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PortalTracking
See all portals on the map - wood and stone! Names show as labels. Single player or multiplayer. Enjoy!
| Last updated | a day ago |
| Total downloads | 191 |
| Total rating | 1 |
| Categories | Mods Server-side Client-side Utility Transportation Deep North Update |
| Dependency string | DevDonkey-PortalTracking-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350README
PortalTracking
Forgot where you dropped a portal? See every portal on the map - wood and stone - from anywhere on the server.
If a portal has a tag, that name shows next to the icon on the world map.
Install (multiplayer / dedicated)
- Open r2modman / Thunderstore Mod Manager → Valheim.
- Install BepInExPack_Valheim if you do not already have it.
- Online → search
DevDonkey-PortalTracking→ Install on your client profile. - Install the same package on your dedicated server profile (or copy
PortalTracking.dllinto the serverBepInEx/plugins/folder). - Restart the server, then launch the game through the mod manager.
If client and server builds get out of sync, you will see an in-game warning asking you (or the host) to update.
Install (singleplayer)
Same package via r2modman is enough - the local host acts as the server.
Manual: put PortalTracking.dll in BepInEx/plugins/ (needs BepInExPack_Valheim).
How to use
- Place portals as usual (wood or stone).
- They appear on the minimap and full world map for everyone with the mod.
- Set a portal tag with E (vanilla) - that name shows under the pin on the large map.
- Nearby portals merge into a single Hub pin at their center.
Config
Edit BepInEx/config/matthb1.portaltracking.cfg (created on first launch).
| Option | Default | Description |
|---|---|---|
ShowPins |
true |
Show portal pins on the minimap and world map. |
ShowUntagged |
true |
Show pins for portals with no tag yet. |
SyncInterval |
3 |
Seconds between server portal syncs (1-30). |
ClusterHubs |
true |
Merge nearby portals into a single Hub pin. |
HubRadius |
50 |
Horizontal meters - portals in this range share one Hub (0-500). |
HubIcon |
Wood |
Hub pin icon: Wood or Stone. |
ServerOverridesClient |
true |
Server only: push ClusterHubs, HubRadius, and HubIcon to clients. |
ShowPins stays local. When ServerOverridesClient is on, hub settings come from the server.
Portals tracked
- Portal (
portal_wood) - Portal - Stone (
portal_stone)
Notes
- Source: github.com/MattHB1/valheim-portal-tracking
- Other mods: DevDonkey on Thunderstore
- Changelog: CHANGELOG.md