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LeifHeim
Mod pack based on famous Krumpac Reforged mod pack which REQUIRES REGISTRATION - check readme!
| Date uploaded | 2 years ago |
| Version | 2.3.2 |
| Download link | FixItFelix-LeifHeim-2.3.2.zip |
| Downloads | 423 |
| Dependency string | FixItFelix-LeifHeim-2.3.2 |
This mod requires the following mods to function
Azumatt-DeathPinRemoval
A simple mod requested by gdragon. This mod will remove the death pin from the map when the tombstone is fully looted. Optionally, prevent the creation of your death pins.
Preferred version: 1.0.5FixItFelix-AutoMapPins_Krumpac_Reforge
AutoMapPins config for Krumpac Reforge.
Preferred version: 6.1.4FixItFelix-AutoMapPins
Radar like scanner for area around the player, will create pins on map. Highly configurable.
Preferred version: 2.2.1FixItFelix-CraftingSizeAndSpeed
Allows to change some very basic settings of crafting stations like fermenters and smelters.
Preferred version: 1.0.4FixItFelix-DiscoveryRadius
Dynamic discovery radius depending on environmental conditions.
Preferred version: 1.1.0Goldenrevolver-Instantly_Destroy_Boats_And_Carts
Allows you to instantly destroy a boat/ ship or cart with the destroy function of the hammer
Preferred version: 1.0.4Krumpac-Krumpac_Reforge_ModPack
The download for the whole mod pack of Krumpac REFORGE - REGISTRATION AND APPROVAL to closed beta community required - check REAMDE
Preferred version: 6.2.0MSchmoecker-VNEI
Valheim Not Enough Items. Displays all items and recipes inside a UI
Preferred version: 0.15.2Nextek-SpeedyPaths
Gives more purpose to paths. Increases player speed on paths and constructions. Reduces stamina consumed while sprinting on paths. Exposes optional modifiers for regular terrain in each biome. All values are tuneable.
Preferred version: 1.0.8ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.20.2denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
LeifHeim
Mod pack based on the famous Krumpac Reforged mod pack which requires REGISTRATION to become part of the closed BETA testing community, see https://valheim.thunderstore.io/package/Krumpac/Krumpac_Reforge_Core/
WARNING: this mod pack requires a Krumpac Reforged REGISTRATION to be able to even start the game, game will simply quit if you didn't approved registration previously. For becoming part of the closed BETA testing community you can get informations from https://valheim.thunderstore.io/package/Krumpac/Krumpac_Reforge_Core/ or join the discord to get more information: https://discord.gg/9czyeGpq
Is this mod pack "Krumpac Reforged"?
Answer: No, Krumpac Reforged Core is the orignial mod pack from Krumpac. This mod pack here is NOT affiliated with the autor and will just provide a couple of other mods (QoL, skills, ...) in a configured fashion with the original mod pack. I do use this mod pack especially to run my private server with it and provide it to other players that also want to do so.
Game play
Keybinds explained
- X (+W) dive or surface, depending on view angle
- Y rest in water (but seems buggy)
- C/V/B -> equipment bar (you need to change some default keys to use)
- F/G -> forsaken powers activation
- N (in build mode) activate build camera
- O/P use auto storage functions
Miscellaneous
Attributions
- Krumpac Modding
- Diving mod (.dll included)
- autor: unknown, but inactive, if I could find this mod or the autor, I will simply use his uploaded mod and drop the .dll again - I do not claim anything on the dll
- icon - https://www.flaticon.com/free-icons/life
Contact
- https://github.com/FelixReuthlinger/LeifHeim
- Discord: fluuxxx (you can find me around some of the Valheim modding discords, too)
CHANGELOG
- 6.2.0 & 6.2.1 ->
- removed a lot of dependencies here, since many moved to reforge modpack
- removed quick stack, ... mod, since now easy to replace by vanilla and autostore mod
- 6.1.0 ->
- removed ComfortTweaks, since it has broken rested buff damage (and config file generation is crap)
- updated dependencies for Reforge 6.1.x
- 6.0.2 -> updated missing dependencies
- 6.0.1 -> changed to azu's config manager
- 6.0.0 -> updated for Reforge 6.0
- 5.0.2 -> dropped the defective instant drop mod
- 5.0.0 & .1 ->
- introducing reforge 5.0.0
- dependency updates
- 4.0.0 ->
- all the versions for reforge 4.0.0 updated
- removed some mods that will not work with reforge, since removed / replaced parts
- 2.5.4 ->
- updated dependencies
- 2.5.3 -> fixed spinning wheel config to also take spools
- 2.5.2 -> stackable carcasses
- 2.5.1 -> updated dependencies
- 2.5.0 ->
- updated for new Reforge version
- removed some unnecessary mods and replaced the buggy conversion size and speed mod
- 2.4.1 -> more stacks configured
- 2.4.0 -> configured some stacks and plants
- 2.3.8 -> dropped CLLC from mod list, no need for this here imho
- 2.3.7 -> better wood stacks, now all 500
- 2.3.6 ->
- updated conversion size and speed config since long time again
- updated dependencies to latest
- 2.3.5 -> added stackability to new carcasses, removed praying system overrides due to upcoming release
- 2.3.4 -> ops, I guess I forgot to remove randys eqas before
- 2.3.3 -> added foraging mod back
- 2.3.2 -> added auto store by azu
- 2.3.1 ->
- removed no skill drain and randy' eqas (since now skill and dropping equipment is available as valheim map options)
- using Azu player inv with quick slots and equipment slots now
- 2.3.0 -> updated dependencies for latest Valheim version 0.217.30
- 2.2.0 ->
- removed "Farming" mod, since Datys Professions does now implement the farming skill
- removed also "Foraging" mod, since not that necessary and might be conflicting with Reforge farming skills
- removed blocking mod (long time no updates)
- removed some server-only mods (server characters, server dev commands, multi user chest, networking)
- added Reforge UI mod as replacement for the deprecated better UI
- updated dependencies
- 2.1.5 -> forgot to remove the delete part for rune magic, now it should work again
- 2.1.4 ->
- turned off CLLC multiple boss trophies drop
- added RuneMagic back after fixed
- 2.1.3 -> updated dependencies
- 2.1.2 -> temporarily removed Rune Magic due to bad HTTP library reference causing issues on logout/quit
- 2.1.1 -> removed outdated better UI
- 2.1.0 -> updated all dependencies and reforge 3.0.2
- 2.0.2 ->
- extracted the AutoMapPins config to its own mod and using it in here
- 2.0.1 ->
- replaced the broken instant loot drops mod, since it crashed any console commands
- 2.0.0 ->
- finally Hildir's Quest update for Reforged and this pack
- 1.5.9 ->
- added more missing pins for reforge
- updated dependencies
- 1.5.8 -> fixed temple icon, added hay icon
- 1.5.7 -> dependency update, added treasure pin configs
- 1.5.6 -> using smaller icons for map pins
- 1.5.5 -> updated version and fixed drying station renaming
- 1.5.3 & .4 ->
- replaced auto map pins mod
- 1.5.2 ->
- added my own new way of dynamically changing the discovery radius
- dependency updates
- 1.5.0 & .1 ->
- updated dependencies for Valheim version 0.216.9
- 1.4.1 ->
- fixed outdated discord link to Krumpac's
- updated dependencies
- 1.4.0 ->
- updated to the latest closed BETA community release of Reforge (requires )
- 1.3.3 ->
- updated dependencies
- removed overriding spawners, moved those to another mod pack to make re-usable more widely
- 1.3.2 -> added custom praying config
- 1.3.1 -> added reconfiguration for the reforge plants
- 1.3.0 ->
- updated to new reforge 1.7.9 and others
- 1.2.3 ->
- again tweaked spawners down a bit for treasures
- replaced networking improvement mod (since old one seems to cause issues some times)
- added script to remove the old one automatically
- 1.2.2 ->
- added loading screens
- updated dependencies
- decreased some spawners
- 1.2.1 -> fixed crafting station renamings (again and again and again... why? ;D)
- 1.2.0 ->
- updated to reforge core 1.7.8
- updated to professions 1.1.4
- 1.1.17 ->
- fixed some professions respawners
- 1.1.16 ->
- cllc bosses nerfed
- 1.1.15 ->
- fixed respawning herbs
- 1.1.14 ->
- increased difficulty for creatures and especially bosses
- dependency updates
- 1.1.13 ->
- added some basic item configs for cllc to override some game settings
- added professions spawners back to Leifheim
- 1.1.11 & 12 -> another fix for renamed crafting stations (again)
- 1.1.10 ->
- fixed conversion sizes for crafting stations (due to update issue)
- added mod for extra stamina regen from foods
- 1.1.9 ->
- increased the ranges, since bigger base range requires it
- increased fishies
- 1.1.8 ->
- fixes for conversion rates due to renaming issues
- 1.1.6 and .7 ->
- updated dependencies
- 1.1.5 ->
- fixed conversion size and speed config due to renaming issues
- adding server dev commands
- removed some config removal scripts, since reforge now include those and works fine
- 1.1.4 ->
- updated dependencies
- 1.1.3 ->
- fix the fix, now correct building pieces file
- updated to latest reforge core version
- 1.1.2 ->
- let's try this better networking
- added cllc yamls for reforge
- overriding the building pieces, why ever generated me wrong recipes
- 1.1.1 ->
- removed player building display from map details config
- removed outdated overrides files from older krumpac mods
- 1.1.0 ->
- updates for Krumpac mods update
- added CLLC
- CLLC configured to medium (0 to 3 stars, no special things)
- adding CLLC yamls for vanilla Valheim
- dropped item drawers as not being nicely compatible with crafting from boxes
- increased default container sizes instead supporting item drawers
- 1.0.13 ->
- added map details showing Krump's custom ships on map
- dependency update
- 1.0.12 -> ok, Azu fails on empty yaml deserialization... added contents
- 1.0.11 -> finally replacing odin's crafty boxes with Azu's - good job, works fine now
- 1.0.10 -> dependencies updated
- 1.0.9 ->
- further improved cutting table capacity
- deletion of outdated configs and mods added
- 1.0.8 -> fixed deletion and overrides
- 1.0.7 ->
- improved spawners for lydit, hay, fishes, etc. (more frequent)
- improved farming, lumberjacking, building configs (more yield, level entry level for special skills)
- improved configs for conversion size and speed to add additional space for each killed boss, increased capacities, lowered production time
- 1.0.6 ->
- changed empty bucket recipe until fixed in core
- changed rune magic foundation to use player location height
- added build camera mod, since some build pieces are too large for short default range
- 1.0.5 ->
- removed some of the rune magic runes for just growing stones
- combat slope mod removed, not compatible with how weapons are designed
- 1.0.4 -> added combat slope mod and this goes here to delete krumpac configs each boot
- 1.0.3 -> foraging and conversion config changes
- 1.0.2 -> adding server characters
- 1.0.1 -> dependency updates & added regenerative nature
- 1.0.0 -> first version