You are viewing a potentially older version of this package. View all versions.
DigiTeam-Digi_Modpack-1.2.9 icon

Digi Modpack

Near-vanilla+ group modpack: Epic Loot with biome loot, boss-driven star levels, building/storage QoL and custom fixes.

Date uploaded 2 weeks ago
Version 1.2.9
Download link DigiTeam-Digi_Modpack-1.2.9.zip
Downloads 31
Dependency string DigiTeam-Digi_Modpack-1.2.9

This mod requires the following mods to function

ValheimModding-YamlDotNet-16.3.1 icon
ValheimModding-YamlDotNet

Shared version 16.3.0 of YamlDotNet from Antoine Aubry and contributors, net47 package for use in Valheim mods. Maintained by the ValheimModding team.

Preferred version: 16.3.1
ValheimModding-JsonDotNET-13.0.4 icon
ValheimModding-JsonDotNET

Shared version 13.0.3 of Json.NET from Newtonsoft, net45 package for use in Valheim mods. Maintained by the ValheimModding team.

Preferred version: 13.0.4
momos3939-HoneyPlus-6.1.1 icon
momos3939-HoneyPlus

Adds new food items and crafting surrounding Honey. Compatible with Valheim 1.0.

Preferred version: 6.1.1
ValheimModding-Jotunn-2.30.2 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.30.2
denikson-BepInExPack_Valheim-5.4.2351 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2351
ishid4-BetterArchery-2.0.5 icon
ishid4-BetterArchery

Adds many features and changes to bow gameplay.

Preferred version: 2.0.5
momos3939-ValheimLegends-0.7.13 icon
momos3939-ValheimLegends

Adds 12 selectable hero classes to Valheim, each with unique abilities and progression. Compatibility port for Valheim 1.0 (Unity 6). Lineage: TorannD -> Visteus -> Gia -> Dekas.

Preferred version: 0.7.13
shudnal-ConditionalConfigSync-1.0.11 icon
shudnal-ConditionalConfigSync

Shared config synchronization and server policy library for Valheim mods. Installed as a dependency and compatible with Jotunn and ServerSync.

Preferred version: 1.0.11
Advize-PlantEverything-1.21.4 icon
Advize-PlantEverything

Allows your cultivator to plant berry bushes, thistle, dandelions, mushrooms, previously unavailable tree types, and other decorative flora. Includes many other miscellaneous features (see description). Highly configurable with localization support.

Preferred version: 1.21.4
Vapok-AdventureBackpacks-2.4.6 icon
Vapok-AdventureBackpacks

A Valheim Mod to add a catalogue of Adventuring Backpacks to the Game. These packs will grow and become more useful as the game progresses.

Preferred version: 2.4.6
Advize-PlantEasily-2.3.1 icon
Advize-PlantEasily

Allows you to plant evenly spaced crops, either one at a time or in any amount of rows and columns, with grid snapping features and invalid crop placement prevention. Harvest in bulk and optionally auto replant crops. Configurable and supports gamepad.

Preferred version: 2.3.1
shudnal-ConfigurationManager-1.1.27 icon
shudnal-ConfigurationManager

Localized, recolored, refined. Split view mode. Config files editor. Setting edit window. Changed values are highlighted. Prevent user input or pause the game while window is open. Window scale depends on game scale.

Preferred version: 1.1.27
Searica-AdvancedTerrainModifiers-1.6.1 icon
Searica-AdvancedTerrainModifiers

Quality of life building mod that improves how terrain manipulation with the hoe and cultivator works and adds new terrain manipulation tools.

Preferred version: 1.6.1
LuminairPrime-LocalCraftFromStoragePrime-1.3.0 icon
LuminairPrime-LocalCraftFromStoragePrime

Craft, build, and store using nearby containers!

Preferred version: 1.3.0
DigiTeam-World_and_Performance-1.0.10 icon
DigiTeam-World_and_Performance

11 mods in one, each with its own on/off switch and settings: Sailing Tweaks, Vein Mining, Fog Reducer, Smoke Reducer, Pickable Lights, Sound Levels, Plant Growth Fix, Farm Performance, Smart Save, Quiet Cleanup, Lag Meter.

Preferred version: 1.0.10
RandyKnapp-EpicLoot-0.15.6 icon
RandyKnapp-EpicLoot

Adds loot drops, magic items, and enchanting to Valheim.

Preferred version: 0.15.6
DigiTeam-Building_Tweaks-1.0.6 icon
DigiTeam-Building_Tweaks

10 mods in one, each with its own on/off switch and settings: Build Restrictions, Station Extension Range, No Weather Damage, Repair Nearby, Roof Swap, Rug Lift, Safe Portals, Spawn-Free Range, Dismantle Vehicles, Level Strength.

Preferred version: 1.0.6
WoodMakeMods-ValheimEnhancedEdition-1.1.0 icon
WoodMakeMods-ValheimEnhancedEdition

Unofficial. More frames in big bases, looking and playing exactly like vanilla. Optional far view to the fog, now on dedicated servers too (install on the server).

Preferred version: 1.1.0
CDEVx-CDEV_EquipmentSlots-0.1.21 icon
CDEVx-CDEV_EquipmentSlots

Armour, quick slots, a style tab and your stats on a character sheet beside the inventory. Works with a controller.

Preferred version: 0.1.21
Ivvty-SteadyFrame-1.2.1 icon
Ivvty-SteadyFrame

Smoother Valheim without changing how it looks or plays: fewer hitches around large bases, less work every frame, fast portal travel.

Preferred version: 1.2.1
MidnightMods-ValheimCommunityPatch-0.42.0 icon
MidnightMods-ValheimCommunityPatch

Vanilla bug fixes and performance fixes for Valheim. No gameplay changes.

Preferred version: 0.42.0
MidnightMods-StarLevelSystem-1.32.0 icon
MidnightMods-StarLevelSystem

We have two levels yes, but why not... MORE?

Preferred version: 1.32.0
DigiTeam-Epic_Loot_Addons-1.0.11 icon
DigiTeam-Epic_Loot_Addons

5 mods in one, each with its own on/off switch and settings: Epic Loot Storage Materials, Epic Loot Fixes, Enchant Glow Toggle, Shard Exclusivity, Set Pieces On Capes.

Preferred version: 1.0.11
DigiTeam-Combat_and_Loot-1.0.12 icon
DigiTeam-Combat_and_Loot

14 mods in one, each with its own on/off switch and settings: Instant Loot, Boss Stars After Defeat, Quiver Toggle, Keep Loaded, Grapple Aim, Arrow Effects, Floating Loot, Breeding Status, Legends Toggle, Charm Scaling, Hit Effects, ...

Preferred version: 1.0.12
DigiTeam-Inventory_and_QoL-1.0.15 icon
DigiTeam-Inventory_and_QoL

13 mods in one, each with its own on/off switch and settings: Backpack At Stations, Backpack Store Nearby, Lighter Inventory, Backpack Quick Open, Safe Item Move, Achievement Keeper, Keep Rested, Store Nearby Plus, Effect Details, Chest Sorter, ...

Preferred version: 1.0.15
DigiTeam-Auto_Map_Pins-1.0.3 icon
DigiTeam-Auto_Map_Pins

Pins ore, plants, dungeons, chests, spawners and portals on your map as you come near, with a switch and icon per thing per biome.

Preferred version: 1.0.3
DigiTeam-Crafting_and_Automation-1.0.17 icon
DigiTeam-Crafting_and_Automation

16 mods in one, each with its own on/off switch and settings: Auto Processing, Auto Oven, Auto Cooking Station, Auto Fermenter, Fermenter Timer, Sap Timer, Craft Batch, Shift Fill From Storage, Recycle Tab, Auto Repair, Restyle Items, ...

Preferred version: 1.0.17

README

Join our Discord: discord.gg/haSwxPa9GU to report bugs, request features or other mods, or give feedback.


Digi Modpack

A near-vanilla+ Valheim modpack for a small group of friends: Epic Loot, star-level creatures that scale with boss progression, quality-of-life for building, crafting and storage, and a set of small custom fixes.

Install (r2modman)

  1. Create a new profile.
  2. Online tab: search Digi Modpack and download it. r2modman installs every listed mod automatically.
  3. Start modded.

Updates: press Update in r2modman. Everyone playing together should use the same version.

Highlights

  • Epic Loot with biome-matched loot tables (each biome drops its own tier of gear).
  • Star levels (Star Level System): fixed chance per star; every boss defeated raises the star cap of earlier biomes up to 5 stars. Bosses gain stars after their first defeat. More trophies and loot from starred creatures.
  • Building: Roof Swap (thatch to shingles in the hammer menu, Shift = whole roof), stronger hoe levelling, advanced terrain tools, build camera (H).
  • Storage: craft, build and fill smelters/fermenters from nearby chests; backpacks open at crafting stations.
  • Classes: Valheim Legends (pick a class at Eikthyr's altar), with a live on/off switch for the host (F1 -> Valheim Legends -> Enabled). Ability keys F / Z / X; quick slots C / V / B (+Alt); forsaken power moved to J on your own keys.
  • Kitchen: ovens, fermenters and windmills run themselves from nearby chests, fermenter timer, Ctrl+Shift crafts 20.
  • Repair: Keypad + repairs all damaged buildings within 100 m.
  • Comfort: crossbows and grappling hook stay loaded when swapped, wall rugs (Nordic Rugs), fog slider per biome (default 50%), less smoke (better FPS at big bases), safer inventory drag and drop, enchantment glow hidden behind the Appearance tab.

Mods

Our own mods (each with an on/off switch per mod in F1)

  • Crafting and Automation 1.0.5
    • Auto Processing
    • Auto Oven
    • Auto Fermenter
    • Fermenter Timer
    • Sap Timer
    • Craft Batch
    • Shift Fill From Storage
    • Recycle Tab
    • Auto Repair
    • Restyle Items
    • Cooking Mastery
    • Craft From Storage Speedup
    • Cookbook
  • Building Tweaks 1.0.4
    • Build Restrictions
    • Station Extension Range
    • No Weather Damage
    • Repair Nearby
    • Roof Swap
    • Rug Lift
    • Safe Portals
    • Spawn-Free Range
    • Dismantle Vehicles
    • Level Strength
  • Combat and Loot 1.0.6
    • Instant Loot
    • Boss Stars After Defeat
    • Quiver Toggle
    • Keep Loaded
    • Grapple Aim
    • Arrow Effects
    • Floating Loot
    • Breeding Status
    • Legends Toggle
    • Charm Scaling
    • Hit Effects
    • Passive Forsaken Powers
  • Epic Loot Add-ons 1.0.5
    • Epic Loot Storage Materials
    • Epic Loot Fixes
    • Enchant Glow Toggle
    • Shard Exclusivity
  • World and Performance 1.0.5
    • Sailing Tweaks
    • Vein Mining
    • Fog Reducer
    • Smoke Reducer
    • Pickable Lights
    • Smart Save
    • Lag Meter
  • Inventory and QoL 1.0.7
    • Backpack At Stations
    • Backpack Store Nearby
    • Safe Item Move
    • Achievement Keeper
    • Keep Rested
    • Store Nearby Plus
    • Effect Details
    • Item Pickup Fix
    • Sell To Haldor
    • Skill XP

Including other mods (dependencies, all credit to their authors)

  • Advize-PlantEasily-2.3.1
  • Advize-PlantEverything-1.21.4
  • Cartur-Carturs_Map_Pins-1.8.8
  • CDEVx-CDEV_EquipmentSlots-0.1.19
  • LuminairPrime-LocalCraftFromStoragePrime-1.2.1
  • RandyKnapp-EpicLoot-0.15.1
  • Searica-AdvancedTerrainModifiers-1.6.0
  • MidnightMods-StarLevelSystem-1.27.0
  • Ivvty-SteadyFrame-1.1.0
  • MidnightMods-ValheimCommunityPatch-0.38.0
  • ValheimModding-Jotunn-2.30.2
  • ValheimModding-JsonDotNET-13.0.4
  • ValheimModding-YamlDotNet-16.3.1
  • Vapok-AdventureBackpacks-2.4.6
  • ishid4-BetterArchery-2.0.5
  • momos3939-HoneyPlus-6.1.1
  • shudnal-ConditionalConfigSync-1.0.11
  • shudnal-ConfigurationManager-1.1.27
  • momos3939-ValheimLegends-0.7.13

Included in this package (not available on Thunderstore)

  • Animal Feeding Trough 1.0.5
  • Atze's Build Camera 2.4.1
  • Nordic Rugs 1.1.0

Notes

  • The pack's settings (loot tables, star levels, keys) are in the included config files.
  • Install on every player's game; the host's settings are synced where the mods support it.
  • Coming from an older version of this pack (with our mods as separate packages)? Make a new r2modman profile, so the old separate copies are not installed next to the combined ones.

CHANGELOG

Changelog

1.2.31

  • Crafting and Automation 1.0.17: weapons and armor in the crafting list are sorted by type first (helmets, chest pieces, leggings, capes; swords, axes, maces, ...), then by biome.
  • Join our Discord: https://discord.gg/haSwxPa9GU

1.2.30

  • Crafting and Automation 1.0.16: the crafting list has a Throwables group (bombs, snowballs, ember charges) after the weapons instead of mixing them in; the Tankard and Horn of Celebration are under Other, fishing rods under Tools.

1.2.29

  • Crafting and Automation 1.0.15: Auto Repair can make repairs cost coins (off by default; F1 -> Auto Repair -> Repair cost): by the item's biome and quality level, tools free.

1.2.28

  • The changelog now shows every version of the pack, not only the newest. No mod changes in this version.

1.2.27

  • Crafting and Automation 1.0.14: Deep North gear gives its mould back when recycled (now on by default), and windmills keep half the oat seeds for planting and most oats as oats (50% / 10%).
  • Auto Map Pins 1.0.3: new default pins, tuned in play (fewer spawner, dungeon, seed and small-find pins; Deep North treasure chests, Kale Seeds and Petrified Gammeltroll pinned). Switches you never changed get the new defaults once.

1.2.26

  • Crafting and Automation 1.0.13: the crafting list has a gold heading above each kind (Weapons, Shields, Ammo, Armor, ...), so you see where the shields start. F1 -> Recipe Sort and Search -> Kind headings to switch it off.

1.2.25

  • Combat and Loot 1.0.12: the Cape of the Caller (the Deep North mage set's cape) now gives feather fall, switched on once for everyone (F1 -> Cape Feather Fall - Capes to change it).
  • Crafting and Automation 1.0.12: Recipe Sort places 22 more materials in their biome (Deep North, Ashlands, the traders' goods), so what is made from them no longer sorts last.
  • Inventory and QoL 1.0.15: Haldor buys the Deep North's Moose Hide and Seal Pelt for 15 coins each.
  • Auto Map Pins: the pack's list of what can be found now says Morkhalla.

1.2.24

  • Updated mods: Epic Loot 0.15.6, Local Craft From Storage Prime 1.3.0, Star Level System 1.32.0, CDEV Equipment Slots 0.1.21 (new Info tab with your stats), Valheim Community Patch 0.42.0, SteadyFrame 1.2.1 and Advanced Terrain Modifiers 1.6.1.
  • Epic Loot loot tables rebuilt on Epic Loot 0.15.6: every creature and chest still drops its own biome's gear, now including the Deep North (its creatures and chests drop Deep North gear; Ashlands creatures keep Ashlands gear).
  • Epic Loot Addons 1.0.11: sorted tooltips work with the new Epic Loot, and the Sacrifice tab's rarity buttons no longer cover Epic Loot's new Selection dropdown.
  • Crafting and Automation 1.0.11: the green storage count at crafting stations no longer counts the nearby chests twice.
  • Inventory and QoL 1.0.14: works with Equipment Slots' new Info tab.

1.2.23

  • New in the pack: Valheim Enhanced Edition (WoodMakeMods), for its merged buildings: the plain pieces of a base are drawn as one mesh per material per area, for more FPS in big bases. Far view is off; its streaming, zone, water material and terrain parts are off too, since Valheim Community Patch and SteadyFrame already do those.

1.2.22

  • Crafting and Automation 1.0.10: new Recipe Sort and Search. Crafting stations list their recipes by kind, then by biome from Meadows to the Deep North, then A-Z (each step switchable in F1), with a search box under the list that finds recipes by name, ingredient, kind or biome.

1.2.21

  • Building Tweaks 1.0.6: fuling villages spawn their fulings again. Spawn-Free Range counted the villages' own fires like yours, which kept most villages empty; now only pieces a player built get the bigger range.
  • Inventory and QoL 1.0.13: console cheat commands work again. With devcommands on, Achievement Keeper made every cheat command ask for "confirmcheats" and then still refuse.

1.2.20

  • World and Performance 1.0.10: Quiet Cleanup is now off by default and is switched off once for everyone: measuring showed it does not help and makes freezes longer.
  • Inventory and QoL 1.0.12: Lighter Inventory no longer makes the recipe text at crafting stations shrink and grow with mods that add a line to it.

1.2.19

  • Crafting and Automation 1.0.9: new Auto Cooking Station: iron and wooden cooking stations cook by themselves from a chest next to them. New Craft Storage Count: stations and the hammer's build panel show how much of each material you have in your bag and nearby chests. A speed slider for stone ovens, Deep North gear can give back its mould when recycled (off by default), and the closed Cookbook no longer costs frame rate.
  • Combat and Loot 1.0.11: new Staff Aim: a Lightning Strike lands where your crosshair is.
  • Epic Loot Addons 1.0.10: item tooltips show magic effects sorted, most stars first and then by name. Darting Thoughts can no longer take all your eitr, and Salvage Junk makes every boss's offering.
  • World and Performance 1.0.9: new Quiet Cleanup: memory is cleaned up at quiet moments instead of freezing the game while you run or fight. Lag Meter 2 finds out why the frame rate drops (off by default).
  • Inventory and QoL 1.0.11: new Lighter Inventory: a higher frame rate with the inventory or a chest open. Haldor now buys feasts.
  • Auto Map Pins 1.0.2: pins for the chest of an Epic Loot treasure map you bought and for Morkhalla, and fixes for portal pins after loading a world again.
  • Building Tweaks 1.0.5: stone portals can allow Sacrificial Blood (off by default).
  • Plant Easily: Shift+E now only takes the same kind of plant.

1.2.18

  • World and Performance 1.0.8: new Plant Growth Fix: crops that say "Ready" but cannot be picked (a vanilla bug in big bases) now finish growing without leaving the area. New Farm Performance: crops cast no shadows and Epic Loot's Green Thumb sparkles show on 1 plant in 10, for much better FPS by big fields.
  • Crafting and Automation 1.0.8: windmills grind oat seeds and oats too, with a slider per grain for how much is ground (50% oats = half stays oats). Stations by the same chests share the input evenly, so many windmills or smelters all work at once. The Cookbook shows every earlier step (Honey Bread: Bread = Bread Dough = Barley Flour).
  • Epic Loot Addons 1.0.9: staffs show their eitr cost with your Reduce Eitr Cost shards, and casting only needs that reduced cost.

1.2.17

  • Inventory and QoL 1.0.10: new Backpack Quick Open. Middle-click a backpack in your inventory to open it without wearing it, e.g. while you wear a cape; middle-click another one to switch. Store Nearby works in it too.
  • World and Performance 1.0.7: Sailing Tweaks' default sailing speed is now about 2x vanilla (multiplier 4, was 10 = about 3x) for new players, and the setting explains its numbers. Already played? Your value stays; set it in F1 if you want the new default.

1.2.16

  • Combat and Loot 1.0.10: bosses far behind you get high stars more often (up to a 20% chance of 5 stars), and starred bosses drop more trophies. New Cape Feather Fall: a switch per vanilla cape that gives it feather fall, like the Feather Cape (all off by default).
  • Epic Loot Addons 1.0.8: shards can be downgraded in the enchanting table's Convert tab (as many as upgrading them costs at that table), and augmenting no longer offers a choice that is the same as keeping the effect (a second Glowing, ...).

1.2.15

  • Inventory and QoL 1.0.9: new Chest Sorter: chests sort themselves when you open them and after Store Nearby (grouped by kind, A-Z, from the top left, stacks merged; no button). Weapon tooltips show a damage total under the damage types.
  • Epic Loot Addons 1.0.7: new Set Pieces On Capes: a set's weapon or shield piece can also be a cape or backpack. At the enchanting table: a Deposit from nearby chests button in Storage, Store Nearby fills the table with every enchanting material and shardstone (up to its Storage level), an Include gear checkbox and Select all Magic / Rare / ... buttons in Sacrifice.
  • Crafting and Automation 1.0.7: the Deep North's frigid kiln is automated (ice from chests, liquid frost into a chest), and Shift+E fills a frost foundry's or oven's fuel at once.
  • Combat and Loot 1.0.9: the Enchanter's Zone Charge works in the Deep North (Mountain buff), and its Mountain buff no longer makes the caster take more frost damage.
  • Auto Map Pins 1.0.1: boss pins show just the boss's name, treasure chests in the world are recognized (switch "Treasure chests" on per biome), and a dungeon is only crossed off once its chests are empty.

1.2.14

  • Combat and Loot 1.0.8: the grappling hook is always fast: Better Archery only sped it up while arrows or bolts were in your quiver (with an empty quiver it flew at about half the speed and reach). Now it always flies at Better Archery's speed, with Epic Loot's speed on top.

1.2.13

  • Combat and Loot 1.0.7: Grapple Aim works with Epic Loot's grappling hook enchantments: Grapple Flight Time and Projectile Speed make the hook reach further and its rope longer, and the crosshair (and the tooltip's range) now counts them from the first shot.

1.2.12

  • Crafting and Automation 1.0.6: the Cookbook (K) has a search box: type a food or an ingredient and it shows every food whose name or ingredients contain it ("honey" lists Honey and everything made with honey).

1.2.11

  • New: Auto Map Pins 1.0.0, our own map pin mod (replaces Cartur's Map Pins, which is out of the pack; its pins are taken over the first time). Ore, plants, pickups (fuling totems, surtling cores, dragon eggs, ...), wild beehives, dungeons, altars, traders, camps, chests, spawners (with what they spawn), sap extractors and every portal on your explored map are pinned by themselves. A section per biome in F1 with a switch, colour and icon per thing; names, sizes and the minimap per kind; white icons or the game's own; looted dungeons crossed off; mined-out, destroyed and looted things lose their pin.

1.2.10

  • World and Performance 1.0.6: new Sound Levels, volume sliders for the shield generator's nonstop hum (20%) and the portals' hum (30%).
  • Epic Loot Add-ons 1.0.6: Store Nearby fills the enchanting table: enchanting materials go into the table's Storage first (what it already holds, up to its Storage level), from your inventory and open backpack; the rest goes to chests. The Sacrifice tab's "Include shardstones" checkbox now also covers the shardstones in the table's Storage.
  • Inventory and QoL 1.0.8: no more phantom items (opening your inventory or backpack briefly showed the last chest's items); Store Nearby no longer skips the last column of 9-wide backpacks.

1.2.9

  • Updated: Epic Loot 0.15.1 (sets overhaul, new enchantments, enchanting table Storage, reworked loot tables), Adventure Backpacks 2.4.6 (Ashlands and Deep North backpacks, faster crafting stations), Star Level System 1.27.0, Valheim Community Patch 0.38.0, SteadyFrame 1.1.0, CDEV Equipment Slots 0.1.19, Advanced Terrain Modifiers 1.6.0, Cartur's Map Pins 1.8.8, Plant Easily 2.3.1, Plant Everything 1.21.4, Configuration Manager 1.1.27, Conditional Config Sync 1.0.11, BepInEx pack 5.4.2351.
  • Biome loot, moved to Epic Loot's new loot format: every creature and chest still drops its own biome's gear, now with Epic Loot 0.15's star scaling. New creatures covered too (sleeping Draugr, Trolls and Bjorns, the biome skeletons, Hildir's bosses, tar and lava blobs, cave bats). Deer no longer drop gear (Epic Loot's change).
  • The enchanting table's new Storage feature is on.
  • Epic Loot Add-ons 1.0.5: works with Epic Loot 0.15.1; shardstones still fit next to clashing effects; two fixes Epic Loot now does itself are removed.
  • Inventory and QoL 1.0.7: works with Adventure Backpacks' new Chest/Backpack tabs (Store Nearby checkbox only on the Chest tab, Store Nearby button under the backpack on the Backpack tab); Backpack At Stations leaves it to Adventure Backpacks' own "Open with Crafting Station" setting.

1.2.8

  • Epic Loot Add-ons 1.0.4: damage enchantments that stack are now a switch (set by the host); Double Magic Shot and Triple Shot cost a normal shot's eitr or stamina and keep their odds; with Double Magic Shot a summoning staff may have 20 roots out instead of 10.
  • Building Tweaks 1.0.4: new Dismantle Vehicles, the hammer takes apart your ships, carts, battering ram and catapult (all materials back, cargo drops out).
  • The pack's Epic Loot magiceffects.json is Epic Loot's original again; the damage stacking now comes from Epic Loot Add-ons.

1.2.7

  • Inventory and QoL 1.0.6: with bigger pockets (more inventory rows), Store Nearby Plus and Sell To Haldor now use the new rows too.

1.2.6

  • Building Tweaks 1.0.3: new Safe Portals (enemies no longer go for your portals) and Spawn-Free Range (workbenches, campfires and portals keep spawns twice as far away).
  • Inventory and QoL 1.0.5: new Sell To Haldor (he buys food and hides, with Food/Hides boxes in his window) and Item Pickup Fix (HoneyPlus' honey meat no longer falls through floors); resting gives Rested twice as fast.
  • Combat and Loot 1.0.6: no more forsaken power messages at death and respawn, power icon off by default; new Quiver Toggle to hide Better Archery's quiver on your back.
  • World and Performance 1.0.5: a brightness slider per biome, fewer flame and smoke puffs from the Ashlands fire.
  • Crafting and Automation 1.0.5: sap extractors make up for the time you were away (the root's sap goes into the chest at once).

1.2.5

  • Crafting and Automation 1.0.4: Recycle Tab no longer drops a quality 3 item to quality 1 with Local Craft From Storage; new Craft From Storage Speedup: much less lag with a crafting station open.
  • Epic Loot Add-ons 1.0.3: faster chest loading (Epic Loot skips chests that did not change).
  • Combat and Loot 1.0.5: Valheim Legends no longer errors when a charmed creature is hit by Ashlands ground fire.
  • Inventory and QoL 1.0.4: new Effect Details, effect tooltips show the hidden values (e.g. Aesir mead: All damage +10%).
  • World and Performance 1.0.4: Fog Reducer sliders for the Ashlands heat haze and screen blur, the Ashlands weather mist, the Morgen cave mist and the dungeon haze.

1.2.4

  • Crafting and Automation 1.0.3: beehives and birds' nests run themselves (honey and feathers into chests, faster, any biome), replacing HoneyPlease.
  • Combat and Loot 1.0.4: new Hit Effects, fades the effects that cover creatures in combat, replacing Dimmer Combat Particle Effects.
  • Inventory and QoL 1.0.3: new Keep Rested (Rested survives a relog), Store Nearby Plus (food and potions, extra slots, a checkbox per chest) and Skill XP (XP numbers in the Skills window).
  • World and Performance 1.0.3: Lag Meter fix.
  • HoneyPlease and Dimmer Combat Particle Effects are no longer in this pack: remove them if you still have them (the main menu tells you).

1.2.3

  • Combat and Loot 1.0.3: new Passive Forsaken Powers, your forsaken power is always on. It replaces Digitalroot's Passive Forsaken Powers, which is no longer in this pack: remove it if you still have it.
  • Ready for Valheim 1.0.20. Boss Stars After Defeat keeps trophies the way they were (normal chance, more trophies at once from starred creatures); the 1.0.20 way is one switch away in F1.

1.2.2

  • Our 6 mods updated to 1.0.2: a mod that is installed twice (an old separate DigiTeam mod next to the combined one) now shows a message in the main menu, and the combined copy always stays off until the separate one is removed. Before, some duplicates were missed and both copies ran.
  • Still have old separate DigiTeam mods in your profile? Remove them, or make a new r2modman profile with this pack.

1.2.1

  • Our 6 mods updated to 1.0.1: their pages now have a short section per mod, a wiki with every mod in detail and all its settings, and a note that F1 needs a config manager (ConfigurationManager by shudnal, included in this pack). No gameplay changes.
  • This page now lists every mod inside each of our 6 mods.

1.2.0

  • Our mods are now 6 combined mods (Crafting and Automation, Building Tweaks, Combat and Loot, Epic Loot Add-ons, World and Performance, Inventory and QoL), each with an on/off switch per mod at the top of its F1 settings. Your settings carry over. Make a new r2modman profile for this version.

1.1.0

  • All our own mods are now included in this modpack itself, instead of as separate packages. If you had an older version installed, make a new r2modman profile.

1.0.27

  • Grapple Aim 1.2.1: no more free bolts from grappling hook shots (Better Archery dropped your equipped ammo where the hook landed).

1.0.26

  • Grapple Aim 1.2.0: the red crosshair is exact now, also with Better Archery, and knows the 60 m rope limit.

1.0.25

  • Epic Loot Fixes 1.2.0: Lucky Loot now also works on birds (crows, seagulls), with the same chance and multiplier as creatures.

1.0.24

  • Pickable Lights 1.1.0: the Mistlands' Jotun Puffs and Magecap no longer light up their surroundings either (better FPS in the Mistlands).

1.0.23

  • New: Cookbook - press K for a book of every food you have found: health, stamina, eitr, duration, where it is made and from what. Sort, group, show undiscovered food.

1.0.22

  • All our mods now have proper Thunderstore categories (Client-side, Crafting, Building, Gear, ...). The mods themselves are unchanged.

1.0.21

  • The modpack is now called Digi Modpack (it was DigiModpackV2): same mods and settings. In r2modman, remove DigiModpackV2 and add Digi Modpack.