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Decompiled source of StoneFenceNoBreak v1.0.0
StoneFenceNoBreak.dll
Decompiled a week agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("StoneFenceNoBreak")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("StoneFenceNoBreak")] [assembly: AssemblyTitle("StoneFenceNoBreak")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace StoneFenceNoBreak { [BepInPlugin("com.custom.stonefencenobreak", "Stone Fence No Break", "1.0.0")] public class Plugin : BaseUnityPlugin { public const string ModGUID = "com.custom.stonefencenobreak"; public const string ModName = "Stone Fence No Break"; public const string ModVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("com.custom.stonefencenobreak"); private void Awake() { harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Stone Fence No Break v1.0.0 loaded successfully."); } } [HarmonyPatch(typeof(WearNTear), "Damage")] public static class Patch_WearNTear_Damage { [HarmonyPrefix] public static bool Prefix(WearNTear __instance, HitData hit) { if ((Object)(object)__instance != (Object)null && ((Object)__instance).name.StartsWith("stone_fence")) { return false; } return true; } } }