Drakexi-ValkyriesVision icon

ValkyriesVision

Slay the Forsaken and the Valkyrie reveals the world. Each boss kill lifts the fog from its biome, or from a growing ring around the world center. Server-synced settings.

CHANGELOG

Changelog

0.7.0

Defaults changed: read before updating.

  • New setting RevealStyle. Default Translucent: revealed areas now look like map data shared by other players (a light haze) instead of fully clear. Set to Clear for the old behavior.
  • New setting ProgressionSource. Default Player: each player only gets reveals for bosses they were present for, matching the player-based raids world modifier. Set to World for the old behavior (reveals for every boss anyone on the world has defeated).
  • Anything already revealed stays revealed. Areas you explore yourself always become fully clear, as normal.

0.6.1

  • Added a GitHub link for bug reports and feature requests, shown on the Thunderstore listing and in the README.
  • No gameplay changes.

0.6.0

  • Initial public release.
  • Biome and Rings reveal modes.
  • Ocean reveal at the Queen, or earlier once all three of Hildir's mini-bosses are defeated.
  • Valkyrie messages and the biome-discovery sound when new areas are revealed.
  • Works client-only; installing on a server is optional and syncs its settings to players.