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VikingMastery
Testing preview: an in-progress Valheim skill-tree rework with 24 vanilla skills, six new professions, Druid restoration and familiar paths, and server-authoritative multiplayer progression.
CHANGELOG
Changelog
0.1.1 — Talent map redesign
- Replaced the wooden button grid with radial, connected talent maps on a dark surface.
- Added compact perk glyphs, rank pips, mastery diamonds, and distinct learned/available/locked states.
- Preserved skill choices, requirements, explicit purchases, respec and companion controls.
- Changed the default shortcut to F9; previous unmodified F7/F8 bindings migrate once. Custom shortcuts such as F6 remain unchanged.
- Kept the entry in the vanilla Skills menu.
- Restored UTF-8 transport/storage encoding after an unintended earlier text replacement.
- Preserved the existing plugin ID and character progression keys.
Changelog
0.1.0 — Testing preview
- First test build of VikingMastery.
- Adds 30 skill trees: Valheim's 24 vanilla skills plus Druid, Sailing, Exploration, Alchemy, Foraging and Animal Husbandry.
- Adds skill-point progression, prerequisites, exclusive masteries and sheltered paid respecs.
- Adds Druid restoration/grove/familiar systems and optional MagicPlugin Healing Staff attribution.
- Adds server-authoritative progression, purchase, respec, healing, familiar and companion synchronization source.
This release is intended for isolated testing. Gameplay balance, runtime compatibility, saves and multiplayer behavior require testing before a stable release.
Package revision
- Renamed the mod and interface to VikingMastery; default interface shortcut is F7.
- Standalone interface: VikingCodex is not required. Legacy progression/config identifiers retained.