Decompiled source of TheHeadlessWanderer v1.0.0

TheHeadlessWanderer.dll

Decompiled 4 days ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using TheHeadlessWanderer.Altar;
using TheHeadlessWanderer.Audio;
using TheHeadlessWanderer.Boss;
using TheHeadlessWanderer.Configuration;
using TheHeadlessWanderer.Items;
using TheHeadlessWanderer.Localization;
using TheHeadlessWanderer.Raids;
using TheHeadlessWanderer.Spawns;
using TheHeadlessWanderer.Visuals;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.Rendering;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("assembly_guiutils")]
[assembly: IgnoresAccessChecksTo("assembly_valheim")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Jubaroo")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright © 2026 Jubaroo")]
[assembly: AssemblyDescription("The Headless Wanderer — Spooky Halloween mini-boss, base raid, fog, and pumpkin transmog mod for Valheim by Jubaroo")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+e8d6e8c016b6be143df20c10892e63283e4cd847")]
[assembly: AssemblyProduct("TheHeadlessWanderer")]
[assembly: AssemblyTitle("TheHeadlessWanderer")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ServerSync
{
	[PublicAPI]
	public abstract class OwnConfigEntryBase
	{
		public object? LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[PublicAPI]
	public class SyncedConfigEntry<T>(ConfigEntry<T> sourceConfig) : OwnConfigEntryBase()
	{
		public readonly ConfigEntry<T> SourceConfig = sourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	public abstract class CustomSyncedValueBase
	{
		public object? LocalBaseValue;

		public readonly string Identifier;

		public readonly Type Type;

		private object? boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object? BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action? ValueChanged;

		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[PublicAPI]
	public sealed class CustomSyncedValue<T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
			: base(configSync, identifier, typeof(T), priority)
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ReadOnly = false;
	}
	[PublicAPI]
	public class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		private static class SnatchCurrentlyHandlingRPC
		{
			public static ZRpc? currentRpc;

			[HarmonyPrefix]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[HarmonyPatch(typeof(ZNet), "Awake")]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = configSyncs.First();
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				static IEnumerator WatchAdminListChanges()
				{
					MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!adminList.GetList().SequenceEqual(CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> list = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p)
							{
								string hostName = p.m_rpc.GetSocket().GetHostName();
								return ((object)listContainsId != null) ? ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName })) : adminList.Contains(hostName);
							}).ToList();
							SendAdmin(ZNet.instance.GetPeers().Except(list).ToList(), isAdmin: false);
							SendAdmin(list, isAdmin: true);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		private static class RegisterClientRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		private class ParsedConfigs
		{
			public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>();

			public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private class SendConfigsAfterLogin
		{
			private class BufferingSocket : ZPlayFabSocket, ISocket
			{
				public volatile bool finished;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
					((ZPlayFabSocket)this)..ctor();
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_004c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0052: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(pos);
						Package.Add(val);
					}
					else
					{
						pkg.SetPos(pos);
						Original.Send(pkg);
					}
				}
			}

			[HarmonyPriority(800)]
			[HarmonyPrefix]
			private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc)
			{
				//IL_0073: Unknown result type (might be due to invalid IL or missing references)
				if (!__instance.IsServer())
				{
					return;
				}
				BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket());
				AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket);
				object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
				ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
				if (val != null && (int)ZNet.m_onlineBackend != 0)
				{
					FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket");
					object? value = fieldInfo.GetValue(val);
					ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null);
					if (val2 != null)
					{
						typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId);
					}
					fieldInfo.SetValue(val, bufferingSocket);
				}
				if (__state == null)
				{
					__state = new Dictionary<Assembly, BufferingSocket>();
				}
				__state[Assembly.GetExecutingAssembly()] = bufferingSocket;
			}

			[HarmonyPostfix]
			private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				ZNetPeer peer;
				if (__instance.IsServer())
				{
					object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
					peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (peer == null)
					{
						SendBufferedData();
					}
					else
					{
						((MonoBehaviour)__instance).StartCoroutine(sendAsync());
					}
				}
				void SendBufferedData()
				{
					if (rpc.GetSocket() is BufferingSocket bufferingSocket)
					{
						AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket.Original);
						object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
						ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
						if (val != null)
						{
							AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original);
						}
					}
					BufferingSocket bufferingSocket2 = __state[Assembly.GetExecutingAssembly()];
					bufferingSocket2.finished = true;
					for (int i = 0; i < bufferingSocket2.Package.Count; i++)
					{
						if (i == bufferingSocket2.versionMatchQueued)
						{
							bufferingSocket2.Original.VersionMatch();
						}
						bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
					}
					if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
					{
						bufferingSocket2.Original.VersionMatch();
					}
				}
				IEnumerator sendAsync()
				{
					foreach (ConfigSync configSync in configSyncs)
					{
						List<PackageEntry> list = new List<PackageEntry>();
						if (configSync.CurrentVersion != null)
						{
							list.Add(new PackageEntry
							{
								section = "Internal",
								key = "serverversion",
								type = typeof(string),
								value = configSync.CurrentVersion
							});
						}
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						list.Add(new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = (((object)methodInfo == null) ? ((object)val.Contains(rpc.GetSocket().GetHostName())) : methodInfo.Invoke(ZNet.instance, new object[2]
							{
								val,
								rpc.GetSocket().GetHostName()
							}))
						});
						ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, list, partial: false);
						yield return ((MonoBehaviour)__instance).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
					}
					SendBufferedData();
				}
			}
		}

		private class PackageEntry
		{
			public string section;

			public string key;

			public Type type;

			public object? value;
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
		private static class PreventSavingServerInfo
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, ref string __result)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
				{
					return true;
				}
				__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
				return false;
			}
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
		private static class PreventConfigRereadChangingValues
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, string value)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
				{
					return true;
				}
				try
				{
					ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
				}
				return false;
			}
		}

		private class InvalidDeserializationTypeException : Exception
		{
			public string expected;

			public string received;

			public string field = "";
		}

		public static bool ProcessingServerUpdate;

		public readonly string Name;

		public string? DisplayName;

		public string? CurrentVersion;

		public string? MinimumRequiredVersion;

		public bool ModRequired;

		private bool? forceConfigLocking;

		private bool isSourceOfTruth = true;

		private static readonly HashSet<ConfigSync> configSyncs;

		private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();

		private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();

		private static bool isServer;

		private static bool lockExempt;

		private OwnConfigEntryBase? lockedConfig;

		private const byte PARTIAL_CONFIGS = 1;

		private const byte FRAGMENTED_CONFIG = 2;

		private const byte COMPRESSED_CONFIG = 4;

		private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();

		private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();

		private static long packageCounter;

		public bool IsLocked
		{
			get
			{
				bool? flag = forceConfigLocking;
				bool num;
				if (!flag.HasValue)
				{
					if (lockedConfig == null)
					{
						goto IL_0051;
					}
					num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
				}
				else
				{
					num = flag == true;
				}
				if (num)
				{
					return !lockExempt;
				}
				goto IL_0051;
				IL_0051:
				return false;
			}
			set
			{
				forceConfigLocking = value;
			}
		}

		public bool IsAdmin
		{
			get
			{
				if (!lockExempt)
				{
					return isSourceOfTruth;
				}
				return true;
			}
		}

		public bool IsSourceOfTruth
		{
			get
			{
				return isSourceOfTruth;
			}
			private set
			{
				if (value != isSourceOfTruth)
				{
					isSourceOfTruth = value;
					this.SourceOfTruthChanged?.Invoke(value);
				}
			}
		}

		public bool InitialSyncDone { get; private set; }

		public event Action<bool>? SourceOfTruthChanged;

		private event Action? lockedConfigChanged;

		static ConfigSync()
		{
			configSyncs = new HashSet<ConfigSync>();
			RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
		}

		public ConfigSync(string name)
		{
			Name = name;
			configSyncs.Add(this);
			new VersionCheck(this);
		}

		public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
		{
			OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry);
			SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
			if (syncedEntry == null)
			{
				syncedEntry = new SyncedConfigEntry<T>(configEntry);
				AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry).Description, new object[1]
				{
					new ConfigurationManagerAttributes()
				}.Concat(((ConfigEntryBase)configEntry).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray());
				configEntry.SettingChanged += delegate
				{
					if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig)
					{
						Broadcast(0L, (ConfigEntryBase)configEntry);
					}
				};
				allConfigs.Add(syncedEntry);
			}
			return syncedEntry;
		}

		public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible
		{
			if (lockedConfig != null)
			{
				throw new Exception("Cannot initialize locking ConfigEntry twice");
			}
			lockedConfig = AddConfigEntry<T>(lockingConfig);
			lockingConfig.SettingChanged += delegate
			{
				this.lockedConfigChanged?.Invoke();
			};
			return (SyncedConfigEntry<T>)lockedConfig;
		}

		internal void AddCustomValue(CustomSyncedValueBase customValue)
		{
			if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue.Identifier))
			{
				throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)");
			}
			allCustomValues.Add(customValue);
			allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority));
			customValue.ValueChanged += delegate
			{
				if (!ProcessingServerUpdate)
				{
					Broadcast(0L, customValue);
				}
			};
		}

		private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package)
		{
			lockedConfigChanged += serverLockedSettingChanged;
			IsSourceOfTruth = false;
			if (HandleConfigSyncRPC(0L, package, clientUpdate: false))
			{
				InitialSyncDone = true;
			}
		}

		private void RPC_FromOtherClientConfigSync(long sender, ZPackage package)
		{
			HandleConfigSyncRPC(sender, package, clientUpdate: true);
		}

		private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate)
		{
			//IL_0209: Unknown result type (might be due to invalid IL or missing references)
			//IL_0210: Expected O, but got Unknown
			//IL_01b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bf: Expected O, but got Unknown
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Expected O, but got Unknown
			try
			{
				if (isServer && IsLocked)
				{
					ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc;
					object obj;
					if (currentRpc == null)
					{
						obj = null;
					}
					else
					{
						ISocket socket = currentRpc.GetSocket();
						obj = ((socket != null) ? socket.GetHostName() : null);
					}
					string text = (string)obj;
					if (text != null)
					{
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text }))))
						{
							return false;
						}
					}
				}
				cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv)
				{
					if (kv.Key < DateTimeOffset.Now.Ticks)
					{
						configValueCache.Remove(kv.Value);
						return true;
					}
					return false;
				});
				byte b = package.ReadByte();
				if ((b & 2) != 0)
				{
					long num = package.ReadLong();
					string text2 = sender.ToString() + num;
					if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value))
					{
						value = new SortedDictionary<int, byte[]>();
						configValueCache[text2] = value;
						cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2));
					}
					int key = package.ReadInt();
					int num2 = package.ReadInt();
					value.Add(key, package.ReadByteArray());
					if (value.Count < num2)
					{
						return false;
					}
					configValueCache.Remove(text2);
					package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray());
					b = package.ReadByte();
				}
				ProcessingServerUpdate = true;
				if ((b & 4) != 0)
				{
					MemoryStream stream = new MemoryStream(package.ReadByteArray());
					MemoryStream memoryStream = new MemoryStream();
					using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress))
					{
						deflateStream.CopyTo(memoryStream);
					}
					package = new ZPackage(memoryStream.ToArray());
					b = package.ReadByte();
				}
				if ((b & 1) == 0)
				{
					resetConfigsFromServer();
				}
				ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package);
				ConfigFile val2 = null;
				bool saveOnConfigSet = false;
				foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues)
				{
					if (!isServer && configValue.Key.LocalBaseValue == null)
					{
						configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue;
					}
					if (val2 == null)
					{
						val2 = configValue.Key.BaseConfig.ConfigFile;
						saveOnConfigSet = val2.SaveOnConfigSet;
						val2.SaveOnConfigSet = false;
					}
					configValue.Key.BaseConfig.BoxedValue = configValue.Value;
				}
				if (val2 != null)
				{
					val2.SaveOnConfigSet = saveOnConfigSet;
					val2.Save();
				}
				foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues)
				{
					if (!isServer)
					{
						CustomSyncedValueBase key2 = customValue.Key;
						if (key2.LocalBaseValue == null)
						{
							key2.LocalBaseValue = customValue.Key.BoxedValue;
						}
					}
					customValue.Key.BoxedValue = customValue.Value;
				}
				Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name));
				if (!isServer)
				{
					serverLockedSettingChanged();
				}
				return true;
			}
			finally
			{
				ProcessingServerUpdate = false;
			}
		}

		private ParsedConfigs ReadConfigsFromPackage(ZPackage package)
		{
			ParsedConfigs parsedConfigs = new ParsedConfigs();
			Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c);
			Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c);
			int num = package.ReadInt();
			for (int num2 = 0; num2 < num; num2++)
			{
				string text = package.ReadString();
				string text2 = package.ReadString();
				string text3 = package.ReadString();
				Type type = Type.GetType(text3);
				if (text3 == "" || type != null)
				{
					object obj;
					try
					{
						obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type));
					}
					catch (InvalidDeserializationTypeException ex)
					{
						Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected));
						continue;
					}
					OwnConfigEntryBase value2;
					if (text == "Internal")
					{
						CustomSyncedValueBase value;
						if (text2 == "serverversion")
						{
							if (obj?.ToString() != CurrentVersion)
							{
								Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown")));
							}
						}
						else if (text2 == "lockexempt")
						{
							if (obj is bool flag)
							{
								lockExempt = flag;
							}
						}
						else if (dictionary2.TryGetValue(text2, out value))
						{
							if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3)
							{
								parsedConfigs.customValues[value] = obj;
								continue;
							}
							Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName));
						}
					}
					else if (dictionary.TryGetValue(text + "_" + text2, out value2))
					{
						Type type2 = configType(value2.BaseConfig);
						if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3)
						{
							parsedConfigs.configValues[value2] = obj;
							continue;
						}
						Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName));
					}
					else
					{
						Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match."));
					}
					continue;
				}
				Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs"));
				return new ParsedConfigs();
			}
			return parsedConfigs;
		}

		private static bool isWritableConfig(OwnConfigEntryBase config)
		{
			ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config));
			if (configSync == null)
			{
				return true;
			}
			if (!configSync.IsSourceOfTruth && config.SynchronizedConfig && config.LocalBaseValue != null)
			{
				if (!configSync.IsLocked)
				{
					if (config == configSync.lockedConfig)
					{
						return lockExempt;
					}
					return true;
				}
				return false;
			}
			return true;
		}

		private void serverLockedSettingChanged()
		{
			foreach (OwnConfigEntryBase allConfig in allConfigs)
			{
				configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig);
			}
		}

		private void resetConfigsFromServer()
		{
			ConfigFile val = null;
			bool saveOnConfigSet = false;
			foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null))
			{
				if (val == null)
				{
					val = item.BaseConfig.ConfigFile;
					saveOnConfigSet = val.SaveOnConfigSet;
					val.SaveOnConfigSet = false;
				}
				item.BaseConfig.BoxedValue = item.LocalBaseValue;
				item.LocalBaseValue = null;
			}
			if (val != null)
			{
				val.SaveOnConfigSet = saveOnConfigSet;
			}
			foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null))
			{
				item2.BoxedValue = item2.LocalBaseValue;
				item2.LocalBaseValue = null;
			}
			lockedConfigChanged -= serverLockedSettingChanged;
			serverLockedSettingChanged();
		}

		private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package)
		{
			ZRoutedRpc rpc = ZRoutedRpc.instance;
			if (rpc == null)
			{
				yield break;
			}
			byte[] data = package.GetArray();
			if (data != null && data.LongLength > 250000)
			{
				int fragments = (int)(1 + (data.LongLength - 1) / 250000);
				long packageIdentifier = ++packageCounter;
				int fragment = 0;
				while (fragment < fragments)
				{
					foreach (bool item in waitForQueue())
					{
						yield return item;
					}
					if (peer.m_socket.IsConnected())
					{
						ZPackage val = new ZPackage();
						val.Write((byte)2);
						val.Write(packageIdentifier);
						val.Write(fragment);
						val.Write(fragments);
						val.Write(data.Skip(250000 * fragment).Take(250000).ToArray());
						SendPackage(val);
						if (fragment != fragments - 1)
						{
							yield return true;
						}
						int num = fragment + 1;
						fragment = num;
						continue;
					}
					break;
				}
				yield break;
			}
			foreach (bool item2 in waitForQueue())
			{
				yield return item2;
			}
			SendPackage(package);
			void SendPackage(ZPackage pkg)
			{
				string text = Name + " ConfigSync";
				if (isServer)
				{
					peer.m_rpc.Invoke(text, new object[1] { pkg });
				}
				else
				{
					rpc.InvokeRoutedRPC(peer.m_server ? 0 : peer.m_uid, text, new object[1] { pkg });
				}
			}
			IEnumerable<bool> waitForQueue()
			{
				float timeout = Time.time + 30f;
				while (peer.m_socket.GetSendQueueSize() > 20000)
				{
					if (Time.time > timeout)
					{
						Debug.Log((object)$"Disconnecting {peer.m_uid} after 30 seconds config sending timeout");
						peer.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 });
						ZNet.instance.Disconnect(peer);
						break;
					}
					yield return false;
				}
			}
		}

		private IEnumerator sendZPackage(long target, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				return Enumerable.Empty<object>().GetEnumerator();
			}
			List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance);
			if (target != 0L)
			{
				list = list.Where((ZNetPeer p) => p.m_uid == target).ToList();
			}
			return sendZPackage(list, package);
		}

		private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				yield break;
			}
			byte[] array = package.GetArray();
			if (array != null && array.LongLength > 10000)
			{
				ZPackage val = new ZPackage();
				val.Write((byte)4);
				MemoryStream memoryStream = new MemoryStream();
				using (DeflateStream deflateStream = new DeflateStream(memoryStream, CompressionLevel.Optimal))
				{
					deflateStream.Write(array, 0, array.Length);
				}
				val.Write(memoryStream.ToArray());
				package = val;
			}
			List<IEnumerator<bool>> writers = (from p in peers
				where p.IsReady()
				select distributeConfigToPeers(p, package)).ToList();
			writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			while (writers.Count > 0)
			{
				yield return null;
				writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			}
		}

		private void Broadcast(long target, params ConfigEntryBase[] configs)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(configs);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private void Broadcast(long target, params CustomSyncedValueBase[] customValues)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(null, customValues);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private static OwnConfigEntryBase? configData(ConfigEntryBase config)
		{
			return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault();
		}

		public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config)
		{
			return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault();
		}

		private static T configAttribute<T>(ConfigEntryBase config)
		{
			return config.Description.Tags.OfType<T>().First();
		}

		private static Type configType(ConfigEntryBase config)
		{
			return configType(config.SettingType);
		}

		private static Type configType(Type type)
		{
			if (!type.IsEnum)
			{
				return type;
			}
			return Enum.GetUnderlyingType(type);
		}

		private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Expected O, but got Unknown
			List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>();
			List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>();
			ZPackage val = new ZPackage();
			val.Write(partial ? ((byte)1) : ((byte)0));
			val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0));
			foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>())
			{
				AddEntryToPackage(val, item);
			}
			foreach (CustomSyncedValueBase item2 in list2)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = "Internal",
					key = item2.Identifier,
					type = item2.Type,
					value = item2.BoxedValue
				});
			}
			foreach (ConfigEntryBase item3 in list)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = item3.Definition.Section,
					key = item3.Definition.Key,
					type = configType(item3),
					value = item3.BoxedValue
				});
			}
			return val;
		}

		private static void AddEntryToPackage(ZPackage package, PackageEntry entry)
		{
			package.Write(entry.section);
			package.Write(entry.key);
			package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type));
			AddValueToZPackage(package, entry.value);
		}

		private static string GetZPackageTypeString(Type type)
		{
			return type.AssemblyQualifiedName;
		}

		private static void AddValueToZPackage(ZPackage package, object? value)
		{
			Type type = value?.GetType();
			if (value is Enum)
			{
				value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture);
			}
			else
			{
				if (value is ICollection collection)
				{
					package.Write(collection.Count);
					{
						foreach (object item in collection)
						{
							AddValueToZPackage(package, item);
						}
						return;
					}
				}
				if ((object)type != null && type.IsValueType && !type.IsPrimitive)
				{
					FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
					package.Write(fields.Length);
					FieldInfo[] array = fields;
					foreach (FieldInfo fieldInfo in array)
					{
						package.Write(GetZPackageTypeString(fieldInfo.FieldType));
						AddValueToZPackage(package, fieldInfo.GetValue(value));
					}
					return;
				}
			}
			ZRpc.Serialize(new object[1] { value }, ref package);
		}

		private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type)
		{
			if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum)
			{
				FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
				int num = package.ReadInt();
				if (num != fields.Length)
				{
					throw new InvalidDeserializationTypeException
					{
						received = $"(field count: {num})",
						expected = $"(field count: {fields.Length})"
					};
				}
				object uninitializedObject = FormatterServices.GetUninitializedObject(type);
				FieldInfo[] array = fields;
				foreach (FieldInfo fieldInfo in array)
				{
					string text = package.ReadString();
					if (text != GetZPackageTypeString(fieldInfo.FieldType))
					{
						throw new InvalidDeserializationTypeException
						{
							received = text,
							expected = GetZPackageTypeString(fieldInfo.FieldType),
							field = fieldInfo.Name
						};
					}
					fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType));
				}
				return uninitializedObject;
			}
			if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >))
			{
				int num2 = package.ReadInt();
				IDictionary dictionary = (IDictionary)Activator.CreateInstance(type);
				Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments);
				FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic);
				FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic);
				for (int j = 0; j < num2; j++)
				{
					object obj = ReadValueWithTypeFromZPackage(package, type2);
					dictionary.Add(field.GetValue(obj), field2.GetValue(obj));
				}
				return dictionary;
			}
			if (type != typeof(List<string>) && type.IsGenericType)
			{
				Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]);
				if ((object)type3 != null && type3.IsAssignableFrom(type))
				{
					int num3 = package.ReadInt();
					object obj2 = Activator.CreateInstance(type);
					MethodInfo method = type3.GetMethod("Add");
					for (int k = 0; k < num3; k++)
					{
						method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) });
					}
					return obj2;
				}
			}
			ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo));
			AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type);
			List<object> source = new List<object>();
			ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source);
			return source.First();
		}
	}
	[PublicAPI]
	[HarmonyPatch]
	public class VersionCheck
	{
		private static readonly HashSet<VersionCheck> versionChecks;

		private static readonly Dictionary<string, string> notProcessedNames;

		public string Name;

		private string? displayName;

		private string? currentVersion;

		private string? minimumRequiredVersion;

		public bool ModRequired = true;

		private string? ReceivedCurrentVersion;

		private string? ReceivedMinimumRequiredVersion;

		private readonly List<ZRpc> ValidatedClients = new List<ZRpc>();

		private ConfigSync? ConfigSync;

		public string DisplayName
		{
			get
			{
				return displayName ?? Name;
			}
			set
			{
				displayName = value;
			}
		}

		public string CurrentVersion
		{
			get
			{
				return currentVersion ?? "0.0.0";
			}
			set
			{
				currentVersion = value;
			}
		}

		public string MinimumRequiredVersion
		{
			get
			{
				string text = minimumRequiredVersion;
				if (text == null)
				{
					if (!ModRequired)
					{
						return "0.0.0";
					}
					text = CurrentVersion;
				}
				return text;
			}
			set
			{
				minimumRequiredVersion = value;
			}
		}

		private static void PatchServerSync()
		{
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Expected O, but got Unknown
			Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null));
			if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0)
			{
				return;
			}
			Harmony val = new Harmony("org.bepinex.helpers.ServerSync");
			foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) })
				where t.IsClass
				select t)
			{
				val.PatchAll(item);
			}
		}

		static VersionCheck()
		{
			versionChecks = new HashSet<VersionCheck>();
			notProcessedNames = new Dictionary<string, string>();
			typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1]
			{
				new Action(PatchServerSync)
			});
		}

		public VersionCheck(string name)
		{
			Name = name;
			ModRequired = true;
			versionChecks.Add(this);
		}

		public VersionCheck(ConfigSync configSync)
		{
			ConfigSync = configSync;
			Name = ConfigSync.Name;
			versionChecks.Add(this);
		}

		public void Initialize()
		{
			ReceivedCurrentVersion = null;
			ReceivedMinimumRequiredVersion = null;
			if (ConfigSync != null)
			{
				Name = ConfigSync.Name;
				DisplayName = ConfigSync.DisplayName;
				CurrentVersion = ConfigSync.CurrentVersion;
				MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion;
				ModRequired = ConfigSync.ModRequired;
			}
		}

		private bool IsVersionOk()
		{
			if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null)
			{
				return !ModRequired;
			}
			bool num = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion);
			bool flag = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion);
			return num && flag;
		}

		private string ErrorClient()
		{
			if (ReceivedMinimumRequiredVersion == null)
			{
				return DisplayName + " is not installed on the server.";
			}
			if (!(new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion)))
			{
				return DisplayName + " needs to be at least version " + ReceivedMinimumRequiredVersion + ". You have version " + CurrentVersion + ".";
			}
			return DisplayName + " may not be higher than version " + ReceivedCurrentVersion + ". You have version " + CurrentVersion + ".";
		}

		private string ErrorServer(ZRpc rpc)
		{
			return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion;
		}

		private string Error(ZRpc? rpc = null)
		{
			if (rpc != null)
			{
				return ErrorServer(rpc);
			}
			return ErrorClient();
		}

		private static VersionCheck[] GetFailedClient()
		{
			return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray();
		}

		private static VersionCheck[] GetFailedServer(ZRpc rpc)
		{
			return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc)).ToArray();
		}

		private static void Logout()
		{
			Game.instance.Logout(true, true);
			AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3);
		}

		private static void DisconnectClient(ZRpc rpc)
		{
			rpc.Invoke("Error", new object[1] { 3 });
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg)
		{
			CheckVersion(rpc, pkg, null);
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original)
		{
			string text = pkg.ReadString();
			string text2 = pkg.ReadString();
			string text3 = pkg.ReadString();
			bool flag = false;
			foreach (VersionCheck versionCheck in versionChecks)
			{
				if (!(text != versionCheck.Name))
				{
					Debug.Log((object)("Received " + versionCheck.DisplayName + " version " + text3 + " and minimum version " + text2 + " from the " + (ZNet.instance.IsServer() ? "client" : "server") + "."));
					versionCheck.ReceivedMinimumRequiredVersion = text2;
					versionCheck.ReceivedCurrentVersion = text3;
					if (ZNet.instance.IsServer() && versionCheck.IsVersionOk())
					{
						versionCheck.ValidatedClients.Add(rpc);
					}
					flag = true;
				}
			}
			if (flag)
			{
				return;
			}
			pkg.SetPos(0);
			if (original != null)
			{
				original(rpc, pkg);
				if (pkg.GetPos() == 0)
				{
					notProcessedNames.Add(text, text3);
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		[HarmonyPrefix]
		private static bool RPC_PeerInfo(ZRpc rpc, ZNet __instance)
		{
			VersionCheck[] array = (__instance.IsServer() ? GetFailedServer(rpc) : GetFailedClient());
			if (array.Length == 0)
			{
				return true;
			}
			VersionCheck[] array2 = array;
			for (int i = 0; i < array2.Length; i++)
			{
				Debug.LogWarning((object)array2[i].Error(rpc));
			}
			if (__instance.IsServer())
			{
				DisconnectClient(rpc);
			}
			else
			{
				Logout();
			}
			return false;
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		[HarmonyPrefix]
		private static void RegisterAndCheckVersion(ZNetPeer peer, ZNet __instance)
		{
			//IL_0172: Unknown result type (might be due to invalid IL or missing references)
			//IL_0179: Expected O, but got Unknown
			notProcessedNames.Clear();
			IDictionary dictionary = (IDictionary)typeof(ZRpc).GetField("m_functions", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(peer.m_rpc);
			if (dictionary.Contains(StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")))
			{
				object obj = dictionary[StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")];
				Action<ZRpc, ZPackage> action = (Action<ZRpc, ZPackage>)obj.GetType().GetField("m_action", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj);
				peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)delegate(ZRpc rpc, ZPackage pkg)
				{
					CheckVersion(rpc, pkg, action);
				});
			}
			else
			{
				peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)CheckVersion);
			}
			foreach (VersionCheck versionCheck in versionChecks)
			{
				versionCheck.Initialize();
				if (versionCheck.ModRequired || __instance.IsServer())
				{
					Debug.Log((object)("Sending " + versionCheck.DisplayName + " version " + versionCheck.CurrentVersion + " and minimum version " + versionCheck.MinimumRequiredVersion + " to the " + (__instance.IsServer() ? "client" : "server") + "."));
					ZPackage val = new ZPackage();
					val.Write(versionCheck.Name);
					val.Write(versionCheck.MinimumRequiredVersion);
					val.Write(versionCheck.CurrentVersion);
					peer.m_rpc.Invoke("ServerSync VersionCheck", new object[1] { val });
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "Disconnect")]
		[HarmonyPrefix]
		private static void RemoveDisconnected(ZNetPeer peer, ZNet __instance)
		{
			if (!__instance.IsServer())
			{
				return;
			}
			foreach (VersionCheck versionCheck in versionChecks)
			{
				versionCheck.ValidatedClients.Remove(peer.m_rpc);
			}
		}

		[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
		[HarmonyPostfix]
		private static void ShowConnectionError(FejdStartup __instance)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Invalid comparison between Unknown and I4
			//IL_014e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Unknown result type (might be due to invalid IL or missing references)
			//IL_0161: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01be: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01de: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ee: Unknown result type (might be due to invalid IL or missing references)
			if (!__instance.m_connectionFailedPanel.activeSelf || (int)ZNet.GetConnectionStatus() != 3)
			{
				return;
			}
			bool flag = false;
			VersionCheck[] failedClient = GetFailedClient();
			if (failedClient.Length != 0)
			{
				string text = string.Join("\n", failedClient.Select((VersionCheck check) => check.Error()));
				TMP_Text connectionFailedError = __instance.m_connectionFailedError;
				connectionFailedError.text = connectionFailedError.text + "\n" + text;
				flag = true;
			}
			foreach (KeyValuePair<string, string> item in notProcessedNames.OrderBy<KeyValuePair<string, string>, string>((KeyValuePair<string, string> kv) => kv.Key))
			{
				if (!__instance.m_connectionFailedError.text.Contains(item.Key))
				{
					TMP_Text connectionFailedError2 = __instance.m_connectionFailedError;
					connectionFailedError2.text = connectionFailedError2.text + "\nServer expects you to have " + item.Key + " (Version: " + item.Value + ") installed.";
					flag = true;
				}
			}
			if (flag)
			{
				RectTransform component = ((Component)__instance.m_connectionFailedPanel.transform.Find("Image")).GetComponent<RectTransform>();
				Vector2 sizeDelta = component.sizeDelta;
				sizeDelta.x = 675f;
				component.sizeDelta = sizeDelta;
				__instance.m_connectionFailedError.ForceMeshUpdate(false, false);
				float num = __instance.m_connectionFailedError.renderedHeight + 105f;
				RectTransform component2 = ((Component)((Component)component).transform.Find("ButtonOk")).GetComponent<RectTransform>();
				component2.anchoredPosition = new Vector2(component2.anchoredPosition.x, component2.anchoredPosition.y - (num - component.sizeDelta.y) / 2f);
				sizeDelta = component.sizeDelta;
				sizeDelta.y = num;
				component.sizeDelta = sizeDelta;
			}
		}
	}
}
namespace TheHeadlessWanderer
{
	[BepInPlugin("com.jubaroo.theheadlesswanderer", "The Headless Wanderer", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public const string PluginGuid = "com.jubaroo.theheadlesswanderer";

		public const string PluginName = "The Headless Wanderer";

		public const string PluginVersion = "1.0.0";

		public static ManualLogSource? Log;

		private static readonly ConfigSync ConfigSync = new ConfigSync("com.jubaroo.theheadlesswanderer")
		{
			DisplayName = "The Headless Wanderer",
			CurrentVersion = "1.0.0",
			MinimumRequiredVersion = "1.0.0",
			ModRequired = false
		};

		private Harmony? _harmony;

		private void Awake()
		{
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			try
			{
				string configPath = Paths.ConfigPath;
				string text = Path.Combine(configPath, "com.jubaroo.theheadlesswanderer.cfg");
				if (!File.Exists(text))
				{
					string text2 = Path.Combine(configPath, "com.jubaroo.horselessheadlesshorsemann.cfg");
					string text3 = Path.Combine(configPath, "com.jubaroo.headlesshorseman.cfg");
					if (File.Exists(text2))
					{
						File.Move(text2, text);
						LogInfo("Migrated config " + text2 + " to com.jubaroo.theheadlesswanderer.cfg");
					}
					else if (File.Exists(text3))
					{
						File.Move(text3, text);
						LogInfo("Migrated config " + text3 + " to com.jubaroo.theheadlesswanderer.cfg");
					}
				}
			}
			catch (Exception ex)
			{
				LogWarning("Config migration check: " + ex.Message);
			}
			ModConfig.Init(((BaseUnityPlugin)this).Config, ConfigSync);
			_harmony = new Harmony("com.jubaroo.theheadlesswanderer");
			_harmony.PatchAll(Assembly.GetExecutingAssembly());
			((MonoBehaviour)this).StartCoroutine(SoundManager.LoadAudioClipsRoutine());
			LogInfo("The Headless Wanderer v1.0.0 initialized successfully! Happy Halloween!");
		}

		private void OnDestroy()
		{
			Harmony? harmony = _harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}

		public static void LogInfo(string message)
		{
			ManualLogSource? log = Log;
			if (log != null)
			{
				log.LogInfo((object)message);
			}
		}

		public static void LogWarning(string message)
		{
			ManualLogSource? log = Log;
			if (log != null)
			{
				log.LogWarning((object)message);
			}
		}

		public static void LogError(string message)
		{
			ManualLogSource? log = Log;
			if (log != null)
			{
				log.LogError((object)message);
			}
		}

		public static void LogDebug(string message)
		{
			if (ModConfig.EnableDebugLogging.Value)
			{
				ManualLogSource? log = Log;
				if (log != null)
				{
					log.LogInfo((object)("[DEBUG] " + message));
				}
			}
		}
	}
}
namespace TheHeadlessWanderer.Visuals
{
	public static class AxeVisuals
	{
		private static Material? _axeMaterial;

		private static readonly int PropMainTex = Shader.PropertyToID("_MainTex");

		private static readonly int PropEmissionMap = Shader.PropertyToID("_EmissionMap");

		private static readonly int PropEmissiveTex = Shader.PropertyToID("_EmissiveTex");

		private static readonly int PropEmissionColor = Shader.PropertyToID("_EmissionColor");

		private static readonly int PropGlossiness = Shader.PropertyToID("_Glossiness");

		private static readonly int PropMetallic = Shader.PropertyToID("_Metallic");

		public static Material GetAxeMaterial(GameObject? template = null)
		{
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)_axeMaterial != (Object)null)
			{
				return _axeMaterial;
			}
			_axeMaterial = MaterialHelper.CreateCustomMaterial("mat_halsskera", template, preferPieceShader: true);
			Texture2D val = TextureLoader.LoadTexture("halsskera");
			if ((Object)(object)val != (Object)null)
			{
				_axeMaterial.SetTexture(PropMainTex, (Texture)(object)val);
				_axeMaterial.SetTexture(PropEmissionMap, (Texture)(object)val);
				_axeMaterial.SetTexture(PropEmissiveTex, (Texture)(object)val);
				_axeMaterial.SetColor(PropEmissionColor, new Color(1f, 0.45f, 0.05f) * 1.5f);
				_axeMaterial.EnableKeyword("_EMISSION");
			}
			_axeMaterial.SetFloat(PropGlossiness, 0.4f);
			_axeMaterial.SetFloat(PropMetallic, 0.6f);
			Object.DontDestroyOnLoad((Object)(object)_axeMaterial);
			return _axeMaterial;
		}

		public static GameObject CreateAxeVisualInstance(float scale = 0.85f, GameObject? template = null, bool isMonsterHand = false)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Expected O, but got Unknown
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Expected O, but got Unknown
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = new GameObject("Halsskera_Visual");
			GameObject val2 = new GameObject("Mesh");
			val2.transform.SetParent(val.transform, false);
			if (isMonsterHand)
			{
				val2.transform.localPosition = new Vector3(0f, 0f, 0.25f);
				val2.transform.localRotation = Quaternion.Euler(90f, 180f, 0f);
			}
			else
			{
				val2.transform.localPosition = new Vector3(0f, 0f, -0.25f);
				val2.transform.localRotation = Quaternion.Euler(-90f, 180f, 0f);
			}
			Mesh sharedMesh = MeshLoader.LoadObjMesh("halsskera");
			val2.AddComponent<MeshFilter>().sharedMesh = sharedMesh;
			MeshRenderer obj = val2.AddComponent<MeshRenderer>();
			((Renderer)obj).sharedMaterial = GetAxeMaterial(template);
			((Renderer)obj).shadowCastingMode = (ShadowCastingMode)1;
			((Renderer)obj).receiveShadows = true;
			val.transform.localScale = Vector3.one * scale;
			return val;
		}
	}
	public static class CandyVisuals
	{
		private static Material? _candyMaterial;

		private static readonly int PropMainTex = Shader.PropertyToID("_MainTex");

		private static readonly int PropGlossiness = Shader.PropertyToID("_Glossiness");

		private static readonly int PropMetallic = Shader.PropertyToID("_Metallic");

		public static Material GetCandyMaterial(GameObject? template = null)
		{
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)_candyMaterial != (Object)null)
			{
				return _candyMaterial;
			}
			_candyMaterial = MaterialHelper.CreateCustomMaterial("mat_spooky_candy", template, preferPieceShader: true);
			Texture2D val = TextureLoader.LoadTexture("spooky_candy");
			if ((Object)(object)val != (Object)null)
			{
				_candyMaterial.SetTexture(PropMainTex, (Texture)(object)val);
				int num = Shader.PropertyToID("_EmissionMap");
				_candyMaterial.SetTexture(num, (Texture)(object)val);
				_candyMaterial.SetColor(Shader.PropertyToID("_EmissionColor"), new Color(1f, 0.65f, 0.2f) * 0.7f);
				_candyMaterial.EnableKeyword("_EMISSION");
			}
			_candyMaterial.SetFloat(PropGlossiness, 0.3f);
			_candyMaterial.SetFloat(PropMetallic, 0f);
			Object.DontDestroyOnLoad((Object)(object)_candyMaterial);
			return _candyMaterial;
		}

		public static GameObject CreateCandyVisualInstance(float scale = 1f, GameObject? template = null)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = new GameObject("SpookyCandy_Visual");
			Mesh sharedMesh = MeshLoader.LoadObjMesh("spooky_candy");
			val.AddComponent<MeshFilter>().sharedMesh = sharedMesh;
			MeshRenderer obj = val.AddComponent<MeshRenderer>();
			((Renderer)obj).sharedMaterial = GetCandyMaterial(template);
			((Renderer)obj).shadowCastingMode = (ShadowCastingMode)1;
			((Renderer)obj).receiveShadows = true;
			GameObject val2 = new GameObject("CandyGlow");
			val2.transform.SetParent(val.transform, false);
			val2.transform.localPosition = new Vector3(0f, 0.08f, 0f);
			Light obj2 = val2.AddComponent<Light>();
			obj2.type = (LightType)2;
			obj2.color = new Color(1f, 0.65f, 0.2f);
			obj2.range = 2f;
			obj2.intensity = 0.6f;
			obj2.shadows = (LightShadows)0;
			val.transform.localScale = Vector3.one * scale;
			return val;
		}
	}
	public static class CharacterSkinningHelper
	{
		private static Mesh? _cachedSkinnedMesh;

		public static GameObject? ApplySkinnedHorseman(GameObject boss)
		{
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Expected O, but got Unknown
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0120: Unknown result type (might be due to invalid IL or missing references)
			//IL_0273: Unknown result type (might be due to invalid IL or missing references)
			//IL_0278: Unknown result type (might be due to invalid IL or missing references)
			//IL_0286: Unknown result type (might be due to invalid IL or missing references)
			//IL_029b: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c2: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)boss == (Object)null)
			{
				return null;
			}
			Humanoid component = boss.GetComponent<Humanoid>();
			Transform val = (((Object)(object)component != (Object)null && (Object)(object)((Character)component).m_visual != (Object)null) ? ((Character)component).m_visual.transform : boss.transform);
			SkinnedMeshRenderer componentInChildren = boss.GetComponentInChildren<SkinnedMeshRenderer>(true);
			if ((Object)(object)componentInChildren == (Object)null || componentInChildren.bones == null || componentInChildren.bones.Length == 0)
			{
				Plugin.LogWarning("Base humanoid creature does not contain valid SkinnedMeshRenderer bones for skinning.");
				return null;
			}
			Transform[] bones = componentInChildren.bones;
			Transform rootBone = componentInChildren.rootBone ?? bones[0];
			SkinnedMeshRenderer[] componentsInChildren = boss.GetComponentsInChildren<SkinnedMeshRenderer>(true);
			foreach (SkinnedMeshRenderer obj in componentsInChildren)
			{
				((Renderer)obj).enabled = false;
				((Renderer)obj).shadowCastingMode = (ShadowCastingMode)0;
				((Renderer)obj).receiveShadows = false;
			}
			Transform val2 = val.Find("Horseman_SkinnedVisual");
			if ((Object)(object)val2 != (Object)null)
			{
				Object.Destroy((Object)(object)((Component)val2).gameObject);
			}
			GameObject val3 = new GameObject("Horseman_SkinnedVisual");
			val3.transform.SetParent(val, false);
			val3.transform.localRotation = Quaternion.identity;
			val3.transform.localScale = Vector3.one * (0.72f * ModConfig.CustomModelScale.Value);
			int layer = ((Component)val).gameObject.layer;
			val3.layer = layer;
			Mesh val4 = MeshLoader.LoadObjMesh("headless_horseman", invertX: false) ?? MeshLoader.LoadObjMesh("headless_horeman", invertX: false);
			if ((Object)(object)val4 == (Object)null)
			{
				Plugin.LogWarning("Failed to load headless_horseman mesh for skinning.");
				return null;
			}
			if ((Object)(object)_cachedSkinnedMesh == (Object)null)
			{
				_cachedSkinnedMesh = BuildSkinnedMesh(val4, bones, val3.transform);
			}
			if ((Object)(object)_cachedSkinnedMesh == (Object)null)
			{
				Plugin.LogWarning("Failed to build skinned mesh.");
				return null;
			}
			SkinnedMeshRenderer val5 = val3.AddComponent<SkinnedMeshRenderer>();
			val5.sharedMesh = _cachedSkinnedMesh;
			val5.bones = bones;
			val5.rootBone = rootBone;
			((Renderer)val5).materials = (Material[])(object)new Material[2]
			{
				HorsemanVisuals.GetHorsemanBodyMaterial(boss),
				HorsemanVisuals.GetHorsemanHeadMaterial(boss)
			};
			val5.updateWhenOffscreen = true;
			((Renderer)val5).shadowCastingMode = (ShadowCastingMode)1;
			((Renderer)val5).receiveShadows = true;
			int num = FindBoneIndex(bones, "Head");
			Transform val6 = ((num >= 0) ? bones[num] : Utils.FindChild(boss.transform, "Head", (IterativeSearchType)0));
			if ((Object)(object)val6 != (Object)null)
			{
				Transform val7 = val6.Find("HorsemanPumpkinGlow");
				if ((Object)(object)val7 != (Object)null)
				{
					Object.Destroy((Object)(object)((Component)val7).gameObject);
				}
				GameObject val8 = new GameObject("HorsemanPumpkinGlow");
				val8.transform.SetParent(val6, false);
				val8.transform.localPosition = new Vector3(0f, 0.45f, 0.05f);
				Light obj2 = val8.AddComponent<Light>();
				obj2.type = (LightType)2;
				obj2.color = new Color(1f, 0.52f, 0.12f);
				obj2.range = 10f;
				obj2.intensity = 1f;
				obj2.shadows = (LightShadows)0;
				val8.AddComponent<CandleFlicker>();
			}
			Transform val9 = Utils.FindChild(boss.transform, "eye_l", (IterativeSearchType)0);
			if ((Object)(object)val9 != (Object)null)
			{
				((Component)val9).gameObject.SetActive(false);
			}
			Transform val10 = Utils.FindChild(boss.transform, "eye_r", (IterativeSearchType)0);
			if ((Object)(object)val10 != (Object)null)
			{
				((Component)val10).gameObject.SetActive(false);
			}
			Plugin.LogInfo($"Successfully applied SkinnedMeshRenderer for The Headless Wanderer ({bones.Length} bones).");
			return val3;
		}

		private static Mesh? BuildSkinnedMesh(Mesh baseMesh, Transform[] bones, Transform visTransform)
		{
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_02fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0300: Unknown result type (might be due to invalid IL or missing references)
			//IL_0321: Unknown result type (might be due to invalid IL or missing references)
			//IL_033a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0388: Unknown result type (might be due to invalid IL or missing references)
			//IL_0358: Unknown result type (might be due to invalid IL or missing references)
			//IL_0540: Unknown result type (might be due to invalid IL or missing references)
			//IL_0399: Unknown result type (might be due to invalid IL or missing references)
			//IL_06f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0551: Unknown result type (might be due to invalid IL or missing references)
			//IL_03aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_092e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0709: Unknown result type (might be due to invalid IL or missing references)
			//IL_0562: Unknown result type (might be due to invalid IL or missing references)
			//IL_0406: Unknown result type (might be due to invalid IL or missing references)
			//IL_03b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_096a: Unknown result type (might be due to invalid IL or missing references)
			//IL_093c: Unknown result type (might be due to invalid IL or missing references)
			//IL_05be: Unknown result type (might be due to invalid IL or missing references)
			//IL_0570: Unknown result type (might be due to invalid IL or missing references)
			//IL_04a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0417: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_09a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0978: Unknown result type (might be due to invalid IL or missing references)
			//IL_071f: Unknown result type (might be due to invalid IL or missing references)
			//IL_065b: Unknown result type (might be due to invalid IL or missing references)
			//IL_05cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_058e: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_04b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0455: Unknown result type (might be due to invalid IL or missing references)
			//IL_0425: Unknown result type (might be due to invalid IL or missing references)
			//IL_09df: Unknown result type (might be due to invalid IL or missing references)
			//IL_09b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_06a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0669: Unknown result type (might be due to invalid IL or missing references)
			//IL_060d: Unknown result type (might be due to invalid IL or missing references)
			//IL_05dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0500: Unknown result type (might be due to invalid IL or missing references)
			//IL_0463: Unknown result type (might be due to invalid IL or missing references)
			//IL_0735: Unknown result type (might be due to invalid IL or missing references)
			//IL_06b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_061b: Unknown result type (might be due to invalid IL or missing references)
			//IL_074b: Unknown result type (might be due to invalid IL or missing references)
			//IL_07b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0759: Unknown result type (might be due to invalid IL or missing references)
			//IL_085e: Unknown result type (might be due to invalid IL or missing references)
			//IL_07c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0777: Unknown result type (might be due to invalid IL or missing references)
			//IL_08a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_086c: Unknown result type (might be due to invalid IL or missing references)
			//IL_080e: Unknown result type (might be due to invalid IL or missing references)
			//IL_07d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_08f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_08b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_081c: Unknown result type (might be due to invalid IL or missing references)
			Vector3[] vertices = baseMesh.vertices;
			if (vertices.Length == 0)
			{
				return null;
			}
			Matrix4x4[] array = (Matrix4x4[])(object)new Matrix4x4[bones.Length];
			for (int i = 0; i < bones.Length; i++)
			{
				array[i] = (((Object)(object)bones[i] != (Object)null) ? (bones[i].worldToLocalMatrix * visTransform.localToWorldMatrix) : Matrix4x4.identity);
			}
			int num = FindBoneIndex(bones, "Hips");
			int num2 = FindBoneIndex(bones, "Spine0", "Spine");
			int num3 = FindBoneIndex(bones, "Spine1");
			int num4 = FindBoneIndex(bones, "Spine2");
			int num5 = FindBoneIndex(bones, "Head");
			int num6 = FindBoneIndex(bones, "RightShoulder");
			int num7 = FindBoneIndex(bones, "RightArm");
			int num8 = FindBoneIndex(bones, "RightForeArm");
			int num9 = FindBoneIndex(bones, "RightHand");
			int num10 = FindBoneIndex(bones, "LeftShoulder");
			int num11 = FindBoneIndex(bones, "LeftArm");
			int num12 = FindBoneIndex(bones, "LeftForeArm");
			int num13 = FindBoneIndex(bones, "LeftHand");
			int num14 = FindBoneIndex(bones, "LeftUpLeg", "LeftHip");
			int num15 = FindBoneIndex(bones, "LeftLeg");
			int num16 = FindBoneIndex(bones, "LeftFoot");
			int num17 = FindBoneIndex(bones, "RightUpLeg", "RightHip");
			int num18 = FindBoneIndex(bones, "RightLeg");
			int num19 = FindBoneIndex(bones, "RightFoot");
			if (num < 0)
			{
				num = 0;
			}
			if (num2 < 0)
			{
				num2 = 1;
			}
			if (num3 < 0)
			{
				num3 = 2;
			}
			if (num4 < 0)
			{
				num4 = 3;
			}
			if (num6 < 0)
			{
				num6 = 4;
			}
			if (num7 < 0)
			{
				num7 = 5;
			}
			if (num8 < 0)
			{
				num8 = 6;
			}
			if (num9 < 0)
			{
				num9 = 7;
			}
			if (num5 < 0)
			{
				num5 = 8;
			}
			if (num10 < 0)
			{
				num10 = 9;
			}
			if (num11 < 0)
			{
				num11 = 10;
			}
			if (num12 < 0)
			{
				num12 = 11;
			}
			if (num13 < 0)
			{
				num13 = 12;
			}
			if (num14 < 0)
			{
				num14 = 14;
			}
			if (num15 < 0)
			{
				num15 = 15;
			}
			if (num16 < 0)
			{
				num16 = 16;
			}
			if (num17 < 0)
			{
				num17 = 18;
			}
			if (num18 < 0)
			{
				num18 = 19;
			}
			if (num19 < 0)
			{
				num19 = 20;
			}
			HashSet<int> hashSet = new HashSet<int>();
			if (baseMesh.subMeshCount > 1)
			{
				int[] triangles = baseMesh.GetTriangles(1);
				for (int j = 0; j < triangles.Length; j++)
				{
					hashSet.Add(triangles[j]);
				}
			}
			BoneWeight[] array2 = (BoneWeight[])(object)new BoneWeight[vertices.Length];
			for (int k = 0; k < vertices.Length; k++)
			{
				Vector3 val = vertices[k];
				int num20 = num;
				float num21 = 1f;
				int num22 = num;
				float num23 = 0f;
				if (hashSet.Contains(k) || val.y >= 1.7f)
				{
					if (hashSet.Contains(k) || val.y >= 1.75f)
					{
						num20 = num5;
						num21 = 1f;
					}
					else
					{
						float num24 = (val.y - 1.65f) / 0.1f;
						num20 = num5;
						num21 = num24;
						num22 = num4;
						num23 = 1f - num24;
					}
				}
				else if (val.x < -0.15f && val.y >= 0.7f)
				{
					if (val.y < 1.05f)
					{
						if (val.y < 0.98f)
						{
							num20 = num9;
							num21 = 1f;
						}
						else
						{
							float num25 = (val.y - 0.98f) / 0.07f;
							num20 = num9;
							num21 = 1f - num25;
							num22 = num8;
							num23 = num25;
						}
					}
					else if (val.y < 1.35f)
					{
						if (val.y < 1.12f)
						{
							float num26 = (val.y - 1.05f) / 0.07f;
							num20 = num8;
							num21 = num26;
							num22 = num9;
							num23 = 1f - num26;
						}
						else if (val.y > 1.28f)
						{
							float num27 = (val.y - 1.28f) / 0.07f;
							num20 = num7;
							num21 = num27;
							num22 = num8;
							num23 = 1f - num27;
						}
						else
						{
							num20 = num8;
							num21 = 1f;
						}
					}
					else if (val.y < 1.42f)
					{
						float num28 = (val.y - 1.35f) / 0.07f;
						num20 = num7;
						num21 = 0.5f + 0.5f * num28;
						num22 = num8;
						num23 = 1f - num21;
					}
					else if (val.x > -0.22f)
					{
						float num29 = Mathf.Clamp01((-0.15f - val.x) / 0.07f);
						num20 = num7;
						num21 = num29;
						num22 = num4;
						num23 = 1f - num29;
					}
					else
					{
						num20 = num7;
						num21 = 1f;
					}
				}
				else if (val.x > 0.12f && val.y >= 0.7f)
				{
					if (val.y < 1.05f)
					{
						if (val.y < 0.98f)
						{
							num20 = num13;
							num21 = 1f;
						}
						else
						{
							float num30 = (val.y - 0.98f) / 0.07f;
							num20 = num13;
							num21 = 1f - num30;
							num22 = num12;
							num23 = num30;
						}
					}
					else if (val.y < 1.35f)
					{
						if (val.y < 1.12f)
						{
							float num31 = (val.y - 1.05f) / 0.07f;
							num20 = num12;
							num21 = num31;
							num22 = num13;
							num23 = 1f - num31;
						}
						else if (val.y > 1.28f)
						{
							float num32 = (val.y - 1.28f) / 0.07f;
							num20 = num11;
							num21 = num32;
							num22 = num12;
							num23 = 1f - num32;
						}
						else
						{
							num20 = num12;
							num21 = 1f;
						}
					}
					else if (val.y < 1.42f)
					{
						float num33 = (val.y - 1.35f) / 0.07f;
						num20 = num11;
						num21 = 0.5f + 0.5f * num33;
						num22 = num12;
						num23 = 1f - num21;
					}
					else if (val.x < 0.2f)
					{
						float num34 = Mathf.Clamp01((val.x - 0.12f) / 0.08f);
						num20 = num11;
						num21 = num34;
						num22 = num4;
						num23 = 1f - num34;
					}
					else
					{
						num20 = num11;
						num21 = 1f;
					}
				}
				else if (val.y < 0.95f)
				{
					int num35 = ((val.x <= 0f) ? num17 : num14);
					int num36 = ((val.x <= 0f) ? num18 : num15);
					int num37 = ((val.x <= 0f) ? num19 : num16);
					if (val.y < 0.18f)
					{
						if (val.y < 0.14f)
						{
							num20 = num37;
							num21 = 1f;
						}
						else
						{
							float num38 = (val.y - 0.14f) / 0.04f;
							num20 = num37;
							num21 = 1f - num38 * 0.5f;
							num22 = num36;
							num23 = num38 * 0.5f;
						}
					}
					else if (val.y < 0.55f)
					{
						if (val.y < 0.22f)
						{
							float num39 = (val.y - 0.18f) / 0.04f;
							num20 = num36;
							num21 = 0.5f + 0.5f * num39;
							num22 = num37;
							num23 = 1f - num21;
						}
						else if (val.y > 0.48f)
						{
							float num40 = (val.y - 0.48f) / 0.07f;
							num20 = num35;
							num21 = num40 * 0.5f;
							num22 = num36;
							num23 = 1f - num21;
						}
						else
						{
							num20 = num36;
							num21 = 1f;
						}
					}
					else if (val.y < 0.62f)
					{
						float num41 = (val.y - 0.55f) / 0.07f;
						num20 = num35;
						num21 = 0.5f + 0.5f * num41;
						num22 = num36;
						num23 = 1f - num21;
					}
					else if (val.y > 0.88f)
					{
						float num42 = (val.y - 0.88f) / 0.07f;
						num20 = num35;
						num21 = 1f - num42 * 0.5f;
						num22 = num;
						num23 = num42 * 0.5f;
					}
					else if (Mathf.Abs(val.x) < 0.04f)
					{
						num20 = num35;
						num21 = 0.8f;
						num22 = num;
						num23 = 0.2f;
					}
					else
					{
						num20 = num35;
						num21 = 1f;
					}
				}
				else if (val.y < 1.15f)
				{
					float num43 = (val.y - 0.95f) / 0.2f;
					num20 = num;
					num21 = 1f - num43;
					num22 = num2;
					num23 = num43;
				}
				else if (val.y < 1.35f)
				{
					float num44 = (val.y - 1.15f) / 0.2f;
					num20 = num2;
					num21 = 1f - num44;
					num22 = num3;
					num23 = num44;
				}
				else if (val.y < 1.55f)
				{
					float num45 = (val.y - 1.35f) / 0.2f;
					num20 = num3;
					num21 = 1f - num45;
					num22 = num4;
					num23 = num45;
				}
				else
				{
					float num46 = (val.y - 1.55f) / 0.15f;
					num20 = num4;
					num21 = 1f - num46;
					num22 = num5;
					num23 = num46;
				}
				((BoneWeight)(ref array2[k])).boneIndex0 = num20;
				((BoneWeight)(ref array2[k])).weight0 = num21;
				if (num23 > 0.001f && num22 >= 0 && num22 != num20)
				{
					((BoneWeight)(ref array2[k])).boneIndex1 = num22;
					((BoneWeight)(ref array2[k])).weight1 = num23;
					continue;
				}
				((BoneWeight)(ref array2[k])).boneIndex0 = num20;
				((BoneWeight)(ref array2[k])).weight0 = 1f;
				((BoneWeight)(ref array2[k])).boneIndex1 = 0;
				((BoneWeight)(ref array2[k])).weight1 = 0f;
			}
			Mesh obj = Object.Instantiate<Mesh>(baseMesh);
			((Object)obj).name = "TheHeadlessWanderer_SkinnedMesh";
			obj.bindposes = array;
			obj.boneWeights = array2;
			obj.RecalculateBounds();
			Object.DontDestroyOnLoad((Object)(object)obj);
			return obj;
		}

		private static int FindBoneIndex(Transform[] bones, params string[] candidateNames)
		{
			for (int i = 0; i < candidateNames.Length; i++)
			{
				for (int j = 0; j < bones.Length; j++)
				{
					if (!((Object)(object)bones[j] == (Object)null) && string.Equals(((Object)bones[j]).name, candidateNames[i], StringComparison.OrdinalIgnoreCase))
					{
						return j;
					}
				}
			}
			return -1;
		}
	}
	public static class HorsemanVisuals
	{
		private static Material? _horsemanBodyMaterial;

		private static Material? _horsemanHeadMaterial;

		private static readonly int PropMainTex = Shader.PropertyToID("_MainTex");

		private static readonly int PropBumpMap = Shader.PropertyToID("_BumpMap");

		private static readonly int PropBumpScale = Shader.PropertyToID("_BumpScale");

		private static readonly int PropEmissionMap = Shader.PropertyToID("_EmissionMap");

		private static readonly int PropEmissiveTex = Shader.PropertyToID("_EmissiveTex");

		private static readonly int PropEmissionColor = Shader.PropertyToID("_EmissionColor");

		private static readonly int PropGlossiness = Shader.PropertyToID("_Glossiness");

		private static readonly int PropMetallic = Shader.PropertyToID("_Metallic");

		public static Material GetHorsemanBodyMaterial(GameObject? template = null)
		{
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)_horsemanBodyMaterial != (Object)null)
			{
				return _horsemanBodyMaterial;
			}
			_horsemanBodyMaterial = MaterialHelper.CreateCustomMaterial("mat_headless_horseman_body", template, preferPieceShader: true);
			Texture2D val = TextureLoader.LoadTexture("headless_hatman");
			Texture2D val2 = TextureLoader.LoadTexture("headless_hatman_normal", linear: true);
			if ((Object)(object)val != (Object)null)
			{
				_horsemanBodyMaterial.SetTexture(PropMainTex, (Texture)(object)val);
			}
			if ((Object)(object)val2 != (Object)null)
			{
				_horsemanBodyMaterial.SetTexture(PropBumpMap, (Texture)(object)val2);
				_horsemanBodyMaterial.SetFloat(PropBumpScale, 1f);
				_horsemanBodyMaterial.EnableKeyword("_NORMALMAP");
			}
			if (_horsemanBodyMaterial.HasProperty("_Color"))
			{
				_horsemanBodyMaterial.SetColor("_Color", Color.white);
			}
			if (_horsemanBodyMaterial.HasProperty("_EmissionColor"))
			{
				_horsemanBodyMaterial.SetColor("_EmissionColor", Color.black);
			}
			if (_horsemanBodyMaterial.HasProperty("_EmissionMap"))
			{
				_horsemanBodyMaterial.SetTexture("_EmissionMap", (Texture)null);
			}
			_horsemanBodyMaterial.DisableKeyword("_EMISSION");
			if (_horsemanBodyMaterial.HasProperty("_Hue"))
			{
				_horsemanBodyMaterial.SetFloat("_Hue", 0f);
			}
			if (_horsemanBodyMaterial.HasProperty("_Saturation"))
			{
				_horsemanBodyMaterial.SetFloat("_Saturation", 0f);
			}
			if (_horsemanBodyMaterial.HasProperty("_Value"))
			{
				_horsemanBodyMaterial.SetFloat("_Value", 0f);
			}
			if (_horsemanBodyMaterial.HasProperty("_Cutoff"))
			{
				_horsemanBodyMaterial.SetFloat("_Cutoff", 0f);
			}
			_horsemanBodyMaterial.DisableKeyword("NOISEGLOW");
			if (_horsemanBodyMaterial.HasProperty("_NoiseGlowEnabled"))
			{
				_horsemanBodyMaterial.SetFloat("_NoiseGlowEnabled", 0f);
			}
			if (_horsemanBodyMaterial.HasProperty("_Mode"))
			{
				_horsemanBodyMaterial.SetFloat("_Mode", 0f);
			}
			_horsemanBodyMaterial.DisableKeyword("_ALPHABLEND_ON");
			_horsemanBodyMaterial.DisableKeyword("_ALPHAPREMULTIPLY_ON");
			_horsemanBodyMaterial.renderQueue = 2000;
			_horsemanBodyMaterial.SetFloat(PropGlossiness, 0.25f);
			_horsemanBodyMaterial.SetFloat(PropMetallic, 0.05f);
			Object.DontDestroyOnLoad((Object)(object)_horsemanBodyMaterial);
			return _horsemanBodyMaterial;
		}

		public static Material GetHorsemanHeadMaterial(GameObject? template = null)
		{
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0136: Unknown result type (might be due to invalid IL or missing references)
			//IL_0140: Unknown result type (might be due to invalid IL or missing references)
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)_horsemanHeadMaterial != (Object)null)
			{
				return _horsemanHeadMaterial;
			}
			_horsemanHeadMaterial = MaterialHelper.CreateCustomMaterial("mat_headless_horseman_head", template, preferPieceShader: true);
			Texture2D val = TextureLoader.LoadTexture("pumpkin_hat");
			Texture2D val2 = TextureLoader.LoadTexture("pumpkin_hat_normal", linear: true);
			Texture2D val3 = TextureLoader.LoadTexture("pumkin_hat_glow");
			if ((Object)(object)val != (Object)null)
			{
				_horsemanHeadMaterial.SetTexture(PropMainTex, (Texture)(object)val);
			}
			if ((Object)(object)val2 != (Object)null)
			{
				_horsemanHeadMaterial.SetTexture(PropBumpMap, (Texture)(object)val2);
				_horsemanHeadMaterial.SetFloat(PropBumpScale, 1.2f);
				_horsemanHeadMaterial.EnableKeyword("_NORMALMAP");
			}
			if ((Object)(object)val3 != (Object)null)
			{
				_horsemanHeadMaterial.SetTexture(PropEmissionMap, (Texture)(object)val3);
				_horsemanHeadMaterial.SetTexture(PropEmissiveTex, (Texture)(object)val3);
				_horsemanHeadMaterial.SetColor(PropEmissionColor, new Color(1f, 0.45f, 0.05f) * 1.5f);
				_horsemanHeadMaterial.EnableKeyword("_EMISSION");
			}
			else if ((Object)(object)val != (Object)null)
			{
				_horsemanHeadMaterial.SetTexture(PropEmissionMap, (Texture)(object)val);
				_horsemanHeadMaterial.SetColor(PropEmissionColor, new Color(1f, 0.45f, 0.05f) * 1.1f);
				_horsemanHeadMaterial.EnableKeyword("_EMISSION");
			}
			if (_horsemanHeadMaterial.HasProperty("_Color"))
			{
				_horsemanHeadMaterial.SetColor("_Color", Color.white);
			}
			if (_horsemanHeadMaterial.HasProperty("_Mode"))
			{
				_horsemanHeadMaterial.SetFloat("_Mode", 0f);
			}
			_horsemanHeadMaterial.DisableKeyword("_ALPHABLEND_ON");
			_horsemanHeadMaterial.DisableKeyword("_ALPHAPREMULTIPLY_ON");
			_horsemanHeadMaterial.renderQueue = 2000;
			_horsemanHeadMaterial.SetFloat(PropGlossiness, 0.25f);
			_horsemanHeadMaterial.SetFloat(PropMetallic, 0f);
			Object.DontDestroyOnLoad((Object)(object)_horsemanHeadMaterial);
			return _horsemanHeadMaterial;
		}

		public static GameObject CreateHorsemanVisualInstance(float uniformScale = 1f, bool withLight = true, GameObject? template = null)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Expected O, but got Unknown
			//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = new GameObject("Horseman_Visual");
			Mesh val2 = MeshLoader.LoadObjMesh("headless_horseman") ?? MeshLoader.LoadObjMesh("headless_horeman");
			if ((Object)(object)val2 != (Object)null)
			{
				val.AddComponent<MeshFilter>().sharedMesh = val2;
				MeshRenderer val3 = val.AddComponent<MeshRenderer>();
				((Renderer)val3).sharedMaterials = (Material[])(object)new Material[2]
				{
					GetHorsemanBodyMaterial(template),
					GetHorsemanHeadMaterial(template)
				};
				((Renderer)val3).shadowCastingMode = (ShadowCastingMode)1;
				((Renderer)val3).receiveShadows = true;
			}
			if (withLight)
			{
				GameObject val4 = new GameObject("HorsemanPumpkinGlow");
				val4.transform.SetParent(val.transform, false);
				val4.transform.localPosition = new Vector3(0f, 2.45f, 0.08f);
				Light obj = val4.AddComponent<Light>();
				obj.type = (LightType)2;
				obj.color = new Color(1f, 0.52f, 0.12f);
				obj.range = 10f;
				obj.intensity = 1f;
				obj.shadows = (LightShadows)0;
				val4.AddComponent<CandleFlicker>();
			}
			val.transform.localScale = Vector3.one * uniformScale;
			return val;
		}
	}
	public static class MaterialHelper
	{
		private static Material? _cachedBaseMaterial;

		private static Shader? _cachedShader;

		private static Shader? _cachedPieceShader;

		public static Shader? GetPieceShader()
		{
			if ((Object)(object)_cachedPieceShader != (Object)null)
			{
				return _cachedPieceShader;
			}
			_cachedPieceShader = Shader.Find("Custom/Piece");
			if ((Object)(object)_cachedPieceShader != (Object)null)
			{
				return _cachedPieceShader;
			}
			try
			{
				Material[] array = Resources.FindObjectsOfTypeAll<Material>();
				foreach (Material val in array)
				{
					if ((Object)(object)val != (Object)null && (Object)(object)val.shader != (Object)null && ((Object)val.shader).name == "Custom/Piece")
					{
						_cachedPieceShader = val.shader;
						return _cachedPieceShader;
					}
				}
				Shader[] array2 = Resources.FindObjectsOfTypeAll<Shader>();
				foreach (Shader val2 in array2)
				{
					if ((Object)(object)val2 != (Object)null && ((Object)val2).name == "Custom/Piece")
					{
						_cachedPieceShader = val2;
						return _cachedPieceShader;
					}
				}
			}
			catch
			{
			}
			_cachedPieceShader = GetValheimShader();
			return _cachedPieceShader;
		}

		public static Shader? GetValheimShader()
		{
			if ((Object)(object)_cachedShader != (Object)null)
			{
				return _cachedShader;
			}
			try
			{
				Material[] array = Resources.FindObjectsOfTypeAll<Material>();
				foreach (Material val in array)
				{
					if ((Object)(object)val != (Object)null && (Object)(object)val.shader != (Object)null)
					{
						string name = ((Object)val.shader).name;
						if (name == "Custom/Creature" || name == "Custom/Piece")
						{
							_cachedShader = val.shader;
							return _cachedShader;
						}
					}
				}
				Shader[] array2 = Resources.FindObjectsOfTypeAll<Shader>();
				foreach (Shader val2 in array2)
				{
					if (!((Object)(object)val2 == (Object)null) && (((Object)val2).name == "Custom/Creature" || ((Object)val2).name == "Custom/Piece"))
					{
						_cachedShader = val2;
						return _cachedShader;
					}
				}
				if ((Object)(object)ObjectDB.instance != (Object)null && ObjectDB.instance.m_items != null)
				{
					foreach (GameObject item in ObjectDB.instance.m_items)
					{
						if ((Object)(object)item == (Object)null)
						{
							continue;
						}
						Renderer[] componentsInChildren = item.GetComponentsInChildren<Renderer>(true);
						foreach (Renderer val3 in componentsInChildren)
						{
							if ((Object)(object)val3.sharedMaterial != (Object)null && (Object)(object)val3.sharedMaterial.shader != (Object)null && ((Object)val3.sharedMaterial.shader).name.StartsWith("Custom/"))
							{
								_cachedShader = val3.sharedMaterial.shader;
								return _cachedShader;
							}
						}
					}
				}
			}
			catch (Exception ex)
			{
				Plugin.LogWarning("Exception searching for Valheim shader: " + ex.Message);
			}
			_cachedShader = Shader.Find("Custom/Creature") ?? Shader.Find("Custom/Piece") ?? Shader.Find("Standard") ?? Shader.Find("Sprites/Default") ?? Shader.Find("UI/Default");
			return _cachedShader;
		}

		public static Material CreateCustomMaterial(string materialName, GameObject? sourceTemplate = null, bool preferPieceShader = false)
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Expected O, but got Unknown
			//IL_029e: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a4: Expected O, but got Unknown
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_02bf: Expected O, but got Unknown
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_030f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0315: Expected O, but got Unknown
			//IL_02e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e7: Expected O, but got Unknown
			Material val = null;
			if (preferPieceShader)
			{
				Shader pieceShader = GetPieceShader();
				if ((Object)(object)pieceShader != (Object)null)
				{
					Material val2 = new Material(pieceShader)
					{
						name = materialName
					};
					if (val2.HasProperty("_Color"))
					{
						val2.SetColor("_Color", Color.white);
					}
					if (val2.HasProperty("_EmissionColor"))
					{
						val2.SetColor("_EmissionColor", Color.black);
					}
					if (val2.HasProperty("_EmissionMap"))
					{
						val2.SetTexture("_EmissionMap", (Texture)null);
					}
					val2.DisableKeyword("_EMISSION");
					if (val2.HasProperty("_Mode"))
					{
						val2.SetFloat("_Mode", 0f);
					}
					val2.DisableKeyword("_ALPHABLEND_ON");
					val2.DisableKeyword("_ALPHAPREMULTIPLY_ON");
					val2.renderQueue = 2000;
					Object.DontDestroyOnLoad((Object)(object)val2);
					return val2;
				}
			}
			if ((Object)(object)sourceTemplate != (Object)null)
			{
				Renderer[] componentsInChildren = sourceTemplate.GetComponentsInChildren<Renderer>(true);
				foreach (Renderer val3 in componentsInChildren)
				{
					if ((Object)(object)val3.sharedMaterial != (Object)null && (Object)(object)val3.sharedMaterial.shader != (Object)null)
					{
						val = val3.sharedMaterial;
						break;
					}
				}
			}
			if ((Object)(object)val == (Object)null && (Object)(object)_cachedBaseMaterial != (Object)null)
			{
				val = _cachedBaseMaterial;
			}
			if ((Object)(object)val == (Object)null)
			{
				try
				{
					Material[] array = Resources.FindObjectsOfTypeAll<Material>();
					foreach (Material val4 in array)
					{
						if ((Object)(object)val4 != (Object)null && (Object)(object)val4.shader != (Object)null && (((Object)val4.shader).name == "Custom/Creature" || ((Object)val4.shader).name == "Custom/Piece"))
						{
							val = val4;
							_cachedBaseMaterial = val4;
							break;
						}
					}
				}
				catch
				{
				}
			}
			if ((Object)(object)val == (Object)null && (Object)(object)ObjectDB.instance != (Object)null && ObjectDB.instance.m_items != null)
			{
				try
				{
					foreach (GameObject item in ObjectDB.instance.m_items)
					{
						if ((Object)(object)item == (Object)null)
						{
							continue;
						}
						Renderer[] componentsInChildren = item.GetComponentsInChildren<Renderer>(true);
						foreach (Renderer val5 in componentsInChildren)
						{
							if ((Object)(object)val5.sharedMaterial != (Object)null && (Object)(object)val5.sharedMaterial.shader != (Object)null)
							{
								val = (_cachedBaseMaterial = val5.sharedMaterial);
								break;
							}
						}
						if ((Object)(object)val != (Object)null)
						{
							break;
						}
					}
				}
				catch
				{
				}
			}
			Material val6;
			if ((Object)(object)val != (Object)null)
			{
				val6 = new Material(val);
			}
			else
			{
				Shader valheimShader = GetValheimShader();
				if ((Object)(object)valheimShader != (Object)null)
				{
					val6 = new Material(valheimShader);
				}
				else
				{
					Material[] array2 = Resources.FindObjectsOfTypeAll<Material>();
					val6 = ((array2 == null || array2.Length == 0 || !((Object)(object)array2[0] != (Object)null)) ? new Material(Shader.Find("Sprites/Default") ?? Shader.Find("UI/Default") ?? Shader.Find("Unlit/Texture")) : new Material(array2[0]));
				}
			}
			((Object)val6).name = materialName;
			Object.DontDestroyOnLoad((Object)(object)val6);
			return val6;
		}

		public static void FixPieceMaterials(GameObject root)
		{
			//IL_0145: Unknown result type (might be due to invalid IL or missing references)
			//IL_0137: Unknown result type (might be due to invalid IL or missing references)
			//IL_014a: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0152: Unknown result type (might be due to invalid IL or missing references)
			//IL_016b: Expected O, but got Unknown
			//IL_01f2: Unknown result type (might be due to invalid IL or missing references)
			Shader pieceShader = GetPieceShader();
			if ((Object)(object)pieceShader == (Object)null)
			{
				return;
			}
			Renderer[] componentsInChildren = root.GetComponentsInChildren<Renderer>(true);
			foreach (Renderer val in componentsInChildren)
			{
				if ((Object)(object)val == (Object)null)
				{
					continue;
				}
				Material[] sharedMaterials = val.sharedMaterials;
				bool flag = false;
				for (int j = 0; j < sharedMaterials.Length; j++)
				{
					Material val2 = sharedMaterials[j];
					if ((Object)(object)val2 == (Object)null)
					{
						continue;
					}
					string text = (((Object)(object)val2.shader != (Object)null) ? ((Object)val2.shader).name : "");
					if (!string.IsNullOrEmpty(text) && text.IndexOf("Universal Render Pipeline", StringComparison.OrdinalIgnoreCase) < 0 && text.IndexOf("InternalErrorShader", StringComparison.OrdinalIgnoreCase) < 0)
					{
						continue;
					}
					Texture val3 = null;
					if (val2.HasProperty("_BaseMap"))
					{
						val3 = val2.GetTexture("_BaseMap");
					}
					if ((Object)(object)val3 == (Object)null && val2.HasProperty("_MainTex"))
					{
						val3 = val2.GetTexture("_MainTex");
					}
					Texture val4 = (val2.HasProperty("_BumpMap") ? val2.GetTexture("_BumpMap") : null);
					Texture val5 = (val2.HasProperty("_EmissionMap") ? val2.GetTexture("_EmissionMap") : null);
					Color val6 = (val2.HasProperty("_EmissionColor") ? val2.GetColor("_EmissionColor") : Color.black);
					Material val7 = new Material(pieceShader)
					{
						name = ((Object)val2).name + "_PieceShader"
					};
					if ((Object)(object)val3 != (Object)null && val7.HasProperty("_MainTex"))
					{
						val7.SetTexture("_MainTex", val3);
					}
					if ((Object)(object)val4 != (Object)null && val7.HasProperty("_BumpMap"))
					{
						val7.SetTexture("_BumpMap", val4);
					}
					if ((Object)(object)val5 != (Object)null && val7.HasProperty("_EmissionMap"))
					{
						val7.SetTexture("_EmissionMap", val5);
						if (val7.HasProperty("_EmissionColor"))
						{
							val7.SetColor("_EmissionColor", val6);
						}
						val7.EnableKeyword("_EMISSION");
					}
					val7.renderQueue = 2000;
					Object.DontDestroyOnLoad((Object)(object)val7);
					sharedMaterials[j] = val7;
					flag = true;
				}
				if (flag)
				{
					val.sharedMaterials = sharedMaterials;
				}
			}
		}
	}
	public static class MeshLoader
	{
		private static readonly Dictionary<string, Mesh> MeshCache = new Dictionary<string, Mesh>(StringComparer.OrdinalIgnoreCase);

		public static Mesh? LoadObjMesh(string objName, bool invertX = true)
		{
			//IL_0326: Unknown result type (might be due to invalid IL or missing references)
			//IL_053c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0541: Unknown result type (might be due to invalid IL or missing references)
			//IL_054a: Expected O, but got Unknown
			//IL_02ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_03bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c4: Unknown result type (might be due to invalid IL or missing references)
			string key = (invertX ? objName : (objName + "_noinvert"));
			if (MeshCache.TryGetValue(key, out Mesh value) && (Object)(object)value != (Object)null)
			{
				return value;
			}
			try
			{
				string text = null;
				Assembly executingAssembly = Assembly.GetExecutingAssembly();
				string name = "TheHeadlessWanderer.Resources." + objName + ".obj";
				using (Stream stream = executingAssembly.GetManifestResourceStream(name))
				{
					if (stream != null)
					{
						using StreamReader streamReader = new StreamReader(stream);
						text = streamReader.ReadToEnd();
					}
				}
				if (string.IsNullOrEmpty(text))
				{
					string path = Path.Combine(Path.GetDirectoryName(executingAssembly.Location) ?? "", "Resources", objName + ".obj");
					if (File.Exists(path))
					{
						text = File.ReadAllText(path);
					}
				}
				if (string.IsNullOrEmpty(text))
				{
					Plugin.LogWarning("Custom mesh '" + objName + ".obj' could not be found.");
					return null;
				}
				List<Vector3> rawPos = new List<Vector3>(2048);
				List<Vector2> rawUv = new List<Vector2>(4096);
				List<Vector3> rawNorm =