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ElPopeAdventures
Ride tamed deer, play a Mage from the Meadows to the Deep North (frost, fire and arcane staffs, mage armour, mana cocktails), plus inventory QoL: bigger stacks, sorting, quick stack and crafting from nearby chests.
By ElPope
CHANGELOG
Changelog
1.1.0
- Sort now also works from a controller: hold View/Select and push the right stick down with the inventory open.
- New: store all crafting materials in the open chest with one press (J, or hold View/Select and push the right stick up on a controller).
- New: store all consumables (food, meads, potions, cocktails) in the open chest (H, or hold View/Select and push the right stick left). Hotbar items stay with you.
- Controller shortcuts are button combinations the game doesn't use, and can be changed in the config.
- Mage staffs now require the Mage class: their recipes appear after reading the Mage Tome, and only a Mage can cast with them (config:
StaffsRequireMage). - Craft from chests now reaches 40 m by default (was 20 m) and can be set up to 100 m.
- Cocktails can no longer be drunk (and wasted) by a character with no mana pool. Read the Mage Tome first.
- New: mage armour for the Meadows, Black Forest, Swamp, Mountain and Plains (hood, robe, trousers). Each piece boosts mana regeneration, and a full set adds Elemental Magic. Only a Mage can craft it. From the Mistlands on, use vanilla Eitr-weave.
1.0.0
- First release: rideable deer, the Mage class (staffs for every biome, mana, cocktails), and inventory quality of life (bigger stacks, sort, quick stack, craft from nearby chests).