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Decompiled source of AAV Reborn v1.0.0
AAV Reborn.dll
Decompiled 4 days agousing System; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("AAV_Reborn")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("AAV_Reborn")] [assembly: AssemblyCopyright("Copyright © 2026")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("61BCEF99-55A8-478A-99C5-209DE6956A1D")] [assembly: AssemblyFileVersion("1.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace AAV_Reborn { [BepInPlugin("Eardwulf.valheim.aavreborn", "AAV_Reborn", "1.0.0")] public sealed class AAV_Reborn : BaseUnityPlugin { public const string PluginGuid = "Eardwulf.valheim.aavreborn"; public const string PluginName = "AAV_Reborn"; public const string PluginVersion = "1.0.0"; private static ManualLogSource _logger; private void Awake() { _logger = ((BaseUnityPlugin)this).Logger; PluginConfig.BindConfig(((BaseUnityPlugin)this).Config); Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "Eardwulf.valheim.aavreborn"); } public static void LogInfo(object obj) { _logger.LogInfo((object)$"[{DateTime.Now.ToString(DateTimeFormatInfo.InvariantInfo)}] {obj}"); } } public static class PluginConfig { public static ConfigEntry<string> ErrorMessage { get; private set; } public static void BindConfig(ConfigFile config) { ErrorMessage = config.Bind<string>("ErrorMessage", "Custom Error Message", "You've had enough", "Message to show when you don't need to drink any mead."); } } [HarmonyPatch(typeof(Player))] internal class PlayerPatches { [HarmonyPatch("CanConsumeItem")] [HarmonyPostfix] public static void SaveTheMeads(Player __instance, ref bool __result, ItemData item) { float healthPercentage = ((Character)__instance).GetHealthPercentage(); float healthPercentage2 = ((Character)__instance).GetHealthPercentage(); float eitrPercentage = ((Character)__instance).GetEitrPercentage(); string name = item.m_shared.m_name; switch (name) { case "$item_mead_hp_major": case "$item_mead_hp_medium": case "$item_mead_hp_minor": if (healthPercentage >= 0.9f) { AAV_Reborn.LogInfo($"Health Percentage is {healthPercentage * 100f} so {name} should not be consumed"); ((Character)__instance).Message((MessageType)2, PluginConfig.ErrorMessage.Value, 0, (Sprite)null, false); __result = false; } break; } if ((name == "$item_mead_stamina_medium" || name == "$item_mead_stamina_minor") && healthPercentage2 >= 0.9f) { AAV_Reborn.LogInfo($"Stamina Percentage is {healthPercentage2 * 100f} so {name} should not be consumed"); ((Character)__instance).Message((MessageType)2, PluginConfig.ErrorMessage.Value, 0, (Sprite)null, false); __result = false; } if (name == "$item_mead_eitr_minor" && eitrPercentage >= 0.9f) { AAV_Reborn.LogInfo($"Eitr Percentage is {eitrPercentage * 100f} so {name} should not be consumed"); ((Character)__instance).Message((MessageType)2, PluginConfig.ErrorMessage.Value, 0, (Sprite)null, false); __result = false; } } } }