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CorewoodAdditions
Additional build pieces for CoreWoodExtras.
| Last updated | 7 hours ago |
| Total downloads | 113 |
| Total rating | 0 |
| Categories | Mods Crafting Building Deep North Update |
| Dependency string | MagicMike-CorewoodAdditions-1.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2351ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.2README
🎯 CorewoodAdditions
Additional build pieces for CoreWoodExtras.
💶 Donations:
If you enjoy using this Valheim mod, please consider making a small donation to help support its development and future updates.
Even £1 or $1 would be greatly appreciated and would help more than you might think!
Thank you for your support, and happy gaming! ⚔️ ...... (A Paypal account is NOT required!)
⭐ Features:
Adds four producer pieces that slowly turn a supplied item into a useful resource. Each one works like a chest: open it, put the input items in, and collect the output later.
- Production keeps going while you are away or the area is unloaded, and catches up when you return.
- Hover over a piece to see what it accepts, how full it is, its current status and a countdown to the next item.
- The pieces change appearance while in use: bees swarm the beehive, bait appears in the fish trap, and the beehive and birdhouse play ambient sounds.
- All pieces are built with the Hammer in the CoreWood-Building category and need a Workbench nearby.
✅ Compost Bin
Turns meat into fishing bait. The type of bait depends on the meat you put in.
| Input | Output | ||
|---|---|---|---|
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Raw Meat | ![]() |
Fishing Bait |
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Deer Meat | ![]() |
Mossy Fishing Bait |
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Entrails | ![]() |
Sticky Fishing Bait |
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Wolf Meat | ![]() |
Cold Fishing Bait |
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Lox Meat | ![]() |
Stingy Fishing Bait |
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Serpent Meat | ![]() |
Heavy Fishing Bait |
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Hare Meat | ![]() |
Misty Fishing Bait |
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Asksvin Meat | ![]() |
Hot Fishing Bait |
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Seal Blubber | ![]() |
Frosty Fishing Bait |
Each cycle makes the same amount of bait as the vanilla bait recipe. The input for every bait type can be changed in the config.
Cost: 4 Round Log, 1 Wood
✅ Beehive
Turns Dandelions into Honey. Accepts up to 10 configurable input items.
Cost: 4 Round Log, 4 Wood
✅ Fish Trap
Catches fish using fishing bait. It must be placed in shallow water (0.5 m to 1.5 m deep) and never rots from being wet.
The fish you can catch depend on the biome the trap is placed in, and each bait only catches the fish that bite on it. Hover over the trap to see which bait catches which fish in its biome.
| Biome | Fish | |
|---|---|---|
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Meadows | Perch, Pike |
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Black Forest | Perch, Pike, Trollfish |
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Mountain | Tetra |
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Plains | Grouper, Coral Cod |
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Swamp | Pike, Giant Herring, Tetra |
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Ocean | Tuna, Coral Cod, Pufferfish |
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Mistlands | Anglerfish, Pufferfish |
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Ashlands | Magmafish, Pufferfish |
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Deep North | Northern Salmon, Pufferfish |
Each catch uses one bait, and has a chance to come out at a higher quality.
Cost: 2 Round Log, 2 Wood
✅ Birdhouse
Turns seeds (Turnip, Carrot and Onion seeds by default) into Feathers. Accepts up to 10 configurable input items.
Cost: 2 Round Log, 4 Wood
🎚️ Configuration:
Settings are in BepInEx/config/MagicMike.CorewoodAdditions.cfg (or edit them in r2modman/Gale/Configuration Manager).
| Piece | Piece | Setting | Default |
|---|---|---|---|
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Compost Bin | Seconds Per Cycle | 300 |
| Consumable Per Cycle | 1 | ||
| Max Bait | 250 | ||
| Consumable for each bait type | see table above | ||
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Beehive | Seconds Per Cycle | 600 |
| Honey Per Cycle | 1 | ||
| Consumable Per Cycle | 1 | ||
| Max Honey | 250 | ||
| Consumable Prefabs | Dandelion | ||
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Fish Trap | Seconds Per Fish | 600 |
| Max Fish | 100 | ||
| Chance To Increase Quality | 0.2 | ||
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Birdhouse | Seconds Per Cycle | 300 |
| Feathers Per Cycle | 5 | ||
| Consumable Per Cycle | 1 | ||
| Max Feathers | 250 | ||
| Consumable Prefabs | TurnipSeeds, CarrotSeeds, OnionSeeds |
Consumables are entered as prefab names, separated by commas.
💻 Installation:
Automatic Install
Plugin is created to be installed with r2modman or Gale. For Nexus downloads you will need to install manually.
Manual Install
- Un-zip and drag the
CorewoodAdditionsfolder in yourBepInEx/plugins/folder.
💥 Plugins Created by Magic Mike:
💜 Credits:
- Producer mechanics based on Producers by radamanto.































