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PortalStation
Vanilla portal naming helper: auto sign on portals plus craftable Portal Station to retarget a nearby portal with LMB. Rich-text display names. Install on server and all clients.
CHANGELOG
Changelog
1.0.1
- Networking: Station config, portal-sign config, and destination activation now use ClaimOwnership + local ZDO writes (vanilla rename pattern). Removed custom config/activate RPCs — more reliable on dedicated and listen-host multiplayer.
- Added: Dedicated portal-sign configuration UI (tag + rich-text display).
- Docs: README multiplayer notes updated for claim-ownership editing.
1.0.0
- Valheim 1.0 / Unity 6: Recompiled against Valheim 1.0.7 managed assemblies and BepInExPack 5.4.2350.
- Fixed: Implemented
Hoverable.GetHoverOffset()on station and portal signs (stops TypeLoadException spam). - Fixed: Wood piece prefab names for 1.0 (
woodwall,woodwallhalf,woodwallquarter,wood_pole_2). - Fixed: Inactive destination signs use
DefaultPortalDescription; the active destination (matching the linked portal tag) usesDefaultHighlightColor. - Changed: Depends on Jotunn 2.30.0 (1.0-ready).
- Changed: Hammer piece listed under Build (workbench category).
- Changed: Removed redundant prefab re-registration warning from Jotunn.
- Version: First 1.0.0 release — feature-complete and Valheim 1.0 compliant.
0.3.2
- Added BepInEx config (
DisplayNameMaxLength, craft costs, default/highlight colors). - Player-facing README with screenshots; Thunderstore packaging via
build.ps1.
0.3.1
- Portal sign hover localization; hammer icon apply; mod artwork.
0.3.0
- Portal linking, station config UI, destination activation, naming cleanup from Runic Portals rebuild.