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LudsPinManager
A map pin manager: favorites, search, filters, rename, change icons, cross and delete from one panel beside the map.
By Luds
CHANGELOG
Changelog
1.2.1
- The Pins button icon is now a pin shape with a black outline.
- The Pins button now fades in and out with the map instead of appearing slightly before it.
1.2.0
- Settings now open inside the menu itself, with the gear icon in the top-right corner (the same place in every Luds mod).
- New colour wheel with a hex box for the accent and panel colours. The wheel picks exactly where you click, the accent is always full strength and the panel stays dark, so colours never wash out text and controls.
- Opacity (0-100%) and size are sliders, and changes show live in the menu as you drag. Presets and a Reset button are included.
- Menu position is a 3x3 grid: click a square to snap the panel to that part of the screen (default middle). The map only narrows when the panel is on the left or right; a centred panel floats over it.
- The look can be shared with other Luds menus through one theme file. The sync option only shows when another Luds mod is installed.
- Lower opacity is easier to read: the title, list and footer keep a soft dark backing.
- Scrollbars match the theme colours.
- Performance: buttons, icons and rows stop redrawing once they have settled, and the menu no longer lags, reloads or jumps while changing the look.
- Fixed the colour code box not accepting input at full opacity, and the settings closing by themselves.
1.1.0
- Fixed boss and other built-in pin names showing raw text with # and _ in them. They now show their proper translated names.
1.0.0
- Pin manager panel in the Luds Portals style, beside the large map.
- Favorites section with a star on every pin (right-click or click the star).
- Search, icon filters, multi-select, change icon, cross / uncross and delete.
- Rename with the pencil button on each row.
- Middle-click a pin to move the map to it.
- The map narrows while the panel is open, so nothing is covered.
- Press the hotkey (F7) in the game to open the map and the panel together.