Decompiled source of KomiSanNs Custom Stacks v1.0.0

ValheimCustomStacks.dll

Decompiled 20 hours ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ValheimCustomStacks")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Verdoppelt Stacks und halbiert Gewicht")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ValheimCustomStacks")]
[assembly: AssemblyTitle("ValheimCustomStacks")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ValheimCustomStacks
{
	[BepInPlugin("com.komisann.customstacks", "KomiSanN's Custom Stacks", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(ObjectDB), "CopyOtherDB")]
		private class ObjectDB_Patch
		{
			private static void Postfix(ObjectDB __instance)
			{
				foreach (GameObject item in __instance.m_items)
				{
					ItemDrop component = item.GetComponent<ItemDrop>();
					if ((Object)(object)component != (Object)null && component.m_itemData?.m_shared != null)
					{
						SharedData shared = component.m_itemData.m_shared;
						if (shared.m_maxStackSize > 1)
						{
							shared.m_maxStackSize *= 2;
						}
						shared.m_weight *= 0.5f;
					}
				}
			}
		}

		private void Awake()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			Harmony val = new Harmony("com.komisann.customstacks");
			val.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"KomiSanN's Custom Stacks erfolgreich geladen! (Visual Studio Edition)");
		}
	}
}