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ValheimOptimized
Client-side performance mod: Less stuttering/micro-stuttering, smoother frames-per-second. Optimized *almost* all rendering aspects of the game.
By KenziTeam
CHANGELOG
Changelog
1.0.0
- First stable release.
1.1.0
- Reduced GC/memory allocations and stutters.
- Zone unloading is spread across multiple frames.
- Dungeon/camp loading is spread across multiple frames.
- Large locations (Structures) unload gradually instead of causing big lag spikes.
- Added CPU-aware async loading/unloading.
- Improved zone and object cleanup. (Garbage collection)
- Faster, smoother loading and unloading of bigger structures.
1.1.1 Version Released
- Fixed a Bug where at Certain Coordinates, Objects/Trees will not Render or Exist.