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DoorDirector

Automatically closes Valheim doors with synchronized prefab rules and per-door controls for player-built doors and gates.

CHANGELOG

Changelog

All notable changes to DoorDirector are documented here.

The format follows Keep a Changelog, and releases use Semantic Versioning.

Unreleased

0.2.0 - 2026-09-06

Added

  • Added a configurable hotkey for toggling auto-close on individual player-built doors and gates.
  • Added a server-synchronized delay for player-enabled doors.
  • Added a second shortcut that opens Valheim's text input to set and persist a custom per-door delay.
  • Persisted per-door overrides in Valheim's native networked object data.

0.1.2 - 2026-09-06

Fixed

  • Aligned the Thunderstore package, DLL, and BepInEx plugin versions after the 0.1.1 manifest-only release.

0.1.0 - 2026-09-06

Added

  • Automatic closing for native Valheim Door components.
  • Normal, inverted, and ignored per-prefab behavior rules.
  • Default and per-prefab close delays.
  • Server-synchronized gameplay configuration with server locking.
  • Cancellation when a Door is operated again before its timer expires.
  • Exact prefab diagnostics through logging, an F7 hotkey, and the doordirector_prefab console command.
  • Dedicated-server support and a Thunderstore/r2modman package workflow.