Decompiled source of ServerPlayerList v1.3.2

ServerPlayerList.dll

Decompiled 14 hours ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using JetBrains.Annotations;
using JoksterCube.ServerPlayerList.Common;
using JoksterCube.ServerPlayerList.Domain;
using JoksterCube.ServerPlayerList.MonoBehaviours;
using JoksterCube.ServerPlayerList.Settings;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("ServerPlayerList")]
[assembly: AssemblyDescription("Shows how many players are online, with their names, distances and directions.")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("JoksterCube")]
[assembly: AssemblyProduct("ServerPlayerList")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("39da2684-0d87-45f0-9265-a09885c0b1ba")]
[assembly: AssemblyFileVersion("1.3.2")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.3.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace JoksterCube.ServerPlayerList
{
	[BepInPlugin("JoksterCube.ServerPlayerList", "ServerPlayerList", "1.3.2")]
	public class Plugin : BaseUnityPlugin
	{
		public static readonly ManualLogSource ModLogger = Logger.CreateLogSource("ServerPlayerList");

		internal static string ConnectionError = string.Empty;

		private static readonly ConfigSync ConfigSync = new ConfigSync("JoksterCube.ServerPlayerList")
		{
			DisplayName = "ServerPlayerList",
			CurrentVersion = "1.3.2",
			MinimumRequiredVersion = "1.3.2"
		};

		internal static readonly CustomSyncedValue<string> RconPlayerName = new CustomSyncedValue<string>(ConfigSync, "RconPlayerName", string.Empty);

		private readonly string ConfigFileFullPath;

		private FileSystemWatcher? _configWatcher;

		private readonly Harmony _harmony;

		private const float RconNameCheckInterval = 1f;

		private float _nextRconNameCheck;

		internal static bool InitialConfigSyncDone => ConfigSync.InitialSyncDone;

		private void Awake()
		{
			PluginConfig.Build(((BaseUnityPlugin)this).Config, ConfigSync);
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			_harmony.PatchAll(executingAssembly);
			SetupWatcher();
		}

		private void Update()
		{
			if (Time.unscaledTime >= _nextRconNameCheck)
			{
				_nextRconNameCheck = Time.unscaledTime + 1f;
				UpdateRconPlayerName();
			}
			InputManager.Update(this);
		}

		private static void UpdateRconPlayerName()
		{
			if (Object.op_Implicit((Object)(object)ZNet.instance) && ZNet.instance.IsServer())
			{
				string text = string.Empty;
				ConfigEntry<string> val = default(ConfigEntry<string>);
				if (Chainloader.PluginInfos.TryGetValue("org.tristan.rcon", out var value) && Object.op_Implicit((Object)(object)value.Instance) && value.Instance.Config.TryGetEntry<string>("3. Chat", "Server name", ref val))
				{
					text = val.Value;
				}
				if (RconPlayerName.Value != text)
				{
					RconPlayerName.Value = text;
				}
			}
		}

		private void OnDestroy()
		{
			_configWatcher?.Dispose();
			((BaseUnityPlugin)this).Config.Save();
		}

		private void SetupWatcher()
		{
			FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, "JoksterCube.ServerPlayerList.cfg");
			fileSystemWatcher.Changed += ReadConfigValues;
			fileSystemWatcher.Created += ReadConfigValues;
			fileSystemWatcher.Renamed += ReadConfigValues;
			fileSystemWatcher.IncludeSubdirectories = true;
			fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
			_configWatcher = fileSystemWatcher;
			fileSystemWatcher.EnableRaisingEvents = true;
		}

		private void ReadConfigValues(object sender, FileSystemEventArgs e)
		{
			if (!File.Exists(ConfigFileFullPath))
			{
				return;
			}
			try
			{
				ModLogger.LogDebug((object)"ReadConfigValues called");
				((BaseUnityPlugin)this).Config.Reload();
			}
			catch
			{
				ModLogger.LogError((object)Constants.DebugMessages.ErrorLoadingConfig);
				ModLogger.LogError((object)"Please check your config entries for spelling and format!");
			}
		}

		public Plugin()
		{
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Expected O, but got Unknown
			string configPath = Paths.ConfigPath;
			char directorySeparatorChar = Path.DirectorySeparatorChar;
			ConfigFileFullPath = configPath + directorySeparatorChar + "JoksterCube.ServerPlayerList.cfg";
			_harmony = new Harmony("JoksterCube.ServerPlayerList");
			((BaseUnityPlugin)this)..ctor();
		}
	}
}
namespace JoksterCube.ServerPlayerList.Commonn
{
	internal static class ZRoutedRpcExtensions
	{
		internal static bool RegisterOnce(this ZRoutedRpc rpc, string name, Action<long> f)
		{
			if (rpc == null || string.IsNullOrEmpty(name) || f == null)
			{
				return false;
			}
			int stableHashCode = StringExtensionMethods.GetStableHashCode(name);
			if (rpc.m_functions.ContainsKey(stableHashCode))
			{
				return false;
			}
			rpc.Register(name, f);
			return true;
		}

		internal static bool RegisterOnce<T1>(this ZRoutedRpc rpc, string name, Action<long, T1> f)
		{
			if (rpc == null || string.IsNullOrEmpty(name) || f == null)
			{
				return false;
			}
			int stableHashCode = StringExtensionMethods.GetStableHashCode(name);
			if (rpc.m_functions.ContainsKey(stableHashCode))
			{
				return false;
			}
			rpc.Register<T1>(name, f);
			return true;
		}

		internal static bool RegisterOnce<T1, T2>(this ZRoutedRpc rpc, string name, Action<long, T1, T2> f)
		{
			if (rpc == null || string.IsNullOrEmpty(name) || f == null)
			{
				return false;
			}
			int stableHashCode = StringExtensionMethods.GetStableHashCode(name);
			if (rpc.m_functions.ContainsKey(stableHashCode))
			{
				return false;
			}
			rpc.Register<T1, T2>(name, f);
			return true;
		}

		internal static bool RegisterOnce<T1, T2, T3>(this ZRoutedRpc rpc, string name, Action<long, T1, T2, T3> f)
		{
			if (rpc == null || string.IsNullOrEmpty(name) || f == null)
			{
				return false;
			}
			int stableHashCode = StringExtensionMethods.GetStableHashCode(name);
			if (rpc.m_functions.ContainsKey(stableHashCode))
			{
				return false;
			}
			rpc.Register<T1, T2, T3>(name, f);
			return true;
		}
	}
}
namespace JoksterCube.ServerPlayerList.Settings
{
	internal enum DirectionReference
	{
		Camera,
		Character
	}
	internal static class Constants
	{
		internal static class Plugin
		{
			internal const string ModName = "ServerPlayerList";

			internal const string ModVersion = "1.3.2";

			internal const string Author = "JoksterCube";

			internal const string ModGUID = "JoksterCube.ServerPlayerList";

			internal const string Description = "Shows how many players are online, with their names, distances and directions.";

			internal const string Copyright = "Copyright ©  2025";

			internal const string Guid = "39da2684-0d87-45f0-9265-a09885c0b1ba";

			internal const string ConfigFileName = "JoksterCube.ServerPlayerList.cfg";
		}

		internal static class DisplayMessages
		{
		}

		internal static class DebugMessages
		{
			internal const string ReadConfigCalled = "ReadConfigValues called";

			internal static readonly string ErrorLoadingConfig = "There was an issue loading your JoksterCube.ServerPlayerList.cfg";

			internal const string RequestCheckConfig = "Please check your config entries for spelling and format!";
		}

		internal static class Groups
		{
			internal static class General
			{
				internal const string Group = "1 - General";

				internal static readonly ConfigInfo<Toggle> Lock = new ConfigInfo<Toggle>("1 - General", "Lock Configuration", "If on, the configuration is locked and can be changed by server admins only.", Toggle.On);

				internal static readonly ConfigInfo<float> RefreshDelay = new ConfigInfo<float>("1 - General", "Refresh Delay", new ConfigDescription("Time in seconds between refreshes.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 10f), Array.Empty<object>()), 0.25f);
			}

			internal static class PlayerList
			{
				internal const string Group = "2 - Player List";

				internal static readonly ConfigInfo<Toggle> ShowPlayers = new ConfigInfo<Toggle>("2 - Player List", "Show Players", "Expanded view: show player rows below the online count. Off shows only the count. Toggled with the Show List keyboard shortcut.", Toggle.On, synchronized: false);

				internal static readonly ConfigInfo<Toggle> HideLocalPlayer = new ConfigInfo<Toggle>("2 - Player List", "Hide Local Player", "Hide your own non-favorite row from the expanded list. Does not affect the online player count.", Toggle.On, synchronized: false);

				internal static readonly ConfigInfo<Toggle> HideNaPlayers = new ConfigInfo<Toggle>("2 - Player List", "Hide Players with N/A Distance", "Hide non-favorite players who are not sharing their position from the expanded list. Does not affect the online player count.", Toggle.Off, synchronized: false);

				internal static readonly ConfigInfo<string> IgnoredUsers = new ConfigInfo<string>("2 - Player List", "Ignored users", "Comma-separated player names to hide. Synced from the server when ServerPlayerList is installed there; otherwise uses your local setting. Each occurrence hides one exact, case-sensitive match, preferring N/A distance entries. Repeat a name to hide multiple players. Spaces around entries and empty entries are ignored. Applied after RCON filtering.", string.Empty);

				internal static readonly ConfigInfo<Toggle> UseKilometers = new ConfigInfo<Toggle>("2 - Player List", "Use Kilometers", "Show distances of 1000 m or more in km instead of m.", Toggle.On, synchronized: false);

				internal static readonly ConfigInfo<float> MaxPlayerDistance = new ConfigInfo<float>("2 - Player List", "Maximum Player Distance", new ConfigDescription("Hide non-favorite players farther than this distance in meters. Players with N/A distance are also hidden while this is set. Set to 0 to disable.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 20000f), Array.Empty<object>()), 0f, synchronized: false);

				internal static readonly ConfigInfo<int> MaxVisiblePlayers = new ConfigInfo<int>("2 - Player List", "Maximum Visible Players", new ConfigDescription("Maximum number of player rows to show. Favorites fill the limit first, and all favorites remain visible if they exceed it. Set to 0 for no limit.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 20), Array.Empty<object>()), 0, synchronized: false);

				internal static readonly ConfigInfo<string> FavoritePlayers = new ConfigInfo<string>("2 - Player List", "Favorite Players", "Comma-separated player names to always show while online, above other players. Favorites bypass local display filters and remain visible when their count exceeds the row limit; explicit ignored-user and RCON filters still apply. Matching is exact and case-sensitive.", string.Empty, synchronized: false);

				internal static readonly ConfigInfo<Toggle> ShowPlayerDirection = new ConfigInfo<Toggle>("2 - Player List", "Show Player Direction", "Show a relative direction arrow before the distance for players sharing their position.", Toggle.On, synchronized: false);

				internal static readonly ConfigInfo<DirectionReference> DirectionReference = new ConfigInfo<DirectionReference>("2 - Player List", "Direction Reference", "Choose whether direction arrows are relative to the camera or character facing direction.", JoksterCube.ServerPlayerList.Settings.DirectionReference.Camera, synchronized: false);

				internal static readonly ConfigInfo<string> LocalPlayerTag = new ConfigInfo<string>("2 - Player List", "Local Player Tag", "Text shown instead of distance for your player. Use a symbol supported by the game font; leave empty to hide it.", "ᛝ", synchronized: false);
			}

			internal static class Appearance
			{
				internal const string Group = "3 - Appearance";

				internal static readonly ConfigInfo<Vector2> AnchorPosition = new ConfigInfo<Vector2>("3 - Appearance", "Anchor Position", "Offset of the panel from the upper-right corner of the screen. Drag the panel to change it.", new Vector2(-239.75f, -243.25f), synchronized: false);

				internal static readonly ConfigInfo<float> Width = new ConfigInfo<float>("3 - Appearance", "Width", "Width of the panel.", 199.5f, synchronized: false);

				internal static readonly ConfigInfo<Color> BackgroundColor = new ConfigInfo<Color>("3 - Appearance", "Background Color", "Color of the panel background.", new Color(0f, 0f, 0f, 0.3f), synchronized: false);

				internal static readonly ConfigInfo<Color> HeaderTextColor = new ConfigInfo<Color>("3 - Appearance", "Header Text Color", "Color of the header text.", Color.white, synchronized: false);

				internal static readonly ConfigInfo<Color> HeaderHighlightTextColor = new ConfigInfo<Color>("3 - Appearance", "Header Highlight Text Color", "Color of the online player count in the header.", new Color(1f, 0.84f, 0f, 1f), synchronized: false);

				internal static readonly ConfigInfo<int> HeaderFontSize = new ConfigInfo<int>("3 - Appearance", "Header Font Size", "Size of the header font.", 28, synchronized: false);

				internal static readonly ConfigInfo<int> ListFontSize = new ConfigInfo<int>("3 - Appearance", "List Font Size", "Size of the player row font.", 22, synchronized: false);

				internal static readonly ConfigInfo<Color> FavoritePlayerNameColor = new ConfigInfo<Color>("3 - Appearance", "Favorite Player Name Color", "Name color used to identify favorite players in the list.", new Color(1f, 0.84f, 0f, 1f), synchronized: false);

				internal static readonly ConfigInfo<string> HeaderText = new ConfigInfo<string>("3 - Appearance", "Header Text", "Text shown before the online player count.", "Currently online:", synchronized: false);
			}

			internal static class Inputs
			{
				internal const string Group = "4 - Inputs";

				internal static readonly ConfigInfo<KeyboardShortcut> ShowListKeyboardShortcut = new ConfigInfo<KeyboardShortcut>("4 - Inputs", "Show List Keyboard shortcut", "Toggle between the compact view (count only) and the expanded view (player rows). Ignored while typing or in game menus.", new KeyboardShortcut((KeyCode)111, (KeyCode[])(object)new KeyCode[1] { (KeyCode)305 }), synchronized: false);
			}
		}

		internal static class GameObjectNames
		{
			internal const string ServerPlayerListMain = "JoksterCube.ServerPlayerList.Main";

			internal const string ServerPlayerListBackground = "JoksterCube.ServerPlayerList.Background";

			internal const string ServerPlayerListHeader = "JoksterCube.ServerPlayerList.Header";

			internal const string ServerPlayerListContainer = "JoksterCube.ServerPlayerList.Container";

			internal const string ServerPlayerListPlayerInfo = "JoksterCube.ServerPlayerList.PlayerInfo";

			internal const string ServerPlayerListPlayerName = "JoksterCube.ServerPlayerList.PlayerName";

			internal const string ServerPlayerListDistance = "JoksterCube.ServerPlayerList.Distance";
		}

		internal static readonly Dictionary<PlayerDistance, Color> DistanceColors = new Dictionary<PlayerDistance, Color>
		{
			{
				PlayerDistance.Close,
				new Color(0f, 1f, 0f)
			},
			{
				PlayerDistance.Medium,
				new Color(1f, 1f, 0f)
			},
			{
				PlayerDistance.Far,
				new Color(1f, 0.65f, 0f)
			},
			{
				PlayerDistance.VeryFar,
				new Color(1f, 0.2f, 0.2f)
			},
			{
				PlayerDistance.Distant,
				new Color(0.8f, 0.8f, 0.85f)
			}
		};
	}
	internal static class PluginConfig
	{
		private static ConfigEntry<Toggle> _serverConfigLocked;

		internal static ConfigEntry<Toggle> ShowPlayers;

		internal static ConfigEntry<Toggle> HideLocalPlayer;

		internal static ConfigEntry<Toggle> HideNaPlayers;

		internal static ConfigEntry<string> IgnoredUsers;

		internal static ConfigEntry<float> RefreshDelay;

		internal static ConfigEntry<Vector2> AnchorPosition;

		internal static ConfigEntry<float> Width;

		internal static ConfigEntry<Color> BackgroundColor;

		internal static ConfigEntry<Color> HeaderTextColor;

		internal static ConfigEntry<Color> HeaderHighlightTextColor;

		internal static ConfigEntry<int> HeaderFontSize;

		internal static ConfigEntry<int> ListFontSize;

		internal static ConfigEntry<Color> FavoritePlayerNameColor;

		internal static ConfigEntry<Toggle> UseKilometers;

		internal static ConfigEntry<float> MaxPlayerDistance;

		internal static ConfigEntry<int> MaxVisiblePlayers;

		internal static ConfigEntry<string> FavoritePlayers;

		internal static ConfigEntry<Toggle> ShowPlayerDirection;

		internal static ConfigEntry<DirectionReference> DirectionReference;

		internal static ConfigEntry<string> LocalPlayerTag;

		internal static ConfigEntry<string> HeaderText;

		internal static ConfigEntry<KeyboardShortcut> ShowListKeyboardShortcut;

		internal static void Build(ConfigFile config, ConfigSync configSync)
		{
			ConfigOptions.Initialize(config, configSync);
			_serverConfigLocked = ConfigOptions.Config(Constants.Groups.General.Lock);
			configSync.AddLockingConfigEntry<Toggle>(_serverConfigLocked);
			ShowPlayers = ConfigOptions.Config(Constants.Groups.PlayerList.ShowPlayers);
			HideLocalPlayer = ConfigOptions.Config(Constants.Groups.PlayerList.HideLocalPlayer);
			HideNaPlayers = ConfigOptions.Config(Constants.Groups.PlayerList.HideNaPlayers);
			IgnoredUsers = ConfigOptions.Config(Constants.Groups.PlayerList.IgnoredUsers);
			RefreshDelay = ConfigOptions.Config(Constants.Groups.General.RefreshDelay);
			AnchorPosition = ConfigOptions.Config(Constants.Groups.Appearance.AnchorPosition);
			Width = ConfigOptions.Config(Constants.Groups.Appearance.Width);
			BackgroundColor = ConfigOptions.Config(Constants.Groups.Appearance.BackgroundColor);
			HeaderTextColor = ConfigOptions.Config(Constants.Groups.Appearance.HeaderTextColor);
			HeaderHighlightTextColor = ConfigOptions.Config(Constants.Groups.Appearance.HeaderHighlightTextColor);
			HeaderFontSize = ConfigOptions.Config(Constants.Groups.Appearance.HeaderFontSize);
			ListFontSize = ConfigOptions.Config(Constants.Groups.Appearance.ListFontSize);
			FavoritePlayerNameColor = ConfigOptions.Config(Constants.Groups.Appearance.FavoritePlayerNameColor);
			UseKilometers = ConfigOptions.Config(Constants.Groups.PlayerList.UseKilometers);
			MaxPlayerDistance = ConfigOptions.Config(Constants.Groups.PlayerList.MaxPlayerDistance);
			MaxVisiblePlayers = ConfigOptions.Config(Constants.Groups.PlayerList.MaxVisiblePlayers);
			FavoritePlayers = ConfigOptions.Config(Constants.Groups.PlayerList.FavoritePlayers);
			ShowPlayerDirection = ConfigOptions.Config(Constants.Groups.PlayerList.ShowPlayerDirection);
			DirectionReference = ConfigOptions.Config(Constants.Groups.PlayerList.DirectionReference);
			LocalPlayerTag = ConfigOptions.Config(Constants.Groups.PlayerList.LocalPlayerTag);
			HeaderText = ConfigOptions.Config(Constants.Groups.Appearance.HeaderText);
			ShowListKeyboardShortcut = ConfigOptions.Config(Constants.Groups.Inputs.ShowListKeyboardShortcut);
		}
	}
}
namespace JoksterCube.ServerPlayerList.Patches
{
	[HarmonyPatch(typeof(ZNetScene), "Awake")]
	internal class ZNetSceneAwakePatch
	{
		private static void Postfix(ZNetScene __instance)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Invalid comparison between Unknown and I4
			if ((int)SystemInfo.graphicsDeviceType != 4)
			{
				((MonoBehaviour)__instance).StartCoroutine(EnsureAfterHud());
			}
		}

		private static IEnumerator EnsureAfterHud()
		{
			while ((Object)(object)Hud.instance == (Object)null || (Object)(object)Hud.instance.m_rootObject == (Object)null || (Object)(object)EnemyHud.instance == (Object)null || (Object)(object)EnemyHud.instance.m_baseHudPlayer == (Object)null)
			{
				yield return null;
			}
			yield return null;
			ComponentBootstrap.Ensure();
		}
	}
}
namespace JoksterCube.ServerPlayerList.MonoBehaviours
{
	internal class PlayerInfoElement : MonoBehaviour
	{
		private ServerPlayerInfo? lastInfo;

		private Toggle lastUseKilometers;

		private Toggle lastShowPlayerDirection;

		private string? lastLocalPlayerTag;

		private Color _defaultNameColor;

		private bool _hasDefaultNameColor;

		private Color _lastFavoriteNameColor;

		internal ServerPlayerInfo? PlayerInfo { get; set; }

		internal TMP_Text Name { get; set; }

		internal TMP_Text Distance { get; set; }

		internal event Action? FavoriteChanged;

		internal void SetPlayerInfo(ServerPlayerInfo playerInfo)
		{
			PlayerInfo = playerInfo;
			UpdateDisplay();
		}

		internal void ToggleFavorite()
		{
			if (PlayerInfo != null)
			{
				ServerPlayerTracker.ToggleFavorite(PlayerInfo.Name);
				this.FavoriteChanged?.Invoke();
			}
		}

		private void Update()
		{
			UpdateDisplay();
		}

		private void UpdateDisplay()
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0132: Unknown result type (might be due to invalid IL or missing references)
			//IL_0134: Unknown result type (might be due to invalid IL or missing references)
			ServerPlayerInfo playerInfo = PlayerInfo;
			Toggle value = PluginConfig.UseKilometers.Value;
			Toggle value2 = PluginConfig.ShowPlayerDirection.Value;
			string value3 = PluginConfig.LocalPlayerTag.Value;
			Color value4 = PluginConfig.FavoritePlayerNameColor.Value;
			if (!_hasDefaultNameColor)
			{
				_defaultNameColor = ((Graphic)Name).color;
				_hasDefaultNameColor = true;
			}
			if (playerInfo != null && (playerInfo != lastInfo || value != lastUseKilometers || value2 != lastShowPlayerDirection || !(value3 == lastLocalPlayerTag) || !(value4 == _lastFavoriteNameColor)))
			{
				Name.text = playerInfo.Name;
				((Graphic)Name).color = (playerInfo.IsFavorite ? value4 : _defaultNameColor);
				((Graphic)Distance).color = DistanceColor(playerInfo);
				Distance.text = (playerInfo.IsMe ? value3 : ((value2.IsOn() ? playerInfo.Direction : string.Empty) + " " + FormatDistance(playerInfo, value.IsOn())).Trim());
				lastInfo = playerInfo;
				lastUseKilometers = value;
				lastShowPlayerDirection = value2;
				lastLocalPlayerTag = value3;
				_lastFavoriteNameColor = value4;
			}
		}

		private static Color DistanceColor(ServerPlayerInfo playerInfo)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			return Constants.DistanceColors[playerInfo.DistancIndicator];
		}

		private static string FormatDistance(ServerPlayerInfo playerInfo, bool useKilometers)
		{
			if (!playerInfo.IsPublic)
			{
				return "N/A";
			}
			if (useKilometers && playerInfo.Distance >= 1000f)
			{
				return $"{playerInfo.Distance / 1000f:F2} km";
			}
			float distance = playerInfo.Distance;
			if (!(distance >= 100f))
			{
				if (distance >= 10f)
				{
					return $"{playerInfo.Distance:F1} m";
				}
				return $"{playerInfo.Distance:F2} m";
			}
			return $"{playerInfo.Distance:F0} m";
		}
	}
	internal class FavoritePlayerName : MonoBehaviour, IPointerClickHandler, IEventSystemHandler, IPointerEnterHandler, IPointerExitHandler
	{
		private PlayerInfoElement _playerInfoElement;

		private TMP_Text _text;

		private FontStyles _defaultFontStyle;

		internal void Initialize(PlayerInfoElement playerInfoElement)
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			_playerInfoElement = playerInfoElement;
			_text = ((Component)this).GetComponent<TMP_Text>();
			_defaultFontStyle = _text.fontStyle;
		}

		public void OnPointerClick(PointerEventData eventData)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Invalid comparison between Unknown and I4
			if ((int)eventData.button == 1)
			{
				_playerInfoElement.ToggleFavorite();
			}
		}

		public void OnPointerEnter(PointerEventData eventData)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			_text.fontStyle = (FontStyles)(_defaultFontStyle | 4);
		}

		public void OnPointerExit(PointerEventData eventData)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			_text.fontStyle = _defaultFontStyle;
		}
	}
	internal class ServerPlayerListInterfaceComponent : DragNDrop
	{
		private const int Pad = 5;

		private static readonly Vector2 LegacyDefaultAnchorPosition = new Vector2(720.25f, 296.75f);

		private static readonly Vector2 DefaultAnchorPosition = new Vector2(-239.75f, -243.25f);

		private TMP_FontAsset _font;

		private Color _color;

		private bool _applyingFromConfig;

		private RectTransform _mainRect;

		private Image _background;

		private TMP_Text _headerText;

		private Transform _container;

		private readonly List<PlayerInfoElement> _containerElements = new List<PlayerInfoElement>();

		private float lastRefresh;

		private bool IsShowing => ((Component)_container).gameObject.activeSelf;

		protected override void Awake()
		{
			SetHudCanvasAsParent();
			base.Awake();
			GetStyles();
			InitGameObjects();
			ApplyFromConfig();
			RegisterEvents();
		}

		private void Update()
		{
			if (!ShouldBeVisible())
			{
				ToggleVisibility(visible: false);
				return;
			}
			bool flag = PluginConfig.ShowPlayers.Value.IsOn() && !RpcHandlers.ShouldWaitForInitialConfigSync;
			bool flag2 = false;
			if (!((Component)_background).gameObject.activeSelf || (flag && !IsShowing) || Time.time - lastRefresh >= PluginConfig.RefreshDelay.Value)
			{
				lastRefresh = Time.time;
				Refresh(flag);
				flag2 = true;
			}
			flag2 |= SetListVisibility(flag);
			if (flag2 | ToggleVisibility(visible: true))
			{
				RebuildLayout();
			}
		}

		private void GetStyles()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			TMP_Text componentInChildren = EnemyHud.instance.m_baseHudPlayer.GetComponentInChildren<TMP_Text>(true);
			_font = componentInChildren.font;
			_color = ((Graphic)componentInChildren).color;
		}

		private void RebuildLayout()
		{
			LayoutRebuilder.ForceRebuildLayoutImmediate(_mainRect);
		}

		private bool SetListVisibility(bool visible)
		{
			if (IsShowing == visible)
			{
				return false;
			}
			((Component)_container).gameObject.SetActive(visible);
			return true;
		}

		private void Refresh(bool showPlayers)
		{
			if (showPlayers)
			{
				ServerPlayerTracker.UpdatePlayerInfo();
				UpdateContainer();
			}
			else
			{
				ServerPlayerTracker.UpdatePlayerCount();
			}
			SetCurrentlyOnlineText();
		}

		private void SetCurrentlyOnlineText()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			_headerText.text = $"{PluginConfig.HeaderText.Value} <color=#{ColorUtility.ToHtmlStringRGB(PluginConfig.HeaderHighlightTextColor.Value)}>{ServerPlayerTracker.CurrentlyOnline}</color>";
		}

		private void UpdateContainer()
		{
			List<ServerPlayerInfo> currenlyOnlineList = ServerPlayerTracker.GetCurrenlyOnlineList();
			int num = currenlyOnlineList.Count - _containerElements.Count;
			if (num > 0)
			{
				SpawnElements(num);
			}
			else if (num < 0)
			{
				DeleteElements(-num);
			}
			UpdateElements(currenlyOnlineList);
		}

		private void UpdateElements(List<ServerPlayerInfo> infos)
		{
			for (int i = 0; i < _containerElements.Count; i++)
			{
				_containerElements[i].SetPlayerInfo(infos[i]);
			}
		}

		private void OnDestroy()
		{
			DeregisterEvents();
		}

		private void RegisterEvents()
		{
			base.OnDragEnded += Save;
			PluginConfig.AnchorPosition.SettingChanged += OnConfigChanged;
			PluginConfig.Width.SettingChanged += OnConfigChanged;
			PluginConfig.BackgroundColor.SettingChanged += OnConfigChanged;
			PluginConfig.HeaderTextColor.SettingChanged += OnConfigChanged;
			PluginConfig.HeaderFontSize.SettingChanged += OnConfigChanged;
			PluginConfig.ListFontSize.SettingChanged += OnConfigChanged;
			PluginConfig.ShowPlayers.SettingChanged += OnShowPlayersChanged;
		}

		private void DeregisterEvents()
		{
			base.OnDragEnded -= Save;
			PluginConfig.AnchorPosition.SettingChanged -= OnConfigChanged;
			PluginConfig.Width.SettingChanged -= OnConfigChanged;
			PluginConfig.BackgroundColor.SettingChanged -= OnConfigChanged;
			PluginConfig.HeaderTextColor.SettingChanged -= OnConfigChanged;
			PluginConfig.HeaderFontSize.SettingChanged -= OnConfigChanged;
			PluginConfig.ListFontSize.SettingChanged -= OnConfigChanged;
			PluginConfig.ShowPlayers.SettingChanged -= OnShowPlayersChanged;
		}

		private void OnShowPlayersChanged(object sender, EventArgs e)
		{
			if (PluginConfig.ShowPlayers.Value.IsOn())
			{
				if (!IsShowing && ShouldBeVisible() && !RpcHandlers.ShouldWaitForInitialConfigSync)
				{
					lastRefresh = Time.time;
					Refresh(showPlayers: true);
					SetListVisibility(visible: true);
					ToggleVisibility(visible: true);
					RebuildLayout();
				}
			}
			else
			{
				SetListVisibility(visible: false);
			}
		}

		private void OnConfigChanged(object sender, EventArgs e)
		{
			if (!_applyingFromConfig)
			{
				ApplyFromConfig();
			}
		}

		private void ApplyFromConfig()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			_applyingFromConfig = true;
			try
			{
				Vector2 val = PluginConfig.AnchorPosition.Value;
				if (val == LegacyDefaultAnchorPosition)
				{
					val = DefaultAnchorPosition;
					PluginConfig.AnchorPosition.Value = val;
				}
				SetAnchoredPosition(val);
				SetMainFromConfig();
				SetBackgroundFromConfig();
				SetHeaderFromConfig();
				SetListFromConfig();
			}
			finally
			{
				_applyingFromConfig = false;
			}
		}

		private void SetMainFromConfig()
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			_mainRect.sizeDelta = new Vector2(PluginConfig.Width.Value, _mainRect.sizeDelta.y);
		}

		private void SetBackgroundFromConfig()
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			((Graphic)_background).color = PluginConfig.BackgroundColor.Value;
		}

		private void SetHeaderFromConfig()
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			((Graphic)_headerText).color = PluginConfig.HeaderTextColor.Value;
			_headerText.fontSize = PluginConfig.HeaderFontSize.Value;
		}

		private void SetListFromConfig()
		{
			foreach (PlayerInfoElement containerElement in _containerElements)
			{
				containerElement.Name.fontSize = PluginConfig.ListFontSize.Value;
				containerElement.Distance.fontSize = PluginConfig.ListFontSize.Value;
				((Component)containerElement).GetComponent<LayoutElement>().preferredHeight = GetPreferredRowHeight(containerElement);
			}
		}

		private static float GetPreferredRowHeight(PlayerInfoElement element)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			float y = element.Name.GetPreferredValues("M").y;
			float y2 = element.Distance.GetPreferredValues("↑ 999.99 km").y;
			return Mathf.Ceil(Mathf.Max(y, y2));
		}

		private void Save(Vector2 anchoredPosition)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			if (!_applyingFromConfig && !(PluginConfig.AnchorPosition.Value == anchoredPosition))
			{
				PluginConfig.AnchorPosition.Value = anchoredPosition;
			}
		}

		internal static bool ShouldBeVisible()
		{
			if (!Object.op_Implicit((Object)(object)Hud.instance))
			{
				return false;
			}
			if (!Object.op_Implicit((Object)(object)Hud.instance.m_rootObject) || !Hud.instance.m_rootObject.activeInHierarchy)
			{
				return false;
			}
			if (Minimap.IsOpen())
			{
				return false;
			}
			Player localPlayer = Player.m_localPlayer;
			if (!Object.op_Implicit((Object)(object)localPlayer))
			{
				return false;
			}
			if (((Character)localPlayer).IsTeleporting())
			{
				return false;
			}
			if (localPlayer.IsSleeping())
			{
				return false;
			}
			if (((Character)localPlayer).IsDead())
			{
				return false;
			}
			if (((Character)localPlayer).InCutscene())
			{
				return false;
			}
			return true;
		}

		private bool ToggleVisibility(bool visible)
		{
			if (((Component)_background).gameObject.activeSelf == visible)
			{
				return false;
			}
			((Component)_background).gameObject.SetActive(visible);
			return true;
		}

		private void SetHudCanvasAsParent()
		{
			((Component)this).transform.SetParent(((Component)Hud.instance.m_rootObject.GetComponentInParent<Canvas>()).transform, false);
		}

		private void InitGameObjects()
		{
			InitMain();
			InitBackground();
			InitHeader();
			InitListContainer();
		}

		private void InitMain()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			_mainRect = (RectTransform)((Component)this).transform;
			_mainRect.anchorMin = Vector2.one;
			_mainRect.anchorMax = Vector2.one;
			_mainRect.pivot = Vector2.up;
			AddLayout<VerticalLayoutGroup>(((Component)this).gameObject, 0f, 0);
			FitHeight(((Component)this).gameObject);
			SetMainFromConfig();
		}

		private void InitBackground()
		{
			GameObject val = CreateChild("JoksterCube.ServerPlayerList.Background", ((Component)this).transform);
			AddLayout<VerticalLayoutGroup>(val, 5f, 5);
			FitHeight(val);
			_background = val.AddComponent<Image>();
			SetBackgroundFromConfig();
		}

		private void InitHeader()
		{
			_headerText = CreateText("JoksterCube.ServerPlayerList.Header", ((Component)_background).transform, (TextAlignmentOptions)258, PluginConfig.HeaderFontSize.Value);
			SetHeaderFromConfig();
		}

		private void InitListContainer()
		{
			GameObject val = CreateChild("JoksterCube.ServerPlayerList.Container", ((Component)_background).transform);
			AddLayout<VerticalLayoutGroup>(val, 0f, 0);
			FitHeight(val);
			_container = val.transform;
		}

		private void SpawnElements(int number)
		{
			for (int i = 0; i < number; i++)
			{
				_containerElements.Add(SpawnElement());
			}
		}

		private PlayerInfoElement SpawnElement()
		{
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			GameObject obj = CreateChild("JoksterCube.ServerPlayerList.PlayerInfo", _container);
			AddLayout<HorizontalLayoutGroup>(obj, 0f, 0);
			FitHeight(obj);
			LayoutElement val = obj.AddComponent<LayoutElement>();
			PlayerInfoElement playerInfoElement = obj.AddComponent<PlayerInfoElement>();
			playerInfoElement.Name = CreateListText("JoksterCube.ServerPlayerList.PlayerName", ((Component)playerInfoElement).transform, (TextAlignmentOptions)513);
			((Graphic)playerInfoElement.Name).color = _color;
			playerInfoElement.Name.richText = false;
			((Component)playerInfoElement.Name).gameObject.AddComponent<FavoritePlayerName>().Initialize(playerInfoElement);
			playerInfoElement.Distance = CreateListText("JoksterCube.ServerPlayerList.Distance", ((Component)playerInfoElement).transform, (TextAlignmentOptions)516);
			playerInfoElement.FavoriteChanged += OnFavoriteChanged;
			val.preferredHeight = GetPreferredRowHeight(playerInfoElement);
			return playerInfoElement;
		}

		private void OnFavoriteChanged()
		{
			lastRefresh = Time.time;
			Refresh(showPlayers: true);
			RebuildLayout();
		}

		private TMP_Text CreateListText(string name, Transform parent, TextAlignmentOptions alignment)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			TMP_Text obj = CreateText(name, parent, alignment, PluginConfig.ListFontSize.Value);
			obj.overflowMode = (TextOverflowModes)1;
			return obj;
		}

		private TMP_Text CreateText(string name, Transform parent, TextAlignmentOptions alignment, float fontSize)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Expected O, but got Unknown
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = new GameObject(name, new Type[1] { typeof(RectTransform) });
			val.SetActive(false);
			val.transform.SetParent(parent, false);
			FitHeight(val);
			TextMeshProUGUI obj = val.AddComponent<TextMeshProUGUI>();
			((TMP_Text)obj).font = _font;
			((TMP_Text)obj).fontStyle = (FontStyles)1;
			((TMP_Text)obj).textWrappingMode = (TextWrappingModes)0;
			((TMP_Text)obj).alignment = alignment;
			((TMP_Text)obj).fontSize = fontSize;
			val.SetActive(true);
			return (TMP_Text)(object)obj;
		}

		private static GameObject CreateChild(string name, Transform parent)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Expected O, but got Unknown
			GameObject val = new GameObject(name, new Type[1] { typeof(RectTransform) });
			val.transform.SetParent(parent, false);
			return val;
		}

		private static void AddLayout<T>(GameObject target, float spacing = 0f, int padding = 0) where T : HorizontalOrVerticalLayoutGroup
		{
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Expected O, but got Unknown
			T val = target.AddComponent<T>();
			((HorizontalOrVerticalLayoutGroup)val).childControlWidth = true;
			((HorizontalOrVerticalLayoutGroup)val).childControlHeight = false;
			((HorizontalOrVerticalLayoutGroup)val).childForceExpandWidth = true;
			((HorizontalOrVerticalLayoutGroup)val).childForceExpandHeight = false;
			((HorizontalOrVerticalLayoutGroup)val).spacing = spacing;
			((LayoutGroup)(object)val).padding = new RectOffset(padding, padding, padding, padding);
		}

		private static void FitHeight(GameObject target)
		{
			ContentSizeFitter obj = target.AddComponent<ContentSizeFitter>();
			obj.horizontalFit = (FitMode)0;
			obj.verticalFit = (FitMode)2;
		}

		private void DeleteElements(int number)
		{
			for (int i = 0; i < number; i++)
			{
				if (_containerElements.Count <= 0)
				{
					break;
				}
				DeleteElement(_containerElements.Count - 1);
			}
		}

		private void DeleteElement(int index)
		{
			Object.Destroy((Object)(object)((Component)_containerElements[index]).gameObject);
			_containerElements.RemoveAt(index);
		}
	}
}
namespace JoksterCube.ServerPlayerList.Domain
{
	internal static class ComponentBootstrap
	{
		private static ServerPlayerListInterfaceComponent? _interface;

		internal static void Ensure()
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			if (!Object.op_Implicit((Object)(object)_interface))
			{
				_interface = new GameObject("JoksterCube.ServerPlayerList.Main", new Type[2]
				{
					typeof(RectTransform),
					typeof(ServerPlayerListInterfaceComponent)
				}).GetComponent<ServerPlayerListInterfaceComponent>();
			}
		}

		internal static void Clear()
		{
			if (Object.op_Implicit((Object)(object)_interface))
			{
				Object.Destroy((Object)(object)((Component)_interface).gameObject);
				_interface = null;
			}
		}
	}
	internal static class InputManager
	{
		internal static void Update(Plugin plugin)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			bool flag = PluginConfig.ShowListKeyboardShortcut.Value.IsKeyDown();
			if (flag && ServerPlayerListInterfaceComponent.ShouldBeVisible() && !IsTyping())
			{
				if (flag)
				{
					PluginConfig.ShowPlayers.Value = PluginConfig.ShowPlayers.Value.Not();
				}
				((BaseUnityPlugin)plugin).Config.Save();
			}
		}

		private static bool IsTyping()
		{
			if ((!Object.op_Implicit((Object)(object)Chat.instance) || !Chat.instance.HasFocus()) && !Console.IsVisible() && !TextInput.IsVisible() && !Menu.IsVisible() && !InventoryGui.IsVisible() && !StoreGui.IsVisible())
			{
				return IsInputFieldFocused();
			}
			return true;
		}

		private static bool IsInputFieldFocused()
		{
			EventSystem current = EventSystem.current;
			if (!Object.op_Implicit((Object)(object)current))
			{
				return false;
			}
			GameObject currentSelectedGameObject = current.currentSelectedGameObject;
			if (!Object.op_Implicit((Object)(object)currentSelectedGameObject))
			{
				return false;
			}
			TMP_InputField component = currentSelectedGameObject.GetComponent<TMP_InputField>();
			if (Object.op_Implicit((Object)(object)component) && component.isFocused)
			{
				return true;
			}
			InputField component2 = currentSelectedGameObject.GetComponent<InputField>();
			if (Object.op_Implicit((Object)(object)component2))
			{
				return component2.isFocused;
			}
			return false;
		}
	}
	internal enum PlayerDistance
	{
		Close,
		Medium,
		Far,
		VeryFar,
		Distant
	}
	internal static class ServerPlayerTracker
	{
		private static List<PlayerInfo> _players = new List<PlayerInfo>();

		private static int _currentlyOnline;

		internal static int CurrentlyOnline => _currentlyOnline;

		internal static void ToggleFavorite(string playerName)
		{
			List<string> list = (from name in PluginConfig.FavoritePlayers.Value.Split(new char[1] { ',' })
				select name.Trim() into name
				where name.Length > 0
				select name).ToList();
			if (list.RemoveAll((string name) => string.Equals(name, playerName, StringComparison.Ordinal)) <= 0)
			{
				list.Add(playerName);
			}
			PluginConfig.FavoritePlayers.Value = string.Join(", ", list);
		}

		internal static List<ServerPlayerInfo> GetCurrenlyOnlineList()
		{
			HashSet<string> favoritePlayers = new HashSet<string>(from name in PluginConfig.FavoritePlayers.Value.Split(new char[1] { ',' })
				select name.Trim() into name
				where name.Length > 0
				select name);
			bool hideLocalPlayer = PluginConfig.HideLocalPlayer.Value.IsOn();
			bool hideNaPlayers = PluginConfig.HideNaPlayers.Value.IsOn();
			float maxDistance = PluginConfig.MaxPlayerDistance.Value;
			int value = PluginConfig.MaxVisiblePlayers.Value;
			List<ServerPlayerInfo> list = (from x in _players
				select new ServerPlayerInfo(x, favoritePlayers.Contains(x.m_name.Trim())) into info
				where info.IsFavorite || ((!hideLocalPlayer || !info.IsMe) && (!hideNaPlayers || info.IsMe || info.IsPublic) && (maxDistance <= 0f || info.Distance <= maxDistance))
				orderby info.IsMe descending, info.IsFavorite descending, info.Distance, info.Name
				select info).ToList();
			if (value <= 0)
			{
				return list;
			}
			int count = Math.Max(0, value - list.Count((ServerPlayerInfo info) => info.IsFavorite));
			HashSet<ServerPlayerInfo> regularRows = new HashSet<ServerPlayerInfo>(list.Where((ServerPlayerInfo info) => !info.IsFavorite).Take(count));
			return list.Where((ServerPlayerInfo info) => info.IsFavorite || regularRows.Contains(info)).ToList();
		}

		internal static void UpdatePlayerInfo()
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				return;
			}
			string value = Plugin.RconPlayerName.Value;
			_players = ZNet.instance.GetPlayerList().ToList();
			if (!string.IsNullOrEmpty(value))
			{
				RemovePlayer(value, requirePrivatePosition: true);
			}
			string[] array = PluginConfig.IgnoredUsers.Value.Split(new char[1] { ',' });
			for (int i = 0; i < array.Length; i++)
			{
				string text = array[i].Trim();
				if (text.Length > 0)
				{
					RemovePlayer(text, requirePrivatePosition: false);
				}
			}
			_currentlyOnline = _players.Count;
		}

		internal static void UpdatePlayerCount()
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				return;
			}
			_players.Clear();
			List<PlayerInfo> playerList = ZNet.instance.GetPlayerList();
			bool[] array = new bool[playerList.Count];
			int num = 0;
			string value = Plugin.RconPlayerName.Value;
			if (!string.IsNullOrEmpty(value))
			{
				int num2 = FindPlayerIndex(playerList, array, value, requirePrivatePosition: true, skipLocalPlayer: true);
				if (num2 >= 0)
				{
					array[num2] = true;
					num++;
				}
			}
			string[] array2 = PluginConfig.IgnoredUsers.Value.Split(new char[1] { ',' });
			for (int i = 0; i < array2.Length; i++)
			{
				string text = array2[i].Trim();
				if (text.Length != 0)
				{
					int num3 = FindPlayerIndex(playerList, array, text, requirePrivatePosition: true, skipLocalPlayer: true);
					if (num3 < 0)
					{
						num3 = FindPlayerIndex(playerList, array, text, requirePrivatePosition: false, skipLocalPlayer: false);
					}
					if (num3 >= 0)
					{
						array[num3] = true;
						num++;
					}
				}
			}
			_currentlyOnline = playerList.Count - num;
		}

		private static int FindPlayerIndex(List<PlayerInfo> players, bool[] removedPlayers, string name, bool requirePrivatePosition, bool skipLocalPlayer)
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			Player localPlayer = Player.m_localPlayer;
			ZDOID val = (ZDOID)(Object.op_Implicit((Object)(object)localPlayer) ? ((Character)localPlayer).GetZDOID() : default(ZDOID));
			for (int i = 0; i < players.Count; i++)
			{
				PlayerInfo val2 = players[i];
				if (!removedPlayers[i] && !(val2.m_name != name) && (!requirePrivatePosition || !val2.m_publicPosition) && (!skipLocalPlayer || !Object.op_Implicit((Object)(object)localPlayer) || !(val2.m_characterID == val)))
				{
					return i;
				}
			}
			return -1;
		}

		private static void RemovePlayer(string name, bool requirePrivatePosition)
		{
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			Player localPlayer = Player.m_localPlayer;
			ZDOID localPlayerId = (ZDOID)(Object.op_Implicit((Object)(object)localPlayer) ? ((Character)localPlayer).GetZDOID() : default(ZDOID));
			int num = _players.FindIndex((PlayerInfo player) => player.m_name == name && !player.m_publicPosition && (!Object.op_Implicit((Object)(object)localPlayer) || !(player.m_characterID == localPlayerId)));
			if (num < 0 && !requirePrivatePosition)
			{
				num = _players.FindIndex((PlayerInfo player) => player.m_name == name);
			}
			if (num >= 0)
			{
				_players.RemoveAt(num);
			}
		}
	}
	internal class ServerPlayerInfo
	{
		private static readonly string[] DirectionArrows = new string[8] { "↑", "↗", "→", "↘", "↓", "↙", "←", "↖" };

		internal string Name { get; }

		internal float Distance { get; }

		internal string Direction { get; }

		public bool IsPublic { get; }

		internal bool IsMe { get; }

		internal bool IsFavorite { get; }

		internal PlayerDistance DistancIndicator
		{
			get
			{
				float distance = Distance;
				if (!(distance < 100f))
				{
					if (!(distance < 400f))
					{
						if (!(distance < 1200f))
						{
							if (distance < 2400f)
							{
								return PlayerDistance.VeryFar;
							}
							return PlayerDistance.Distant;
						}
						return PlayerDistance.Far;
					}
					return PlayerDistance.Medium;
				}
				return PlayerDistance.Close;
			}
		}

		internal ServerPlayerInfo(string name, float distance, bool isPublic, bool isMe = false, string direction = "", bool isFavorite = false)
		{
			Name = name;
			Distance = distance;
			IsPublic = isPublic;
			IsMe = isMe;
			Direction = direction;
			IsFavorite = isFavorite;
		}

		internal ServerPlayerInfo(PlayerInfo info, bool isFavorite = false)
			: this(info.m_name.Trim(), GetDistance(info), IsPublicPosition(info), IsLocalPlayer(info), GetDirection(info), isFavorite)
		{
		}//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_000c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0012: Unknown result type (might be due to invalid IL or missing references)
		//IL_0018: Unknown result type (might be due to invalid IL or missing references)
		//IL_001e: Unknown result type (might be due to invalid IL or missing references)


		private static string GetDirection(PlayerInfo info)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			Player localPlayer = Player.m_localPlayer;
			if (!Object.op_Implicit((Object)(object)localPlayer) || !info.m_publicPosition || IsLocalPlayer(info))
			{
				return string.Empty;
			}
			Vector3 val = info.m_position - ((Component)localPlayer).transform.position;
			if (((Vector3)(ref val)).sqrMagnitude < 0.01f)
			{
				return DirectionArrows[0];
			}
			float num = Mathf.Atan2(val.x, val.z) * 57.29578f;
			float y = ((Component)localPlayer).transform.eulerAngles.y;
			if (PluginConfig.DirectionReference.Value == DirectionReference.Camera && Object.op_Implicit((Object)(object)Camera.main))
			{
				y = ((Component)Camera.main).transform.eulerAngles.y;
			}
			int num2 = (Mathf.RoundToInt(Mathf.DeltaAngle(y, num) / 45f) + DirectionArrows.Length) % DirectionArrows.Length;
			return DirectionArrows[num2];
		}

		private static bool IsLocalPlayer(PlayerInfo info)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			Player localPlayer = Player.m_localPlayer;
			if (!Object.op_Implicit((Object)(object)localPlayer))
			{
				return false;
			}
			ZDOID zDOID = ((Character)localPlayer).GetZDOID();
			return info.m_characterID == zDOID;
		}

		private static float GetDistance(PlayerInfo info)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			if (IsLocalPlayer(info))
			{
				return float.NegativeInfinity;
			}
			if (!info.m_publicPosition)
			{
				return float.PositiveInfinity;
			}
			return Vector3.Distance(((Component)Player.m_localPlayer).transform.position, info.m_position);
		}

		private static bool IsPublicPosition(PlayerInfo info)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			return info.m_publicPosition;
		}
	}
}
namespace JoksterCube.ServerPlayerList.Common
{
	internal static class ConfigOptions
	{
		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public int? Order;

			[UsedImplicitly]
			public bool? Browsable;

			[UsedImplicitly]
			public string Category;

			[UsedImplicitly]
			public Action<ConfigEntryBase> CustomDrawer;
		}

		private class AcceptableShortcuts : AcceptableValueBase
		{
			public AcceptableShortcuts()
				: base(typeof(KeyboardShortcut))
			{
			}

			public override object Clamp(object value)
			{
				return value;
			}

			public override bool IsValid(object value)
			{
				return true;
			}

			public override string ToDescriptionString()
			{
				return "# Acceptable values: " + string.Join(", ", UnityInput.Current.SupportedKeyCodes);
			}
		}

		private static ConfigFile? ConfigFile;

		private static ConfigSync? ConfigSync;

		internal static void Initialize(ConfigFile config, ConfigSync configSync)
		{
			ConfigFile = config;
			ConfigSync = configSync;
		}

		internal static ConfigEntry<T> Config<T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Expected O, but got Unknown
			ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags);
			ConfigEntry<T> val2 = (ConfigFile ?? throw new InvalidOperationException("ConfigOptions is not initialized.")).Bind<T>(group, name, value, val);
			(ConfigSync ?? throw new InvalidOperationException("ConfigOptions is not initialized.")).AddConfigEntry<T>(val2).SynchronizedConfig = synchronizedSetting;
			return val2;
		}

		internal static ConfigEntry<T> Config<T>(string group, string name, T value, string description, bool synchronizedSetting = true)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Expected O, but got Unknown
			return Config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
		}

		internal static ConfigEntry<T> Config<T>(ConfigInfo<T> configInfo)
		{
			return Config(configInfo.Group, configInfo.Name, configInfo.DefaultValue, configInfo.Description, configInfo.Synchronized);
		}
	}
	internal class DragNDrop : MonoBehaviour, IPointerDownHandler, IEventSystemHandler, IPointerUpHandler, IDragHandler
	{
		private RectTransform _target;

		private RectTransform? _clampWithin;

		private bool _shouldReturn;

		private Canvas? _rootCanvas;

		private bool _isDragging;

		private Vector2 _dragOffset;

		private Vector2 _startAnchoredPosition;

		public event Action<Vector2>? OnPositionChanged;

		public event Action<Vector2>? OnDragEnded;

		protected virtual void Awake()
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Expected O, but got Unknown
			if (!Object.op_Implicit((Object)(object)_target))
			{
				_target = (RectTransform)((Component)this).transform;
			}
			if (!Object.op_Implicit((Object)(object)_clampWithin))
			{
				ref RectTransform? clampWithin = ref _clampWithin;
				Transform parent = ((Transform)_target).parent;
				clampWithin = (RectTransform?)(object)((parent is RectTransform) ? parent : null);
			}
			_rootCanvas = ((Component)_target).GetComponentInParent<Canvas>();
		}

		public void OnPointerDown(PointerEventData eventData)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			if (Object.op_Implicit((Object)(object)_rootCanvas) && (int)eventData.button == 0)
			{
				_isDragging = true;
				_startAnchoredPosition = _target.anchoredPosition;
				Vector2 val = ScreenToLocal(eventData.position);
				_dragOffset = _target.anchoredPosition - val;
			}
		}

		public void OnDrag(PointerEventData eventData)
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			if (_isDragging && Object.op_Implicit((Object)(object)_rootCanvas))
			{
				Vector2 desired = ScreenToLocal(eventData.position) + _dragOffset;
				Vector2 val = ClampAnchoredPosition(desired);
				_target.anchoredPosition = val;
				this.OnPositionChanged?.Invoke(val);
			}
		}

		public void OnPointerUp(PointerEventData eventData)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			if (_isDragging && (int)eventData.button == 0)
			{
				_isDragging = false;
				if (_shouldReturn)
				{
					_target.anchoredPosition = _startAnchoredPosition;
					this.OnPositionChanged?.Invoke(_target.anchoredPosition);
				}
				this.OnDragEnded?.Invoke(_target.anchoredPosition);
			}
		}

		internal void SetShouldReturn(bool value)
		{
			_shouldReturn = value;
		}

		internal void SetAnchoredPosition(Vector2 anchoredPos, bool clamp = true, bool notify = false)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			if (clamp)
			{
				anchoredPos = ClampAnchoredPosition(anchoredPos);
			}
			if (!(_target.anchoredPosition == anchoredPos))
			{
				_target.anchoredPosition = anchoredPos;
				if (notify)
				{
					this.OnPositionChanged?.Invoke(anchoredPos);
				}
			}
		}

		private Vector2 ScreenToLocal(Vector2 screenPos)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			Camera val = ((Object.op_Implicit((Object)(object)_rootCanvas) && (int)_rootCanvas.renderMode != 0) ? _rootCanvas.worldCamera : null);
			Vector2 result = default(Vector2);
			RectTransformUtility.ScreenPointToLocalPointInRectangle((RectTransform)(Object.op_Implicit((Object)(object)_clampWithin) ? ((object)_clampWithin) : ((object)(RectTransform)((Transform)_target).parent)), screenPos, val, ref result);
			return result;
		}

		private Vector2 ClampAnchoredPosition(Vector2 desired)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			if (!Object.op_Implicit((Object)(object)_clampWithin))
			{
				return desired;
			}
			Rect rect = _clampWithin.rect;
			Rect rect2 = _target.rect;
			Vector2 val = default(Vector2);
			((Vector2)(ref val))..ctor(Mathf.Lerp(((Rect)(ref rect)).xMin, ((Rect)(ref rect)).xMax, _target.anchorMin.x), Mathf.Lerp(((Rect)(ref rect)).yMin, ((Rect)(ref rect)).yMax, _target.anchorMin.y));
			float num = ((Rect)(ref rect)).xMin - val.x - ((Rect)(ref rect2)).xMin;
			float num2 = ((Rect)(ref rect)).xMax - val.x - ((Rect)(ref rect2)).xMax;
			float num3 = ((Rect)(ref rect)).yMin - val.y - ((Rect)(ref rect2)).yMin;
			float num4 = ((Rect)(ref rect)).yMax - val.y - ((Rect)(ref rect2)).yMax;
			desired.x = Mathf.Clamp(desired.x, num, num2);
			desired.y = Mathf.Clamp(desired.y, num3, num4);
			return desired;
		}
	}
	internal static class KeyboardExtensions
	{
		internal static bool IsKeyDown(this KeyboardShortcut shortcut)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			if ((int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKeyDown(((KeyboardShortcut)(ref shortcut)).MainKey))
			{
				return ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey);
			}
			return false;
		}

		internal static bool IsKeyHeld(this KeyboardShortcut shortcut)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			if ((int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKey(((KeyboardShortcut)(ref shortcut)).MainKey))
			{
				return ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey);
			}
			return false;
		}
	}
	internal static class PlayerExtensions
	{
		internal static void Message(MessageType messageType, string message)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			((Character)Player.m_localPlayer).Message(messageType, message, 0, (Sprite)null, false);
		}

		internal static void FormatedMessage(MessageType messageType, string message, params object[] args)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			Message(messageType, string.Format(message, args));
		}

		internal static void FormatedCenterMessage(string message, params object[] args)
		{
			FormatedMessage((MessageType)2, message, args);
		}

		internal static void FormatedTopLeftMessage(string message, params object[] args)
		{
			FormatedMessage((MessageType)1, message, args);
		}
	}
	internal static class PluginUtils
	{
		internal static class Vector2Extensions
		{
			internal static readonly Vector2 Center = Vector2.one * 0.5f;
		}
	}
	public enum Toggle
	{
		On = 1,
		Off = 0
	}
	internal static class ToggleExtensions
	{
		internal static Toggle Not(this Toggle toggle)
		{
			return toggle switch
			{
				Toggle.On => Toggle.Off, 
				Toggle.Off => Toggle.On, 
				_ => throw new NotImplementedException(), 
			};
		}

		internal static bool IsOn(this Toggle toggle)
		{
			return toggle == Toggle.On;
		}

		internal static bool IsOn(this ConfigEntry<Toggle> toggleConfig)
		{
			return toggleConfig.Value.IsOn();
		}

		internal static Toggle ToToggle(this bool value)
		{
			if (!value)
			{
				return Toggle.Off;
			}
			return Toggle.On;
		}
	}
	[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
	internal static class RegisterAndCheckVersion
	{
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Expected O, but got Unknown
			if (!__instance.IsServer())
			{
				RpcHandlers.BeginServerVersionCheck();
			}
			Plugin.ModLogger.LogDebug((object)"Registering version RPC handler");
			peer.m_rpc.Register<ZPackage>("ServerPlayerList_VersionCheck", (Action<ZRpc, ZPackage>)RpcHandlers.RPC_ServerSyncModTemplate_Version);
			Plugin.ModLogger.LogInfo((object)"Invoking version check");
			ZPackage val = new ZPackage();
			val.Write("1.3.2");
			peer.m_rpc.Invoke("ServerPlayerList_VersionCheck", new object[1] { val });
		}
	}
	[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
	internal static class BlockMismatchedClient
	{
		private static bool Prefix(ZRpc rpc, ref ZNet __instance)
		{
			if (__instance.IsServer())
			{
				return !RpcHandlers.RejectedPeers.Contains(rpc);
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
	internal class ShowConnectionError
	{
		private static void Postfix(FejdStartup __instance)
		{
			if (__instance.m_connectionFailedPanel.activeSelf)
			{
				__instance.m_connectionFailedError.fontSizeMax = 25f;
				__instance.m_connectionFailedError.fontSizeMin = 15f;
				TMP_Text connectionFailedError = __instance.m_connectionFailedError;
				connectionFailedError.text = connectionFailedError.text + "\n" + Plugin.ConnectionError;
			}
		}
	}
	[HarmonyPatch(typeof(ZNet), "Disconnect")]
	internal static class RemoveDisconnectedPeerFromRejected
	{
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			if (!__instance.IsServer())
			{
				RpcHandlers.ResetServerVersionCheck();
			}
			else
			{
				RpcHandlers.RejectedPeers.Remove(peer.m_rpc);
			}
		}
	}
	internal static class RpcHandlers
	{
		internal static readonly HashSet<ZRpc> RejectedPeers = new HashSet<ZRpc>();

		private static bool _waitingForServerVersion;

		private static bool _serverVersionReceived;

		private static float _serverVersionCheckStartedAt;

		internal static bool ShouldWaitForInitialConfigSync
		{
			get
			{
				if (!Object.op_Implicit((Object)(object)ZNet.instance) || ZNet.instance.IsServer() || !_waitingForServerVersion)
				{
					return false;
				}
				if (_serverVersionReceived)
				{
					return !Plugin.InitialConfigSyncDone;
				}
				return Time.realtimeSinceStartup - _serverVersionCheckStartedAt < 1f;
			}
		}

		internal static void BeginServerVersionCheck()
		{
			_waitingForServerVersion = true;
			_serverVersionReceived = false;
			_serverVersionCheckStartedAt = Time.realtimeSinceStartup;
			Plugin.ConnectionError = string.Empty;
		}

		internal static void ResetServerVersionCheck()
		{
			_waitingForServerVersion = false;
			_serverVersionReceived = false;
		}

		private static string SanitizeRemoteText(string text)
		{
			string text2 = text.Replace("<", string.Empty).Replace(">", string.Empty);
			if (text2.Length <= 32)
			{
				return text2;
			}
			return text2.Substring(0, 32);
		}

		internal static void RPC_ServerSyncModTemplate_Version(ZRpc rpc, ZPackage pkg)
		{
			string text = pkg.ReadString();
			ZNet instance = ZNet.instance;
			if (!Object.op_Implicit((Object)(object)instance))
			{
				return;
			}
			bool flag = instance.IsServer();
			if (!flag)
			{
				_serverVersionReceived = true;
			}
			Plugin.ModLogger.LogInfo((object)("Version check, local: 1.3.2,  remote: " + text));
			if (text != "1.3.2")
			{
				Plugin.ConnectionError = "ServerPlayerList Installed: 1.3.2\n Needed: " + SanitizeRemoteText(text);
				if (flag)
				{
					Plugin.ModLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") has incompatible version, disconnecting..."));
					RejectedPeers.Add(rpc);
					rpc.Invoke("Error", new object[1] { 3 });
				}
			}
			else if (!flag)
			{
				Plugin.ModLogger.LogInfo((object)"Received same version from server!");
			}
		}
	}
	internal class ConfigInfo<T>
	{
		internal string Group { get; }

		internal string Name { get; }

		internal ConfigDescription Description { get; }

		internal T DefaultValue { get; }

		internal bool Synchronized { get; }

		internal ConfigInfo(string group, string name, string description, T defaultValue, bool synchronized = true)
			: this(group, name, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), defaultValue, synchronized)
		{
		}//IL_000a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0018: Expected O, but got Unknown


		internal ConfigInfo(string group, string name, ConfigDescription description, T defaultValue, bool synchronized = true)
		{
			Group = group;
			Name = name;
			Description = description;
			DefaultValue = defaultValue;
			Synchronized = synchronized;
		}
	}
}
namespace ServerSync
{
	[PublicAPI]
	internal abstract class OwnConfigEntryBase
	{
		public object? LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[PublicAPI]
	internal class SyncedConfigEntry<T>(ConfigEntry<T> sourceConfig) : OwnConfigEntryBase()
	{
		public readonly ConfigEntry<T> SourceConfig = sourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal abstract class CustomSyncedValueBase
	{
		public object? LocalBaseValue;

		public readonly string Identifier;

		public readonly Type Type;

		private object? boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object? BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action? ValueChanged;

		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[PublicAPI]
	internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
			: base(configSync, identifier, typeof(T), priority)
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ReadOnly = false;
	}
	[PublicAPI]
	internal class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		private static class SnatchCurrentlyHandlingRPC
		{
			public static ZRpc? currentRpc;

			[HarmonyPrefix]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[HarmonyPatch(typeof(ZNet), "Awake")]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = configSyncs.First();
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				static IEnumerator WatchAdminListChanges()
				{
					MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!adminList.GetList().SequenceEqual(CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p)
							{
								string hostName = p.m_rpc.GetSocket().GetHostName();
								return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName }));
							}).ToList();
							List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList();
							SendAdmin(nonAdminPeer, isAdmin: false);
							SendAdmin(adminPeer, isAdmin: true);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		private static class RegisterClientRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		private class ParsedConfigs
		{
			public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>();

			public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private class SendConfigsAfterLogin
		{
			private class BufferingSocket : ZPlayFabSocket, ISocket
			{
				public volatile bool finished = false;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
					((ZPlayFabSocket)this)..ctor();
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_0057: Unknown result type (might be due to invalid IL or missing references)
					//IL_005d: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(pos);
						Package.Add(val);
					}
					else
					{
						pkg.SetPos(pos);
						Original.Send(pkg);
					}
				}
			}

			[HarmonyPriority(800)]
			[HarmonyPrefix]
			private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc)
			{
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_007e: Invalid comparison between Unknown and I4
				if (!__instance.IsServer())
				{
					return;
				}
				BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket());
				AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket);
				object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
				ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
				if (val != null && (int)ZNet.m_onlineBackend > 0)
				{
					FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket");
					object? value = fieldInfo.GetValue(val);
					ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null);
					if (val2 != null)
					{
						typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId);
					}
					fieldInfo.SetValue(val, bufferingSocket);
				}
				if (__state == null)
				{
					__state = new Dictionary<Assembly, BufferingSocket>();
				}
				__state[Assembly.GetExecutingAssembly()] = bufferingSocket;
			}

			[HarmonyPostfix]
			private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				ZNetPeer peer;
				if (__instance.IsServer())
				{
					object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
					peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (peer == null)
					{
						SendBufferedData();
					}
					else
					{
						((MonoBehaviour)__instance).StartCoroutine(sendAsync());
					}
				}
				void SendBufferedData()
				{
					if (rpc.GetSocket() is BufferingSocket bufferingSocket)
					{
						AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket.Original);
						object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
						ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
						if (val != null)
						{
							AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original);
						}
					}
					BufferingSocket bufferingSocket2 = __state[Assembly.GetExecutingAssembly()];
					bufferingSocket2.finished = true;
					for (int i = 0; i < bufferingSocket2.Package.Count; i++)
					{
						if (i == bufferingSocket2.versionMatchQueued)
						{
							bufferingSocket2.Original.VersionMatch();
						}
						bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
					}
					if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
					{
						bufferingSocket2.Original.VersionMatch();
					}
				}
				IEnumerator sendAsync()
				{
					foreach (ConfigSync configSync in configSyncs)
					{
						List<PackageEntry> entries = new List<PackageEntry>();
						if (configSync.CurrentVersion != null)
						{
							entries.Add(new PackageEntry
							{
								section = "Internal",
								key = "serverversion",
								type = typeof(string),
								value = configSync.CurrentVersion
							});
						}
						MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						entries.Add(new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2]
							{
								adminList,
								rpc.GetSocket().GetHostName()
							}))
						});
						ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false);
						yield return ((MonoBehaviour)__instance).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
					}
					SendBufferedData();
				}
			}
		}

		private class PackageEntry
		{
			public string section = null;

			public string key = null;

			public Type type = null;

			public object? value;
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
		private static class PreventSavingServerInfo
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, ref string __result)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
				{
					return true;
				}
				__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
				return false;
			}
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
		private static class PreventConfigRereadChangingValues
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, string value)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
				{
					return true;
				}
				try
				{
					ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
				}
				return false;
			}
		}

		private class InvalidDeserializationTypeException : Exception
		{
			public string expected = null;

			public string received = null;

			public string field = "";
		}

		public static bool ProcessingServerUpdate;

		public readonly string Name;

		public string? DisplayName;

		public string? CurrentVersion;

		public string? MinimumRequiredVersion;

		public bool ModRequired = false;

		private bool? forceConfigLocking;

		private bool isSourceOfTruth = true;

		private static readonly HashSet<ConfigSync> configSyncs;

		private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();

		private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();

		private static bool isServer;

		private static bool lockExempt;

		private OwnConfigEntryBase? lockedConfig = null;

		private const byte PARTIAL_CONFIGS = 1;

		private const byte FRAGMENTED_CONFIG = 2;

		private const byte COMPRESSED_CONFIG = 4;

		private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();

		private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();

		private static long packageCounter;

		public bool IsLocked
		{
			get
			{
				bool? flag = forceConfigLocking;
				bool num;
				if (!flag.HasValue)
				{
					if (lockedConfig == null)
					{
						goto IL_0052;
					}
					num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
				}
				else
				{
					num = flag == true;
				}
				if (!num)
				{
					goto IL_0052;
				}
				int result = ((!lockExempt) ? 1 : 0);
				goto IL_0053;
				IL_0052:
				result = 0;
				goto IL_0053;
				IL_0053:
				return (byte)result != 0;
			}
			set
			{
				forceConfigLocking = value;
			}
		}

		public bool IsAdmin => lockExempt || isSourceOfTruth;

		public bool IsSourceOfTruth
		{
			get
			{
				return isSourceOfTruth;
			}
			private set
			{
				if (value != isSourceOfTruth)
				{
					isSourceOfTruth = value;
					this.SourceOfTruthChanged?.Invoke(value);
				}
			}
		}

		public bool InitialSyncDone { get; private set; } = false;

		public event Action<bool>? SourceOfTruthChanged;

		private event Action? lockedConfigChanged;

		static ConfigSync()
		{
			ProcessingServerUpdate = false;
			configSyncs = new HashSet<ConfigSync>();
			lockExempt = false;
			packageCounter = 0L;
			RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
		}

		public ConfigSync(string name)
		{
			Name = name;
			configSyncs.Add(this);
			new VersionCheck(this);
		}

		public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
		{
			OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry);
			SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
			if (syncedEntry == null)
			{
				syncedEntry = new SyncedConfigEntry<T>(configEntry);
				AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry).Description, new object[1]
				{
					new ConfigurationManagerAttributes()
				}.Concat(((ConfigEntryBase)configEntry).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray());
				configEntry.SettingChanged += delegate
				{
					if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig)
					{
						Broadcast(0L, (ConfigEntryBase)configEntry);
					}
				};
				allConfigs.Add(syncedEntry);
			}
			return syncedEntry;
		}

		public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible
		{
			if (lockedConfig != null)
			{
				throw new Exception("Cannot initialize locking ConfigEntry twice");
			}
			lockedConfig = AddConfigEntry<T>(lockingConfig);
			lockingConfig.SettingChanged += delegate
			{
				this.lockedConfigChanged?.Invoke();
			};
			return (SyncedConfigEntry<T>)lockedConfig;
		}

		internal void AddCustomValue(CustomSyncedValueBase customValue)
		{
			if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue.Identifier))
			{
				throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)");
			}
			allCustomValues.Add(customValue);
			allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority));
			customValue.ValueChanged += delegate
			{
				if (!ProcessingServerUpdate)
				{
					Broadcast(0L, customValue);
				}
			};
		}

		private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package)
		{
			lockedConfigChanged += serverLockedSettingChanged;
			IsSourceOfTruth = false;
			if (HandleConfigSyncRPC(0L, package, clientUpdate: false))
			{
				InitialSyncDone = true;
			}
		}

		private void RPC_FromOtherClientConfigSync(long sender, ZPackage package)
		{
			HandleConfigSyncRPC(sender, package, clientUpdate: true);
		}

		private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Expected O, but got Unknown
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_0257: Expected O, but got Unknown
			//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f1: Expected O, but got Unknown
			try
			{
				if (isServer && IsLocked)
				{
					ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc;
					object obj;
					if (currentRpc == null)
					{
						obj = null;
					}
					else
					{
						ISocket socket = currentRpc.GetSocket();
						obj = ((socket != null) ? socket.GetHostName() : null);
					}
					string text = (string)obj;
					if (text != null)
					{
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text }))))
						{
							return false;
						}
					}
				}
				cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv)
				{
					if (kv.Key < DateTimeOffset.Now.Ticks)
					{
						configValueCache.Remove(kv.Value);
						return true;
					}
					return false;
				});
				byte b = package.ReadByte();
				if ((b & 2) != 0)
				{
					long num = package.ReadLong();
					string text2 = sender.ToString() + num;
					if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value))
					{
						value = new SortedDictionary<int, byte[]>();
						configValueCache[text2] = value;
						cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2));
					}
					int key = package.ReadInt();
					int num2 = package.ReadInt();
					value.Add(key, package.ReadByteArray());
					if (value.Count < num2)
					{
						return false;
					}
					configValueCache.Remove(text2);
					package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray());
					b = package.ReadByte();
				}
				ProcessingServerUpdate = true;
				if ((b & 4) != 0)
				{
					byte[] buffer = package.ReadByteArray();
					MemoryStream stream = new MemoryStream(buffer);
					MemoryStream memoryStream = new MemoryStream();
					using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress))
					{
						deflateStream.CopyTo(memoryStream);
					}
					package = new ZPackage(memoryStream.ToArray());
					b = package.ReadByte();
				}
				if ((b & 1) == 0)
				{
					resetConfigsFromServer();
				}
				ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package);
				ConfigFile val2 = null;
				bool saveOnConfigSet = false;
				foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues)
				{
					if (!isServer && configValue.Key.LocalBaseValue == null)
					{
						configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue;
					}
					if (val2 == null)
					{
						val2 = configValue.Key.BaseConfig.ConfigFile;
						saveOnConfigSet = val2.SaveOnConfigSet;
						val2.SaveOnConfigSet = false;
					}
					configValue.Key.BaseConfig.BoxedValue = configValue.Value;
				}
				if (val2 != null)
				{
					val2.SaveOnConfigSet = saveOnConfigSet;
					val2.Save();
				}
				foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues)
				{
					if (!isServer)
					{
						CustomSyncedValueBase key2 = customValue.Key;
						if (key2.LocalBaseValue == null)
						{
							key2.LocalBaseValue = customValue.Key.BoxedValue;
						}
					}
					customValue.Key.BoxedValue = customValue.Value;
				}
				Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name));
				if (!isServer)
				{
					serverLockedSettingChanged();
				}
				return true;
			}
			finally
			{
				ProcessingServerUpdate = false;
			}
		}

		private ParsedConfigs ReadConfigsFromPackage(ZPackage package)
		{
			ParsedConfigs parsedConfigs = new ParsedConfigs();
			Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c);
			Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c);
			int num = package.ReadInt();
			for (int num2 = 0; num2 < num; num2++)
			{
				string text = package.ReadString();
				string text2 = package.ReadString();
				string text3 = package.ReadString();
				Type type = Type.GetType(text3);
				if (text3 == "" || type != null)
				{
					object obj;
					try
					{
						obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type));
					}
					catch (InvalidDeserializationTypeException ex)
					{
						Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected));
						continue;
					}
					OwnConfigEntryBase value2;
					if (text == "Internal")
					{
						CustomSyncedValueBase value;
						if (text2 == "serverversion")
						{
							if (obj?.ToString() != CurrentVersion)
							{
								Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown")));
							}
						}
						else if (text2 == "lockexempt")
						{
							if (obj is bool flag)
							{
								lockExempt = flag;
							}
						}
						else if (dictionary2.TryGetValue(text2, out value))
						{
							if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3)
							{
								parsedConfigs.customValues[value] = obj;
								continue;
							}
							Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName));
						}
					}
					else if (dictionary.TryGetValue(text + "_" + text2, out value2))
					{
						Type type2 = configType(value2.BaseConfig);
						if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3)
						{
							parsedConfigs.configValues[value2] = obj;
							continue;
						}
						Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName));
					}
					else
					{
						Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match."));
					}
					continue;
				}
				Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs"));
				return new ParsedConfigs();
			}
			return parsedConfigs;
		}

		private static bool isWritableConfig(OwnConfigEntryBase config)
		{
			ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config));
			if (configSync == null)
			{
				return true;
			}
			return configSync.IsSourceOfTruth || !config.SynchronizedConfig || config.LocalBaseValue == null || (!configSync.IsLocked && (config != configSync.lockedConfig || lockExempt));
		}

		private void serverLockedSettingChanged()
		{
			foreach (OwnConfigEntryBase allConfig in allConfigs)
			{
				configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig);
			}
		}

		private void resetConfigsFromServer()
		{
			ConfigFile val = null;