Ivvty-FastLoading icon

FastLoading

Faster portal travel and dungeon entrances: destination terrain prepared early, loading sped up and fixed delays removed, with the game's arrival checks kept. Optional short fade into dungeons.

By Ivvty

CHANGELOG

Changelog

0.6.2

  • Fixed: a portal on an upper floor could put you on the floor below. In multiplayer the upper floor may not have arrived from the server yet when you come out of the portal. The arrival check looked straight down, found the lower floor through the gap and, because that floor is a building too, let you go. Now only a short drop ends the teleport at once; a longer one waits until the objects around the portal have arrived.
  • Fixed: buildings could stop checking their support for good. Near an object left behind by a removed mod, pieces that arrived over the network never checked support or wear again, so a piece whose support was destroyed stayed floating. Objects the game cannot create are no longer waited for, and the wait ends two minutes after a piece appears in any case.
  • Arrival on a slow connection: if nothing new has arrived from the server yet, the arrival check now waits up to 3 seconds instead of 0.75 before deciding there is no floor under the portal.
  • Fixed being lifted onto the terrain after walking a few steps uphill right after arriving, when nothing had actually changed under you.
  • The loading screen after a portal is shorter: removing the objects you left behind was counted as the cost of creating new ones, which made the mod create fewer objects per frame than it could.
  • Send boost works together with mods that change the same send limit, such as ValheimTune: it multiplies the limit they set, whether it is a number or one of their settings. Before, it found nothing to change and turned itself off with an error in the log.
  • Send boost now speeds up only the player who is going through a portal, not everyone on the server, and a server ignores portal notices that arrive from one player more than twice a second.
  • Safer after game updates: a part that no longer fits the game is switched off on its own and named in the log, instead of leaving every later part unapplied, and the 8-second portal wait is only removed while the arrival floor check is working.