DezzyCode-BetrSigns icon

BetrSigns

Twelve signs in wood and stone to write on, each with twelve text colours to choose from. Works like the game's own sign.

CHANGELOG

Changelog

1.0.5

  • The writing sits a centimetre off the face, so it no longer almost clips into the sign.

1.0.4

  • The writing now actually sits on the face of the sign. The earlier fixes never ran: the text was looked for in a way that skips the inactive template the sign is built from, so it stayed where the game's much thicker sign puts it, several centimetres in front of the model.

1.0.3

  • The writing really sits on the face now. 1.0.2 moved the text's frame, but the text keeps its own depth inside it and still floated; now the text itself is placed.

1.0.2

Text on the sign, not in front of it.

  • The writing now sits right on the face of the sign instead of floating visibly in front of it.

1.0.1

Colours as you pick them.

  • Text colours now show at their real brightness. The game's sign text material darkens every colour to half, which turned white into grey; BetrSigns signs use a copy that does not. Untouched signs still look exactly like the game's sign.
  • White is pure white now.
  • The hover hint names the shift key in the game's language (Shift / Umschalt) instead of the keyboard layout's.

1.0.0

First release.

  • Twelve signs to build with the hammer, in wood and stone: Meadows, Black Forest, swamp, fine wood and darkwood; mountain, frost, Mistlands, Ashlands, sand, mossy and marble stone.
  • Write on them with E, exactly like the game's own sign: the text is saved on the sign and seen by everybody, and wards protect it the same way.
  • Shift + E opens a palette of twelve text colours. The colour is saved on the sign too.
  • They cost and sit in the build menu where the game's sign does.