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SmoothClimbing
Climb walls, cliffs, trees and rocks with hands and feet placed on the surface, a body that shifts its weight, and mantling over the top. A fork of Rotceh999's ClimbingMod.
CHANGELOG
Changelog
1.0.2
- New icon.
1.0.1
- Capes, and a first-person camera on the head (as with Azumatt's FirstPersonMode), hold still while climbing instead of shaking.
- Next to no work on the physics step while not climbing.
1.0.0
First release of Smooth Climbing, forked from Rotceh999's ClimbingMod 1.1.5.
- Hands and feet are placed on the surface being climbed, within the joints' natural range.
- The body follows a gait taken from the climbing animation and shifts its weight to the limb that is moving.
- Sideways climbing, inside corners, overhangs, trees and rocks.
- Mantling over the top edge instead of rising upright past it; pausing at the edge keeps the hands on the ledge.
- Steadier hips and limbs while hanging still.
- Grabbing a wall ends a slide.
- Changing equipment while climbing no longer breaks the pose.
- Climbing is now a real skill: it shows on the skills screen, is saved with the character instead of resetting at every login and death, and works with
raiseskillandresetskill. It levels like the game's own skills;ClimbSkillGainRatereplaces the old XP settings. - Uses its own plugin ID and config file (
hansenbansen.smoothclimbing.cfg), and will not load next to the original ClimbingMod.