v1.0.2 Update

Updated a day ago

V1.0.2 Bug Fixes

Version 1.0.2 introduces a critical fix for massive network desynchronization. This update ensures that high-population servers running heavy configuration mods (like Extra Slots and CreatureManager) remain stable and perfectly synced when the FpsProtector purger activates.

  • Resolved Severe Server Desync & Combat Locks: Fixed a major issue introduced in the initial network dictionary patch that caused monsters to randomly teleport, enemies to become invincible, and weapons to permanently lock mid-swing (Look rotation viewing vector is zero).