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Below the Keel

Sea monsters and horror for sailing: rare, harmless omens (random events) on the deep open ocean. A serpent paces your ship, the drowned hang below, a ghost rows half a boat in the fog, a vast eye opens beneath you. Creepy atmosphere only.

CHANGELOG

1.0.0

  • First release.
  • Tested in single player; multiplayer and dedicated servers are untested.
  • Rare, harmless omens on the open sea: Ocean biome only, at least 25 m deep, no land within 250 m, while aboard a ship.
  • About one every 20 minutes at sea, twice as often at night, never two within 6 minutes; a fail-safe brings one after 40 minutes without.
  • The Pacer: something long and dark swims beneath the ship, keeping pace and following its turns.
  • Rán's Net: the drowned hang on ropes in the deep, lit from below; their eyes open as you sail over them and they turn to watch you go.
  • The Half-Boat: a drowned man rows half a boat past you, rising from the sea in the fog and sinking again. Fog or night only.
  • The Eye: a vast burning eye opens beside the ship, follows you, blinks, and sinks away.
  • Everyone aboard the same ship sees the same omen at the same moment; the server doesn't need the mod.
  • Nothing affects play: no damage, no physics, nothing saved in the world but one number per ship.
  • Settings in F1: when omens come (the server's), and each omen on or off (each player's own).
  • Console commands for trying them out: keel status, keel next, keel play.