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Decompiled source of FoodDeathPenalty v1.0.0
plugins/FoodDeathPenalty/FoodDeathPenalty.dll
Decompiled 21 hours agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")] [assembly: AssemblyCompany("FoodDeathPenalty")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("FoodDeathPenalty")] [assembly: AssemblyTitle("FoodDeathPenalty")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace FoodDeathPenalty { [BepInPlugin("com.yourname.fooddeathpenalty", "FoodDeathPenalty", "1.0.0")] public class FoodDeathPenaltyPlugin : BaseUnityPlugin { public const string Guid = "com.yourname.fooddeathpenalty"; public const string Name = "FoodDeathPenalty"; public const string Version = "1.0.0"; internal static FoodDeathPenaltyPlugin Instance; internal static ConfigEntry<float> RemainingFraction; internal static List<KeyValuePair<ItemData, float>> Pending; private void Awake() { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Expected O, but got Unknown //IL_0048: Unknown result type (might be due to invalid IL or missing references) Instance = this; RemainingFraction = ((BaseUnityPlugin)this).Config.Bind<float>("General", "RemainingFraction", 0.5f, new ConfigDescription("Fraction of each food's remaining duration kept after death (0.5 = lose 50%, 1 = lose nothing, 0 = vanilla behaviour).", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), Array.Empty<object>())); new Harmony("com.yourname.fooddeathpenalty").PatchAll(); } internal IEnumerator ApplyFoodsDelayed(Player player) { yield return (object)new WaitForSeconds(0.5f); if ((Object)(object)player == (Object)null || Pending == null) { yield break; } List<Food> value = Traverse.Create((object)player).Field("m_foods").GetValue<List<Food>>(); value?.Clear(); foreach (KeyValuePair<ItemData, float> entry in Pending) { if (player.EatFood(entry.Key)) { Food val = value?.Find((Food f) => f.m_item == entry.Key || f.m_item.m_shared.m_name == entry.Key.m_shared.m_name); if (val != null) { val.m_time = entry.Value; } } } Pending = null; } } [HarmonyPatch(typeof(Player), "OnDeath")] internal static class OnDeathPatch { private static void Prefix(Player __instance) { if ((Object)(object)__instance != (Object)(object)Player.m_localPlayer) { return; } List<Food> value = Traverse.Create((object)__instance).Field("m_foods").GetValue<List<Food>>(); if (value == null || value.Count == 0) { FoodDeathPenaltyPlugin.Pending = null; return; } List<KeyValuePair<ItemData, float>> list = new List<KeyValuePair<ItemData, float>>(); float value2 = FoodDeathPenaltyPlugin.RemainingFraction.Value; foreach (Food item in value) { if (item?.m_item != null) { float num = item.m_time * value2; if (num > 0f) { list.Add(new KeyValuePair<ItemData, float>(item.m_item, num)); } } } FoodDeathPenaltyPlugin.Pending = list; } } [HarmonyPatch(typeof(Player), "OnSpawned")] internal static class OnSpawnedPatch { private static void Postfix(Player __instance) { if (!((Object)(object)__instance != (Object)(object)Player.m_localPlayer) && FoodDeathPenaltyPlugin.Pending != null) { ((MonoBehaviour)FoodDeathPenaltyPlugin.Instance).StartCoroutine(FoodDeathPenaltyPlugin.Instance.ApplyFoodsDelayed(__instance)); } } } }