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Dismonder-ModMenu-0.1.0 icon

ModMenu

A Mods button in the main menu: switch mods on/off without touching files (Vortex-safe), edit every mod's settings, save mod profiles, and see updates from Nexus Mods and Thunderstore.

Date uploaded a day ago
Version 0.1.0
Download link Dismonder-ModMenu-0.1.0.zip
Downloads 2
Dependency string Dismonder-ModMenu-0.1.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2350 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2350
ValheimModding-Jotunn-2.30.2 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.30.2

README

Mod Menu

Adds a Mods button to Valheim's main menu.

  • Switch mods on and off with a checkbox. Nothing is renamed or moved, so Vortex, r2modman and Thunderstore installs stay intact: a small BepInEx patcher (BepInEx/patchers/ModMenu) simply does not load the mods you switched off. Changes apply after a restart; the Restart game button does it for you.
  • Edit every mod's settings in a proper window: toggles, dropdowns, sliders and text fields, saved at once, with a Default button per setting.
  • Profiles: save which mods are off (e.g. "co-op" and "solo") and switch between them in one click.
  • Update check against Nexus Mods (mods installed through Vortex) and Thunderstore. No account or API key needed. Nothing is downloaded; the Page button opens the mod's page.

Mod Menu and Jotunn cannot be switched off from the menu (you would lose the menu). Client-side only: other players and the server do not need it.

If the game does not start after switching a mod off, delete BepInEx/config/ModMenu/disabled.txt and every mod loads again.

Source code and issues: https://github.com/Dismonder/AgeOfJarls/tree/master/mods/ModMenu

CHANGELOG

Changelog

0.2.0

  • Works with far more mods: settings from every config file a mod uses (not only its main one), the ConfigurationManager Category, IsAdvanced and HideDefaultButton tags, and mods that turn auto-save off.
  • Big mods: sections fold (folded by default above 40 settings) and a settings search box.
  • Long lists of allowed values are typed in and checked instead of a huge dropdown; invalid values are refused.
  • Update check: parallel Thunderstore requests and batched Nexus queries (fast with 100+ mods); hand-installed Nexus mods are found by name.
  • Ctrl+M opens the menu even when another mod reworks the main menu (General/OpenKey).
  • Gamepad B closes the window; if Jotunn's GUI is not ready the main menu stays usable instead of hiding.
  • Numbers accept a decimal comma (0,5); a slider over a huge range can no longer throw.
  • Restart also works outside Steam and on Linux/macOS; the disabling patcher handles loaders that scan several plugin folders.

0.1.0

  • Mods button in the main menu with the list of every installed mod (loaded, switched off, failed).
  • Switch mods on/off without touching their files (preloader patcher; safe with Vortex and r2modman), restart button.
  • Settings editor for every loaded mod, with a Default button per setting.
  • Profiles of switched-off mods.
  • Update check against Nexus Mods (Vortex installs) and Thunderstore, no account needed.