Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of BackpackStoreNearby v1.0.0
BackpackStoreNearby.dll
Decompiled 2 days agousing System; using System.Collections; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")] [assembly: AssemblyCompany("BackpackStoreNearby")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("BackpackStoreNearby")] [assembly: AssemblyTitle("BackpackStoreNearby")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BackpackStoreNearby { [BepInPlugin("pieter.valheim.backpackstorenearby", "Backpack Store Nearby", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { public const string Guid = "pieter.valheim.backpackstorenearby"; public const string Name = "Backpack Store Nearby"; public const string Version = "1.0.0"; private const string LcfspGuid = "LuminairPrime.valheim.localcraftfromstorageprime"; private const string AdventureBackpacksGuid = "vapok.mods.adventurebackpacks"; private const BindingFlags Any = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic; private static ManualLogSource _log; private static Plugin _instance; private static FieldInfo _backpackIsOpen; private static FieldInfo _depositButton; private static MethodInfo _refreshAvailability; private static MethodInfo _refreshOperationState; private static PropertyInfo _busy; private static MethodInfo _start; private static Type _depositOperation; private static FieldInfo _source; private static FieldInfo _policy; private static FieldInfo _identities; private static MethodInfo _decide; private static PropertyInfo _settings; private static PropertyInfo _settingsEnabled; private static PropertyInfo _settingsDepositEnabled; private static readonly ConditionalWeakTable<object, object> BackpackOperations = new ConditionalWeakTable<object, object>(); private static readonly FieldRef<InventoryGui, Container> CurrentContainerRef = AccessTools.FieldRefAccess<InventoryGui, Container>("m_currentContainer"); private static bool Busy => (bool)_busy.GetValue(null); private void Awake() { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Expected O, but got Unknown _instance = this; _log = ((BaseUnityPlugin)this).Logger; try { Resolve(); Patch(new Harmony("pieter.valheim.backpackstorenearby")); _log.LogInfo((object)"Store Nearby button enabled for open backpacks."); } catch (Exception ex) { _log.LogError((object)("Disabled, could not hook into Local Craft From Storage Prime / Adventure Backpacks: " + ex)); } } private static void Resolve() { _backpackIsOpen = Require(AccessTools.Field(Require(AccessTools.TypeByName("AdventureBackpacks.Patches.InventoryGuiPatches")), "BackpackIsOpen")); Type type = Require(AccessTools.TypeByName("LocalCraftFromStoragePrime.DepositButton")); _depositButton = Require(AccessTools.Field(type, "_button")); _refreshAvailability = Require(AccessTools.Method(type, "RefreshAvailability", (Type[])null, (Type[])null)); _refreshOperationState = Require(AccessTools.Method(type, "RefreshOperationState", (Type[])null, (Type[])null)); Type type2 = Require(AccessTools.TypeByName("LocalCraftFromStoragePrime.ContainerAccessService")); _busy = Require(AccessTools.Property(type2, "Busy")); _start = Require(AccessTools.Method(type2, "Start", (Type[])null, (Type[])null)); _depositOperation = Require(AccessTools.TypeByName("LocalCraftFromStoragePrime.DepositOperation")); _source = Require(AccessTools.Field(_depositOperation, "_source")); _policy = Require(AccessTools.Field(_depositOperation, "_policy")); _identities = Require(AccessTools.Field(_depositOperation, "_identities")); _decide = Require(AccessTools.Method(AccessTools.TypeByName("LocalCraftFromStoragePrime.DepositPolicy"), "Decide", (Type[])null, (Type[])null)); _settings = Require(AccessTools.Property(Require(AccessTools.TypeByName("LocalCraftFromStoragePrime.Plugin")), "Settings")); Type type3 = Require(AccessTools.TypeByName("LocalCraftFromStoragePrime.RuntimeSettings")); _settingsEnabled = Require(AccessTools.Property(type3, "Enabled")); _settingsDepositEnabled = Require(AccessTools.Property(type3, "DepositEnabled")); } private static T Require<T>(T member) where T : class { if (member == null) { throw new MissingMemberException("A member of a dependency was not found (" + typeof(T).Name + ")."); } return member; } private static void Patch(Harmony harmony) { Type type = AccessTools.TypeByName("LocalCraftFromStoragePrime.DepositButton"); Type type2 = AccessTools.TypeByName("LocalCraftFromStoragePrime.DepositAction"); harmony.Patch((MethodBase)AccessTools.Method(type, "RefreshVisibility", (Type[])null, (Type[])null), (HarmonyMethod)null, Hook("RefreshVisibilityPostfix"), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); harmony.Patch((MethodBase)AccessTools.Method(type2, "Run", (Type[])null, (Type[])null), Hook("RunPrefix"), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); harmony.Patch((MethodBase)AccessTools.Method(_depositOperation, "InvalidReason", (Type[])null, (Type[])null), (HarmonyMethod)null, Hook("InvalidReasonPostfix"), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); harmony.Patch((MethodBase)AccessTools.Method(_depositOperation, "CanUse", (Type[])null, (Type[])null), (HarmonyMethod)null, Hook("CanUsePostfix"), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); harmony.Patch((MethodBase)AccessTools.Method(_depositOperation, "Eligible", (Type[])null, (Type[])null), (HarmonyMethod)null, Hook("EligiblePostfix"), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } private static HarmonyMethod Hook(string name) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown return new HarmonyMethod(typeof(Plugin).GetMethod(name, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic)); } private static bool BackpackOpen() { InventoryGui instance = InventoryGui.instance; if ((Object)(object)instance != (Object)null && (Object)(object)CurrentContainer(instance) != (Object)null) { return (bool)_backpackIsOpen.GetValue(null); } return false; } private static bool DepositAllowed() { object value = _settings.GetValue(null); if (value != null && (bool)_settingsEnabled.GetValue(value)) { return (bool)_settingsDepositEnabled.GetValue(value); } return false; } private static Container CurrentContainer(InventoryGui gui) { if (!((Object)(object)gui == (Object)null)) { return CurrentContainerRef.Invoke(gui); } return null; } private static void RefreshVisibilityPostfix(InventoryGui gui) { object? value = _depositButton.GetValue(null); Button val = (Button)((value is Button) ? value : null); gui = gui ?? InventoryGui.instance; if ((Object)(object)val == (Object)null || (Object)(object)gui == (Object)null) { return; } RectTransform component = ((Component)val).GetComponent<RectTransform>(); if (BackpackOpen() && DepositAllowed()) { if ((Object)(object)((Transform)component).parent != (Object)(object)gui.m_container) { ((Transform)component).SetParent((Transform)(object)gui.m_container, false); } ((Component)val).gameObject.SetActive(true); _refreshAvailability.Invoke(null, new object[1] { gui }); } else if ((Object)(object)((Transform)component).parent != (Object)(object)gui.m_player) { ((Transform)component).SetParent((Transform)(object)gui.m_player, false); } } private static bool RunPrefix() { if (!BackpackOpen()) { return true; } if (!Busy && DepositAllowed()) { ((MonoBehaviour)_instance).StartCoroutine(StoreBoth()); } return false; } private static IEnumerator StoreBoth() { Player player = Player.m_localPlayer; InventoryGui gui = InventoryGui.instance; if (!CanStart(player, gui)) { yield break; } Start(NewOperation(player, gui, null)); yield return null; while (Busy) { yield return null; } if (CanStart(player, gui) && BackpackOpen()) { Inventory inventory = CurrentContainer(gui).GetInventory(); if (inventory != null) { Start(NewOperation(player, gui, inventory)); } } } private static bool CanStart(Player player, InventoryGui gui) { if ((Object)(object)player != (Object)null && (Object)(object)player == (Object)(object)Player.m_localPlayer && (Object)(object)gui != (Object)null && InventoryGui.IsVisible() && !((Character)player).IsDead() && !((Character)player).IsTeleporting()) { return !Busy; } return false; } private static object NewOperation(Player player, InventoryGui gui, Inventory source) { object obj = Activator.CreateInstance(_depositOperation, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic, null, new object[2] { player, gui }, null); if (source != null) { _source.SetValue(obj, source); BackpackOperations.Add(obj, null); } return obj; } private static void Start(object operation) { _start.Invoke(null, new object[1] { operation }); _refreshOperationState.Invoke(null, null); } private static void InvalidReasonPostfix(ref string __result) { if (__result == "cancelled" && InventoryGui.IsVisible() && BackpackOpen()) { __result = null; } } private static void CanUsePostfix(Container chest, ref bool __result) { if (__result && (Object)(object)chest != (Object)null && BackpackOpen() && (Object)(object)chest == (Object)(object)CurrentContainer(InventoryGui.instance)) { __result = false; } } private static void EligiblePostfix(object __instance, ItemData item, ref bool __result) { if (!__result && item?.m_shared != null && item.m_gridPos.y == 0 && !item.m_equipped && !item.m_shared.m_questItem && BackpackOperations.TryGetValue(__instance, out var _)) { object value2 = _policy.GetValue(__instance); IDictionary dictionary = _identities.GetValue(__instance) as IDictionary; if (value2 != null && dictionary != null && dictionary.Contains(item)) { object obj = _decide.Invoke(value2, new object[3] { dictionary[item], false, null }); object value3 = obj.GetType().GetField("Item1").GetValue(obj); __result = Convert.ToInt32(value3) == 0; } } } } }