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Decompiled source of NoDirtyLens v1.0.0
NoDirtyLens.dll
Decompiled a week agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.PostProcessing; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")] [assembly: AssemblyCompany("NoDirtyLens")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("NoDirtyLens")] [assembly: AssemblyTitle("NoDirtyLens")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace NoDirtyLens { [BepInPlugin("Iteravio.NoDirtyLens", "NoDirtyLens", "1.0.0")] public class Plugin : BaseUnityPlugin { public const string PluginGuid = "Iteravio.NoDirtyLens"; public const string PluginName = "NoDirtyLens"; public const string PluginVersion = "1.0.0"; internal static ConfigEntry<int> PercentLensDirtStrength; private static ManualLogSource Log; private static readonly Dictionary<PostProcessingProfile, float> VanillaIntensity = new Dictionary<PostProcessingProfile, float>(); private void Awake() { //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Expected O, but got Unknown //IL_006b: Unknown result type (might be due to invalid IL or missing references) Log = ((BaseUnityPlugin)this).Logger; PercentLensDirtStrength = ((BaseUnityPlugin)this).Config.Bind<int>("No Dirty Lens", "PercentLensDirtStrength", 0, new ConfigDescription("How strongly smudges show on the screen when looking toward bright light. Vanilla: 100%. [Not synced with Server]", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>())); PercentLensDirtStrength.SettingChanged += delegate { if ((Object)(object)CameraEffects.instance != (Object)null) { Apply(CameraEffects.instance); } }; new Harmony("Iteravio.NoDirtyLens").PatchAll(); } internal static void Apply(CameraEffects effects) { //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) PostProcessingBehaviour component = ((Component)effects).GetComponent<PostProcessingBehaviour>(); if (!((Object)(object)component == (Object)null) && !((Object)(object)component.profile == (Object)null)) { PostProcessingProfile profile = component.profile; Settings settings = profile.bloom.settings; if (!VanillaIntensity.TryGetValue(profile, out var value)) { value = (VanillaIntensity[profile] = settings.lensDirt.intensity); Log.LogInfo((object)$"Lens dirt strength on {((Object)profile).name}: set to {PercentLensDirtStrength.Value}%."); } settings.lensDirt.intensity = value * (float)PercentLensDirtStrength.Value / 100f; profile.bloom.settings = settings; } } } [HarmonyPatch(typeof(CameraEffects), "Awake")] internal static class CameraEffectsAwakePatch { private static void Postfix(CameraEffects __instance) { Plugin.Apply(__instance); } } }