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Decompiled source of KomiSanNs Custom Stacks v1.0.0
ValheimCustomStacks.dll
Decompiled 20 hours agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("ValheimCustomStacks")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Verdoppelt Stacks und halbiert Gewicht")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("ValheimCustomStacks")] [assembly: AssemblyTitle("ValheimCustomStacks")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ValheimCustomStacks { [BepInPlugin("com.komisann.customstacks", "KomiSanN's Custom Stacks", "1.0.0")] public class Plugin : BaseUnityPlugin { [HarmonyPatch(typeof(ObjectDB), "CopyOtherDB")] private class ObjectDB_Patch { private static void Postfix(ObjectDB __instance) { foreach (GameObject item in __instance.m_items) { ItemDrop component = item.GetComponent<ItemDrop>(); if ((Object)(object)component != (Object)null && component.m_itemData?.m_shared != null) { SharedData shared = component.m_itemData.m_shared; if (shared.m_maxStackSize > 1) { shared.m_maxStackSize *= 2; } shared.m_weight *= 0.5f; } } } } private void Awake() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown Harmony val = new Harmony("com.komisann.customstacks"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"KomiSanN's Custom Stacks erfolgreich geladen! (Visual Studio Edition)"); } } }