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Server Configuration
Updated 2 weeks agoServer Configuration
All Forge Reclaimer settings are server-admin-only, synchronized to connected clients, and applied live. The server is authoritative: players see the same odds and material ranges that the server uses.
The configuration file is:
BepInEx/config/helgi.forgereclaimer.cfg
Configuration Manager-style tools can edit the normal BepInEx entries. Changes made by an authorized server administrator are synchronized to clients.
General
| Key | Default | Effect |
|---|---|---|
Enabled |
true |
Shows or hides the Recycle tab at crafting stations. |
Outcome weights and ranges
| Key | Default | Effect |
|---|---|---|
FailWeight |
20 |
Relative chance of returning 0% for an ingredient. |
PoorWeight |
30 |
Relative chance of the Poor range. |
NormalWeight |
30 |
Relative chance of the Normal range. |
GoodWeight |
15 |
Relative chance of the Good range. |
JackpotWeight |
5 |
Relative chance of returning 100%. |
PoorRange |
0.25-0.5 |
Poor return fraction, minimum to maximum. |
NormalRange |
0.5-0.75 |
Normal return fraction, minimum to maximum. |
GoodRange |
0.75-0.99 |
Good return fraction, minimum to maximum. |
Weights are relative, not percentages. With the default total weight of 100, they happen to read like percentages. Ranges accept values from 0 to 1 and are automatically ordered if entered backwards.
Yield controls
| Key | Default | Effect |
|---|---|---|
YieldMultiplier |
1 |
Scales every material maximum. 2 doubles it; 0.5 halves it. |
CapAtCraftingCost |
true |
Prevents returning more of a material than the recipe cost. Recommended when the yield multiplier is above 1. |
DurabilityAffectsYield |
true |
Applies the durability multiplier to non-jackpot returns. |
AllowedItemTypes |
weapons, armor, tools, utility, trinkets | Comma-, semicolon-, or space-separated Valheim item-type names eligible for recycling. |
Blocking and material tuning
| Key | Default | Effect |
|---|---|---|
BlockedItems |
empty | Comma-separated item prefab names that can never be recycled. |
BlockedMaterials |
empty | Comma-separated material prefab names that are never returned. The item itself can still be recycled. |
MaterialMultipliers |
empty | Per-material multiplier, on top of YieldMultiplier. |
Use prefab names—the same names used by Valheim’s spawn command. Example:
BlockedItems = SwordCheat, AxeJotunBane
BlockedMaterials = DragonTear, Eitr
MaterialMultipliers = Iron:0.5; Silver:0.25
MaterialMultipliers pairs must be separated with semicolons or new lines. Both decimal styles are accepted, so Iron:0.5 and Iron:0,5 mean the same thing. Set a material multiplier to 0 to block that material.
Skill and Epic Loot settings
See Recycling Skill for every skill setting and Epic Loot & Compatibility for magic-item and rarity settings.