Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
FPV Deathsquito
Replaces Deathsquitos with modern FPV kamikaze drones: procedural model and motor sound, parry to stun, silent one-star ambush drones, armor-aware blast damage, damage effects and multiplayer config sync.
CHANGELOG
Changelog
1.5.0
- Parry: raising your block during the drone's wind-up beeps stuns it instead of exploding.
- Wind-up before detonation (
Parry.StrikeTime, 0.35 s) with a warning beep. - Blast damage is now a 35–45 range after armor (
Kamikaze.DamageMin/DamageMax,ArmorCompensation); applied by the client of the player who is hit.
1.4.0
- Ringing ears and muffled sound after a nearby explosion.
- Dust cloud when an ambush drone takes off.
- Damage states: stopped prop, smoke trail, loss of control; shot-down drones tumble and smoke.
- Multiplayer config sync: gameplay settings come from the server/host.
1.3.0
- Motor sound now fades out completely at
Audio.HearingRadius(40 m). - Regular drones spot players 5 m further away.
- Separate paint for ambush drones; ambush drones fly 15% faster.
1.2.0
- Separate heavy motor sound and ESC arming beeps for ambush drones.
1.1.0
- Ambush drones: one-star Deathsquitos wait silently on the ground and launch when they see a player.
- Deathsquitos can now spawn with a star (
Ambusher.StarChance).
1.0.0
- Initial version: procedural FPV drone model, synthesized sounds, kamikaze explosion.