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ValheimPlus Temporary
Unofficial Iceskull Temporary fork of ValheimPlus with a camera-shake fix, shared map pins, adrenaline controls, configurable oats, Moose support, expanded gathering/storage and armor mould drop chances.
CHANGELOG
Changelog
1.3.1
Update to ValheimPlus plugin 1.3.1 (Iceskull Temporary).
- Fix
Player.disableCameraShakefor native hit, effect and world-event camera shake when[Player]is enabled. - Align the plugin, main-menu label, GitHub release and Thunderstore package on
Major.Minor.Patchversioning, continuing at1.3.1. - Identify the fork in the main menu as
ValheimPlus 1.3.1 (Iceskull Temporary)and in BepInEx asValheim Plus (Iceskull Temporary). - Keep the existing Thunderstore package identity, configuration file and settings, and retain all features from
1.3.0.
1.3.0
Update to ValheimPlus plugin 0.10.3.6 with upstream 10.4.0.0 additions and fixes.
- Add persistent server-shared map pins through
Map.syncPins, plus Drakkar map visibility withdisplayCartsAndBoats. - Add adrenaline gain, decay, trinket cost and effect-duration settings.
- Add Gathering modifiers for Obsidian, Ice and Soft Tissue, and correct
Gathering.dropChancebehavior. - Expand Pickable coverage and add separate seed, Molten Core and Frostcore modifiers.
- Preserve existing seed boosts by initializing an unset
Pickable.seedsfromflowersAndIngredientsonce; keep explicit seed values, including zero. - Add
Windmill.stopAutoFuelOatThresholdalongside the existing oat-processing modes without releasing protected oats. - Include partial auto-deposit, zero-chance loot, placement rotation and creature-component fixes.
- Retain
[Moulds],frostwood,goldOre, configurable oat processing, Moose support and safe storage resizing under their existing fork settings.
1.2.0
Update to ValheimPlus plugin 0.10.3.5.
- Add
[Moulds]with independent drop-chance modifiers for Caller, Vanguard and Protector armor moulds. - Apply each setting to the set's helmet, chest and leg moulds; keep zero as the unchanged default.
- Document native sources and individual piece chances for Hexen and both Krigen variants.
- Combine per-set chance modifiers with the existing
[LootDrop]chance setting while preserving native quantities and star/world-resource scaling. - Disable selected armor mould drops safely and restore the original drop list after generation, including exceptional exits.
- Leave weapon, shield and key moulds unchanged, and retain all previous oat, Moose, Gathering and storage features.
1.1.0
Update to ValheimPlus plugin 0.10.3.4.
- Add percentage modifiers for Timberwood (
frostwood) and Petrified Tissue (goldOre) in[Gathering]. - Apply the Petrified Tissue modifier when petrified rotten troll parts are broken, preserving the native destruction sequence.
- Add independent rows and columns for the Drakkar, Grausten Chest, Wardrobe and Barrel in
[Inventory]. - Keep the Drakkar inventory independent of the longboat settings.
- Preserve occupied columns and rows when loading a container after reducing its configured size, including older inventory saves.
- Retain configurable oat processing, automatic deposits and Moose support.
1.0.0
Initial Thunderstore package containing ValheimPlus plugin 0.10.3.3.
- Choose automatic oat processing through
OatorOatFlour. - Retain automatically deposited oats until a complete stack is taken into the player's inventory and returned.
- Preserve protected quantities through partial transfers, stack merges, and inventory saves.
- Wait for free windmill capacity when returned oats are ready for further processing.
- Automatically deposit partial output batches and preserve unaccepted remainders.
- Prioritize processable intermediate ingredients when filling free windmill slots.
- Support Moose and calves in the shared breeding and taming animal selection.
- Include an original package icon and retain the project's AGPL license and source attribution.