Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
ModMenu
A Mods button in the main menu: switch mods on/off without touching files (Vortex-safe), edit every mod's settings, save mod profiles, and see updates from Nexus Mods and Thunderstore.
| Last updated | 18 hours ago |
| Total downloads | 65 |
| Total rating | 0 |
| Categories | Mods Tools Client-side Utility |
| Dependency string | Dismonder-ModMenu-0.2.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.2README
Mod Menu
Adds a Mods button to Valheim's main menu.
- Switch mods on and off with a checkbox. Nothing is renamed or moved, so Vortex, r2modman and Thunderstore installs stay intact: a small BepInEx patcher (
BepInEx/patchers/ModMenu) simply does not load the mods you switched off. Changes apply after a restart; the Restart game button does it for you. - Edit every mod's settings in a proper window: toggles, dropdowns, sliders and text fields, saved at once, with a Default button per setting. Every config file a mod uses is found, big mods get foldable sections and a search box, and the usual ConfigurationManager tags are honoured.
- Profiles: save which mods are off (e.g. "co-op" and "solo") and switch between them in one click.
- Update check against Nexus Mods (mods installed through Vortex) and Thunderstore. No account or API key needed. Nothing is downloaded; the Page button opens the mod's page.
Ctrl+M opens the menu too (config General/OpenKey), handy when another mod reworks the main menu.
Mod Menu and Jotunn cannot be switched off from the menu (you would lose the menu). Client-side only: other players and the server do not need it.
If the game does not start after switching a mod off, delete BepInEx/config/ModMenu/disabled.txt and every mod loads again.
Source code and issues: https://github.com/Dismonder/ModMenu