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ServerSideMapReborn
Share explored areas and optional map pins through your server. Experimental Valheim 1.0.12 fork with a live-sync fix. Required on server and clients; multiplayer validation pending.
CHANGELOG
0.1.1
- Fix live exploration updates being discarded because the plugin looked for the removed
Minimap.m_instancefield. Use the publicMinimap.instanceaccessor instead. - Apply pending map texture changes at the end of the frame, independently of local exploration.
- Restore temporary exploration suppression when
SetMapDatafails or is called recursively. - Add a regression test that fails against 0.1.0 and passes against 0.1.1 using Unity and network substitutes, plus metadata checks for the compiled DLL.
- Preserve existing configuration, plugin identity, RPC names, and save format.
- Provide package documentation in English, including setup, migration, troubleshooting, and validation limits.
- Real multiplayer validation of this update remains pending.
0.1.0
- Introduce an independent experimental fork adapted against Valheim 1.0.12.
- Support BitArray exploration storage and update the pin-removal patch target.
- Add file replacement with backup and coordinate/chunk bounds checks.
- Introduce separate package, DLL, assembly, namespace, BepInEx, Harmony, configuration, and RPC identities.
- Declare incompatibility with the original ServerSideMap plugin.