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TrueNorthCompass
An immersive compass that will display your general heading after reading. Perfect for vanilla friendly no-map runs. No HUD or passive feed.
CHANGELOG
Changelog
1.2.0
- Replaced the Easy/Normal/Hard modes with two modes: Heading and True North, and removed 16 heading option because it was too precise for my liking and too much text on screen.
- Heading mode now has a configurable read time (0-4 seconds, default 1.5, set to 0 for instant) instead of a separate cooldown after using. You can walk, just don't move the camera.
- Added read-time and interrupt text and edited final read for both modes.
- Recipe reworked: Is Craftable toggle plus 3 configurable material slots.
- Now also sold by Haldor the trader - toggle and price both configurable, and his trade window updates live when you change them.
- Server-synced config: the server's settings apply to everyone, and only admins can change them
- The compass is no longer a shield underneath: no more Block/Parry lines in its tooltip, and it goes straight to your hotbar when picked up
- Armor Stand support removed (it was a side effect of the old shield base, not an intended feature, now it's a boar trophy under the hood)
- Shrunk the compass model
- Fixed the compass showing up as the raw text "[item_northcompass]" instead of its real name/description
- Note: "Sold At Haldor" is now "Sold By Haldor" and starts back at its default (on). You can delete your old config file for a clean one - optional.
1.1.2
- Fixed a bug where the compass could be "attached" to boss-trophy Sacrificial Stones and would sacrifice/activate them - it now shows the same "can't attach this" message any other incompatible item would
- Added Armor Stand support - the compass can now be mounted there too, same as an Item Stand
1.1.1
- README rewrite - no code changes
1.1.0
- New Easy/Normal/Hard difficulty setting - Normal and Easy report your current facing as 8 or 16 headings instead of just panning to true north
- Configurable cooldown between readings (Normal/Easy only - Hard is untouched)
- Recipe is now fully configurable: 4 material slots, each with a resource dropdown and amount (defaults to 5 Bronze + 1 Iron)
1.0.1
- Added discord channel for mod feedback
1.0.0 - Initial release!
- This is my first mod!