Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
ModSentry
Validates required and optional client mods before joining a Valheim server.
CHANGELOG
Changelog
1.0.20
- Use latest BepInEx version 5.4.2351
1.0.19
- Automatically create the ModSentry_Required and ModSentry_Optional folders at startup.
1.0.18
- Migration to Valheim 1.0.x.
1.0.14
- Detect known cheat tools, with server-configurable kick or ban (kick by default).
- Prevent reuse of an old mod check response when connecting again.
1.0.13
- Updated documentation
1.0.12
- Updated README.
1.0.11
- Documentation
1.0.10
- Kick rejected pre-spawn clients and preserve the custom rejection message without forcing a local logout.
1.0.9
- Remember whether a connection sent an approved plugin list.
1.0.8
- Accept non-BepInEx DLLs when explicitly listed in optional or required policy entries.
1.0.7
- Emphasize identical mod setups and playing conditions for every player.
1.0.6
- Add unit tests.
1.0.5
- Disconnect rejected pre-admission connections directly so clients return to the main menu instead of remaining on a black screen.
1.0.4
- Return rejected clients to the main menu and display the server's rejection reason.
1.0.3
- Document Valheim version compatibility
1.0.2
- Update thunderstore readme
1.0.1
- Shorten ModSentry rejection messages.
- Deliver ModSentry rejection details reliably.
1.0.0
- Initial version.
- Read plugin metadata from the plugin class when validating server policy files.
- Confirm delivery of rejection details before disconnecting incompatible clients.
- Explain which mod failed validation and which version the server expects.