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FletchersForge
Craft arrow shafts and heads; reforge and split ammunition in the field with the Fletcher's knife. Arrowhead icons embedded in DLL.
By Hardwire99
CHANGELOG
Changelog
0.1.30
- Fletcher's knife finalized — field-tool description, 1 pierce damage, 1 durability (breaks after one swing), no skill gain on attack.
- ChestSnap stability — sanitize null entries in ChestSnap object arrays; suppress residual null-ref noise during world scans after legacy cleanup.
0.1.29
- ChestSnap patches apply correctly — manual Harmony registration (optional
stringparameter broke automatic patching). - Null ZNetView guard — ChestSnap lambda no longer throws when phantom views remain.
0.1.24
- Embedded arrowhead icons — PNG art ships inside
FletchersForge.dll; no requiredIconsfolder for players. - Legacy ZDO cleanup — broader ZDOMan scan; runs on world load, player spawn, and via
fletcher.cleanup. - Deploy —
build.ps1 -Deployno longer overwrites profileIcons/(embedded art is authoritative by default).
0.1.23
- Thunderstore README, icon gallery, and release metadata.
- Reforge / Split default keys set to
None(button-only workflow).
0.1.1–0.1.22
- Initial v1: arrow shafts and heads, vanilla-station recipes, field Fletcher's bench, reforge / split / rehead (batch 20).
- Fletcher's knife kitbash, cargo-crate head drops, shaft mesh drops.
- Phantom bench ZDO cleanup for saves affected by early builds.