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Storehouse
Managed chests that sort themselves into groups, plus orders and keep-in-stock run through your own stations.
By GoldenBoy
CHANGELOG
0.5.2
- Show named mod-added item prefabs in tag selection, including items supplied through mod loot tables.
- Reduce repeated chest-registry and UI-hierarchy work during multiplayer sync and order HUD updates.
- Recalculate storage capacity safely when leftovers cascade across groups, and keep sort failures from aborting the update loop.
- Include the latest group-order and production source changes, including safer output placement and pending bench-job recovery.
- Run managed-chest sorting and production from participating clients using Valheim's replicated chest and station data.
- Store group, tag, icon and order records with managed chests, and import existing local world settings.
- Suppress game actions and global mod keybinds while a Storehouse search field is focused.
- Keep one-off order output in its target group until a player inventory interaction acknowledges it; mark pending output with an amber pulse.
- This is a development build. Simultaneous multiplayer edits, ownership changes during transfers and large partially streamed networks still need in-game validation.