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VargheimStatueWorkshop
Modular Norse statues players assemble piece by piece (Odin, Axe and Spear Sentinels), several sizes, snap at the joints. Needs VargheimStatues. Server + client.
| Last updated | 2 days ago |
| Total downloads | 77 |
| Total rating | 0 |
| Categories | Server-side Client-side |
| Dependency string | Ghost_Pack-VargheimStatueWorkshop-0.3.12 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2351Ghost_Pack-VargheimStatues
Epic Norse statues players build: Odin, the Valkyrie, Fenring, Moder and more, 10 m tall in stone. Admins can bless a statue with a radius buff. Server + client.
Preferred version: 0.4.0README

⚔️ Vargheim Season 2 — pre-registration open
Vargheim is a Ghost Pack community server with a hand-built ruleset: pick three professions and the whole modded economy runs through them; ships over portals; seasons that change what grows and what sails; zone scaling and a season gate so everyone starts the same day. Season 2 is in closed testing now and opens soon. Spots are limited — join the Discord to pre-register. The mod list, sync code and start date go out there first.
VargheimStatueWorkshop
Build Odin and the Sentinels piece by piece. Modular statue pieces on top of VargheimStatues (hard dependency): one hammer entry per part, F6 size cycling,
Odin tallest. Reads collection.json (next to the DLL) and <model>.obj.statue.json sidecars from the
VargheimStatues models folder. Contract: docs/handoff/CONTRACT_statues.md.
Build: build.sh VargheimStatueWorkshop.dll VargheimStatueWorkshop/*.cs (needs VargheimStatues types only via reflection).
Changelog
- 0.3.12 — Statue cost per Digi: 1000 Stone + 300 Wood per statue, spread across the parts (Odin 160/240/320/160/80/40 stone); wood refunded like stone on dismantle. Needs VargheimStatues 0.4.0.
- 0.3.11 — Depends on VargheimStatues 0.3.7 (stacking collapse fix lives there). No behaviour change.
- 0.3.10 - stacked parts collapsed again on Valheim 1.0.21: the game inverted the meaning of the "no support wear" flag, so the 0.3.7 fix had switched support wear ON. The flag is now read from a vanilla piece at runtime, so it is right on either game version. Needs VargheimStatues 0.3.6.
- 0.3.9 - a modular part snaps onto the same-family part under the cursor (size, rotation and assembly datum); hold Shift to place freely. Fixes "the torso will not snap onto the legs".
- 0.3.8 - snap points at every joint height of the statue family, so heads, torsos and weapons snap where they belong.
- 0.3.7 - modular parts no longer collapse when stacked (no structural support wear).
- 0.3.6 - a flat footing collider: the build ghost lands at the cursor instead of 50 m up (parts were invisible while placing).
- 0.3.5 -
[Detail] UseDistanceModels, LOD groups sized to the figure,vst_loddiagnostic. - 0.3.4 - asset-budget models (compact .vsm meshes via VargheimStatues 0.3.4).
- 0.3.3 - merge: ChatGPT's single-snap change (one
assembly_datumsnap per part, template snaps removed) on top of 0.3.2. - 0.3.2 - explicit JSON reader for collection.json / statue sidecars (JsonUtility dropped nested arrays in game); prefer the base mod's model copy.
- 0.3.0 / 0.3.1 - ChatGPT builds (modular review; single-snap candidate - superseded by 0.3.3).