GurneyArena-EWP_Player_Reward icon

EWP Player Reward

Adds configurable reward scaling based on nearby players and creature levels to Expand World Prefabs.

CHANGELOG

Changelog

1.1.0

  • Added an eighth argument, LevelBonus, to PlayerReward and GoblinReward.
  • Creature levels now use a configurable additive bonus per level after the first, instead of always multiplying the base reward by the full level.
  • Updated reward calculation to round positive .5 values up.
  • Updated examples and documentation for the new eight-argument syntax.
  • Breaking change: Existing EWP rules must supply the new eighth argument. Use 1.0 to retain the previous level-scaling behavior.

1.0.0

  • Initial release.
  • Added PlayerReward for rewards based on nearby player count.
  • Added configurable detection radius, base reward, creature level, and bonus per additional player.
  • Included GoblinReward for testing with nearby Goblins.