			private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc)
			{
				//IL_0073: Unknown result type (might be due to invalid IL or missing references)
				if (!__instance.IsServer())
				{
					return;
				}
				BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket());
				AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket);
				object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
				ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
				if (val != null && (int)ZNet.m_onlineBackend != 0)
				{
					FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket");
					object? value = fieldInfo.GetValue(val);
					ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null);
					if (val2 != null)
					{
						typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId);
					}
					fieldInfo.SetValue(val, bufferingSocket);
				}
				if (__state == null)
				{
					__state = new Dictionary<Assembly, BufferingSocket>();
				}
				__state[Assembly.GetExecutingAssembly()] = bufferingSocket;
			}

			[HarmonyPostfix]
			private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				ZNetPeer peer;
				if (__instance.IsServer())
				{
					object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
					peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (peer == null)
					{
						SendBufferedData();
					}
					else
					{
						((MonoBehaviour)__instance).StartCoroutine(sendAsync());
					}
				}
				void SendBufferedData()
				{
					if (rpc.GetSocket() is BufferingSocket bufferingSocket)
					{
						AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket.Original);
						object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
						ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
						if (val != null)
						{
							AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original);
						}
					}
					BufferingSocket bufferingSocket2 = __state[Assembly.GetExecutingAssembly()];
					bufferingSocket2.finished = true;
					for (int i = 0; i < bufferingSocket2.Package.Count; i++)
					{
						if (i == bufferingSocket2.versionMatchQueued)
						{
							bufferingSocket2.Original.VersionMatch();
						}
						bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
					}
					if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
					{
						bufferingSocket2.Original.VersionMatch();
					}
				}
				IEnumerator sendAsync()
				{
					foreach (ConfigSync configSync in configSyncs)
					{
						List<PackageEntry> list = new List<PackageEntry>();
						if (configSync.CurrentVersion != null)
						{
							list.Add(new PackageEntry
							{
								section = "Internal",
								key = "serverversion",
								type = typeof(string),
								value = configSync.CurrentVersion
							});
						}
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						list.Add(new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = (((object)methodInfo == null) ? ((object)val.Contains(rpc.GetSocket().GetHostName())) : methodInfo.Invoke(ZNet.instance, new object[2]
							{
								val,
								rpc.GetSocket().GetHostName()
							}))
						});
						ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, list, partial: false);
						yield return ((MonoBehaviour)__instance).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
					}
					SendBufferedData();
				}
			}
		}

		private class PackageEntry
		{
			public string section;

			public string key;

			public Type type;

			public object? value;
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
		private static class PreventSavingServerInfo
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, ref string __result)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
				{
					return true;
				}
				__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
				return false;
			}
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
		private static class PreventConfigRereadChangingValues
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, string value)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
				{
					return true;
				}
				try
				{
					ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
				}
				return false;
			}
		}

		private class InvalidDeserializationTypeException : Exception
		{
			public string expected;

			public string received;

			public string field = "";
		}

		public static bool ProcessingServerUpdate;

		public readonly string Name;

		public string? DisplayName;

		public string? CurrentVersion;

		public string? MinimumRequiredVersion;

		public bool ModRequired;

		private bool? forceConfigLocking;

		private bool isSourceOfTruth = true;

		private static readonly HashSet<ConfigSync> configSyncs;

		private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();

		private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();

		private static bool isServer;

		private static bool lockExempt;

		private OwnConfigEntryBase? lockedConfig;

		private const byte PARTIAL_CONFIGS = 1;

		private const byte FRAGMENTED_CONFIG = 2;

		private const byte COMPRESSED_CONFIG = 4;

		private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();

		private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();

		private static long packageCounter;

		public bool IsLocked
		{
			get
			{
				bool? flag = forceConfigLocking;
				bool num;
				if (!flag.HasValue)
				{
					if (lockedConfig == null)
					{
						goto IL_0051;
					}
					num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
				}
				else
				{
					num = flag == true;
				}
				if (num)
				{
					return !lockExempt;
				}
				goto IL_0051;
				IL_0051:
				return false;
			}
			set
			{
				forceConfigLocking = value;
			}
		}

		public bool IsAdmin
		{
			get
			{
				if (!lockExempt)
				{
					return isSourceOfTruth;
				}
				return true;
			}
		}

		public bool IsSourceOfTruth
		{
			get
			{
				return isSourceOfTruth;
			}
			private set
			{
				if (value != isSourceOfTruth)
				{
					isSourceOfTruth = value;
					this.SourceOfTruthChanged?.Invoke(value);
				}
			}
		}

		public bool InitialSyncDone { get; private set; }

		public event Action<bool>? SourceOfTruthChanged;

		private event Action? lockedConfigChanged;

		static ConfigSync()
		{
			ProcessingServerUpdate = false;
			configSyncs = new HashSet<ConfigSync>();
			lockExempt = false;
			packageCounter = 0L;
			RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
		}

		public ConfigSync(string name)
		{
			Name = name;
			configSyncs.Add(this);
			new VersionCheck(this);
		}

		public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
		{
			OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry);
			SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
			if (syncedEntry == null)
			{
				syncedEntry = new SyncedConfigEntry<T>(configEntry);
				AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry).Description, new object[1]
				{
					new ConfigurationManagerAttributes()
				}.Concat(((ConfigEntryBase)configEntry).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray());
				configEntry.SettingChanged += delegate
				{
					if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig)
					{
						Broadcast(0L, (ConfigEntryBase)configEntry);
					}
				};
				allConfigs.Add(syncedEntry);
			}
			return syncedEntry;
		}

		public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible
		{
			if (lockedConfig != null)
			{
				throw new Exception("Cannot initialize locking ConfigEntry twice");
			}
			lockedConfig = AddConfigEntry<T>(lockingConfig);
			lockingConfig.SettingChanged += delegate
			{
				this.lockedConfigChanged?.Invoke();
			};
			return (SyncedConfigEntry<T>)lockedConfig;
		}

		internal void AddCustomValue(CustomSyncedValueBase customValue)
		{
			if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue.Identifier))
			{
				throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)");
			}
			allCustomValues.Add(customValue);
			allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority));
			customValue.ValueChanged += delegate
			{
				if (!ProcessingServerUpdate)
				{
					Broadcast(0L, customValue);
				}
			};
		}

		private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package)
		{
			lockedConfigChanged += serverLockedSettingChanged;
			IsSourceOfTruth = false;
			if (HandleConfigSyncRPC(0L, package, clientUpdate: false))
			{
				InitialSyncDone = true;
			}
		}

		private void RPC_FromOtherClientConfigSync(long sender, ZPackage package)
		{
			HandleConfigSyncRPC(sender, package, clientUpdate: true);
		}

		private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate)
		{
			//IL_0209: Unknown result type (might be due to invalid IL or missing references)
			//IL_0210: Expected O, but got Unknown
			//IL_01b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bf: Expected O, but got Unknown
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Expected O, but got Unknown
			try
			{
				if (isServer && IsLocked)
				{
					ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc;
					object obj;
					if (currentRpc == null)
					{
						obj = null;
					}
					else
					{
						ISocket socket = currentRpc.GetSocket();
						obj = ((socket != null) ? socket.GetHostName() : null);
					}
					string text = (string)obj;
					if (text != null)
					{
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text }))))
						{
							return false;
						}
					}
				}
				cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv)
				{
					if (kv.Key < DateTimeOffset.Now.Ticks)
					{
						configValueCache.Remove(kv.Value);
						return true;
					}
					return false;
				});
				byte b = package.ReadByte();
				if ((b & 2) != 0)
				{
					long num = package.ReadLong();
					string text2 = sender.ToString() + num;
					if (!configValueCache.TryGetValue(text2, out var value))
					{
						value = new SortedDictionary<int, byte[]>();
						configValueCache[text2] = value;
						cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2));
					}
					int key = package.ReadInt();
					int num2 = package.ReadInt();
					value.Add(key, package.ReadByteArray());
					if (value.Count < num2)
					{
						return false;
					}
					configValueCache.Remove(text2);
					package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray());
					b = package.ReadByte();
				}
				ProcessingServerUpdate = true;
				if ((b & 4) != 0)
				{
					MemoryStream stream = new MemoryStream(package.ReadByteArray());
					MemoryStream memoryStream = new MemoryStream();
					using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress))
					{
						deflateStream.CopyTo(memoryStream);
					}
					package = new ZPackage(memoryStream.ToArray());
					b = package.ReadByte();
				}
				if ((b & 1) == 0)
				{
					resetConfigsFromServer();
				}
				ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package);
				ConfigFile val2 = null;
				bool saveOnConfigSet = false;
				foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues)
				{
					if (!isServer && configValue.Key.LocalBaseValue == null)
					{
						configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue;
					}
					if (val2 == null)
					{
						val2 = configValue.Key.BaseConfig.ConfigFile;
						saveOnConfigSet = val2.SaveOnConfigSet;
						val2.SaveOnConfigSet = false;
					}
					configValue.Key.BaseConfig.BoxedValue = configValue.Value;
				}
				if (val2 != null)
				{
					val2.SaveOnConfigSet = saveOnConfigSet;
					val2.Save();
				}
				foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues)
				{
					if (!isServer)
					{
						CustomSyncedValueBase key2 = customValue.Key;
						if (key2.LocalBaseValue == null)
						{
							key2.LocalBaseValue = customValue.Key.BoxedValue;
						}
					}
					customValue.Key.BoxedValue = customValue.Value;
				}
				Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name));
				if (!isServer)
				{
					serverLockedSettingChanged();
				}
				return true;
			}
			finally
			{
				ProcessingServerUpdate = false;
			}
		}

		private ParsedConfigs ReadConfigsFromPackage(ZPackage package)
		{
			ParsedConfigs parsedConfigs = new ParsedConfigs();
			Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c);
			Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c);
			int num = package.ReadInt();
			for (int num2 = 0; num2 < num; num2++)
			{
				string text = package.ReadString();
				string text2 = package.ReadString();
				string text3 = package.ReadString();
				Type type = Type.GetType(text3);
				if (text3 == "" || type != null)
				{
					object obj;
					try
					{
						obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type));
					}
					catch (InvalidDeserializationTypeException ex)
					{
						Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected));
						continue;
					}
					OwnConfigEntryBase value2;
					if (text == "Internal")
					{
						CustomSyncedValueBase value;
						if (text2 == "serverversion")
						{
							if (obj?.ToString() != CurrentVersion)
							{
								Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown")));
							}
						}
						else if (text2 == "lockexempt")
						{
							if (obj is bool flag)
							{
								lockExempt = flag;
							}
						}
						else if (dictionary2.TryGetValue(text2, out value))
						{
							if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3)
							{
								parsedConfigs.customValues[value] = obj;
								continue;
							}
							Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName));
						}
					}
					else if (dictionary.TryGetValue(text + "_" + text2, out value2))
					{
						Type type2 = configType(value2.BaseConfig);
						if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3)
						{
							parsedConfigs.configValues[value2] = obj;
							continue;
						}
						Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName));
					}
					else
					{
						Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match."));
					}
					continue;
				}
				Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs"));
				return new ParsedConfigs();
			}
			return parsedConfigs;
		}

		private static bool isWritableConfig(OwnConfigEntryBase config)
		{
			ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config));
			if (configSync == null)
			{
				return true;
			}
			if (!configSync.IsSourceOfTruth && config.SynchronizedConfig && config.LocalBaseValue != null)
			{
				if (!configSync.IsLocked)
				{
					if (config == configSync.lockedConfig)
					{
						return lockExempt;
					}
					return true;
				}
				return false;
			}
			return true;
		}

		private void serverLockedSettingChanged()
		{
			foreach (OwnConfigEntryBase allConfig in allConfigs)
			{
				configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig);
			}
		}

		private void resetConfigsFromServer()
		{
			ConfigFile val = null;
			bool saveOnConfigSet = false;
			foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null))
			{
				if (val == null)
				{
					val = item.BaseConfig.ConfigFile;
					saveOnConfigSet = val.SaveOnConfigSet;
					val.SaveOnConfigSet = false;
				}
				item.BaseConfig.BoxedValue = item.LocalBaseValue;
				item.LocalBaseValue = null;
			}
			if (val != null)
			{
				val.SaveOnConfigSet = saveOnConfigSet;
			}
			foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null))
			{
				item2.BoxedValue = item2.LocalBaseValue;
				item2.LocalBaseValue = null;
			}
			lockedConfigChanged -= serverLockedSettingChanged;
			serverLockedSettingChanged();
		}

		private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package)
		{
			ZRoutedRpc rpc = ZRoutedRpc.instance;
			if (rpc == null)
			{
				yield break;
			}
			byte[] data = package.GetArray();
			if (data != null && data.LongLength > 250000)
			{
				int fragments = (int)(1 + (data.LongLength - 1) / 250000);
				long packageIdentifier = ++packageCounter;
				int fragment = 0;
				while (fragment < fragments)
				{
					foreach (bool item in waitForQueue())
					{
						yield return item;
					}
					if (peer.m_socket.IsConnected())
					{
						ZPackage val = new ZPackage();
						val.Write((byte)2);
						val.Write(packageIdentifier);
						val.Write(fragment);
						val.Write(fragments);
						val.Write(data.Skip(250000 * fragment).Take(250000).ToArray());
						SendPackage(val);
						if (fragment != fragments - 1)
						{
							yield return true;
						}
						int num = fragment + 1;
						fragment = num;
						continue;
					}
					break;
				}
				yield break;
			}
			foreach (bool item2 in waitForQueue())
			{
				yield return item2;
			}
			SendPackage(package);
			void SendPackage(ZPackage pkg)
			{
				string text = Name + " ConfigSync";
				if (isServer)
				{
					peer.m_rpc.Invoke(text, new object[1] { pkg });
				}
				else
				{
					rpc.InvokeRoutedRPC(peer.m_server ? 0 : peer.m_uid, text, new object[1] { pkg });
				}
			}
			IEnumerable<bool> waitForQueue()
			{
				float timeout = Time.time + 30f;
				while (peer.m_socket.GetSendQueueSize() > 20000)
				{
					if (Time.time > timeout)
					{
						Debug.Log((object)$"Disconnecting {peer.m_uid} after 30 seconds config sending timeout");
						peer.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 });
						ZNet.instance.Disconnect(peer);
						break;
					}
					yield return false;
				}
			}
		}

		private IEnumerator sendZPackage(long target, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				return Enumerable.Empty<object>().GetEnumerator();
			}
			List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance);
			if (target != 0L)
			{
				list = list.Where((ZNetPeer p) => p.m_uid == target).ToList();
			}
			return sendZPackage(list, package);
		}

		private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				yield break;
			}
			byte[] array = package.GetArray();
			if (array != null && array.LongLength > 10000)
			{
				ZPackage val = new ZPackage();
				val.Write((byte)4);
				MemoryStream memoryStream = new MemoryStream();
				using (DeflateStream deflateStream = new DeflateStream(memoryStream, CompressionLevel.Optimal))
				{
					deflateStream.Write(array, 0, array.Length);
				}
				val.Write(memoryStream.ToArray());
				package = val;
			}
			List<IEnumerator<bool>> writers = (from p in peers
				where p.IsReady()
				select distributeConfigToPeers(p, package)).ToList();
			writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			while (writers.Count > 0)
			{
				yield return null;
				writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			}
		}

		private void Broadcast(long target, params ConfigEntryBase[] configs)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(configs);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private void Broadcast(long target, params CustomSyncedValueBase[] customValues)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(null, customValues);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private static OwnConfigEntryBase? configData(ConfigEntryBase config)
		{
			return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault();
		}

		public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config)
		{
			return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault();
		}

		private static T configAttribute<T>(ConfigEntryBase config)
		{
			return config.Description.Tags.OfType<T>().First();
		}

		private static Type configType(ConfigEntryBase config)
		{
			return configType(config.SettingType);
		}

		private static Type configType(Type type)
		{
			if (!type.IsEnum)
			{
				return type;
			}
			return Enum.GetUnderlyingType(type);
		}

		private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Expected O, but got Unknown
			List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>();
			List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>();
			ZPackage val = new ZPackage();
			val.Write(partial ? ((byte)1) : ((byte)0));
			val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0));
			foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>())
			{
				AddEntryToPackage(val, item);
			}
			foreach (CustomSyncedValueBase item2 in list2)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = "Internal",
					key = item2.Identifier,
					type = item2.Type,
					value = item2.BoxedValue
				});
			}
			foreach (ConfigEntryBase item3 in list)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = item3.Definition.Section,
					key = item3.Definition.Key,
					type = configType(item3),
					value = item3.BoxedValue
				});
			}
			return val;
		}

		private static void AddEntryToPackage(ZPackage package, PackageEntry entry)
		{
			package.Write(entry.section);
			package.Write(entry.key);
			package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type));
			AddValueToZPackage(package, entry.value);
		}

		private static string GetZPackageTypeString(Type type)
		{
			return type.AssemblyQualifiedName;
		}

		private static void AddValueToZPackage(ZPackage package, object? value)
		{
			Type type = value?.GetType();
			if (value is Enum)
			{
				value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture);
			}
			else
			{
				if (value is ICollection collection)
				{
					package.Write(collection.Count);
					{
						foreach (object item in collection)
						{
							AddValueToZPackage(package, item);
						}
						return;
					}
				}
				if ((object)type != null && type.IsValueType && !type.IsPrimitive)
				{
					FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
					package.Write(fields.Length);
					FieldInfo[] array = fields;
					foreach (FieldInfo fieldInfo in array)
					{
						package.Write(GetZPackageTypeString(fieldInfo.FieldType));
						AddValueToZPackage(package, fieldInfo.GetValue(value));
					}
					return;
				}
			}
			ZRpc.Serialize(new object[1] { value }, ref package);
		}

		private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type)
		{
			if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum)
			{
				FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
				int num = package.ReadInt();
				if (num != fields.Length)
				{
					throw new InvalidDeserializationTypeException
					{
						received = $"(field count: {num})",
						expected = $"(field count: {fields.Length})"
					};
				}
				object uninitializedObject = FormatterServices.GetUninitializedObject(type);
				FieldInfo[] array = fields;
				foreach (FieldInfo fieldInfo in array)
				{
					string text = package.ReadString();
					if (text != GetZPackageTypeString(fieldInfo.FieldType))
					{
						throw new InvalidDeserializationTypeException
						{
							received = text,
							expected = GetZPackageTypeString(fieldInfo.FieldType),
							field = fieldInfo.Name
						};
					}
					fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType));
				}
				return uninitializedObject;
			}
			if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >))
			{
				int num2 = package.ReadInt();
				IDictionary dictionary = (IDictionary)Activator.CreateInstance(type);
				Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments);
				FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic);
				FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic);
				for (int j = 0; j < num2; j++)
				{
					object obj = ReadValueWithTypeFromZPackage(package, type2);
					dictionary.Add(field.GetValue(obj), field2.GetValue(obj));
				}
				return dictionary;
			}
			if (type != typeof(List<string>) && type.IsGenericType)
			{
				Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]);
				if ((object)type3 != null && type3.IsAssignableFrom(type))
				{
					int num3 = package.ReadInt();
					object obj2 = Activator.CreateInstance(type);
					MethodInfo method = type3.GetMethod("Add");
					for (int k = 0; k < num3; k++)
					{
						method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) });
					}
					return obj2;
				}
			}
			ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo));
			AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type);
			List<object> source = new List<object>();
			ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source);
			return source.First();
		}
	}
	[PublicAPI]
	[HarmonyPatch]
	public class VersionCheck
	{
		private static readonly HashSet<VersionCheck> versionChecks;

		private static readonly Dictionary<string, string> notProcessedNames;

		public string Name;

		private string? displayName;

		private string? currentVersion;

		private string? minimumRequiredVersion;

		public bool ModRequired = true;

		private string? ReceivedCurrentVersion;

		private string? ReceivedMinimumRequiredVersion;

		private readonly List<ZRpc> ValidatedClients = new List<ZRpc>();

		private ConfigSync? ConfigSync;

		public string DisplayName
		{
			get
			{
				return displayName ?? Name;
			}
			set
			{
				displayName = value;
			}
		}

		public string CurrentVersion
		{
			get
			{
				return currentVersion ?? "0.0.0";
			}
			set
			{
				currentVersion = value;
			}
		}

		public string MinimumRequiredVersion
		{
			get
			{
				string text = minimumRequiredVersion;
				if (text == null)
				{
					if (!ModRequired)
					{
						return "0.0.0";
					}
					text = CurrentVersion;
				}
				return text;
			}
			set
			{
				minimumRequiredVersion = value;
			}
		}

		private static void PatchServerSync()
		{
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Expected O, but got Unknown
			Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null));
			if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0)
			{
				return;
			}
			Harmony val = new Harmony("org.bepinex.helpers.ServerSync");
			foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) })
				where t.IsClass
				select t)
			{
				val.PatchAll(item);
			}
		}

		static VersionCheck()
		{
			versionChecks = new HashSet<VersionCheck>();
			notProcessedNames = new Dictionary<string, string>();
			typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1]
			{
				new Action(PatchServerSync)
			});
		}

		public VersionCheck(string name)
		{
			Name = name;
			ModRequired = true;
			versionChecks.Add(this);
		}

		public VersionCheck(ConfigSync configSync)
		{
			ConfigSync = configSync;
			Name = ConfigSync.Name;
			versionChecks.Add(this);
		}

		public void Initialize()
		{
			ReceivedCurrentVersion = null;
			ReceivedMinimumRequiredVersion = null;
			if (ConfigSync != null)
			{
				Name = ConfigSync.Name;
				DisplayName = ConfigSync.DisplayName;
				CurrentVersion = ConfigSync.CurrentVersion;
				MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion;
				ModRequired = ConfigSync.ModRequired;
			}
		}

		private bool IsVersionOk()
		{
			if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null)
			{
				return !ModRequired;
			}
			bool num = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion);
			bool flag = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion);
			return num && flag;
		}

		private string ErrorClient()
		{
			if (ReceivedMinimumRequiredVersion == null)
			{
				return DisplayName + " is not installed on the server.";
			}
			if (!(new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion)))
			{
				return DisplayName + " needs to be at least version " + ReceivedMinimumRequiredVersion + ". You have version " + CurrentVersion + ".";
			}
			return DisplayName + " may not be higher than version " + ReceivedCurrentVersion + ". You have version " + CurrentVersion + ".";
		}

		private string ErrorServer(ZRpc rpc)
		{
			return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion;
		}

		private string Error(ZRpc? rpc = null)
		{
			if (rpc != null)
			{
				return ErrorServer(rpc);
			}
			return ErrorClient();
		}

		private static VersionCheck[] GetFailedClient()
		{
			return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray();
		}

		private static VersionCheck[] GetFailedServer(ZRpc rpc)
		{
			return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc)).ToArray();
		}

		private static void Logout()
		{
			Game.instance.Logout(true, true);
			AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3);
		}

		private static void DisconnectClient(ZRpc rpc)
		{
			rpc.Invoke("Error", new object[1] { 3 });
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg)
		{
			CheckVersion(rpc, pkg, null);
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original)
		{
			string text = pkg.ReadString();
			string text2 = pkg.ReadString();
			string text3 = pkg.ReadString();
			bool flag = false;
			foreach (VersionCheck versionCheck in versionChecks)
			{
				if (!(text != versionCheck.Name))
				{
					Debug.Log((object)("Received " + versionCheck.DisplayName + " version " + text3 + " and minimum version " + text2 + " from the " + (ZNet.instance.IsServer() ? "client" : "server") + "."));
					versionCheck.ReceivedMinimumRequiredVersion = text2;
					versionCheck.ReceivedCurrentVersion = text3;
					if (ZNet.instance.IsServer() && versionCheck.IsVersionOk())
					{
						versionCheck.ValidatedClients.Add(rpc);
					}
					flag = true;
				}
			}
			if (flag)
			{
				return;
			}
			pkg.SetPos(0);
			if (original != null)
			{
				original(rpc, pkg);
				if (pkg.GetPos() == 0)
				{
					notProcessedNames.Add(text, text3);
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		[HarmonyPrefix]
		private static bool RPC_PeerInfo(ZRpc rpc, ZNet __instance)
		{
			VersionCheck[] array = (__instance.IsServer() ? GetFailedServer(rpc) : GetFailedClient());
			if (array.Length == 0)
			{
				return true;
			}
			VersionCheck[] array2 = array;
			for (int i = 0; i < array2.Length; i++)
			{
				Debug.LogWarning((object)array2[i].Error(rpc));
			}
			if (__instance.IsServer())
			{
				DisconnectClient(rpc);
			}
			else
			{
				Logout();
			}
			return false;
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		[HarmonyPrefix]
		private static void RegisterAndCheckVersion(ZNetPeer peer, ZNet __instance)
		{
			//IL_0172: Unknown result type (might be due to invalid IL or missing references)
			//IL_0179: Expected O, but got Unknown
			notProcessedNames.Clear();
			IDictionary dictionary = (IDictionary)typeof(ZRpc).GetField("m_functions", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(peer.m_rpc);
			if (dictionary.Contains(StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")))
			{
				object obj = dictionary[StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")];
				Action<ZRpc, ZPackage> action = (Action<ZRpc, ZPackage>)obj.GetType().GetField("m_action", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj);
				peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)delegate(ZRpc rpc, ZPackage pkg)
				{
					CheckVersion(rpc, pkg, action);
				});
			}
			else
			{
				peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)CheckVersion);
			}
			foreach (VersionCheck versionCheck in versionChecks)
			{
				versionCheck.Initialize();
				if (versionCheck.ModRequired || __instance.IsServer())
				{
					Debug.Log((object)("Sending " + versionCheck.DisplayName + " version " + versionCheck.CurrentVersion + " and minimum version " + versionCheck.MinimumRequiredVersion + " to the " + (__instance.IsServer() ? "client" : "server") + "."));
					ZPackage val = new ZPackage();
					val.Write(versionCheck.Name);
					val.Write(versionCheck.MinimumRequiredVersion);
					val.Write(versionCheck.CurrentVersion);
					peer.m_rpc.Invoke("ServerSync VersionCheck", new object[1] { val });
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "Disconnect")]
		[HarmonyPrefix]
		private static void RemoveDisconnected(ZNetPeer peer, ZNet __instance)
		{
			if (!__instance.IsServer())
			{
				return;
			}
			foreach (VersionCheck versionCheck in versionChecks)
			{
				versionCheck.ValidatedClients.Remove(peer.m_rpc);
			}
		}

		[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
		[HarmonyPostfix]
		private static void ShowConnectionError(FejdStartup __instance)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Invalid comparison between Unknown and I4
			//IL_0190: Unknown result type (might be due to invalid IL or missing references)
			//IL_0195: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0221: Unknown result type (might be due to invalid IL or missing references)
			//IL_022d: Unknown result type (might be due to invalid IL or missing references)
			//IL_023b: Unknown result type (might be due to invalid IL or missing references)
			//IL_024d: Unknown result type (might be due to invalid IL or missing references)
			//IL_025b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0260: Unknown result type (might be due to invalid IL or missing references)
			//IL_026b: Unknown result type (might be due to invalid IL or missing references)
			if (!__instance.m_connectionFailedPanel.activeSelf || (int)ZNet.GetConnectionStatus() != 3)
			{
				return;
			}
			object obj = AccessTools.Field(typeof(FejdStartup), "m_connectionFailedError")?.GetValue(__instance);
			if (obj == null)
			{
				return;
			}
			PropertyInfo property = obj.GetType().GetProperty("text");
			if (property == null)
			{
				return;
			}
			bool flag = false;
			VersionCheck[] failedClient = GetFailedClient();
			if (failedClient.Length != 0)
			{
				string text = string.Join("\n", failedClient.Select((VersionCheck check) => check.Error()));
				property.SetValue(obj, (string)property.GetValue(obj) + "\n" + text);
				flag = true;
			}
			foreach (KeyValuePair<string, string> item in notProcessedNames.OrderBy((KeyValuePair<string, string> kv) => kv.Key))
			{
				string text2 = (string)property.GetValue(obj);
				if (!text2.Contains(item.Key))
				{
					property.SetValue(obj, text2 + "\nServer expects you to have " + item.Key + " (Version: " + item.Value + ") installed.");
					flag = true;
				}
			}
			if (flag)
			{
				RectTransform component = ((Component)__instance.m_connectionFailedPanel.transform.Find("Image")).GetComponent<RectTransform>();
				Vector2 sizeDelta = component.sizeDelta;
				sizeDelta.x = 675f;
				component.sizeDelta = sizeDelta;
				obj.GetType().GetMethod("ForceMeshUpdate", Type.EmptyTypes)?.Invoke(obj, null);
				float num = (float)(obj.GetType().GetProperty("renderedHeight")?.GetValue(obj) ?? ((object)0f)) + 105f;
				RectTransform component2 = ((Component)((Component)component).transform.Find("ButtonOk")).GetComponent<RectTransform>();
				component2.anchoredPosition = new Vector2(component2.anchoredPosition.x, component2.anchoredPosition.y - (num - component.sizeDelta.y) / 2f);
				sizeDelta = component.sizeDelta;
				sizeDelta.y = num;
				component.sizeDelta = sizeDelta;
			}
		}
	}
}
namespace ForsakenShrines
{
	[BepInPlugin("DeathMonger.ForsakenShrines", "Forsaken Shrines", "0.8.5")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class ForsakenShrinesMod : BaseUnityPlugin
	{
		public const string ModGuid = "DeathMonger.ForsakenShrines";

		public const string ModName = "Forsaken Shrines";

		public const string ModVersion = "0.8.5";

		public const string MinCompatibleVersion = "0.8.3";

		internal static ConfigEntry<bool> ModEnabled;

		private readonly Harmony _harmony = new Harmony("DeathMonger.ForsakenShrines");

		private static ConfigSync _configSync;

		internal static ForsakenShrinesMod Instance { get; private set; }

		private static bool IsDedicatedServer
		{
			get
			{
				if (!(Paths.ProcessName ?? string.Empty).StartsWith("valheim_server", StringComparison.OrdinalIgnoreCase))
				{
					return Application.isBatchMode;
				}
				return true;
			}
		}

		private void Awake()
		{
			Instance = this;
			ModEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Mod Enabled", true, "Master toggle for the entire mod. Set to false to disable the shrine build pieces, placement rules, console commands, and all Harmony patches without removing the DLL. Useful for isolating a problem in your own game. Not server-synced, and ignored on a dedicated server, where switching the mod off would delete the shrines players have already built. Requires a game restart to take effect; on a client, shrines already placed in the world are hidden until re-enabled.");
			if (!ModEnabled.Value)
			{
				if (!IsDedicatedServer)
				{
					Logger.LogInfo((object)"[ForsakenShrines] Mod Enabled = false in config — skipping patches, piece registration, and console commands.");
					return;
				}
				Logger.LogError((object)"[ForsakenShrines] Mod Enabled = false, but this is a dedicated server — ignoring it and loading anyway. A server without the shrine prefabs deletes every placed shrine it comes across, permanently. To take the mod off this server, remove the DLL instead: that leaves the shrines in the world untouched.");
			}
			_configSync = new ConfigSync("DeathMonger.ForsakenShrines")
			{
				DisplayName = "Forsaken Shrines",
				CurrentVersion = "0.8.5",
				MinimumRequiredVersion = "0.8.3"
			};
			ShrineConfig.Bind(this);
			ShrineConsoleCommands.Register();
			_harmony.PatchAll();
			PrefabManager.OnVanillaPrefabsAvailable += ShrinePieces.CreateClones;
		}

		private void OnDestroy()
		{
			_harmony.UnpatchSelf();
		}

		internal ConfigEntry<T> BindSynced<T>(string section, string key, T defaultValue, string description)
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Expected O, but got Unknown
			ConfigEntry<T> val = ((BaseUnityPlugin)this).Config.Bind<T>(section, key, defaultValue, new ConfigDescription(description + " [Synced with Server]", (AcceptableValueBase)null, Array.Empty<object>()));
			_configSync.AddConfigEntry<T>(val).SynchronizedConfig = true;
			return val;
		}

		internal ConfigEntry<bool> BindLocking(string section, string key, bool defaultValue, string description)
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Expected O, but got Unknown
			ConfigEntry<bool> val = ((BaseUnityPlugin)this).Config.Bind<bool>(section, key, defaultValue, new ConfigDescription(description + " [Synced with Server]", (AcceptableValueBase)null, Array.Empty<object>()));
			_configSync.AddLockingConfigEntry<bool>(val);
			return val;
		}
	}
	internal static class ShrineConfig
	{
		internal static ConfigEntry<bool> RequireNaturalTerrain;

		internal static ConfigEntry<bool> RequireSkyExposure;

		internal static ConfigEntry<bool> LockConfiguration;

		private static readonly Dictionary<string, ConfigEntry<string>> _recipes = new Dictionary<string, ConfigEntry<string>>();

		internal static void Bind(ForsakenShrinesMod mod)
		{
			LockConfiguration = mod.BindLocking("General", "Lock Configuration", defaultValue: true, "While on, the settings marked as synced can be changed only by the server's admins (adminlist.txt), from their game; everyone else sees them read-only. Off, any player can change them for the whole server.");
			RequireNaturalTerrain = mod.BindSynced("Placement", "RequireNaturalTerrain", defaultValue: true, "Shrines must be placed directly on natural terrain — no player-built floor or platform beneath them.");
			RequireSkyExposure = mod.BindSynced("Placement", "RequireSkyExposure", defaultValue: true, "Shrines must be placed under open sky — no roof above them.");
			ShrineDefinition[] all = ShrineDefinitions.All;
			foreach (ShrineDefinition shrineDefinition in all)
			{
				_recipes[shrineDefinition.PieceName] = mod.BindSynced("Recipe", shrineDefinition.PieceName, BuildDefault(shrineDefinition.Requirements), "Comma-separated recipe: ItemName:Amount:Recover. Recover=true means the item is returned when the shrine is demolished. Set Amount to 0 to skip an ingredient.");
			}
		}

		internal static Requirement[] BuildRequirements(string pieceName)
		{
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_011a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0122: Unknown result type (might be due to invalid IL or missing references)
			//IL_012a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0137: Expected O, but got Unknown
			if (!_recipes.TryGetValue(pieceName, out var value))
			{
				return (Requirement[])(object)new Requirement[0];
			}
			List<Requirement> list = new List<Requirement>();
			string[] array = value.Value.Split(new char[1] { ',' });
			for (int i = 0; i < array.Length; i++)
			{
				string text = array[i].Trim();
				if (text.Length == 0)
				{
					continue;
				}
				string[] array2 = text.Split(new char[1] { ':' });
				if (array2.Length < 2)
				{
					continue;
				}
				string text2 = array2[0].Trim();
				if (int.TryParse(array2[1].Trim(), out var result) && result > 0)
				{
					bool recover = array2.Length >= 3 && array2[2].Trim().Equals("true", StringComparison.OrdinalIgnoreCase);
					ObjectDB instance = ObjectDB.instance;
					GameObject obj = ((instance != null) ? instance.GetItemPrefab(text2) : null);
					ItemDrop val = ((obj != null) ? obj.GetComponent<ItemDrop>() : null);
					if ((Object)(object)val == (Object)null)
					{
						Logger.LogWarning((object)("[ForsakenShrines] " + pieceName + ": '" + text2 + "' not found in ObjectDB — skipped."));
					}
					else
					{
						list.Add(new Requirement
						{
							m_resItem = val,
							m_amount = result,
							m_recover = recover
						});
					}
				}
			}
			return list.ToArray();
		}

		private static string BuildDefault(RequirementConfig[] reqs)
		{
			List<string> list = new List<string>(reqs.Length);
			foreach (RequirementConfig val in reqs)
			{
				list.Add(string.Format("{0}:{1}:{2}", val.Item, val.Amount, val.Recover ? "true" : "false"));
			}
			return string.Join(",", list);
		}
	}
	internal static class ShrineConsoleCommands
	{
		internal static void Register()
		{
			RegisterDirect((ConsoleCommand)(object)new ShrineSpawnAllCommand());
			RegisterDirect((ConsoleCommand)(object)new ShrineSpawnTrophiesCommand());
		}

		private static void RegisterDirect(ConsoleCommand cmd)
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Expected O, but got Unknown
			//IL_0071: Expected O, but got Unknown
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			new ConsoleCommand(cmd.Name, cmd.Help, (ConsoleEvent)delegate(ConsoleEventArgs args)
			{
				cmd.Run(args.Args.Skip(1).ToArray(), args.Context);
			}, cmd.IsCheat, cmd.IsNetwork, cmd.OnlyServer, cmd.IsSecret, false, false, (ConsoleOptionsFetcher)(() => cmd.CommandOptionList()), false, false, false);
		}

		internal static Dictionary<string, int> AggregateRequirements(Func<Requirement, bool> filter = null)
		{
			Dictionary<string, int> dictionary = new Dictionary<string, int>();
			ShrineDefinition[] all = ShrineDefinitions.All;
			for (int i = 0; i < all.Length; i++)
			{
				Requirement[] array = ShrineConfig.BuildRequirements(all[i].PieceName);
				foreach (Requirement val in array)
				{
					if (filter == null || filter(val))
					{
						string name = ((Object)val.m_resItem).name;
						dictionary[name] = (dictionary.TryGetValue(name, out var value) ? (value + val.m_amount) : val.m_amount);
					}
				}
			}
			return dictionary;
		}

		internal static int GiveToPlayer(Dictionary<string, int> totals)
		{
			Player localPlayer = Player.m_localPlayer;
			if ((Object)(object)localPlayer == (Object)null)
			{
				return -1;
			}
			Inventory inventory = ((Humanoid)localPlayer).GetInventory();
			if (inventory == null)
			{
				return -1;
			}
			int num = 0;
			foreach (KeyValuePair<string, int> total in totals)
			{
				inventory.AddItem(total.Key, total.Value, 1, 0, 0L, "", true, false);
				num++;
			}
			return num;
		}
	}
	internal class ShrineSpawnAllCommand : ConsoleCommand
	{
		public override string Name => "ShrineSpawnAll";

		public override string Help => "Gives all materials needed to build every Forsaken Shrine.";

		public override bool IsCheat => true;

		public override void Run(string[] args)
		{
			int num = ShrineConsoleCommands.GiveToPlayer(ShrineConsoleCommands.AggregateRequirements());
			if (num < 0)
			{
				Console.instance.Print("No local player found.");
			}
			else
			{
				Console.instance.Print($"[ForsakenShrines] Added {num} item types for all {ShrineDefinitions.All.Length} shrines.");
			}
		}
	}
	internal class ShrineSpawnTrophiesCommand : ConsoleCommand
	{
		public override string Name => "ShrineSpawnTrophies";

		public override string Help => "Gives all trophy items needed to build every Forsaken Shrine.";

		public override bool IsCheat => true;

		public override void Run(string[] args)
		{
			int num = ShrineConsoleCommands.GiveToPlayer(ShrineConsoleCommands.AggregateRequirements((Requirement req) => ((Object)req.m_resItem).name.StartsWith("Trophy")));
			if (num < 0)
			{
				Console.instance.Print("No local player found.");
			}
			else
			{
				Console.instance.Print($"[ForsakenShrines] Added {num} trophy types for all {ShrineDefinitions.All.Length} shrines.");
			}
		}
	}
	internal sealed class ShrineDefinition
	{
		public readonly string BossKey;

		public readonly string PowerPrefab;

		public readonly string PieceName;

		public readonly string DisplayName;

		public readonly string Description;

		public readonly string BasePrefab;

		public readonly string IconItem;

		public readonly RequirementConfig[] Requirements;

		public ShrineDefinition(string bossKey, string powerPrefab, string pieceName, string displayName, string description, string basePrefab, string iconItem, RequirementConfig[] requirements)
		{
			BossKey = bossKey;
			PowerPrefab = powerPrefab;
			PieceName = pieceName;
			DisplayName = displayName;
			Description = description;
			BasePrefab = basePrefab;
			IconItem = iconItem;
			Requirements = requirements;
		}
	}
	internal static class ShrineDefinitions
	{
		internal static readonly ShrineDefinition[] All = new ShrineDefinition[7]
		{
			new ShrineDefinition("defeated_eikthyr", "GP_Eikthyr", "shrine_eikthyr", "Shrine of Eikthyr", "A monument to Eikthyr, the felled stag-lord of the Meadows. Channel its power.", "BossStone_Eikthyr", "TrophyEikthyr", (RequirementConfig[])(object)new RequirementConfig[5]
			{
				new RequirementConfig
				{
					Item = "Stone",
					Recover = true,
					Amount = 20
				},
				new RequirementConfig
				{
					Item = "Chain",
					Recover = true,
					Amount = 2
				},
				new RequirementConfig
				{
					Item = "Iron",
					Recover = true,
					Amount = 2
				},
				new RequirementConfig
				{
					Item = "TrophyBjorn",
					Amount = 2,
					Recover = false
				},
				new RequirementConfig
				{
					Item = "TrophyDeer",
					Amount = 5,
					Recover = false
				}
			}),
			new ShrineDefinition("defeated_gdking", "GP_TheElder", "shrine_elder", "Shrine of The Elder", "A monument to The Elder, the felled tree-king of the Black Forest. Channel its power.", "BossStone_TheElder", "TrophyTheElder", (RequirementConfig[])(object)new RequirementConfig[5]
			{
				new RequirementConfig
				{
					Item = "Stone",
					Recover = true,
					Amount = 30
				},
				new RequirementConfig
				{
					Item = "Chain",
					Recover = true,
					Amount = 2
				},
				new RequirementConfig
				{
					Item = "Iron",
					Recover = true,
					Amount = 2
				},
				new RequirementConfig
				{
					Item = "TrophySkeletonHildir",
					Amount = 1,
					Recover = false
				},
				new RequirementConfig
				{
					Item = "TrophyForestTroll",
					Amount = 4,
					Recover = false
				}
			}),
			new ShrineDefinition("defeated_bonemass", "GP_Bonemass", "shrine_bonemass", "Shrine of Bonemass", "A monument to Bonemass, the felled rot-lord of the Swamp. Channel its power.", "BossStone_Bonemass", "TrophyBonemass", (RequirementConfig[])(object)new RequirementConfig[5]
			{
				new RequirementConfig
				{
					Item = "Stone",
					Recover = true,
					Amount = 40
				},
				new RequirementConfig
				{
					Item = "Chain",
					Recover = true,
					Amount = 3
				},
				new RequirementConfig
				{
					Item = "Iron",
					Recover = true,
					Amount = 2
				},
				new RequirementConfig
				{
					Item = "TrophyWraith",
					Amount = 2,
					Recover = false
				},
				new RequirementConfig
				{
					Item = "TrophyAbomination",
					Amount = 4,
					Recover = false
				}
			}),
			new ShrineDefinition("defeated_dragon", "GP_Moder", "shrine_moder", "Shrine of Moder", "A monument to Moder, the felled dragon-queen of the Mountains. Channel its power.", "BossStone_DragonQueen", "TrophyDragonQueen", (RequirementConfig[])(object)new RequirementConfig[5]
			{
				new RequirementConfig
				{
					Item = "Stone",
					Recover = true,
					Amount = 50
				},
				new RequirementConfig
				{
					Item = "Chain",
					Recover = true,
					Amount = 3
				},
				new RequirementConfig
				{
					Item = "Iron",
					Recover = true,
					Amount = 2
				},
				new RequirementConfig
				{
					Item = "TrophyCultist_Hildir",
					Amount = 1,
					Recover = false
				},
				new RequirementConfig
				{
					Item = "TrophyFenring",
					Amount = 2,
					Recover = false
				}
			}),
			new ShrineDefinition("defeated_goblinking", "GP_Yagluth", "shrine_yagluth", "Shrine of Yagluth", "A monument to Yagluth, the felled god-king of the Plains. Channel its power.", "BossStone_Yagluth", "TrophyGoblinKing", (RequirementConfig[])(object)new RequirementConfig[5]
			{
				new RequirementConfig
				{
					Item = "Stone",
					Recover = true,
					Amount = 60
				},
				new RequirementConfig
				{
					Item = "Chain",
					Recover = true,
					Amount = 3
				},
				new RequirementConfig
				{
					Item = "Iron",
					Recover = true,
					Amount = 2
				},
				new RequirementConfig
				{
					Item = "TrophyGoblinBruteBrosShaman",
					Amount = 1,
					Recover = false
				},
				new RequirementConfig
				{
					Item = "TrophyGoblinBruteBrosBrute",
					Amount = 1,
					Recover = false
				}
			}),
			new ShrineDefinition("defeated_queen", "GP_Queen", "shrine_queen", "Shrine of The Queen", "A monument to The Queen, the felled seeker-queen of the Mistlands. Channel its power.", "BossStone_TheQueen", "TrophySeekerQueen", (RequirementConfig[])(object)new RequirementConfig[5]
			{
				new RequirementConfig
				{
					Item = "Stone",
					Recover = true,
					Amount = 70
				},
				new RequirementConfig
				{
					Item = "Chain",
					Recover = true,
					Amount = 5
				},
				new RequirementConfig
				{
					Item = "Iron",
					Recover = true,
					Amount = 2
				},
				new RequirementConfig
				{
					Item = "TrophyGjall",
					Amount = 3,
					Recover = false
				},
				new RequirementConfig
				{
					Item = "TrophySeekerBrute",
					Amount = 5,
					Recover = false
				}
			}),
			new ShrineDefinition("defeated_fader", "GP_Fader", "shrine_fader", "Shrine of Fader", "A monument to Fader, the felled father-lord of the Ashlands. Channel its power.", "BossStone_Fader", "TrophyFader", (RequirementConfig[])(object)new RequirementConfig[5]
			{
				new RequirementConfig
				{
					Item = "Stone",
					Recover = true,
					Amount = 60
				},
				new RequirementConfig
				{
					Item = "Chain",
					Recover = true,
					Amount = 5
				},
				new RequirementConfig
				{
					Item = "Iron",
					Recover = true,
					Amount = 2
				},
				new RequirementConfig
				{
					Item = "TrophyFallenValkyrie",
					Amount = 2,
					Recover = false
				},
				new RequirementConfig
				{
					Item = "TrophyCharredMage",
					Amount = 2,
					Recover = false
				}
			})
		};
	}
	internal class ShrineInteractable : MonoBehaviour, Hoverable, Interactable
	{
		public ShrineDefinition Definition;

		private const string ZdoKey_TrophyMounted = "ForsakenShrines_TrophyMounted";

		private ZNetView _znv;

		private void Awake()
		{
			_znv = ((Component)this).GetComponent<ZNetView>();
		}

		private bool IsTrophyMounted()
		{
			if ((Object)(object)_znv == (Object)null || !_znv.IsValid())
			{
				return false;
			}
			return _znv.GetZDO().GetBool("ForsakenShrines_TrophyMounted", false);
		}

		public float GetHoverOffset()
		{
			return 0f;
		}

		public string GetHoverName()
		{
			if (Definition == null)
			{
				return "Shrine";
			}
			if (!IsTrophyMounted())
			{
				return Definition.DisplayName + " (inactive)";
			}
			return Definition.DisplayName;
		}

		public string GetHoverText()
		{
			if (Definition == null)
			{
				return string.Empty;
			}
			if (IsTrophyMounted())
			{
				return "[<color=yellow><b>$KEY_Use</b></color>] Channel its power\n<color=#aaaaaa>The 20-minute activation cooldown still applies.</color>";
			}
			string trophyDisplayName = GetTrophyDisplayName();
			return "[<color=yellow><b>$KEY_Use</b></color>] Place " + trophyDisplayName + "\n<color=#aaaaaa>Requires the matching Forsaken Power to be your active selection.</color>";
		}

		public bool Interact(Humanoid user, bool hold, bool alt)
		{
			if (hold || Definition == null)
			{
				return false;
			}
			Player val = (Player)(object)((user is Player) ? user : null);
			if (val == null)
			{
				return false;
			}
			if (IsTrophyMounted())
			{
				val.SetGuardianPower(Definition.PowerPrefab);
				return true;
			}
			if (val.GetGuardianPowerName() != Definition.PowerPrefab)
			{
				((Character)val).Message((MessageType)2, "Select " + Definition.DisplayName + "'s power at the world center first.", 0, (Sprite)null, false);
				return false;
			}
			Inventory inventory = ((Humanoid)val).GetInventory();
			if (inventory == null || !inventory.HaveItem(Definition.IconItem, true))
			{
				((Character)val).Message((MessageType)2, "Requires " + GetTrophyDisplayName() + ".", 0, (Sprite)null, false);
				return false;
			}
			inventory.RemoveItem(Definition.IconItem, 1, -1, true);
			_znv.GetZDO().Set("ForsakenShrines_TrophyMounted", true);
			((Character)val).Message((MessageType)2, "Trophy placed on " + Definition.DisplayName + ".", 0, (Sprite)null, false);
			return true;
		}

		public bool UseItem(Humanoid user, ItemData item)
		{
			return false;
		}

		private string GetTrophyDisplayName()
		{
			if (Definition == null)
			{
				return "trophy";
			}
			ObjectDB instance = ObjectDB.instance;
			GameObject obj = ((instance != null) ? instance.GetItemPrefab(Definition.IconItem) : null);
			string text = ((obj == null) ? null : obj.GetComponent<ItemDrop>()?.m_itemData?.m_shared?.m_name);
			if (!string.IsNullOrEmpty(text))
			{
				return text;
			}
			return Definition.IconItem;
		}
	}
	[HarmonyPatch(typeof(ObjectDB), "Awake")]
	internal static class ObjectDBAwakePatch
	{
		[HarmonyPostfix]
		[HarmonyPriority(0)]
		private static void Postfix()
		{
			ShrinePieces.OnObjectDBAwake();
		}
	}
	[HarmonyPatch(typeof(ZNetScene), "Awake")]
	internal static class ZNetSceneAwakePatch
	{
		[HarmonyPostfix]
		[HarmonyPriority(0)]
		private static void Postfix()
		{
			ShrinePieces.OnZNetSceneAwake();
		}
	}
	internal static class ShrinePieces
	{
		private static readonly List<GameObject> _clones = new List<GameObject>();

		private static readonly FieldInfo _namedPrefabsField = AccessTools.Field(typeof(ZNetScene), "m_namedPrefabs");

		private static readonly MethodInfo _updateKnownRecipesList = AccessTools.Method(typeof(Player), "UpdateKnownRecipesList", (Type[])null, (Type[])null);

		private static bool _clonesCreated = false;

		private static bool _piecesConfigured = false;

		private static Dictionary<int, GameObject> GetNamedPrefabs()
		{
			if (!((Object)(object)ZNetScene.instance != (Object)null))
			{
				return null;
			}
			return _namedPrefabsField?.GetValue(ZNetScene.instance) as Dictionary<int, GameObject>;
		}

		private static GameObject FindClone(string pieceName)
		{
			return _clones.Find((GameObject c) => (Object)(object)c != (Object)null && ((Object)c).name == pieceName);
		}

		internal static void CreateClones()
		{
			if (_clonesCreated)
			{
				return;
			}
			_clonesCreated = true;
			ShrineDefinition[] all = ShrineDefinitions.All;
			foreach (ShrineDefinition shrineDefinition in all)
			{
				GameObject value = PrefabManager.Instance.GetPrefab(shrineDefinition.BasePrefab);
				if ((Object)(object)value == (Object)null)
				{
					GetNamedPrefabs()?.TryGetValue(StringExtensionMethods.GetStableHashCode(shrineDefinition.BasePrefab), out value);
				}
				if ((Object)(object)value == (Object)null)
				{
					Logger.LogWarning((object)("[ForsakenShrines] Base prefab '" + shrineDefinition.BasePrefab + "' not found — skipping " + shrineDefinition.PieceName + "."));
					continue;
				}
				GameObject val = PrefabManager.Instance.CreateClonedPrefab(shrineDefinition.PieceName, value);
				if ((Object)(object)val == (Object)null)
				{
					Logger.LogWarning((object)("[ForsakenShrines] Failed to clone '" + shrineDefinition.BasePrefab + "' as " + shrineDefinition.PieceName + "."));
				}
				else
				{
					val.AddComponent<ShrineInteractable>().Definition = shrineDefinition;
					Piece obj = val.GetComponent<Piece>() ?? val.AddComponent<Piece>();
					obj.m_name = shrineDefinition.DisplayName;
					obj.m_description = shrineDefinition.Description;
					obj.m_groundOnly = false;
					obj.m_groundPiece = false;
					obj.m_clipGround = false;
					obj.m_clipEverything = false;
					obj.m_resources = (Requirement[])(object)new Requirement[0];
					_clones.Add(val);
					Logger.LogInfo((object)("[ForsakenShrines] Phase 1 — cloned: " + shrineDefinition.PieceName));
				}
			}
		}

		internal static void OnObjectDBAwake()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			Scene activeScene = SceneManager.GetActiveScene();
			if (((Scene)(ref activeScene)).name != "main")
			{
				return;
			}
			try
			{
				ConfigurePieces();
				EnsureInPieceTable();
				EnsureInNamedPrefabs();
				UpdateUnlocks();
			}
			catch (Exception arg)
			{
				Logger.LogError((object)$"[ForsakenShrines] ObjectDB.Awake hook failed: {arg}");
			}
		}

		internal static void OnZNetSceneAwake()
		{
			try
			{
				EnsureInNamedPrefabs();
			}
			catch (Exception arg)
			{
				Logger.LogError((object)$"[ForsakenShrines] ZNetScene.Awake hook failed: {arg}");
			}
		}

		private static void ConfigurePieces()
		{
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Invalid comparison between Unknown and I4
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Invalid comparison between Unknown and I4
			//IL_0136: Unknown result type (might be due to invalid IL or missing references)
			//IL_0137: Unknown result type (might be due to invalid IL or missing references)
			//IL_027e: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c2: Unknown result type (might be due to invalid IL or missing references)
			if (_piecesConfigured)
			{
				return;
			}
			if (_clones.Count == 0)
			{
				Logger.LogWarning((object)"[ForsakenShrines] Phase 2: no clones from Phase 1 — retrying.");
				_clonesCreated = false;
				CreateClones();
			}
			if (_clones.Count == 0)
			{
				Logger.LogError((object)"[ForsakenShrines] Phase 2: clone creation failed — shrines unavailable.");
				return;
			}
			_piecesConfigured = true;
			GameObject prefab = PrefabManager.Instance.GetPrefab("stone_wall_2x1");
			WearNTear val = ((prefab != null) ? prefab.GetComponent<WearNTear>() : null);
			Piece val2 = ((prefab != null) ? prefab.GetComponent<Piece>() : null);
			if ((Object)(object)prefab == (Object)null)
			{
				Logger.LogWarning((object)"[ForsakenShrines] Phase 2: 'stone_wall_2x1' not found — WearNTear effects and place sound may be missing.");
			}
			PieceCategory val3 = (PieceCategory)((!((Object)(object)val2 != (Object)null)) ? 3 : ((int)val2.m_category));
			if ((int)val3 < 0 || (int)val3 >= 9)
			{
				val3 = (PieceCategory)3;
			}
			GameObject prefab2 = PrefabManager.Instance.GetPrefab("piece_stonecutter");
			CraftingStation val4 = ((prefab2 != null) ? prefab2.GetComponent<CraftingStation>() : null);
			if ((Object)(object)val4 == (Object)null)
			{
				Logger.LogWarning((object)"[ForsakenShrines] Phase 2: 'piece_stonecutter' not found — shrines will have no crafting station.");
			}
			ShrineDefinition[] all = ShrineDefinitions.All;
			foreach (ShrineDefinition shrineDefinition in all)
			{
				GameObject val5 = FindClone(shrineDefinition.PieceName);
				if ((Object)(object)val5 == (Object)null)
				{
					Logger.LogWarning((object)("[ForsakenShrines] Phase 2: clone '" + shrineDefinition.PieceName + "' not found."));
					continue;
				}
				Piece component = val5.GetComponent<Piece>();
				if (!((Object)(object)component == (Object)null))
				{
					component.m_category = val3;
					component.m_resources = ShrineConfig.BuildRequirements(shrineDefinition.PieceName);
					GameObject itemPrefab = ObjectDB.instance.GetItemPrefab(shrineDefinition.IconItem);
					ItemDrop val6 = ((itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null);
					Sprite val7 = ((val6 != null && val6.m_itemData?.m_shared?.m_icons?.Length > 0) ? val6.m_itemData.m_shared.m_icons[0] : null);
					if ((Object)(object)val7 != (Object)null)
					{
						component.m_icon = val7;
					}
					else
					{
						Logger.LogWarning((object)("[ForsakenShrines] " + shrineDefinition.PieceName + ": icon item '" + shrineDefinition.IconItem + "' not found."));
					}
					if ((Object)(object)val2 != (Object)null)
					{
						component.m_placeEffect = val2.m_placeEffect;
					}
					component.m_craftingStation = val4;
					WearNTear val8 = val5.GetComponent<WearNTear>() ?? val5.AddComponent<WearNTear>();
					val8.m_health = 1500f;
					val8.m_materialType = (MaterialType)1;
					val8.m_noRoofWear = true;
					val8.m_noSupportWear = true;
					if ((Object)(object)val != (Object)null)
					{
						val8.m_destroyedEffect = val.m_destroyedEffect;
						val8.m_hitEffect = val.m_hitEffect;
					}
					Logger.LogInfo((object)$"[ForsakenShrines] Phase 2 — configured: {shrineDefinition.PieceName} (category {val3})");
				}
			}
		}

		internal static void UpdateUnlocks()
		{
			if ((Object)(object)ZoneSystem.instance == (Object)null)
			{
				Logger.LogInfo((object)"[ForsakenShrines] UpdateUnlocks: ZoneSystem not ready — skipping.");
				return;
			}
			ShrineDefinition[] all = ShrineDefinitions.All;
			foreach (ShrineDefinition shrineDefinition in all)
			{
				GameObject obj = FindClone(shrineDefinition.PieceName);
				Piece val = ((obj != null) ? obj.GetComponent<Piece>() : null);
				if ((Object)(object)val == (Object)null)
				{
					Logger.LogWarning((object)("[ForsakenShrines] UpdateUnlocks: no piece for '" + shrineDefinition.PieceName + "'."));
					continue;
				}
				bool flag = (val.m_enabled = ZoneSystem.instance.GetGlobalKey(shrineDefinition.BossKey));
				Logger.LogInfo((object)$"[ForsakenShrines] {shrineDefinition.PieceName}: key='{shrineDefinition.BossKey}' hasKey={flag} m_enabled={val.m_enabled}");
			}
		}

		internal static void RefreshKnownPieces()
		{
			Player localPlayer = Player.m_localPlayer;
			if ((Object)(object)localPlayer == (Object)null || _updateKnownRecipesList == null)
			{
				return;
			}
			try
			{
				_updateKnownRecipesList.Invoke(localPlayer, null);
			}
			catch (Exception ex)
			{
				Logger.LogWarning((object)("[ForsakenShrines] UpdateKnownRecipesList failed: " + (ex.InnerException?.Message ?? ex.Message)));
			}
		}

		private static void EnsureInNamedPrefabs()
		{
			if (_clones.Count == 0)
			{
				return;
			}
			Dictionary<int, GameObject> namedPrefabs = GetNamedPrefabs();
			if (namedPrefabs == null)
			{
				Logger.LogInfo((object)"[ForsakenShrines] EnsureInNamedPrefabs: ZNetScene not up yet.");
				return;
			}
			int num = 0;
			foreach (GameObject clone in _clones)
			{
				if (!((Object)(object)clone == (Object)null))
				{
					int stableHashCode = StringExtensionMethods.GetStableHashCode(((Object)clone).name);
					if (!namedPrefabs.ContainsKey(stableHashCode))
					{
						namedPrefabs[stableHashCode] = clone;
						num++;
					}
				}
			}
			Logger.LogInfo((object)((num > 0) ? $"[ForsakenShrines] EnsureInNamedPrefabs: added {num} shrine(s)." : $"[ForsakenShrines] EnsureInNamedPrefabs: all {_clones.Count} already present."));
		}

		private static void EnsureInPieceTable()
		{
			if (_clones.Count == 0)
			{
				return;
			}
			ObjectDB instance = ObjectDB.instance;
			object obj;
			if (instance == null)
			{
				obj = null;
			}
			else
			{
				GameObject itemPrefab = instance.GetItemPrefab("Hammer");
				obj = ((itemPrefab == null) ? null : itemPrefab.GetComponent<ItemDrop>()?.m_itemData?.m_shared?.m_buildPieces);
			}
			PieceTable val = (PieceTable)obj;
			if ((Object)(object)val == (Object)null)
			{
				Logger.LogInfo((object)"[ForsakenShrines] EnsureInPieceTable: Hammer not accessible yet.");
				return;
			}
			int num = 0;
			foreach (GameObject clone in _clones)
			{
				if (!((Object)(object)clone == (Object)null) && !val.m_pieces.Contains(clone))
				{
					val.m_pieces.Add(clone);
					num++;
				}
			}
			Logger.LogInfo((object)((num > 0) ? $"[ForsakenShrines] EnsureInPieceTable: inserted {num} shrine(s)." : $"[ForsakenShrines] EnsureInPieceTable: all {_clones.Count} already present."));
		}
	}
	[HarmonyPatch(typeof(Player), "PlacePiece")]
	internal static class ShrinePlacement
	{
		private static readonly FieldInfo _placementGhostField = AccessTools.Field(typeof(Player), "m_placementGhost");

		[HarmonyPrefix]
		private static bool Prefix(Player __instance)
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			object? value = _placementGhostField.GetValue(__instance);
			GameObject val = (GameObject)((value is GameObject) ? value : null);
			if ((Object)(object)val == (Object)null)
			{
				return true;
			}
			if ((Object)(object)val.GetComponent<ShrineInteractable>() == (Object)null)
			{
				return true;
			}
			Vector3 position = val.transform.position;
			if (ShrineConfig.RequireNaturalTerrain.Value && !IsNaturalTerrain(position))
			{
				((Character)__instance).Message((MessageType)2, "$shrine_placement_nofloor", 0, (Sprite)null, false);
				return false;
			}
			if (ShrineConfig.RequireSkyExposure.Value && !HasSkyExposure(position))
			{
				((Character)__instance).Message((MessageType)2, "$shrine_placement_noroof", 0, (Sprite)null, false);
				return false;
			}
			return true;
		}

		private static bool IsNaturalTerrain(Vector3 pos)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			Collider[] array = Physics.OverlapSphere(pos + Vector3.down * 0.6f, 0.5f, LayerMask.GetMask(new string[2] { "piece", "piece_nonsolid" }));
			for (int i = 0; i < array.Length; i++)
			{
				Piece componentInParent = ((Component)array[i]).GetComponentInParent<Piece>();
				if ((Object)(object)componentInParent != (Object)null && componentInParent.IsPlacedByPlayer())
				{
					return false;
				}
			}
			return true;
		}

		private static bool HasSkyExposure(Vector3 pos)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			return !Cover.IsUnderRoof(pos + Vector3.up * 1.5f);
		}
	}
	[HarmonyPatch(typeof(ZoneSystem), "SetGlobalKey", new Type[] { typeof(string) })]
	internal static class ZoneSystemSetGlobalKeyPatch
	{
		[HarmonyPostfix]
		private static void Postfix(string name)
		{
			Logger.LogInfo((object)("[ForsakenShrines] ZoneSystem.SetGlobalKey('" + name + "') fired — refreshing unlocks."));
			ShrinePieces.UpdateUnlocks();
			ShrinePieces.RefreshKnownPieces();
		}
	}
	[HarmonyPatch(typeof(Player), "OnSpawned")]
	internal static class PlayerOnSpawnedPatch
	{
		[HarmonyPostfix]
		private static void Postfix()
		{
			Logger.LogInfo((object)"[ForsakenShrines] Player.OnSpawned fired — refreshing unlocks.");
			ShrinePieces.UpdateUnlocks();
			ShrinePieces.RefreshKnownPieces();
		}
	}
	[HarmonyPatch(typeof(Player), "UpdatePlacementGhost")]
	internal static class PlacementGhostHeightPatch
	{
		private static readonly FieldInfo _ghostField = AccessTools.Field(typeof(Player), "m_placementGhost");

		private const float GroundSinkOffset = 0.1f;

		[HarmonyPostfix]
		private static void Postfix(Player __instance)
		{
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00da: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			object? value = _ghostField.GetValue(__instance);
			GameObject val = (GameObject)((value is GameObject) ? value : null);
			RaycastHit val2 = default(RaycastHit);
			if (!((Object)(object)val == (Object)null) && val.activeSelf && !((Object)(object)val.GetComponent<ShrineInteractable>() == (Object)null) && Physics.Raycast(val.transform.position + Vector3.up * 100f, Vector3.down, ref val2, 200f, LayerMask.GetMask(new string[1] { "terrain" })))
			{
				float num = ((RaycastHit)(ref val2)).point.y - 0.1f;
				if (val.transform.position.y < num - 0.01f || val.transform.position.y > num + 0.01f)
				{
					val.transform.position = new Vector3(val.transform.position.x, num, val.transform.position.z);
				}
			}
		}
	}
}