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Decompiled source of TheHeadlessWanderer v1.0.0
TheHeadlessWanderer.dll
Decompiled 4 days ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using JetBrains.Annotations; using Microsoft.CodeAnalysis; using ServerSync; using TMPro; using TheHeadlessWanderer.Altar; using TheHeadlessWanderer.Audio; using TheHeadlessWanderer.Boss; using TheHeadlessWanderer.Configuration; using TheHeadlessWanderer.Items; using TheHeadlessWanderer.Localization; using TheHeadlessWanderer.Raids; using TheHeadlessWanderer.Spawns; using TheHeadlessWanderer.Visuals; using UnityEngine; using UnityEngine.Networking; using UnityEngine.Rendering; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: IgnoresAccessChecksTo("assembly_guiutils")] [assembly: IgnoresAccessChecksTo("assembly_valheim")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Jubaroo")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyCopyright("Copyright © 2026 Jubaroo")] [assembly: AssemblyDescription("The Headless Wanderer — Spooky Halloween mini-boss, base raid, fog, and pumpkin transmog mod for Valheim by Jubaroo")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+e8d6e8c016b6be143df20c10892e63283e4cd847")] [assembly: AssemblyProduct("TheHeadlessWanderer")] [assembly: AssemblyTitle("TheHeadlessWanderer")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ServerSync { [PublicAPI] public abstract class OwnConfigEntryBase { public object? LocalBaseValue; public bool SynchronizedConfig = true; public abstract ConfigEntryBase BaseConfig { get; } } [PublicAPI] public class SyncedConfigEntry<T>(ConfigEntry<T> sourceConfig) : OwnConfigEntryBase() { public readonly ConfigEntry<T> SourceConfig = sourceConfig; public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig; public T Value { get { return SourceConfig.Value; } set { SourceConfig.Value = value; } } public void AssignLocalValue(T value) { if (LocalBaseValue == null) { Value = value; } else { LocalBaseValue = value; } } } public abstract class CustomSyncedValueBase { public object? LocalBaseValue; public readonly string Identifier; public readonly Type Type; private object? boxedValue; protected bool localIsOwner; public readonly int Priority; public object? BoxedValue { get { return boxedValue; } set { boxedValue = value; this.ValueChanged?.Invoke(); } } public event Action? ValueChanged; protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority) { Priority = priority; Identifier = identifier; Type = type; configSync.AddCustomValue(this); localIsOwner = configSync.IsSourceOfTruth; configSync.SourceOfTruthChanged += delegate(bool truth) { localIsOwner = truth; }; } } [PublicAPI] public sealed class CustomSyncedValue<T> : CustomSyncedValueBase { public T Value { get { return (T)base.BoxedValue; } set { base.BoxedValue = value; } } public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0) : base(configSync, identifier, typeof(T), priority) { Value = value; } public void AssignLocalValue(T value) { if (localIsOwner) { Value = value; } else { LocalBaseValue = value; } } } internal class ConfigurationManagerAttributes { [UsedImplicitly] public bool? ReadOnly = false; } [PublicAPI] public class ConfigSync { [HarmonyPatch(typeof(ZRpc), "HandlePackage")] private static class SnatchCurrentlyHandlingRPC { public static ZRpc? currentRpc; [HarmonyPrefix] private static void Prefix(ZRpc __instance) { currentRpc = __instance; } } [HarmonyPatch(typeof(ZNet), "Awake")] internal static class RegisterRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance) { isServer = __instance.IsServer(); foreach (ConfigSync configSync2 in configSyncs) { ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync); if (isServer) { configSync2.InitialSyncDone = true; Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections")); } } if (isServer) { ((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges()); } static void SendAdmin(List<ZNetPeer> peers, bool isAdmin) { ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1] { new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = isAdmin } }); ConfigSync configSync = configSyncs.First(); if (configSync != null) { ((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package)); } } static IEnumerator WatchAdminListChanges() { MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); List<string> CurrentList = new List<string>(adminList.GetList()); while (true) { yield return (object)new WaitForSeconds(30f); if (!adminList.GetList().SequenceEqual(CurrentList)) { CurrentList = new List<string>(adminList.GetList()); List<ZNetPeer> list = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p) { string hostName = p.m_rpc.GetSocket().GetHostName(); return ((object)listContainsId != null) ? ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName })) : adminList.Contains(hostName); }).ToList(); SendAdmin(ZNet.instance.GetPeers().Except(list).ToList(), isAdmin: false); SendAdmin(list, isAdmin: true); } } } } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] private static class RegisterClientRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance, ZNetPeer peer) { if (__instance.IsServer()) { return; } foreach (ConfigSync configSync in configSyncs) { peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync); } } } private class ParsedConfigs { public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>(); public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>(); } [HarmonyPatch(typeof(ZNet), "Shutdown")] private class ResetConfigsOnShutdown { [HarmonyPostfix] private static void Postfix() { ProcessingServerUpdate = true; foreach (ConfigSync configSync in configSyncs) { configSync.resetConfigsFromServer(); configSync.IsSourceOfTruth = true; configSync.InitialSyncDone = false; } ProcessingServerUpdate = false; } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] private class SendConfigsAfterLogin { private class BufferingSocket : ZPlayFabSocket, ISocket { public volatile bool finished; public volatile int versionMatchQueued = -1; public readonly List<ZPackage> Package = new List<ZPackage>(); public readonly ISocket Original; public BufferingSocket(ISocket original) { Original = original; ((ZPlayFabSocket)this)..ctor(); } public bool IsConnected() { return Original.IsConnected(); } public ZPackage Recv() { return Original.Recv(); } public int GetSendQueueSize() { return Original.GetSendQueueSize(); } public int GetCurrentSendRate() { return Original.GetCurrentSendRate(); } public bool IsHost() { return Original.IsHost(); } public void Dispose() { Original.Dispose(); } public bool GotNewData() { return Original.GotNewData(); } public void Close() { Original.Close(); } public string GetEndPointString() { return Original.GetEndPointString(); } public void GetAndResetStats(out int totalSent, out int totalRecv) { Original.GetAndResetStats(ref totalSent, ref totalRecv); } public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec) { Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec); } public ISocket Accept() { return Original.Accept(); } public int GetHostPort() { return Original.GetHostPort(); } public bool Flush() { return Original.Flush(); } public string GetHostName() { return Original.GetHostName(); } public void VersionMatch() { if (finished) { Original.VersionMatch(); } else { versionMatchQueued = Package.Count; } } public void Send(ZPackage pkg) { //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Expected O, but got Unknown int pos = pkg.GetPos(); pkg.SetPos(0); int num = pkg.ReadInt(); if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished) { ZPackage val = new ZPackage(pkg.GetArray()); val.SetPos(pos); Package.Add(val); } else { pkg.SetPos(pos); Original.Send(pkg); } } } [HarmonyPriority(800)] [HarmonyPrefix] private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc) { //IL_0073: Unknown result type (might be due to invalid IL or missing references) if (!__instance.IsServer()) { return; } BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket()); AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket); object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (val != null && (int)ZNet.m_onlineBackend != 0) { FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket"); object? value = fieldInfo.GetValue(val); ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null); if (val2 != null) { typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId); } fieldInfo.SetValue(val, bufferingSocket); } if (__state == null) { __state = new Dictionary<Assembly, BufferingSocket>(); } __state[Assembly.GetExecutingAssembly()] = bufferingSocket; } [HarmonyPostfix] private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc) { ZNetPeer peer; if (__instance.IsServer()) { object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (peer == null) { SendBufferedData(); } else { ((MonoBehaviour)__instance).StartCoroutine(sendAsync()); } } void SendBufferedData() { if (rpc.GetSocket() is BufferingSocket bufferingSocket) { AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket.Original); object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null); if (val != null) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original); } } BufferingSocket bufferingSocket2 = __state[Assembly.GetExecutingAssembly()]; bufferingSocket2.finished = true; for (int i = 0; i < bufferingSocket2.Package.Count; i++) { if (i == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } bufferingSocket2.Original.Send(bufferingSocket2.Package[i]); } if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } } IEnumerator sendAsync() { foreach (ConfigSync configSync in configSyncs) { List<PackageEntry> list = new List<PackageEntry>(); if (configSync.CurrentVersion != null) { list.Add(new PackageEntry { section = "Internal", key = "serverversion", type = typeof(string), value = configSync.CurrentVersion }); } MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); list.Add(new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = (((object)methodInfo == null) ? ((object)val.Contains(rpc.GetSocket().GetHostName())) : methodInfo.Invoke(ZNet.instance, new object[2] { val, rpc.GetSocket().GetHostName() })) }); ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, list, partial: false); yield return ((MonoBehaviour)__instance).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package)); } SendBufferedData(); } } } private class PackageEntry { public string section; public string key; public Type type; public object? value; } [HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")] private static class PreventSavingServerInfo { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, ref string __result) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase)) { return true; } __result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType); return false; } } [HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")] private static class PreventConfigRereadChangingValues { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, string value) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null) { return true; } try { ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType); } catch (Exception ex) { Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}"); } return false; } } private class InvalidDeserializationTypeException : Exception { public string expected; public string received; public string field = ""; } public static bool ProcessingServerUpdate; public readonly string Name; public string? DisplayName; public string? CurrentVersion; public string? MinimumRequiredVersion; public bool ModRequired; private bool? forceConfigLocking; private bool isSourceOfTruth = true; private static readonly HashSet<ConfigSync> configSyncs; private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>(); private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>(); private static bool isServer; private static bool lockExempt; private OwnConfigEntryBase? lockedConfig; private const byte PARTIAL_CONFIGS = 1; private const byte FRAGMENTED_CONFIG = 2; private const byte COMPRESSED_CONFIG = 4; private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>(); private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>(); private static long packageCounter; public bool IsLocked { get { bool? flag = forceConfigLocking; bool num; if (!flag.HasValue) { if (lockedConfig == null) { goto IL_0051; } num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0; } else { num = flag == true; } if (num) { return !lockExempt; } goto IL_0051; IL_0051: return false; } set { forceConfigLocking = value; } } public bool IsAdmin { get { if (!lockExempt) { return isSourceOfTruth; } return true; } } public bool IsSourceOfTruth { get { return isSourceOfTruth; } private set { if (value != isSourceOfTruth) { isSourceOfTruth = value; this.SourceOfTruthChanged?.Invoke(value); } } } public bool InitialSyncDone { get; private set; } public event Action<bool>? SourceOfTruthChanged; private event Action? lockedConfigChanged; static ConfigSync() { configSyncs = new HashSet<ConfigSync>(); RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle); } public ConfigSync(string name) { Name = name; configSyncs.Add(this); new VersionCheck(this); } public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry) { OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry); SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>; if (syncedEntry == null) { syncedEntry = new SyncedConfigEntry<T>(configEntry); AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry).Description, new object[1] { new ConfigurationManagerAttributes() }.Concat(((ConfigEntryBase)configEntry).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray()); configEntry.SettingChanged += delegate { if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig) { Broadcast(0L, (ConfigEntryBase)configEntry); } }; allConfigs.Add(syncedEntry); } return syncedEntry; } public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible { if (lockedConfig != null) { throw new Exception("Cannot initialize locking ConfigEntry twice"); } lockedConfig = AddConfigEntry<T>(lockingConfig); lockingConfig.SettingChanged += delegate { this.lockedConfigChanged?.Invoke(); }; return (SyncedConfigEntry<T>)lockedConfig; } internal void AddCustomValue(CustomSyncedValueBase customValue) { if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue.Identifier)) { throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)"); } allCustomValues.Add(customValue); allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority)); customValue.ValueChanged += delegate { if (!ProcessingServerUpdate) { Broadcast(0L, customValue); } }; } private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package) { lockedConfigChanged += serverLockedSettingChanged; IsSourceOfTruth = false; if (HandleConfigSyncRPC(0L, package, clientUpdate: false)) { InitialSyncDone = true; } } private void RPC_FromOtherClientConfigSync(long sender, ZPackage package) { HandleConfigSyncRPC(sender, package, clientUpdate: true); } private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate) { //IL_0209: Unknown result type (might be due to invalid IL or missing references) //IL_0210: Expected O, but got Unknown //IL_01b8: Unknown result type (might be due to invalid IL or missing references) //IL_01bf: Expected O, but got Unknown //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Expected O, but got Unknown try { if (isServer && IsLocked) { ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc; object obj; if (currentRpc == null) { obj = null; } else { ISocket socket = currentRpc.GetSocket(); obj = ((socket != null) ? socket.GetHostName() : null); } string text = (string)obj; if (text != null) { MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text })))) { return false; } } } cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv) { if (kv.Key < DateTimeOffset.Now.Ticks) { configValueCache.Remove(kv.Value); return true; } return false; }); byte b = package.ReadByte(); if ((b & 2) != 0) { long num = package.ReadLong(); string text2 = sender.ToString() + num; if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value)) { value = new SortedDictionary<int, byte[]>(); configValueCache[text2] = value; cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2)); } int key = package.ReadInt(); int num2 = package.ReadInt(); value.Add(key, package.ReadByteArray()); if (value.Count < num2) { return false; } configValueCache.Remove(text2); package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray()); b = package.ReadByte(); } ProcessingServerUpdate = true; if ((b & 4) != 0) { MemoryStream stream = new MemoryStream(package.ReadByteArray()); MemoryStream memoryStream = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress)) { deflateStream.CopyTo(memoryStream); } package = new ZPackage(memoryStream.ToArray()); b = package.ReadByte(); } if ((b & 1) == 0) { resetConfigsFromServer(); } ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package); ConfigFile val2 = null; bool saveOnConfigSet = false; foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues) { if (!isServer && configValue.Key.LocalBaseValue == null) { configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue; } if (val2 == null) { val2 = configValue.Key.BaseConfig.ConfigFile; saveOnConfigSet = val2.SaveOnConfigSet; val2.SaveOnConfigSet = false; } configValue.Key.BaseConfig.BoxedValue = configValue.Value; } if (val2 != null) { val2.SaveOnConfigSet = saveOnConfigSet; val2.Save(); } foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues) { if (!isServer) { CustomSyncedValueBase key2 = customValue.Key; if (key2.LocalBaseValue == null) { key2.LocalBaseValue = customValue.Key.BoxedValue; } } customValue.Key.BoxedValue = customValue.Value; } Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name)); if (!isServer) { serverLockedSettingChanged(); } return true; } finally { ProcessingServerUpdate = false; } } private ParsedConfigs ReadConfigsFromPackage(ZPackage package) { ParsedConfigs parsedConfigs = new ParsedConfigs(); Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c); Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c); int num = package.ReadInt(); for (int num2 = 0; num2 < num; num2++) { string text = package.ReadString(); string text2 = package.ReadString(); string text3 = package.ReadString(); Type type = Type.GetType(text3); if (text3 == "" || type != null) { object obj; try { obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type)); } catch (InvalidDeserializationTypeException ex) { Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected)); continue; } OwnConfigEntryBase value2; if (text == "Internal") { CustomSyncedValueBase value; if (text2 == "serverversion") { if (obj?.ToString() != CurrentVersion) { Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown"))); } } else if (text2 == "lockexempt") { if (obj is bool flag) { lockExempt = flag; } } else if (dictionary2.TryGetValue(text2, out value)) { if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3) { parsedConfigs.customValues[value] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName)); } } else if (dictionary.TryGetValue(text + "_" + text2, out value2)) { Type type2 = configType(value2.BaseConfig); if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3) { parsedConfigs.configValues[value2] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName)); } else { Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match.")); } continue; } Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs")); return new ParsedConfigs(); } return parsedConfigs; } private static bool isWritableConfig(OwnConfigEntryBase config) { ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config)); if (configSync == null) { return true; } if (!configSync.IsSourceOfTruth && config.SynchronizedConfig && config.LocalBaseValue != null) { if (!configSync.IsLocked) { if (config == configSync.lockedConfig) { return lockExempt; } return true; } return false; } return true; } private void serverLockedSettingChanged() { foreach (OwnConfigEntryBase allConfig in allConfigs) { configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig); } } private void resetConfigsFromServer() { ConfigFile val = null; bool saveOnConfigSet = false; foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null)) { if (val == null) { val = item.BaseConfig.ConfigFile; saveOnConfigSet = val.SaveOnConfigSet; val.SaveOnConfigSet = false; } item.BaseConfig.BoxedValue = item.LocalBaseValue; item.LocalBaseValue = null; } if (val != null) { val.SaveOnConfigSet = saveOnConfigSet; } foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null)) { item2.BoxedValue = item2.LocalBaseValue; item2.LocalBaseValue = null; } lockedConfigChanged -= serverLockedSettingChanged; serverLockedSettingChanged(); } private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package) { ZRoutedRpc rpc = ZRoutedRpc.instance; if (rpc == null) { yield break; } byte[] data = package.GetArray(); if (data != null && data.LongLength > 250000) { int fragments = (int)(1 + (data.LongLength - 1) / 250000); long packageIdentifier = ++packageCounter; int fragment = 0; while (fragment < fragments) { foreach (bool item in waitForQueue()) { yield return item; } if (peer.m_socket.IsConnected()) { ZPackage val = new ZPackage(); val.Write((byte)2); val.Write(packageIdentifier); val.Write(fragment); val.Write(fragments); val.Write(data.Skip(250000 * fragment).Take(250000).ToArray()); SendPackage(val); if (fragment != fragments - 1) { yield return true; } int num = fragment + 1; fragment = num; continue; } break; } yield break; } foreach (bool item2 in waitForQueue()) { yield return item2; } SendPackage(package); void SendPackage(ZPackage pkg) { string text = Name + " ConfigSync"; if (isServer) { peer.m_rpc.Invoke(text, new object[1] { pkg }); } else { rpc.InvokeRoutedRPC(peer.m_server ? 0 : peer.m_uid, text, new object[1] { pkg }); } } IEnumerable<bool> waitForQueue() { float timeout = Time.time + 30f; while (peer.m_socket.GetSendQueueSize() > 20000) { if (Time.time > timeout) { Debug.Log((object)$"Disconnecting {peer.m_uid} after 30 seconds config sending timeout"); peer.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 }); ZNet.instance.Disconnect(peer); break; } yield return false; } } } private IEnumerator sendZPackage(long target, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { return Enumerable.Empty<object>().GetEnumerator(); } List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance); if (target != 0L) { list = list.Where((ZNetPeer p) => p.m_uid == target).ToList(); } return sendZPackage(list, package); } private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { yield break; } byte[] array = package.GetArray(); if (array != null && array.LongLength > 10000) { ZPackage val = new ZPackage(); val.Write((byte)4); MemoryStream memoryStream = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(memoryStream, CompressionLevel.Optimal)) { deflateStream.Write(array, 0, array.Length); } val.Write(memoryStream.ToArray()); package = val; } List<IEnumerator<bool>> writers = (from p in peers where p.IsReady() select distributeConfigToPeers(p, package)).ToList(); writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); while (writers.Count > 0) { yield return null; writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); } } private void Broadcast(long target, params ConfigEntryBase[] configs) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(configs); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private void Broadcast(long target, params CustomSyncedValueBase[] customValues) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(null, customValues); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private static OwnConfigEntryBase? configData(ConfigEntryBase config) { return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault(); } public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config) { return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault(); } private static T configAttribute<T>(ConfigEntryBase config) { return config.Description.Tags.OfType<T>().First(); } private static Type configType(ConfigEntryBase config) { return configType(config.SettingType); } private static Type configType(Type type) { if (!type.IsEnum) { return type; } return Enum.GetUnderlyingType(type); } private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true) { //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>(); List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>(); ZPackage val = new ZPackage(); val.Write(partial ? ((byte)1) : ((byte)0)); val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0)); foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>()) { AddEntryToPackage(val, item); } foreach (CustomSyncedValueBase item2 in list2) { AddEntryToPackage(val, new PackageEntry { section = "Internal", key = item2.Identifier, type = item2.Type, value = item2.BoxedValue }); } foreach (ConfigEntryBase item3 in list) { AddEntryToPackage(val, new PackageEntry { section = item3.Definition.Section, key = item3.Definition.Key, type = configType(item3), value = item3.BoxedValue }); } return val; } private static void AddEntryToPackage(ZPackage package, PackageEntry entry) { package.Write(entry.section); package.Write(entry.key); package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type)); AddValueToZPackage(package, entry.value); } private static string GetZPackageTypeString(Type type) { return type.AssemblyQualifiedName; } private static void AddValueToZPackage(ZPackage package, object? value) { Type type = value?.GetType(); if (value is Enum) { value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture); } else { if (value is ICollection collection) { package.Write(collection.Count); { foreach (object item in collection) { AddValueToZPackage(package, item); } return; } } if ((object)type != null && type.IsValueType && !type.IsPrimitive) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); package.Write(fields.Length); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { package.Write(GetZPackageTypeString(fieldInfo.FieldType)); AddValueToZPackage(package, fieldInfo.GetValue(value)); } return; } } ZRpc.Serialize(new object[1] { value }, ref package); } private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type) { if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); int num = package.ReadInt(); if (num != fields.Length) { throw new InvalidDeserializationTypeException { received = $"(field count: {num})", expected = $"(field count: {fields.Length})" }; } object uninitializedObject = FormatterServices.GetUninitializedObject(type); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { string text = package.ReadString(); if (text != GetZPackageTypeString(fieldInfo.FieldType)) { throw new InvalidDeserializationTypeException { received = text, expected = GetZPackageTypeString(fieldInfo.FieldType), field = fieldInfo.Name }; } fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType)); } return uninitializedObject; } if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >)) { int num2 = package.ReadInt(); IDictionary dictionary = (IDictionary)Activator.CreateInstance(type); Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments); FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic); FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic); for (int j = 0; j < num2; j++) { object obj = ReadValueWithTypeFromZPackage(package, type2); dictionary.Add(field.GetValue(obj), field2.GetValue(obj)); } return dictionary; } if (type != typeof(List<string>) && type.IsGenericType) { Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]); if ((object)type3 != null && type3.IsAssignableFrom(type)) { int num3 = package.ReadInt(); object obj2 = Activator.CreateInstance(type); MethodInfo method = type3.GetMethod("Add"); for (int k = 0; k < num3; k++) { method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) }); } return obj2; } } ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo)); AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type); List<object> source = new List<object>(); ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source); return source.First(); } } [PublicAPI] [HarmonyPatch] public class VersionCheck { private static readonly HashSet<VersionCheck> versionChecks; private static readonly Dictionary<string, string> notProcessedNames; public string Name; private string? displayName; private string? currentVersion; private string? minimumRequiredVersion; public bool ModRequired = true; private string? ReceivedCurrentVersion; private string? ReceivedMinimumRequiredVersion; private readonly List<ZRpc> ValidatedClients = new List<ZRpc>(); private ConfigSync? ConfigSync; public string DisplayName { get { return displayName ?? Name; } set { displayName = value; } } public string CurrentVersion { get { return currentVersion ?? "0.0.0"; } set { currentVersion = value; } } public string MinimumRequiredVersion { get { string text = minimumRequiredVersion; if (text == null) { if (!ModRequired) { return "0.0.0"; } text = CurrentVersion; } return text; } set { minimumRequiredVersion = value; } } private static void PatchServerSync() { //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Expected O, but got Unknown Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null)); if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0) { return; } Harmony val = new Harmony("org.bepinex.helpers.ServerSync"); foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) }) where t.IsClass select t) { val.PatchAll(item); } } static VersionCheck() { versionChecks = new HashSet<VersionCheck>(); notProcessedNames = new Dictionary<string, string>(); typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1] { new Action(PatchServerSync) }); } public VersionCheck(string name) { Name = name; ModRequired = true; versionChecks.Add(this); } public VersionCheck(ConfigSync configSync) { ConfigSync = configSync; Name = ConfigSync.Name; versionChecks.Add(this); } public void Initialize() { ReceivedCurrentVersion = null; ReceivedMinimumRequiredVersion = null; if (ConfigSync != null) { Name = ConfigSync.Name; DisplayName = ConfigSync.DisplayName; CurrentVersion = ConfigSync.CurrentVersion; MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion; ModRequired = ConfigSync.ModRequired; } } private bool IsVersionOk() { if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null) { return !ModRequired; } bool num = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion); bool flag = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion); return num && flag; } private string ErrorClient() { if (ReceivedMinimumRequiredVersion == null) { return DisplayName + " is not installed on the server."; } if (!(new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion))) { return DisplayName + " needs to be at least version " + ReceivedMinimumRequiredVersion + ". You have version " + CurrentVersion + "."; } return DisplayName + " may not be higher than version " + ReceivedCurrentVersion + ". You have version " + CurrentVersion + "."; } private string ErrorServer(ZRpc rpc) { return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion; } private string Error(ZRpc? rpc = null) { if (rpc != null) { return ErrorServer(rpc); } return ErrorClient(); } private static VersionCheck[] GetFailedClient() { return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray(); } private static VersionCheck[] GetFailedServer(ZRpc rpc) { return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc)).ToArray(); } private static void Logout() { Game.instance.Logout(true, true); AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3); } private static void DisconnectClient(ZRpc rpc) { rpc.Invoke("Error", new object[1] { 3 }); } private static void CheckVersion(ZRpc rpc, ZPackage pkg) { CheckVersion(rpc, pkg, null); } private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original) { string text = pkg.ReadString(); string text2 = pkg.ReadString(); string text3 = pkg.ReadString(); bool flag = false; foreach (VersionCheck versionCheck in versionChecks) { if (!(text != versionCheck.Name)) { Debug.Log((object)("Received " + versionCheck.DisplayName + " version " + text3 + " and minimum version " + text2 + " from the " + (ZNet.instance.IsServer() ? "client" : "server") + ".")); versionCheck.ReceivedMinimumRequiredVersion = text2; versionCheck.ReceivedCurrentVersion = text3; if (ZNet.instance.IsServer() && versionCheck.IsVersionOk()) { versionCheck.ValidatedClients.Add(rpc); } flag = true; } } if (flag) { return; } pkg.SetPos(0); if (original != null) { original(rpc, pkg); if (pkg.GetPos() == 0) { notProcessedNames.Add(text, text3); } } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] [HarmonyPrefix] private static bool RPC_PeerInfo(ZRpc rpc, ZNet __instance) { VersionCheck[] array = (__instance.IsServer() ? GetFailedServer(rpc) : GetFailedClient()); if (array.Length == 0) { return true; } VersionCheck[] array2 = array; for (int i = 0; i < array2.Length; i++) { Debug.LogWarning((object)array2[i].Error(rpc)); } if (__instance.IsServer()) { DisconnectClient(rpc); } else { Logout(); } return false; } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] [HarmonyPrefix] private static void RegisterAndCheckVersion(ZNetPeer peer, ZNet __instance) { //IL_0172: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Expected O, but got Unknown notProcessedNames.Clear(); IDictionary dictionary = (IDictionary)typeof(ZRpc).GetField("m_functions", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(peer.m_rpc); if (dictionary.Contains(StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck"))) { object obj = dictionary[StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")]; Action<ZRpc, ZPackage> action = (Action<ZRpc, ZPackage>)obj.GetType().GetField("m_action", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj); peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)delegate(ZRpc rpc, ZPackage pkg) { CheckVersion(rpc, pkg, action); }); } else { peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)CheckVersion); } foreach (VersionCheck versionCheck in versionChecks) { versionCheck.Initialize(); if (versionCheck.ModRequired || __instance.IsServer()) { Debug.Log((object)("Sending " + versionCheck.DisplayName + " version " + versionCheck.CurrentVersion + " and minimum version " + versionCheck.MinimumRequiredVersion + " to the " + (__instance.IsServer() ? "client" : "server") + ".")); ZPackage val = new ZPackage(); val.Write(versionCheck.Name); val.Write(versionCheck.MinimumRequiredVersion); val.Write(versionCheck.CurrentVersion); peer.m_rpc.Invoke("ServerSync VersionCheck", new object[1] { val }); } } } [HarmonyPatch(typeof(ZNet), "Disconnect")] [HarmonyPrefix] private static void RemoveDisconnected(ZNetPeer peer, ZNet __instance) { if (!__instance.IsServer()) { return; } foreach (VersionCheck versionCheck in versionChecks) { versionCheck.ValidatedClients.Remove(peer.m_rpc); } } [HarmonyPatch(typeof(FejdStartup), "ShowConnectError")] [HarmonyPostfix] private static void ShowConnectionError(FejdStartup __instance) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Invalid comparison between Unknown and I4 //IL_014e: Unknown result type (might be due to invalid IL or missing references) //IL_0153: Unknown result type (might be due to invalid IL or missing references) //IL_0161: Unknown result type (might be due to invalid IL or missing references) //IL_01a4: Unknown result type (might be due to invalid IL or missing references) //IL_01b0: Unknown result type (might be due to invalid IL or missing references) //IL_01be: Unknown result type (might be due to invalid IL or missing references) //IL_01d0: Unknown result type (might be due to invalid IL or missing references) //IL_01de: Unknown result type (might be due to invalid IL or missing references) //IL_01e3: Unknown result type (might be due to invalid IL or missing references) //IL_01ee: Unknown result type (might be due to invalid IL or missing references) if (!__instance.m_connectionFailedPanel.activeSelf || (int)ZNet.GetConnectionStatus() != 3) { return; } bool flag = false; VersionCheck[] failedClient = GetFailedClient(); if (failedClient.Length != 0) { string text = string.Join("\n", failedClient.Select((VersionCheck check) => check.Error())); TMP_Text connectionFailedError = __instance.m_connectionFailedError; connectionFailedError.text = connectionFailedError.text + "\n" + text; flag = true; } foreach (KeyValuePair<string, string> item in notProcessedNames.OrderBy<KeyValuePair<string, string>, string>((KeyValuePair<string, string> kv) => kv.Key)) { if (!__instance.m_connectionFailedError.text.Contains(item.Key)) { TMP_Text connectionFailedError2 = __instance.m_connectionFailedError; connectionFailedError2.text = connectionFailedError2.text + "\nServer expects you to have " + item.Key + " (Version: " + item.Value + ") installed."; flag = true; } } if (flag) { RectTransform component = ((Component)__instance.m_connectionFailedPanel.transform.Find("Image")).GetComponent<RectTransform>(); Vector2 sizeDelta = component.sizeDelta; sizeDelta.x = 675f; component.sizeDelta = sizeDelta; __instance.m_connectionFailedError.ForceMeshUpdate(false, false); float num = __instance.m_connectionFailedError.renderedHeight + 105f; RectTransform component2 = ((Component)((Component)component).transform.Find("ButtonOk")).GetComponent<RectTransform>(); component2.anchoredPosition = new Vector2(component2.anchoredPosition.x, component2.anchoredPosition.y - (num - component.sizeDelta.y) / 2f); sizeDelta = component.sizeDelta; sizeDelta.y = num; component.sizeDelta = sizeDelta; } } } } namespace TheHeadlessWanderer { [BepInPlugin("com.jubaroo.theheadlesswanderer", "The Headless Wanderer", "1.0.0")] public class Plugin : BaseUnityPlugin { public const string PluginGuid = "com.jubaroo.theheadlesswanderer"; public const string PluginName = "The Headless Wanderer"; public const string PluginVersion = "1.0.0"; public static ManualLogSource? Log; private static readonly ConfigSync ConfigSync = new ConfigSync("com.jubaroo.theheadlesswanderer") { DisplayName = "The Headless Wanderer", CurrentVersion = "1.0.0", MinimumRequiredVersion = "1.0.0", ModRequired = false }; private Harmony? _harmony; private void Awake() { //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Expected O, but got Unknown Log = ((BaseUnityPlugin)this).Logger; try { string configPath = Paths.ConfigPath; string text = Path.Combine(configPath, "com.jubaroo.theheadlesswanderer.cfg"); if (!File.Exists(text)) { string text2 = Path.Combine(configPath, "com.jubaroo.horselessheadlesshorsemann.cfg"); string text3 = Path.Combine(configPath, "com.jubaroo.headlesshorseman.cfg"); if (File.Exists(text2)) { File.Move(text2, text); LogInfo("Migrated config " + text2 + " to com.jubaroo.theheadlesswanderer.cfg"); } else if (File.Exists(text3)) { File.Move(text3, text); LogInfo("Migrated config " + text3 + " to com.jubaroo.theheadlesswanderer.cfg"); } } } catch (Exception ex) { LogWarning("Config migration check: " + ex.Message); } ModConfig.Init(((BaseUnityPlugin)this).Config, ConfigSync); _harmony = new Harmony("com.jubaroo.theheadlesswanderer"); _harmony.PatchAll(Assembly.GetExecutingAssembly()); ((MonoBehaviour)this).StartCoroutine(SoundManager.LoadAudioClipsRoutine()); LogInfo("The Headless Wanderer v1.0.0 initialized successfully! Happy Halloween!"); } private void OnDestroy() { Harmony? harmony = _harmony; if (harmony != null) { harmony.UnpatchSelf(); } } public static void LogInfo(string message) { ManualLogSource? log = Log; if (log != null) { log.LogInfo((object)message); } } public static void LogWarning(string message) { ManualLogSource? log = Log; if (log != null) { log.LogWarning((object)message); } } public static void LogError(string message) { ManualLogSource? log = Log; if (log != null) { log.LogError((object)message); } } public static void LogDebug(string message) { if (ModConfig.EnableDebugLogging.Value) { ManualLogSource? log = Log; if (log != null) { log.LogInfo((object)("[DEBUG] " + message)); } } } } } namespace TheHeadlessWanderer.Visuals { public static class AxeVisuals { private static Material? _axeMaterial; private static readonly int PropMainTex = Shader.PropertyToID("_MainTex"); private static readonly int PropEmissionMap = Shader.PropertyToID("_EmissionMap"); private static readonly int PropEmissiveTex = Shader.PropertyToID("_EmissiveTex"); private static readonly int PropEmissionColor = Shader.PropertyToID("_EmissionColor"); private static readonly int PropGlossiness = Shader.PropertyToID("_Glossiness"); private static readonly int PropMetallic = Shader.PropertyToID("_Metallic"); public static Material GetAxeMaterial(GameObject? template = null) { //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)_axeMaterial != (Object)null) { return _axeMaterial; } _axeMaterial = MaterialHelper.CreateCustomMaterial("mat_halsskera", template, preferPieceShader: true); Texture2D val = TextureLoader.LoadTexture("halsskera"); if ((Object)(object)val != (Object)null) { _axeMaterial.SetTexture(PropMainTex, (Texture)(object)val); _axeMaterial.SetTexture(PropEmissionMap, (Texture)(object)val); _axeMaterial.SetTexture(PropEmissiveTex, (Texture)(object)val); _axeMaterial.SetColor(PropEmissionColor, new Color(1f, 0.45f, 0.05f) * 1.5f); _axeMaterial.EnableKeyword("_EMISSION"); } _axeMaterial.SetFloat(PropGlossiness, 0.4f); _axeMaterial.SetFloat(PropMetallic, 0.6f); Object.DontDestroyOnLoad((Object)(object)_axeMaterial); return _axeMaterial; } public static GameObject CreateAxeVisualInstance(float scale = 0.85f, GameObject? template = null, bool isMonsterHand = false) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Expected O, but got Unknown //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject("Halsskera_Visual"); GameObject val2 = new GameObject("Mesh"); val2.transform.SetParent(val.transform, false); if (isMonsterHand) { val2.transform.localPosition = new Vector3(0f, 0f, 0.25f); val2.transform.localRotation = Quaternion.Euler(90f, 180f, 0f); } else { val2.transform.localPosition = new Vector3(0f, 0f, -0.25f); val2.transform.localRotation = Quaternion.Euler(-90f, 180f, 0f); } Mesh sharedMesh = MeshLoader.LoadObjMesh("halsskera"); val2.AddComponent<MeshFilter>().sharedMesh = sharedMesh; MeshRenderer obj = val2.AddComponent<MeshRenderer>(); ((Renderer)obj).sharedMaterial = GetAxeMaterial(template); ((Renderer)obj).shadowCastingMode = (ShadowCastingMode)1; ((Renderer)obj).receiveShadows = true; val.transform.localScale = Vector3.one * scale; return val; } } public static class CandyVisuals { private static Material? _candyMaterial; private static readonly int PropMainTex = Shader.PropertyToID("_MainTex"); private static readonly int PropGlossiness = Shader.PropertyToID("_Glossiness"); private static readonly int PropMetallic = Shader.PropertyToID("_Metallic"); public static Material GetCandyMaterial(GameObject? template = null) { //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)_candyMaterial != (Object)null) { return _candyMaterial; } _candyMaterial = MaterialHelper.CreateCustomMaterial("mat_spooky_candy", template, preferPieceShader: true); Texture2D val = TextureLoader.LoadTexture("spooky_candy"); if ((Object)(object)val != (Object)null) { _candyMaterial.SetTexture(PropMainTex, (Texture)(object)val); int num = Shader.PropertyToID("_EmissionMap"); _candyMaterial.SetTexture(num, (Texture)(object)val); _candyMaterial.SetColor(Shader.PropertyToID("_EmissionColor"), new Color(1f, 0.65f, 0.2f) * 0.7f); _candyMaterial.EnableKeyword("_EMISSION"); } _candyMaterial.SetFloat(PropGlossiness, 0.3f); _candyMaterial.SetFloat(PropMetallic, 0f); Object.DontDestroyOnLoad((Object)(object)_candyMaterial); return _candyMaterial; } public static GameObject CreateCandyVisualInstance(float scale = 1f, GameObject? template = null) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject("SpookyCandy_Visual"); Mesh sharedMesh = MeshLoader.LoadObjMesh("spooky_candy"); val.AddComponent<MeshFilter>().sharedMesh = sharedMesh; MeshRenderer obj = val.AddComponent<MeshRenderer>(); ((Renderer)obj).sharedMaterial = GetCandyMaterial(template); ((Renderer)obj).shadowCastingMode = (ShadowCastingMode)1; ((Renderer)obj).receiveShadows = true; GameObject val2 = new GameObject("CandyGlow"); val2.transform.SetParent(val.transform, false); val2.transform.localPosition = new Vector3(0f, 0.08f, 0f); Light obj2 = val2.AddComponent<Light>(); obj2.type = (LightType)2; obj2.color = new Color(1f, 0.65f, 0.2f); obj2.range = 2f; obj2.intensity = 0.6f; obj2.shadows = (LightShadows)0; val.transform.localScale = Vector3.one * scale; return val; } } public static class CharacterSkinningHelper { private static Mesh? _cachedSkinnedMesh; public static GameObject? ApplySkinnedHorseman(GameObject boss) { //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Expected O, but got Unknown //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_0273: Unknown result type (might be due to invalid IL or missing references) //IL_0278: Unknown result type (might be due to invalid IL or missing references) //IL_0286: Unknown result type (might be due to invalid IL or missing references) //IL_029b: Unknown result type (might be due to invalid IL or missing references) //IL_02a5: Unknown result type (might be due to invalid IL or missing references) //IL_02c2: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)boss == (Object)null) { return null; } Humanoid component = boss.GetComponent<Humanoid>(); Transform val = (((Object)(object)component != (Object)null && (Object)(object)((Character)component).m_visual != (Object)null) ? ((Character)component).m_visual.transform : boss.transform); SkinnedMeshRenderer componentInChildren = boss.GetComponentInChildren<SkinnedMeshRenderer>(true); if ((Object)(object)componentInChildren == (Object)null || componentInChildren.bones == null || componentInChildren.bones.Length == 0) { Plugin.LogWarning("Base humanoid creature does not contain valid SkinnedMeshRenderer bones for skinning."); return null; } Transform[] bones = componentInChildren.bones; Transform rootBone = componentInChildren.rootBone ?? bones[0]; SkinnedMeshRenderer[] componentsInChildren = boss.GetComponentsInChildren<SkinnedMeshRenderer>(true); foreach (SkinnedMeshRenderer obj in componentsInChildren) { ((Renderer)obj).enabled = false; ((Renderer)obj).shadowCastingMode = (ShadowCastingMode)0; ((Renderer)obj).receiveShadows = false; } Transform val2 = val.Find("Horseman_SkinnedVisual"); if ((Object)(object)val2 != (Object)null) { Object.Destroy((Object)(object)((Component)val2).gameObject); } GameObject val3 = new GameObject("Horseman_SkinnedVisual"); val3.transform.SetParent(val, false); val3.transform.localRotation = Quaternion.identity; val3.transform.localScale = Vector3.one * (0.72f * ModConfig.CustomModelScale.Value); int layer = ((Component)val).gameObject.layer; val3.layer = layer; Mesh val4 = MeshLoader.LoadObjMesh("headless_horseman", invertX: false) ?? MeshLoader.LoadObjMesh("headless_horeman", invertX: false); if ((Object)(object)val4 == (Object)null) { Plugin.LogWarning("Failed to load headless_horseman mesh for skinning."); return null; } if ((Object)(object)_cachedSkinnedMesh == (Object)null) { _cachedSkinnedMesh = BuildSkinnedMesh(val4, bones, val3.transform); } if ((Object)(object)_cachedSkinnedMesh == (Object)null) { Plugin.LogWarning("Failed to build skinned mesh."); return null; } SkinnedMeshRenderer val5 = val3.AddComponent<SkinnedMeshRenderer>(); val5.sharedMesh = _cachedSkinnedMesh; val5.bones = bones; val5.rootBone = rootBone; ((Renderer)val5).materials = (Material[])(object)new Material[2] { HorsemanVisuals.GetHorsemanBodyMaterial(boss), HorsemanVisuals.GetHorsemanHeadMaterial(boss) }; val5.updateWhenOffscreen = true; ((Renderer)val5).shadowCastingMode = (ShadowCastingMode)1; ((Renderer)val5).receiveShadows = true; int num = FindBoneIndex(bones, "Head"); Transform val6 = ((num >= 0) ? bones[num] : Utils.FindChild(boss.transform, "Head", (IterativeSearchType)0)); if ((Object)(object)val6 != (Object)null) { Transform val7 = val6.Find("HorsemanPumpkinGlow"); if ((Object)(object)val7 != (Object)null) { Object.Destroy((Object)(object)((Component)val7).gameObject); } GameObject val8 = new GameObject("HorsemanPumpkinGlow"); val8.transform.SetParent(val6, false); val8.transform.localPosition = new Vector3(0f, 0.45f, 0.05f); Light obj2 = val8.AddComponent<Light>(); obj2.type = (LightType)2; obj2.color = new Color(1f, 0.52f, 0.12f); obj2.range = 10f; obj2.intensity = 1f; obj2.shadows = (LightShadows)0; val8.AddComponent<CandleFlicker>(); } Transform val9 = Utils.FindChild(boss.transform, "eye_l", (IterativeSearchType)0); if ((Object)(object)val9 != (Object)null) { ((Component)val9).gameObject.SetActive(false); } Transform val10 = Utils.FindChild(boss.transform, "eye_r", (IterativeSearchType)0); if ((Object)(object)val10 != (Object)null) { ((Component)val10).gameObject.SetActive(false); } Plugin.LogInfo($"Successfully applied SkinnedMeshRenderer for The Headless Wanderer ({bones.Length} bones)."); return val3; } private static Mesh? BuildSkinnedMesh(Mesh baseMesh, Transform[] bones, Transform visTransform) { //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_02fb: Unknown result type (might be due to invalid IL or missing references) //IL_0300: Unknown result type (might be due to invalid IL or missing references) //IL_0321: Unknown result type (might be due to invalid IL or missing references) //IL_033a: Unknown result type (might be due to invalid IL or missing references) //IL_0388: Unknown result type (might be due to invalid IL or missing references) //IL_0358: Unknown result type (might be due to invalid IL or missing references) //IL_0540: Unknown result type (might be due to invalid IL or missing references) //IL_0399: Unknown result type (might be due to invalid IL or missing references) //IL_06f8: Unknown result type (might be due to invalid IL or missing references) //IL_0551: Unknown result type (might be due to invalid IL or missing references) //IL_03aa: Unknown result type (might be due to invalid IL or missing references) //IL_092e: Unknown result type (might be due to invalid IL or missing references) //IL_0709: Unknown result type (might be due to invalid IL or missing references) //IL_0562: Unknown result type (might be due to invalid IL or missing references) //IL_0406: Unknown result type (might be due to invalid IL or missing references) //IL_03b8: Unknown result type (might be due to invalid IL or missing references) //IL_096a: Unknown result type (might be due to invalid IL or missing references) //IL_093c: Unknown result type (might be due to invalid IL or missing references) //IL_05be: Unknown result type (might be due to invalid IL or missing references) //IL_0570: Unknown result type (might be due to invalid IL or missing references) //IL_04a3: Unknown result type (might be due to invalid IL or missing references) //IL_0417: Unknown result type (might be due to invalid IL or missing references) //IL_03d6: Unknown result type (might be due to invalid IL or missing references) //IL_09a4: Unknown result type (might be due to invalid IL or missing references) //IL_0978: Unknown result type (might be due to invalid IL or missing references) //IL_071f: Unknown result type (might be due to invalid IL or missing references) //IL_065b: Unknown result type (might be due to invalid IL or missing references) //IL_05cf: Unknown result type (might be due to invalid IL or missing references) //IL_058e: Unknown result type (might be due to invalid IL or missing references) //IL_04ed: Unknown result type (might be due to invalid IL or missing references) //IL_04b1: Unknown result type (might be due to invalid IL or missing references) //IL_0455: Unknown result type (might be due to invalid IL or missing references) //IL_0425: Unknown result type (might be due to invalid IL or missing references) //IL_09df: Unknown result type (might be due to invalid IL or missing references) //IL_09b2: Unknown result type (might be due to invalid IL or missing references) //IL_06a5: Unknown result type (might be due to invalid IL or missing references) //IL_0669: Unknown result type (might be due to invalid IL or missing references) //IL_060d: Unknown result type (might be due to invalid IL or missing references) //IL_05dd: Unknown result type (might be due to invalid IL or missing references) //IL_0500: Unknown result type (might be due to invalid IL or missing references) //IL_0463: Unknown result type (might be due to invalid IL or missing references) //IL_0735: Unknown result type (might be due to invalid IL or missing references) //IL_06b3: Unknown result type (might be due to invalid IL or missing references) //IL_061b: Unknown result type (might be due to invalid IL or missing references) //IL_074b: Unknown result type (might be due to invalid IL or missing references) //IL_07b3: Unknown result type (might be due to invalid IL or missing references) //IL_0759: Unknown result type (might be due to invalid IL or missing references) //IL_085e: Unknown result type (might be due to invalid IL or missing references) //IL_07c4: Unknown result type (might be due to invalid IL or missing references) //IL_0777: Unknown result type (might be due to invalid IL or missing references) //IL_08a8: Unknown result type (might be due to invalid IL or missing references) //IL_086c: Unknown result type (might be due to invalid IL or missing references) //IL_080e: Unknown result type (might be due to invalid IL or missing references) //IL_07d2: Unknown result type (might be due to invalid IL or missing references) //IL_08f1: Unknown result type (might be due to invalid IL or missing references) //IL_08b6: Unknown result type (might be due to invalid IL or missing references) //IL_081c: Unknown result type (might be due to invalid IL or missing references) Vector3[] vertices = baseMesh.vertices; if (vertices.Length == 0) { return null; } Matrix4x4[] array = (Matrix4x4[])(object)new Matrix4x4[bones.Length]; for (int i = 0; i < bones.Length; i++) { array[i] = (((Object)(object)bones[i] != (Object)null) ? (bones[i].worldToLocalMatrix * visTransform.localToWorldMatrix) : Matrix4x4.identity); } int num = FindBoneIndex(bones, "Hips"); int num2 = FindBoneIndex(bones, "Spine0", "Spine"); int num3 = FindBoneIndex(bones, "Spine1"); int num4 = FindBoneIndex(bones, "Spine2"); int num5 = FindBoneIndex(bones, "Head"); int num6 = FindBoneIndex(bones, "RightShoulder"); int num7 = FindBoneIndex(bones, "RightArm"); int num8 = FindBoneIndex(bones, "RightForeArm"); int num9 = FindBoneIndex(bones, "RightHand"); int num10 = FindBoneIndex(bones, "LeftShoulder"); int num11 = FindBoneIndex(bones, "LeftArm"); int num12 = FindBoneIndex(bones, "LeftForeArm"); int num13 = FindBoneIndex(bones, "LeftHand"); int num14 = FindBoneIndex(bones, "LeftUpLeg", "LeftHip"); int num15 = FindBoneIndex(bones, "LeftLeg"); int num16 = FindBoneIndex(bones, "LeftFoot"); int num17 = FindBoneIndex(bones, "RightUpLeg", "RightHip"); int num18 = FindBoneIndex(bones, "RightLeg"); int num19 = FindBoneIndex(bones, "RightFoot"); if (num < 0) { num = 0; } if (num2 < 0) { num2 = 1; } if (num3 < 0) { num3 = 2; } if (num4 < 0) { num4 = 3; } if (num6 < 0) { num6 = 4; } if (num7 < 0) { num7 = 5; } if (num8 < 0) { num8 = 6; } if (num9 < 0) { num9 = 7; } if (num5 < 0) { num5 = 8; } if (num10 < 0) { num10 = 9; } if (num11 < 0) { num11 = 10; } if (num12 < 0) { num12 = 11; } if (num13 < 0) { num13 = 12; } if (num14 < 0) { num14 = 14; } if (num15 < 0) { num15 = 15; } if (num16 < 0) { num16 = 16; } if (num17 < 0) { num17 = 18; } if (num18 < 0) { num18 = 19; } if (num19 < 0) { num19 = 20; } HashSet<int> hashSet = new HashSet<int>(); if (baseMesh.subMeshCount > 1) { int[] triangles = baseMesh.GetTriangles(1); for (int j = 0; j < triangles.Length; j++) { hashSet.Add(triangles[j]); } } BoneWeight[] array2 = (BoneWeight[])(object)new BoneWeight[vertices.Length]; for (int k = 0; k < vertices.Length; k++) { Vector3 val = vertices[k]; int num20 = num; float num21 = 1f; int num22 = num; float num23 = 0f; if (hashSet.Contains(k) || val.y >= 1.7f) { if (hashSet.Contains(k) || val.y >= 1.75f) { num20 = num5; num21 = 1f; } else { float num24 = (val.y - 1.65f) / 0.1f; num20 = num5; num21 = num24; num22 = num4; num23 = 1f - num24; } } else if (val.x < -0.15f && val.y >= 0.7f) { if (val.y < 1.05f) { if (val.y < 0.98f) { num20 = num9; num21 = 1f; } else { float num25 = (val.y - 0.98f) / 0.07f; num20 = num9; num21 = 1f - num25; num22 = num8; num23 = num25; } } else if (val.y < 1.35f) { if (val.y < 1.12f) { float num26 = (val.y - 1.05f) / 0.07f; num20 = num8; num21 = num26; num22 = num9; num23 = 1f - num26; } else if (val.y > 1.28f) { float num27 = (val.y - 1.28f) / 0.07f; num20 = num7; num21 = num27; num22 = num8; num23 = 1f - num27; } else { num20 = num8; num21 = 1f; } } else if (val.y < 1.42f) { float num28 = (val.y - 1.35f) / 0.07f; num20 = num7; num21 = 0.5f + 0.5f * num28; num22 = num8; num23 = 1f - num21; } else if (val.x > -0.22f) { float num29 = Mathf.Clamp01((-0.15f - val.x) / 0.07f); num20 = num7; num21 = num29; num22 = num4; num23 = 1f - num29; } else { num20 = num7; num21 = 1f; } } else if (val.x > 0.12f && val.y >= 0.7f) { if (val.y < 1.05f) { if (val.y < 0.98f) { num20 = num13; num21 = 1f; } else { float num30 = (val.y - 0.98f) / 0.07f; num20 = num13; num21 = 1f - num30; num22 = num12; num23 = num30; } } else if (val.y < 1.35f) { if (val.y < 1.12f) { float num31 = (val.y - 1.05f) / 0.07f; num20 = num12; num21 = num31; num22 = num13; num23 = 1f - num31; } else if (val.y > 1.28f) { float num32 = (val.y - 1.28f) / 0.07f; num20 = num11; num21 = num32; num22 = num12; num23 = 1f - num32; } else { num20 = num12; num21 = 1f; } } else if (val.y < 1.42f) { float num33 = (val.y - 1.35f) / 0.07f; num20 = num11; num21 = 0.5f + 0.5f * num33; num22 = num12; num23 = 1f - num21; } else if (val.x < 0.2f) { float num34 = Mathf.Clamp01((val.x - 0.12f) / 0.08f); num20 = num11; num21 = num34; num22 = num4; num23 = 1f - num34; } else { num20 = num11; num21 = 1f; } } else if (val.y < 0.95f) { int num35 = ((val.x <= 0f) ? num17 : num14); int num36 = ((val.x <= 0f) ? num18 : num15); int num37 = ((val.x <= 0f) ? num19 : num16); if (val.y < 0.18f) { if (val.y < 0.14f) { num20 = num37; num21 = 1f; } else { float num38 = (val.y - 0.14f) / 0.04f; num20 = num37; num21 = 1f - num38 * 0.5f; num22 = num36; num23 = num38 * 0.5f; } } else if (val.y < 0.55f) { if (val.y < 0.22f) { float num39 = (val.y - 0.18f) / 0.04f; num20 = num36; num21 = 0.5f + 0.5f * num39; num22 = num37; num23 = 1f - num21; } else if (val.y > 0.48f) { float num40 = (val.y - 0.48f) / 0.07f; num20 = num35; num21 = num40 * 0.5f; num22 = num36; num23 = 1f - num21; } else { num20 = num36; num21 = 1f; } } else if (val.y < 0.62f) { float num41 = (val.y - 0.55f) / 0.07f; num20 = num35; num21 = 0.5f + 0.5f * num41; num22 = num36; num23 = 1f - num21; } else if (val.y > 0.88f) { float num42 = (val.y - 0.88f) / 0.07f; num20 = num35; num21 = 1f - num42 * 0.5f; num22 = num; num23 = num42 * 0.5f; } else if (Mathf.Abs(val.x) < 0.04f) { num20 = num35; num21 = 0.8f; num22 = num; num23 = 0.2f; } else { num20 = num35; num21 = 1f; } } else if (val.y < 1.15f) { float num43 = (val.y - 0.95f) / 0.2f; num20 = num; num21 = 1f - num43; num22 = num2; num23 = num43; } else if (val.y < 1.35f) { float num44 = (val.y - 1.15f) / 0.2f; num20 = num2; num21 = 1f - num44; num22 = num3; num23 = num44; } else if (val.y < 1.55f) { float num45 = (val.y - 1.35f) / 0.2f; num20 = num3; num21 = 1f - num45; num22 = num4; num23 = num45; } else { float num46 = (val.y - 1.55f) / 0.15f; num20 = num4; num21 = 1f - num46; num22 = num5; num23 = num46; } ((BoneWeight)(ref array2[k])).boneIndex0 = num20; ((BoneWeight)(ref array2[k])).weight0 = num21; if (num23 > 0.001f && num22 >= 0 && num22 != num20) { ((BoneWeight)(ref array2[k])).boneIndex1 = num22; ((BoneWeight)(ref array2[k])).weight1 = num23; continue; } ((BoneWeight)(ref array2[k])).boneIndex0 = num20; ((BoneWeight)(ref array2[k])).weight0 = 1f; ((BoneWeight)(ref array2[k])).boneIndex1 = 0; ((BoneWeight)(ref array2[k])).weight1 = 0f; } Mesh obj = Object.Instantiate<Mesh>(baseMesh); ((Object)obj).name = "TheHeadlessWanderer_SkinnedMesh"; obj.bindposes = array; obj.boneWeights = array2; obj.RecalculateBounds(); Object.DontDestroyOnLoad((Object)(object)obj); return obj; } private static int FindBoneIndex(Transform[] bones, params string[] candidateNames) { for (int i = 0; i < candidateNames.Length; i++) { for (int j = 0; j < bones.Length; j++) { if (!((Object)(object)bones[j] == (Object)null) && string.Equals(((Object)bones[j]).name, candidateNames[i], StringComparison.OrdinalIgnoreCase)) { return j; } } } return -1; } } public static class HorsemanVisuals { private static Material? _horsemanBodyMaterial; private static Material? _horsemanHeadMaterial; private static readonly int PropMainTex = Shader.PropertyToID("_MainTex"); private static readonly int PropBumpMap = Shader.PropertyToID("_BumpMap"); private static readonly int PropBumpScale = Shader.PropertyToID("_BumpScale"); private static readonly int PropEmissionMap = Shader.PropertyToID("_EmissionMap"); private static readonly int PropEmissiveTex = Shader.PropertyToID("_EmissiveTex"); private static readonly int PropEmissionColor = Shader.PropertyToID("_EmissionColor"); private static readonly int PropGlossiness = Shader.PropertyToID("_Glossiness"); private static readonly int PropMetallic = Shader.PropertyToID("_Metallic"); public static Material GetHorsemanBodyMaterial(GameObject? template = null) { //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)_horsemanBodyMaterial != (Object)null) { return _horsemanBodyMaterial; } _horsemanBodyMaterial = MaterialHelper.CreateCustomMaterial("mat_headless_horseman_body", template, preferPieceShader: true); Texture2D val = TextureLoader.LoadTexture("headless_hatman"); Texture2D val2 = TextureLoader.LoadTexture("headless_hatman_normal", linear: true); if ((Object)(object)val != (Object)null) { _horsemanBodyMaterial.SetTexture(PropMainTex, (Texture)(object)val); } if ((Object)(object)val2 != (Object)null) { _horsemanBodyMaterial.SetTexture(PropBumpMap, (Texture)(object)val2); _horsemanBodyMaterial.SetFloat(PropBumpScale, 1f); _horsemanBodyMaterial.EnableKeyword("_NORMALMAP"); } if (_horsemanBodyMaterial.HasProperty("_Color")) { _horsemanBodyMaterial.SetColor("_Color", Color.white); } if (_horsemanBodyMaterial.HasProperty("_EmissionColor")) { _horsemanBodyMaterial.SetColor("_EmissionColor", Color.black); } if (_horsemanBodyMaterial.HasProperty("_EmissionMap")) { _horsemanBodyMaterial.SetTexture("_EmissionMap", (Texture)null); } _horsemanBodyMaterial.DisableKeyword("_EMISSION"); if (_horsemanBodyMaterial.HasProperty("_Hue")) { _horsemanBodyMaterial.SetFloat("_Hue", 0f); } if (_horsemanBodyMaterial.HasProperty("_Saturation")) { _horsemanBodyMaterial.SetFloat("_Saturation", 0f); } if (_horsemanBodyMaterial.HasProperty("_Value")) { _horsemanBodyMaterial.SetFloat("_Value", 0f); } if (_horsemanBodyMaterial.HasProperty("_Cutoff")) { _horsemanBodyMaterial.SetFloat("_Cutoff", 0f); } _horsemanBodyMaterial.DisableKeyword("NOISEGLOW"); if (_horsemanBodyMaterial.HasProperty("_NoiseGlowEnabled")) { _horsemanBodyMaterial.SetFloat("_NoiseGlowEnabled", 0f); } if (_horsemanBodyMaterial.HasProperty("_Mode")) { _horsemanBodyMaterial.SetFloat("_Mode", 0f); } _horsemanBodyMaterial.DisableKeyword("_ALPHABLEND_ON"); _horsemanBodyMaterial.DisableKeyword("_ALPHAPREMULTIPLY_ON"); _horsemanBodyMaterial.renderQueue = 2000; _horsemanBodyMaterial.SetFloat(PropGlossiness, 0.25f); _horsemanBodyMaterial.SetFloat(PropMetallic, 0.05f); Object.DontDestroyOnLoad((Object)(object)_horsemanBodyMaterial); return _horsemanBodyMaterial; } public static Material GetHorsemanHeadMaterial(GameObject? template = null) { //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Unknown result type (might be due to invalid IL or missing references) //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_0174: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)_horsemanHeadMaterial != (Object)null) { return _horsemanHeadMaterial; } _horsemanHeadMaterial = MaterialHelper.CreateCustomMaterial("mat_headless_horseman_head", template, preferPieceShader: true); Texture2D val = TextureLoader.LoadTexture("pumpkin_hat"); Texture2D val2 = TextureLoader.LoadTexture("pumpkin_hat_normal", linear: true); Texture2D val3 = TextureLoader.LoadTexture("pumkin_hat_glow"); if ((Object)(object)val != (Object)null) { _horsemanHeadMaterial.SetTexture(PropMainTex, (Texture)(object)val); } if ((Object)(object)val2 != (Object)null) { _horsemanHeadMaterial.SetTexture(PropBumpMap, (Texture)(object)val2); _horsemanHeadMaterial.SetFloat(PropBumpScale, 1.2f); _horsemanHeadMaterial.EnableKeyword("_NORMALMAP"); } if ((Object)(object)val3 != (Object)null) { _horsemanHeadMaterial.SetTexture(PropEmissionMap, (Texture)(object)val3); _horsemanHeadMaterial.SetTexture(PropEmissiveTex, (Texture)(object)val3); _horsemanHeadMaterial.SetColor(PropEmissionColor, new Color(1f, 0.45f, 0.05f) * 1.5f); _horsemanHeadMaterial.EnableKeyword("_EMISSION"); } else if ((Object)(object)val != (Object)null) { _horsemanHeadMaterial.SetTexture(PropEmissionMap, (Texture)(object)val); _horsemanHeadMaterial.SetColor(PropEmissionColor, new Color(1f, 0.45f, 0.05f) * 1.1f); _horsemanHeadMaterial.EnableKeyword("_EMISSION"); } if (_horsemanHeadMaterial.HasProperty("_Color")) { _horsemanHeadMaterial.SetColor("_Color", Color.white); } if (_horsemanHeadMaterial.HasProperty("_Mode")) { _horsemanHeadMaterial.SetFloat("_Mode", 0f); } _horsemanHeadMaterial.DisableKeyword("_ALPHABLEND_ON"); _horsemanHeadMaterial.DisableKeyword("_ALPHAPREMULTIPLY_ON"); _horsemanHeadMaterial.renderQueue = 2000; _horsemanHeadMaterial.SetFloat(PropGlossiness, 0.25f); _horsemanHeadMaterial.SetFloat(PropMetallic, 0f); Object.DontDestroyOnLoad((Object)(object)_horsemanHeadMaterial); return _horsemanHeadMaterial; } public static GameObject CreateHorsemanVisualInstance(float uniformScale = 1f, bool withLight = true, GameObject? template = null) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Expected O, but got Unknown //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject("Horseman_Visual"); Mesh val2 = MeshLoader.LoadObjMesh("headless_horseman") ?? MeshLoader.LoadObjMesh("headless_horeman"); if ((Object)(object)val2 != (Object)null) { val.AddComponent<MeshFilter>().sharedMesh = val2; MeshRenderer val3 = val.AddComponent<MeshRenderer>(); ((Renderer)val3).sharedMaterials = (Material[])(object)new Material[2] { GetHorsemanBodyMaterial(template), GetHorsemanHeadMaterial(template) }; ((Renderer)val3).shadowCastingMode = (ShadowCastingMode)1; ((Renderer)val3).receiveShadows = true; } if (withLight) { GameObject val4 = new GameObject("HorsemanPumpkinGlow"); val4.transform.SetParent(val.transform, false); val4.transform.localPosition = new Vector3(0f, 2.45f, 0.08f); Light obj = val4.AddComponent<Light>(); obj.type = (LightType)2; obj.color = new Color(1f, 0.52f, 0.12f); obj.range = 10f; obj.intensity = 1f; obj.shadows = (LightShadows)0; val4.AddComponent<CandleFlicker>(); } val.transform.localScale = Vector3.one * uniformScale; return val; } } public static class MaterialHelper { private static Material? _cachedBaseMaterial; private static Shader? _cachedShader; private static Shader? _cachedPieceShader; public static Shader? GetPieceShader() { if ((Object)(object)_cachedPieceShader != (Object)null) { return _cachedPieceShader; } _cachedPieceShader = Shader.Find("Custom/Piece"); if ((Object)(object)_cachedPieceShader != (Object)null) { return _cachedPieceShader; } try { Material[] array = Resources.FindObjectsOfTypeAll<Material>(); foreach (Material val in array) { if ((Object)(object)val != (Object)null && (Object)(object)val.shader != (Object)null && ((Object)val.shader).name == "Custom/Piece") { _cachedPieceShader = val.shader; return _cachedPieceShader; } } Shader[] array2 = Resources.FindObjectsOfTypeAll<Shader>(); foreach (Shader val2 in array2) { if ((Object)(object)val2 != (Object)null && ((Object)val2).name == "Custom/Piece") { _cachedPieceShader = val2; return _cachedPieceShader; } } } catch { } _cachedPieceShader = GetValheimShader(); return _cachedPieceShader; } public static Shader? GetValheimShader() { if ((Object)(object)_cachedShader != (Object)null) { return _cachedShader; } try { Material[] array = Resources.FindObjectsOfTypeAll<Material>(); foreach (Material val in array) { if ((Object)(object)val != (Object)null && (Object)(object)val.shader != (Object)null) { string name = ((Object)val.shader).name; if (name == "Custom/Creature" || name == "Custom/Piece") { _cachedShader = val.shader; return _cachedShader; } } } Shader[] array2 = Resources.FindObjectsOfTypeAll<Shader>(); foreach (Shader val2 in array2) { if (!((Object)(object)val2 == (Object)null) && (((Object)val2).name == "Custom/Creature" || ((Object)val2).name == "Custom/Piece")) { _cachedShader = val2; return _cachedShader; } } if ((Object)(object)ObjectDB.instance != (Object)null && ObjectDB.instance.m_items != null) { foreach (GameObject item in ObjectDB.instance.m_items) { if ((Object)(object)item == (Object)null) { continue; } Renderer[] componentsInChildren = item.GetComponentsInChildren<Renderer>(true); foreach (Renderer val3 in componentsInChildren) { if ((Object)(object)val3.sharedMaterial != (Object)null && (Object)(object)val3.sharedMaterial.shader != (Object)null && ((Object)val3.sharedMaterial.shader).name.StartsWith("Custom/")) { _cachedShader = val3.sharedMaterial.shader; return _cachedShader; } } } } } catch (Exception ex) { Plugin.LogWarning("Exception searching for Valheim shader: " + ex.Message); } _cachedShader = Shader.Find("Custom/Creature") ?? Shader.Find("Custom/Piece") ?? Shader.Find("Standard") ?? Shader.Find("Sprites/Default") ?? Shader.Find("UI/Default"); return _cachedShader; } public static Material CreateCustomMaterial(string materialName, GameObject? sourceTemplate = null, bool preferPieceShader = false) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Expected O, but got Unknown //IL_029e: Unknown result type (might be due to invalid IL or missing references) //IL_02a4: Expected O, but got Unknown //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_02b9: Unknown result type (might be due to invalid IL or missing references) //IL_02bf: Expected O, but got Unknown //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_030f: Unknown result type (might be due to invalid IL or missing references) //IL_0315: Expected O, but got Unknown //IL_02e1: Unknown result type (might be due to invalid IL or missing references) //IL_02e7: Expected O, but got Unknown Material val = null; if (preferPieceShader) { Shader pieceShader = GetPieceShader(); if ((Object)(object)pieceShader != (Object)null) { Material val2 = new Material(pieceShader) { name = materialName }; if (val2.HasProperty("_Color")) { val2.SetColor("_Color", Color.white); } if (val2.HasProperty("_EmissionColor")) { val2.SetColor("_EmissionColor", Color.black); } if (val2.HasProperty("_EmissionMap")) { val2.SetTexture("_EmissionMap", (Texture)null); } val2.DisableKeyword("_EMISSION"); if (val2.HasProperty("_Mode")) { val2.SetFloat("_Mode", 0f); } val2.DisableKeyword("_ALPHABLEND_ON"); val2.DisableKeyword("_ALPHAPREMULTIPLY_ON"); val2.renderQueue = 2000; Object.DontDestroyOnLoad((Object)(object)val2); return val2; } } if ((Object)(object)sourceTemplate != (Object)null) { Renderer[] componentsInChildren = sourceTemplate.GetComponentsInChildren<Renderer>(true); foreach (Renderer val3 in componentsInChildren) { if ((Object)(object)val3.sharedMaterial != (Object)null && (Object)(object)val3.sharedMaterial.shader != (Object)null) { val = val3.sharedMaterial; break; } } } if ((Object)(object)val == (Object)null && (Object)(object)_cachedBaseMaterial != (Object)null) { val = _cachedBaseMaterial; } if ((Object)(object)val == (Object)null) { try { Material[] array = Resources.FindObjectsOfTypeAll<Material>(); foreach (Material val4 in array) { if ((Object)(object)val4 != (Object)null && (Object)(object)val4.shader != (Object)null && (((Object)val4.shader).name == "Custom/Creature" || ((Object)val4.shader).name == "Custom/Piece")) { val = val4; _cachedBaseMaterial = val4; break; } } } catch { } } if ((Object)(object)val == (Object)null && (Object)(object)ObjectDB.instance != (Object)null && ObjectDB.instance.m_items != null) { try { foreach (GameObject item in ObjectDB.instance.m_items) { if ((Object)(object)item == (Object)null) { continue; } Renderer[] componentsInChildren = item.GetComponentsInChildren<Renderer>(true); foreach (Renderer val5 in componentsInChildren) { if ((Object)(object)val5.sharedMaterial != (Object)null && (Object)(object)val5.sharedMaterial.shader != (Object)null) { val = (_cachedBaseMaterial = val5.sharedMaterial); break; } } if ((Object)(object)val != (Object)null) { break; } } } catch { } } Material val6; if ((Object)(object)val != (Object)null) { val6 = new Material(val); } else { Shader valheimShader = GetValheimShader(); if ((Object)(object)valheimShader != (Object)null) { val6 = new Material(valheimShader); } else { Material[] array2 = Resources.FindObjectsOfTypeAll<Material>(); val6 = ((array2 == null || array2.Length == 0 || !((Object)(object)array2[0] != (Object)null)) ? new Material(Shader.Find("Sprites/Default") ?? Shader.Find("UI/Default") ?? Shader.Find("Unlit/Texture")) : new Material(array2[0])); } } ((Object)val6).name = materialName; Object.DontDestroyOnLoad((Object)(object)val6); return val6; } public static void FixPieceMaterials(GameObject root) { //IL_0145: Unknown result type (might be due to invalid IL or missing references) //IL_0137: Unknown result type (might be due to invalid IL or missing references) //IL_014a: Unknown result type (might be due to invalid IL or missing references) //IL_014d: Unknown result type (might be due to invalid IL or missing references) //IL_0152: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Expected O, but got Unknown //IL_01f2: Unknown result type (might be due to invalid IL or missing references) Shader pieceShader = GetPieceShader(); if ((Object)(object)pieceShader == (Object)null) { return; } Renderer[] componentsInChildren = root.GetComponentsInChildren<Renderer>(true); foreach (Renderer val in componentsInChildren) { if ((Object)(object)val == (Object)null) { continue; } Material[] sharedMaterials = val.sharedMaterials; bool flag = false; for (int j = 0; j < sharedMaterials.Length; j++) { Material val2 = sharedMaterials[j]; if ((Object)(object)val2 == (Object)null) { continue; } string text = (((Object)(object)val2.shader != (Object)null) ? ((Object)val2.shader).name : ""); if (!string.IsNullOrEmpty(text) && text.IndexOf("Universal Render Pipeline", StringComparison.OrdinalIgnoreCase) < 0 && text.IndexOf("InternalErrorShader", StringComparison.OrdinalIgnoreCase) < 0) { continue; } Texture val3 = null; if (val2.HasProperty("_BaseMap")) { val3 = val2.GetTexture("_BaseMap"); } if ((Object)(object)val3 == (Object)null && val2.HasProperty("_MainTex")) { val3 = val2.GetTexture("_MainTex"); } Texture val4 = (val2.HasProperty("_BumpMap") ? val2.GetTexture("_BumpMap") : null); Texture val5 = (val2.HasProperty("_EmissionMap") ? val2.GetTexture("_EmissionMap") : null); Color val6 = (val2.HasProperty("_EmissionColor") ? val2.GetColor("_EmissionColor") : Color.black); Material val7 = new Material(pieceShader) { name = ((Object)val2).name + "_PieceShader" }; if ((Object)(object)val3 != (Object)null && val7.HasProperty("_MainTex")) { val7.SetTexture("_MainTex", val3); } if ((Object)(object)val4 != (Object)null && val7.HasProperty("_BumpMap")) { val7.SetTexture("_BumpMap", val4); } if ((Object)(object)val5 != (Object)null && val7.HasProperty("_EmissionMap")) { val7.SetTexture("_EmissionMap", val5); if (val7.HasProperty("_EmissionColor")) { val7.SetColor("_EmissionColor", val6); } val7.EnableKeyword("_EMISSION"); } val7.renderQueue = 2000; Object.DontDestroyOnLoad((Object)(object)val7); sharedMaterials[j] = val7; flag = true; } if (flag) { val.sharedMaterials = sharedMaterials; } } } } public static class MeshLoader { private static readonly Dictionary<string, Mesh> MeshCache = new Dictionary<string, Mesh>(StringComparer.OrdinalIgnoreCase); public static Mesh? LoadObjMesh(string objName, bool invertX = true) { //IL_0326: Unknown result type (might be due to invalid IL or missing references) //IL_053c: Unknown result type (might be due to invalid IL or missing references) //IL_0541: Unknown result type (might be due to invalid IL or missing references) //IL_054a: Expected O, but got Unknown //IL_02ba: Unknown result type (might be due to invalid IL or missing references) //IL_03bb: Unknown result type (might be due to invalid IL or missing references) //IL_03c0: Unknown result type (might be due to invalid IL or missing references) //IL_03c4: Unknown result type (might be due to invalid IL or missing references) string key = (invertX ? objName : (objName + "_noinvert")); if (MeshCache.TryGetValue(key, out Mesh value) && (Object)(object)value != (Object)null) { return value; } try { string text = null; Assembly executingAssembly = Assembly.GetExecutingAssembly(); string name = "TheHeadlessWanderer.Resources." + objName + ".obj"; using (Stream stream = executingAssembly.GetManifestResourceStream(name)) { if (stream != null) { using StreamReader streamReader = new StreamReader(stream); text = streamReader.ReadToEnd(); } } if (string.IsNullOrEmpty(text)) { string path = Path.Combine(Path.GetDirectoryName(executingAssembly.Location) ?? "", "Resources", objName + ".obj"); if (File.Exists(path)) { text = File.ReadAllText(path); } } if (string.IsNullOrEmpty(text)) { Plugin.LogWarning("Custom mesh '" + objName + ".obj' could not be found."); return null; } List<Vector3> rawPos = new List<Vector3>(2048); List<Vector2> rawUv = new List<Vector2>(4096); List<Vector3> rawNorm =