You are viewing a potentially older version of this package. View all versions.
MagicMike-CorewoodAdditions-1.0.1 icon

CorewoodAdditions

Additional build pieces for CoreWoodExtras.

Date uploaded a day ago
Version 1.0.1
Download link MagicMike-CorewoodAdditions-1.0.1.zip
Downloads 138
Dependency string MagicMike-CorewoodAdditions-1.0.1

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2351 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2351
ValheimModding-Jotunn-2.30.2 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.30.2

README

🎯 CorewoodAdditions

Additional build pieces for CoreWoodExtras.

💶 Donations:

If you enjoy using this Valheim mod, please consider making a small donation to help support its development and future updates.

Even £1 or $1 would be greatly appreciated and would help more than you might think!

Thank you for your support, and happy gaming! ⚔️ ...... (A Paypal account is NOT required!)




⭐ Features:

Adds four producer pieces that slowly turn a supplied item into a useful resource. Each one works like a chest: open it, put the input items in, and collect the output later.

  • Production keeps going while you are away or the area is unloaded, and catches up when you return.
  • Hover over a piece to see what it accepts, how full it is, its current status and a countdown to the next item.
  • The pieces change appearance while in use: bees swarm the beehive, bait appears in the fish trap, and the beehive and birdhouse play ambient sounds.
  • All pieces are built with the Hammer in the CoreWood-Building category and need a Workbench nearby.

✅ Compost Bin

Turns meat into fishing bait. The type of bait depends on the meat you put in.

Input Output
Raw Meat Fishing Bait
Deer Meat Mossy Fishing Bait
Entrails Sticky Fishing Bait
Wolf Meat Cold Fishing Bait
Lox Meat Stingy Fishing Bait
Serpent Meat Heavy Fishing Bait
Hare Meat Misty Fishing Bait
Asksvin Meat Hot Fishing Bait
Seal Blubber Frosty Fishing Bait

Each cycle makes the same amount of bait as the vanilla bait recipe. The input for every bait type can be changed in the config.

Cost: 4 Round Log, 1 Wood

✅ Beehive

Turns Dandelions into Honey. Accepts up to 10 configurable input items.

Cost: 4 Round Log, 4 Wood

✅ Fish Trap

Catches fish using fishing bait. It must be placed in shallow water (0.5 m to 1.5 m deep) and never rots from being wet.

The fish you can catch depend on the biome the trap is placed in, and each bait only catches the fish that bite on it. Hover over the trap to see which bait catches which fish in its biome.

Biome Fish
Meadows Perch, Pike
Black Forest Perch, Pike, Trollfish
Mountain Tetra
Plains Grouper, Coral Cod
Swamp Pike, Giant Herring, Tetra
Ocean Tuna, Coral Cod, Pufferfish
Mistlands Anglerfish, Pufferfish
Ashlands Magmafish, Pufferfish
Deep North Northern Salmon, Pufferfish

Each catch uses one bait, and has a chance to come out at a higher quality.

Cost: 2 Round Log, 2 Wood

✅ Birdhouse

Turns seeds (Turnip, Carrot and Onion seeds by default) into Feathers. Accepts up to 10 configurable input items.

Cost: 2 Round Log, 4 Wood


🎚️ Configuration:

Settings are in BepInEx/config/MagicMike.CorewoodAdditions.cfg (or edit them in r2modman/Gale/Configuration Manager).

Piece Piece Setting Default
Compost Bin Seconds Per Cycle 300
Consumable Per Cycle 1
Max Bait 250
Consumable for each bait type see table above
Beehive Seconds Per Cycle 600
Honey Per Cycle 1
Consumable Per Cycle 1
Max Honey 250
Consumable Prefabs Dandelion
Fish Trap Seconds Per Fish 600
Max Fish 100
Chance To Increase Quality 0.2
Birdhouse Seconds Per Cycle 300
Feathers Per Cycle 5
Consumable Per Cycle 1
Max Feathers 250
Consumable Prefabs TurnipSeeds, CarrotSeeds, OnionSeeds

Consumables are entered as prefab names, separated by commas.


💻 Installation:

Automatic Install

Plugin is created to be installed with r2modman or Gale. For Nexus downloads you will need to install manually.

Manual Install

  • Un-zip and drag the CorewoodAdditions folder in your BepInEx/plugins/ folder.

💥 Plugins Created by Magic Mike:


💜 Credits:

  • Producer mechanics based on Producers by radamanto.

💬 Comments/Suggestions/Help: Nexus.

CHANGELOG

Version Changes
1.0.3 Added a HD Smelter that uses all the vanilla smelter recipes.
Added a HD Charcoal Kiln that uses the vanilla charcoal kiln recipes and needs no fuel.
Added config sections for the HD Smelter (max ore, max fuel, fuel per product, seconds per product) and HD Charcoal Kiln (max wood, seconds per product).
Added a config option to enable or disable the HD Smelter and HD Charcoal Kiln. When off they are hidden from the build menu, and placed ones stop working and cannot be filled.
Added an Enable Smoke option for the HD Smelter and HD Charcoal Kiln.
Added the HD Portal. It links by tag like the vanilla portal, including with vanilla portals.
HD Portals show their name above them, with options for distance and line of sight, and a hotkey (Page Up) to show or hide the names.
Hold Left Shift and press Use on a connected HD Portal to rename it and the portal it links to in one go.
Added config options to enable or disable the HD Portal, to let it carry all items (including ore), and to turn off its sound.
Delete and rebuild you config file if you have any issues.
1.0.2 Updated Beehive visuals.
Added the Large Fish Trap, with its own config section.
Added the Ocean Fish Trap. Build it from a boat on deep water in the Ocean biome; it floats and bobs with the waves. It has its own config section.
Added Serpent Bait. The Compost Bin makes it from Bjorn Meat, and the Ocean Fish Trap uses it to catch Serpent Meat. It can be turned off in the config.
Added map pins for all fish traps, with a config option to turn them off.
Added a rotating output icon to every producer that shows while it holds produced items, with a config option per piece to hide it.
Fixed producer visuals and sounds flickering or restarting every second.
1.0.1 Adjusted the size of the Compost Bin and Beehive to make them more snappoint friendly.
Added config options to disable sounds.
1.0.0 Initial release.