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OdinsOtti
Odin's Ótti or The fear of Odin, is a dynamic group threat and combat avoidance system for Valheim.
CHANGELOG
Changelog
All notable changes to this project will be documented in this file.
[1.0.0] - 2026-07-12
Added
- Initial release of Odin's Ótti.
- Dynamic Group Threat Engine: Real-time player threat calculations based on equipped gear, weapon skills, active food buffs, health ratios, and stamina ratios.
- Group Courage Sums: Pack-based courage calculation where nearby wild creatures sum their health pools.
- Spawner Defense: $+50%$ courage boost for creatures defending their home biome spawners.
- Calmed Avoidance (Flight): Outmatched enemies calmly walk or jog away to path around the player rather than sprinting in panic, ignoring the player unless provoked.
- Stealth Crouch Exemption: Crouching/sneaking disables threat generation, allowing taming to proceed normally.
- Combat Provocation & Contagion: Damaging a creature alerts all allies within 25m to fight back. Late arrivals dynamically join the battle if they wander near provoked allies.
- Morale Cascade: Fleeing allies are excluded from courage sums, causing pack confidence to collapse as members run.
- Tamed Pet Target Filtering: Combat companions ignore fleeing prey when Hunt Mode is OFF, but target them when Hunt Mode is ON.
- Server Sync: Automatic configuration sync from server to client with automatic reset upon disconnect.
- Flee Blacklist: Mindless, pest, or elemental creatures are excluded from fleeing.
- Debug HUD: Real-time HUD showing threat calculations and hovered enemy courage ratios.