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PackBeasts

Craftable saddlebags for every mount: hang them on a saddled lox, asksvin, moose or horse and it carries a 4×2 chest you open with G. Its bags spill on the ground if it dies.

CHANGELOG

Changelog

1.1.4

  • The bags now hang on the animal itself (the bone nearest the saddle), so they move with it instead of floating while it walks.
  • Leather straps run from the top of each bag up to the saddle, so you can see what they hang from.
  • Starting size and position for each animal: the lox's bags are bigger and sit closer, from testing in the game; moose, asksvin and the horse are set from the lox by their size.

1.1.3

  • Fixed the saddlebags' size and position on big animals: the lox's saddle was measured about 30 times too small, so the bags came out tiny and in the wrong place. They now hang just in front of the back edge of the saddle, against the animal's side.
  • New settings to fit the bags on each animal: size, out, up and back for every rideable creature ("4 - Bag look per animal"), on top of the settings for all animals. Wider ranges (size 0.2 to 5, offsets up to 3 m, and a new Bag offset back).
  • Changes to these settings in Gale now show in the game within a second, without restarting.
  • Bags can no longer be pushed across to the other side of the animal (which made them face inwards).

1.1.2

  • The bags on the animal are now small leather saddlebags hanging from the back of the saddle, sized and placed from the saddle's own shape (they were wooden boxes, far too big and far out from the animal). The game's log says how they were placed for each kind of animal.

1.1.1

  • Every rideable creature gets saddlebags by default: "Rideable" is back in the Creatures list, next to the named ones, so mounts from other mods (also ones you add later) are included.
  • Looks for rideable creatures once more when the world starts, for mods that add saddles late.

1.1.0

  • Saddlebags are now an item: craft them at a workbench (8 Leather scraps, 4 Deer hide, 10 Bronze nails) and use them on a saddled animal from your hotbar to put them on. Shift+G takes empty bags off again.
  • Animals whose bags already held items keep their bags, so nothing is lost. If an animal dies, its bags drop too.
  • A pack box hangs on each side of the saddle while an animal carries bags (Show bags on the animal, with offsets and size to adjust).
  • Creatures lists every rideable creature by name: Lox, Asksvin, Moose, Moose_spiritcaller, rae_OdinHorse. "Rideable" still adds any other creature that can wear a saddle.
  • Now needs Jotunn, and everyone on the server needs PackBeasts 1.1.

1.0.2

  • Text fixes: the hover text says "1 item" for a single item, clearer settings and description page.

1.0.1

  • Every rideable animal gets saddlebags: the Creatures setting understands "Rideable" (every creature that can wear a saddle, including mounts from other mods), and the default is now Rideable,Moose. An existing config keeps Lox,Moose; change it to Rideable,Moose.
  • Smaller bags by default: 4×2 (8 slots) instead of 6×3 (18 slots). An existing config keeps the old Columns and Rows; set them to 4 and 2 (or delete the two lines) to get the new size.
  • Making the bags smaller no longer hides or loses items: a bag that holds items outside the new size keeps those slots until they're emptied.
  • Checked against Valheim 1.0.17.

1.0.0

  • First release.