Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
FollowPlayer
Auto-walk to follow another player.
| Last updated | 7 hours ago |
| Total downloads | 13 |
| Total rating | 0 |
| Categories | |
| Dependency string | Firelashes-FollowPlayer-0.1.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
A client-side Valheim mod that lets you auto-walk toward and trail another player. Type a chat command and your character paths toward a target player so you can take your hands off the keyboard while still being able to fight.
This is client-side only. It drives your own character's movement, which the base game already replicates to other players, so no one else on the server needs the mod.
Features
- Toggle follow on or off with
/follow. - Cycle through nearby players to pick a target with
/follownext. - Turning follow on with no target picks whichever nearby player you're facing, not just the closest one.
- Moving, attacking, or blocking yourself turns follow off; run
/followagain to resume. Jumping, crouching, etc. don't interrupt it. - A "Following:
<name>" indicator stays in the top-right corner of the screen while follow is active. - Configurable stop distance (how close you trail) and run distance (when the follower breaks into a run).
Installation
- Install BepInEx for Valheim.
- Download
FollowPlayer.dllfrom the latest release, or build it yourself (see Building). - Drop
FollowPlayer.dllintoBepInEx/plugins/.
Usage
/follow— toggle following on or off. Turning it on targets whichever nearby player you're facing./follownext— cycle to the next nearby player.
Configuration
A config file is generated after the first run at BepInEx/config/FollowPlayer.cfg.
| Setting | Default | Description |
|---|---|---|
| StopDistance | 4 | Stop this many meters short of the target. |
| RunDistance | 8 | Beyond this distance the follower runs. |
Building
Requires the .NET SDK. The project pulls the game, Unity, and BepInEx assemblies from NuGet, so no manual DLL copying is needed.
dotnet build -c Release
If the restore cannot locate your game install, set VALHEIM_INSTALL to your install path first, for example on Linux:
export VALHEIM_INSTALL="$HOME/.local/share/Steam/steamapps/common/Valheim"
dotnet build -c Release
The built DLL lands in bin/Release/net462/FollowPlayer.dll.
Known limitations
Following is straight-line, so the follower can snag on trees, boulders, and steep terrain. A future version can path through Valheim's own navigation (Pathfinding.instance.GetPath) and steer toward waypoints instead of straight at the target.
License
MIT. See LICENSE.