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MegingjordExtended
Upgrade the vanilla Megingjord through 7 quality levels at the forge, with per-level materials and carry bonuses. BepInEx + Harmony only, no Jotunn.
| Last updated | 3 weeks ago |
| Total downloads | 869 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | Gafteds-MegingjordExtended-2.2.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2351README
Megingjord Extended
Description
A QoL mod that adds Forge upgrades to the vanilla Megingjord strength belt. Upgrade your carry capacity as you progress through each biome - one belt, seven tiers.
The belt is crafted at the Forge and upgraded in place. Belts bought from Haldor upgrade too.
Upgrade Ladder
| Tier | Biome | Forge | Materials | Belt Bonus | Max Carry |
|---|---|---|---|---|---|
| 1 | Base craft | 1 | 10 Iron, 100 Coins, 20 Guck, 15 Bear Hide, 3 Chain | +150 | 450 |
| 2 | Swamp | 2 | 30 Iron, 5 Chain, 1 Writhan Trophy | +200 | 500 |
| 3 | Mountain | 3 | 30 Silver, 30 Crystal, 1 Stone Golem Trophy | +250 | 550 |
| 4 | Plains | 4 | 30 Black Metal, 15 Lox Pelt, 1 Fuling Berserker Trophy | +300 | 600 |
| 5 | Mistlands | 5 | 50 Black Marble, 30 Scale Hide, 1 Gjall Trophy | +350 | 650 |
| 6 | Ashlands | 6 | 30 Flametal, 2 Molten Core, 1 Morgen Trophy | +400 | 700 |
| 7 | Deep North | 7 | 30 Bloodgold, 15 Ancient Coin, 1 Eyeless One Trophy | +450 | 750 |
Max Carry = 300 base + belt bonus.
Material Discovery
Upgrade materials stay hidden until you've picked each one up, just like vanilla. You can't upgrade past a tier until you've discovered all of its materials.
Features
- Fully configurable recipe costs, forge levels, and carry bonuses.
- Works with Haldor-bought belts.
- Base belt crafting can be disabled (default OFF) - buy the belt from Haldor, then upgrade it at the forge.
Mod Information
- Game: Valheim
- Mod version: 2.2.0
- Author: Gafted
- License: MIT
Compatibility
Tested with game version 1.0.17.
Server Config Sync (optional)
Install ConditionalConfigSync by shudnal (1.0.10+) on both the server and clients to have the server's settings (forge levels, recipe costs, carry bonuses, base-craft toggle) automatically sync to everyone and lock them from client overrides. Server admins can still change them. Without it, the mod works as normal local config.
Changelog
2.2.0
- Added ConditionalConfigSync support (by shudnal): when CCS is installed, gameplay settings (forge levels, recipe costs, carry bonuses, base-craft toggle) sync from the server to clients and are locked by default (server admins exempt). Without CCS, settings remain ordinary local BepInEx config.
2.1.0
- Forge levels are now linear 1-7 (Q1 at forge 1, Q7 at forge 7).
- Added "Enable Base Belt Crafting" config (default OFF) - when disabled, the base belt must be bought from Haldor; upgrades still work. The belt is hidden from the Craft tab but remains upgradeable from the Upgrade tab.
- Fixed forge level patch (Harmony parameter name: vanilla uses "quality").
- Fixed craft-list filter for Valheim 1.0 (GetAvailableRecipes is void, fills a ref list parameter).
2.0.3
- Fixed Q7 Deep North upgrade still showing forge level 8 requirement (station-level patch now matches by belt item instead of recipe instance).
2.0.2
- Fixed character encoding in README (removed non-ASCII characters that displayed as mojibake on Thunderstore).
2.0.1
- Replaced README with the version co-written with Knobz.
2.0.0
- Complete redesign: dropped Jotunn and the six separate belts. The vanilla Megingjord now upgrades through quality levels 1-7 at the Forge. Haldor-bought belts upgrade in place. Everything configurable.