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Decompiled source of NoPoison v1.0.1
BepInEx\plugins\NoPoison.dll
Decompiled 2 weeks agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyCompany("NoPoison")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+3e432ac1e23373713e2721a783cc0eff5d77eba6")] [assembly: AssemblyProduct("NoPoison")] [assembly: AssemblyTitle("NoPoison")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace NoPoison { [BepInPlugin("matthb1.nopoison", "NoPoison", "1.0.1")] public class NoPoison : BaseUnityPlugin { public const string GUID = "matthb1.nopoison"; public const string NAME = "NoPoison"; public const string VERSION = "1.0.1"; private void Awake() { //IL_0015: Unknown result type (might be due to invalid IL or missing references) ((BaseUnityPlugin)this).Logger.LogInfo((object)"NoPoison 1.0.1 loaded — blocking Poison on local player."); new Harmony("matthb1.nopoison").PatchAll(); } private void Update() { Player localPlayer = Player.m_localPlayer; if (Object.op_Implicit((Object)(object)localPlayer)) { SEMan sEMan = ((Character)localPlayer).GetSEMan(); if (sEMan != null && sEMan.HaveStatusEffect(SEMan.s_statusEffectPoison)) { sEMan.RemoveStatusEffect(SEMan.s_statusEffectPoison, true); } } } } [HarmonyPatch(typeof(SEMan), "Internal_AddStatusEffect")] internal static class BlockPoisonPatch { private static bool Prefix(SEMan __instance, int nameHash) { if (nameHash != SEMan.s_statusEffectPoison) { return true; } Player localPlayer = Player.m_localPlayer; if (!Object.op_Implicit((Object)(object)localPlayer)) { return true; } if (__instance != ((Character)localPlayer).GetSEMan()) { return true; } return false; } } }