Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
EWP Player Reward
Adds configurable reward scaling based on nearby players and creature levels to Expand World Prefabs.
By GurneyArena
CHANGELOG
Changelog
1.1.0
- Added an eighth argument,
LevelBonus, toPlayerRewardandGoblinReward. - Creature levels now use a configurable additive bonus per level after the first, instead of always multiplying the base reward by the full level.
- Updated reward calculation to round positive
.5values up. - Updated examples and documentation for the new eight-argument syntax.
- Breaking change: Existing EWP rules must supply the new eighth argument. Use
1.0to retain the previous level-scaling behavior.
1.0.0
- Initial release.
- Added
PlayerRewardfor rewards based on nearby player count. - Added configurable detection radius, base reward, creature level, and bonus per additional player.
- Included
GoblinRewardfor testing with nearby Goblins.