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Decompiled source of Dull Arrows v0.1.0
FrizzQOL.DullArrows.dll
Decompiled 2 weeks agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyCompany("FrizzQOL.DullArrows")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+7c34f229472a147d660bf41a4a7fed36251c9290")] [assembly: AssemblyProduct("FrizzQOL.DullArrows")] [assembly: AssemblyTitle("FrizzQOL.DullArrows")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace DullArrows { [HarmonyPatch(typeof(ObjectDB), "Awake")] internal static class ObjectDBAwakePatch { private static void Postfix(ObjectDB __instance) { //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Invalid comparison between Unknown and I4 //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Invalid comparison between Unknown and I4 if ((Object)(object)__instance == (Object)null || __instance.m_items == null) { Plugin.LogWarning("ObjectDB item list missing."); return; } HashSet<int> seen = new HashSet<int>(); int num = 0; foreach (GameObject item in __instance.m_items) { if ((Object)(object)item == (Object)null) { continue; } ItemDrop component = item.GetComponent<ItemDrop>(); SharedData val = ((!((Object)(object)component != (Object)null)) ? null : component.m_itemData?.m_shared); if (val != null && ((int)val.m_itemType == 9 || (int)val.m_itemType == 23)) { if (ArrowGlow.Dull(item, seen)) { num++; Plugin.LogInfo("Removed tip glow from " + ((Object)item).name); } GameObject val2 = ((val.m_attack != null) ? val.m_attack.m_attackProjectile : null); if ((Object)(object)val2 != (Object)null && ArrowGlow.Dull(val2, seen)) { Plugin.LogInfo("Removed tip glow from projectile " + ((Object)val2).name); } } } Plugin.LogInfo("Dulled " + num + " ammo prefabs."); } } internal static class ArrowGlow { public static bool Dull(GameObject prefab, HashSet<int> seen) { //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)prefab == (Object)null || !seen.Add(((Object)prefab).GetInstanceID())) { return false; } bool result = false; Renderer[] componentsInChildren = prefab.GetComponentsInChildren<Renderer>(true); for (int i = 0; i < componentsInChildren.Length; i++) { Material[] sharedMaterials = componentsInChildren[i].sharedMaterials; for (int j = 0; j < sharedMaterials.Length; j++) { if (TurnOffEmission(sharedMaterials[j])) { result = true; } } } Light[] componentsInChildren2 = prefab.GetComponentsInChildren<Light>(true); for (int k = 0; k < componentsInChildren2.Length; k++) { componentsInChildren2[k].intensity = 0f; ((Behaviour)componentsInChildren2[k]).enabled = false; result = true; } ParticleSystem[] componentsInChildren3 = prefab.GetComponentsInChildren<ParticleSystem>(true); foreach (ParticleSystem val in componentsInChildren3) { EmissionModule emission = val.emission; ((EmissionModule)(ref emission)).enabled = false; val.Stop(true, (ParticleSystemStopBehavior)0); ParticleSystemRenderer component = ((Component)val).GetComponent<ParticleSystemRenderer>(); if ((Object)(object)component != (Object)null) { ((Renderer)component).enabled = false; } if ((Object)(object)((Component)val).gameObject != (Object)(object)prefab) { ((Component)val).gameObject.SetActive(false); } result = true; } Transform[] componentsInChildren4 = prefab.GetComponentsInChildren<Transform>(true); foreach (Transform val2 in componentsInChildren4) { if (!((Object)(object)val2 == (Object)null) && !(((Object)val2).name != "equiped")) { ((Component)val2).gameObject.SetActive(false); ((Object)val2).name = "equiped_off"; result = true; } } return result; } private static bool TurnOffEmission(Material mat) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)mat == (Object)null || !mat.IsKeywordEnabled("_EMISSION")) { return false; } mat.DisableKeyword("_EMISSION"); if (mat.HasProperty("_EmissionColor")) { mat.SetColor("_EmissionColor", Color.black); } mat.globalIlluminationFlags = (MaterialGlobalIlluminationFlags)4; return true; } } [BepInPlugin("com.frizzqol.dullarrows", "FrizzQOL Dull Arrows", "0.1.0")] public class Plugin : BaseUnityPlugin { public const string PluginGuid = "com.frizzqol.dullarrows"; public const string PluginName = "FrizzQOL Dull Arrows"; public const string PluginVersion = "0.1.0"; internal static Plugin Instance { get; private set; } private void Awake() { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Expected O, but got Unknown Instance = this; Harmony val = new Harmony("com.frizzqol.dullarrows"); try { val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"FrizzQOL Dull Arrows 0.1.0 loaded"); } catch (Exception ex) { ((BaseUnityPlugin)this).Logger.LogError((object)("Harmony patch failed: " + ex.Message)); } } internal static void LogInfo(string message) { if ((Object)(object)Instance != (Object)null) { ((BaseUnityPlugin)Instance).Logger.LogInfo((object)message); } } internal static void LogWarning(string message) { if ((Object)(object)Instance != (Object)null) { ((BaseUnityPlugin)Instance).Logger.LogWarning((object)message); } } } }