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NearbyPanel
Lists the creatures near you with distance, direction, taming and growth progress, and why an animal is or is not breeding. Client-side only.
| Last updated | 19 hours ago |
| Total downloads | 128 |
| Total rating | 1 |
| Categories | Tools Client-side |
| Dependency string | I3_rett-NearbyPanel-1.1.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2351README
NearbyPanel
Lists the creatures around you — how far, which way, how high, how many stars, what they have noticed, how far along any animal you are taming or raising is, and why a tamed animal is or is not breeding. Press N.
Client-side only. The server does not need it, and it will not stop you joining a server that does not have it. Players without the mod are unaffected and see nothing different.


Features
- Every creature within 50 m, nearest first, refreshed four times a second; animals you have named come first
- Distance along the ground, so it is the number you actually walk
- Direction as an arrow from where you are looking, or in degrees, relative letters, or world compass points that do not turn when you do
- Star rating, and altitude relative to you
- What each creature has noticed: nothing, something, or you specifically when the game can confirm it
- A red row for anything hostile that has been alerted — the deathsquito you did not see take aggro
- Live taming progress, read from the same record the game uses, so an animal a friend is taming reports its progress too, along with whether it is hungry or frightened
- Growth of young animals, and taming, growth and pregnancy as a percentage, a time left or
both:
62% grown · 12 min. Taming time accounts for Brew of Animal Whispers - Breeding:
Love 2/4,Pregnant, or what is stopping it —Crowded 5/4 · Lox Calf 18.4 m,Partner pregnant,Partner hungry,No partner— with each species' own ranges - Column widths are settings, so the panel fits your font and screen
- Filter the list by name with
nearby_filter boar, or clear it withnearby_filter nearby_dumpwrites the current list to the log, which is useful in a bug report- Other players are never listed
The panel takes no clicks and never touches your cursor, so it cannot interfere with the game.
Scope
It lists every creature within 50 m, which means it shows you things through trees and fog that you could not see yourself. Decide whether that suits the people you play with.
Two limits are fixed in the source rather than left as settings: the 50 m radius, because reach is what separates this from surveillance and a limit you can slide is not a limit, and other players are never listed. The game only keeps creatures loaded within roughly 64-128 m of you, so nothing beyond that is visible to any client-side mod anyway.
Configuration
A config file is generated on first launch at BepInEx/config/I3_rett.NearbyPanel.cfg.
Edit it with a text editor, or in game with Configuration Manager. The settings most
people want are the toggle key, the screen corner the panel is pinned to, and the
direction format.
Console commands
Both need Valheim's console, which is off by default: enable it in the game's settings, or
add -console to the launch parameters (r2modman: Settings → Launch parameters). Then
press F5 in game.
nearby_filter <text>shows only creatures whose name contains the text, e.g.nearby_filter lox. With no argument it clears the filter. Also a setting.nearby_dumpwrites the list as the panel shows it, same filter, to the console and toBepInEx/LogOutput.log. Under each animal that breeds it adds what the breeding checks counted: its ranges, and every animal considered with its 3-D and ground distance, height and whether it is ready to mate. That is the place to look when a pen readsCrowdedorNo partnerand you cannot see why.
Neither marks your character as having used cheats. When reporting a bug, attach
LogOutput.log with a nearby_dump taken at the moment it happened.
Compatibility
- No Harmony patches, no RPC, and nothing is ever written to the world, so removing the mod cannot damage a save
- Running
nearby_dumpdoes not mark your character as having used cheats - Tested against Valheim 1.0.16 with BepInEx 5.4.2351
Installation
A mod manager does this for you. Manually: install BepInExPack Valheim, then extract
NearbyPanel.dll and NearbyPanel.Core.dll into BepInEx/plugins/NearbyPanel/. The
archive is also attached to each release on GitHub.
Source
MIT licensed. Code and issues: https://github.com/I3-rett/NearbyPanel