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DoorDirector
Automatically closes Valheim doors with synchronized prefab rules and per-door controls for player-built doors and gates.
CHANGELOG
Changelog
All notable changes to DoorDirector are documented here.
The format follows Keep a Changelog, and releases use Semantic Versioning.
Unreleased
0.2.0 - 2026-09-06
Added
- Added a configurable hotkey for toggling auto-close on individual player-built doors and gates.
- Added a server-synchronized delay for player-enabled doors.
- Added a second shortcut that opens Valheim's text input to set and persist a custom per-door delay.
- Persisted per-door overrides in Valheim's native networked object data.
0.1.2 - 2026-09-06
Fixed
- Aligned the Thunderstore package, DLL, and BepInEx plugin versions after the
0.1.1manifest-only release.
0.1.0 - 2026-09-06
Added
- Automatic closing for native Valheim
Doorcomponents. - Normal, inverted, and ignored per-prefab behavior rules.
- Default and per-prefab close delays.
- Server-synchronized gameplay configuration with server locking.
- Cancellation when a Door is operated again before its timer expires.
- Exact prefab diagnostics through logging, an
F7hotkey, and thedoordirector_prefabconsole command. - Dedicated-server support and a Thunderstore/r2modman package workflow.