Landoria-FirstPerson icon

FirstPerson

Adds first-person view and persistent FOV control for the normal gameplay camera.

CHANGELOG

Changelog

1.0.2

  • Keep items held in either hand visible while hiding the local player's body in first person.
  • Reject configured FOV values above 85 without changing the current or saved FOV.
  • Add 15 degrees to the effective FOV only while first person is active, up to 100.

1.0.1

  • Lock the camera to the player's animated head position and turn the body with horizontal camera movement.
  • Keep the first-person camera exactly at the animated eye point along the full look direction.
  • Hide the local player body and equipped items in first person.
  • Keep animated equipment transforms active so attached lights follow vertical look movement.
  • Stabilize helmet lights at the first-person camera and suppress their local flicker and movement.
  • Reapply local renderer hiding after complete character visual updates.
  • Restore the complete local character outside first person.
  • Keep the vanilla fov command active in first-person and third-person gameplay, save the FOV and first-person toggle in the local mod configuration, add fov reset, and cap the FOV at 90.

1.0.0

  • Add toggleable first-person view at minimum camera zoom.