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MagicMike-CorewoodAdditions-1.0.4 icon

CorewoodAdditions

Additional build pieces for CoreWoodExtras including producers, fish traps, a smelter, kiln, windmill, fermenter, portal and wisp fountain.

Date uploaded 6 hours ago
Version 1.0.4
Download link MagicMike-CorewoodAdditions-1.0.4.zip
Downloads 107
Dependency string MagicMike-CorewoodAdditions-1.0.4

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2351 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2351
ValheimModding-Jotunn-2.30.2 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.30.2

README

🎯 CorewoodAdditions

Additional build pieces for CoreWoodExtras including a compost bin, beehive, birdhouse, three fish traps, a smelter, a charcoal kiln, a windmill, a fermenter, a portal and a wisp fountain.

💶 Donations:

If you enjoy using this Valheim mod, please consider making a small donation to help support its development and future updates.

Even £1 or $1 would be greatly appreciated and would help more than you might think!

Thank you for your support, and happy gaming! ⚔️ ...... (A Paypal account is NOT required!)




⭐ Features:

Adds six producer pieces that slowly turn a supplied item into a useful resource. Each one works like a chest: open it, put the input items in, and collect the output later.

  • Production keeps going while you are away or the area is unloaded, and catches up when you return.
  • Hover over a piece to see what it accepts, how full it is, its current status and a countdown to the next item.
  • The pieces change appearance while in use: bees swarm the beehive, bait appears in the fish traps, and the beehive and birdhouse play ambient sounds.
  • A rotating icon shows above a piece while it holds produced items, so you can see at a glance what is ready to collect.
  • Every fish trap is shown on the map with its own pin.
  • Also adds an HD Smelter, HD Charcoal Kiln, HD Windmill, HD Fermenter and HD Portal that work like the vanilla ones, and a Wisp Fountain that collects the wisps it lures.
  • All pieces are built with the Hammer in the CoreWood-Additions category. Most need a Workbench nearby; the HD Windmill needs an Artisan Table, the HD Fermenter needs a Forge, the Wisp Fountain needs a Stonecutter, and the Ocean Fish Trap needs no station.

✅ Compost Bin

Turns meat into fishing bait. The type of bait depends on the meat you put in.

Input Output
Raw Meat Fishing Bait
Deer Meat Mossy Fishing Bait
Entrails Sticky Fishing Bait
Wolf Meat Cold Fishing Bait
Lox Meat Stingy Fishing Bait
Serpent Meat Heavy Fishing Bait
Hare Meat Misty Fishing Bait
Asksvin Meat Hot Fishing Bait
Seal Blubber Frosty Fishing Bait
Bjorn Meat Serpent Bait

Each cycle makes the same amount of bait as the vanilla bait recipe. The input for every bait type can be changed in the config.

Serpent Bait is added by this mod. Each cycle makes one, and it is only used by the Ocean Fish Trap. It can be turned off with Enable Serpent Bait in the config.

Cost: 4 Round Log, 1 Wood


✅ Beehive

Turns Dandelions into Honey. Accepts up to 10 configurable input items.

Cost: 4 Round Log, 4 Wood


✅ Fish Trap

Catches fish using fishing bait. It must be placed in shallow water (0.5 m to 1.5 m deep) and never rots from being wet.

The fish you can catch depend on the biome the trap is placed in, and each bait only catches the fish that bite on it. Hover over the trap to see which bait catches which fish in its biome.

Biome Fish
Meadows Perch, Pike
Black Forest Perch, Pike, Trollfish
Mountain Tetra
Plains Grouper, Coral Cod
Swamp Pike, Giant Herring, Tetra
Ocean Tuna, Coral Cod, Pufferfish
Mistlands Anglerfish, Pufferfish
Ashlands Magmafish, Pufferfish
Deep North Northern Salmon, Pufferfish

Each catch uses one bait, and has a chance to come out at a higher quality.

Cost: 2 Round Log, 2 Wood


✅ Large Fish Trap

A bigger fish trap that works the same way as the Fish Trap and is placed in the same shallow water. By default it holds more fish (150 instead of 100). It has its own config section.

Cost: 4 Round Log, 2 Linen Thread


✅ Ocean Fish Trap

A floating fish trap for the open sea. Stand on your boat, aim at the water and build it. It needs deep water (at least 4 m) in the Ocean biome, and does not need a Workbench.

Once built it stays anchored in place and bobs up and down with the waves. It catches Ocean fish (Tuna, Coral Cod, Pufferfish) using bait, like the other traps, and has its own config section.

It also accepts Serpent Bait from the Compost Bin: each Serpent Bait catches one Serpent Meat.

Cost: 4 Asksvin Bladder, 4 Linen Thread


✅ Birdhouse

Turns seeds (Turnip, Carrot and Onion seeds by default) into Feathers. Accepts up to 10 configurable input items.

Cost: 2 Round Log, 4 Wood


✅ HD Smelter

A smelter that works like the vanilla one and uses all the vanilla smelter recipes. It burns coal, and its capacity and speed can be changed in the config.

Cost: 20 Stone, 1 Surtling Core


✅ HD Charcoal Kiln

A charcoal kiln that works like the vanilla one: it turns wood into coal and needs no fuel. Its capacity and speed can be changed in the config.

Cost: 20 Stone, 1 Surtling Core

Both can be turned off with Enable Smelter And Kiln in the config. When off they are hidden from the build menu, and placed ones stop working and cannot be filled (they can still be emptied). Their smoke can be turned off with Enable Smoke.


✅ HD Windmill

A windmill that works like the vanilla one: it grinds Barley into Barley Flour, needs no fuel, and runs faster the stronger the wind. Its capacity and speed can be changed in the config.

It can be turned off with Enable Windmill. When off it is hidden from the build menu, and placed ones stop grinding and cannot be filled (they can still be emptied).

Cost: 20 Stone, 30 Wood, 30 Iron Nails (needs an Artisan Table nearby)


✅ HD Fermenter

A fermenter that works like the vanilla one and uses all the vanilla fermenter recipes: add a mead base, and once it has fermented, tap it for the finished meads. Like the vanilla fermenter it needs a roof and must not be exposed.

  • An icon shows above it while it is ready to tap.
  • How long a brew takes can be changed with Fermentation Duration (2400 seconds, 40 minutes, by default).
  • It can be turned off with Enable Fermenter. When off it is hidden from the build menu, and placed ones pause fermenting and cannot be filled. A finished brew can still be tapped, and fermenting carries on from where it stopped when it is turned back on.

Cost: 30 Fine Wood, 5 Bronze, 10 Resin (needs a Forge nearby)


✅ HD Portal

A portal that works like the vanilla one: give two portals the same tag and they link. It also links with vanilla portals.

  • Its name is shown above it, so you can see where each portal goes. Names are hidden beyond a set distance or behind walls, and Page Up shows or hides them.
  • Every HD Portal is shown on the map with a pin labelled with its tag.
  • Teleporting through it is fast: a short fade, and you arrive as soon as the destination has loaded instead of waiting the vanilla 8 seconds. It can be turned off with Fast Teleport, and Fast Teleport Safety Delay can be raised if you arrive before a base has appeared.
  • Hold Left Alt and press Use on a connected HD Portal to rename it and the portal it links to in one go, so the pair stays linked.
  • It can be set to let players carry all items, including ore and metals, with Portal Allows All Items.
  • It can be turned off with Enable Portals. When off it is hidden from the build menu, and placed ones go dark and stop teleporting, keeping their tag and link.

Cost: 10 Greydwarf Eye, 20 Fine Wood, 1 Surtling Core


✅ Wisp Fountain

A wisp fountain that lures wisps like the vanilla one: at night, with open sky above it, wisps are drawn in from the surrounding area.

  • Instead of hovering around it waiting to be picked, the wisps it lures are collected into its storage. Hover over it to see how many it holds, and press Use to open it.
  • An icon shows above it and it plays an ambient sound while it holds collected wisps, like the other producers.
  • When its storage is full the wisps gather around it as in vanilla, and it stops luring more until it is emptied.
  • Its storage is 5 by 2 by default. Change it with Container Columns (1 to 8) and Container Rows (1 to 4). Empty it before making it narrower, as items in removed columns can be lost.
  • Collecting can be turned off with Wisp Fountain Collects Wisps. Wisps then have to be picked by hand, and anything already stored can still be taken out.

Cost: 10 Stone, 1 Freeze Gland (needs a Stonecutter nearby)


🎚️ Configuration:

Settings are in BepInEx/config/MagicMike.CorewoodAdditions.cfg (or edit them in r2modman/Gale/Configuration Manager).

Piece Setting Default
Show Fish Trap Map Pins On
Enable Serpent Bait On
Enable Smelter And Kiln On
Enable Windmill On
Enable Fermenter On
Enable Portals On
Portal Allows All Items Off
Wisp Fountain Collects Wisps On
Compost Bin Seconds Per Cycle 300
Consumable Per Cycle 1
Max Bait 250
Consumable for each bait type see table above
Show Output Icon On
Beehive Seconds Per Cycle 600
Honey Per Cycle 1
Consumable Per Cycle 1
Max Honey 250
Consumable Prefabs Dandelion
Enable Sound On
Show Output Icon On
Fish Trap Seconds Per Fish 600
Max Fish 100
Chance To Increase Quality 0.2
Show Output Icon On
Large Fish Trap Seconds Per Fish 600
Max Fish 150
Chance To Increase Quality 0.2
Show Output Icon On
Ocean Fish Trap Seconds Per Fish 600
Max Fish 200
Chance To Increase Quality 0.2
Show Output Icon On
Birdhouse Seconds Per Cycle 300
Feathers Per Cycle 5
Consumable Per Cycle 1
Max Feathers 250
Consumable Prefabs TurnipSeeds, CarrotSeeds, OnionSeeds
Enable Sound On
Show Output Icon On
HD Smelter Max Ore 10
Max Fuel 20
Fuel Per Product 2
Seconds Per Product 30
Enable Smoke On
HD Charcoal Kiln Max Wood 25
Seconds Per Product 15
Enable Smoke On
HD Windmill Max Barley 50
Seconds Per Product 10
HD Fermenter Fermentation Duration 2400
Show Output Icon On
Wisp Fountain Container Columns 5
Container Rows 2
Show Output Icon On
Enable Sound On
HD Portal Show Portal Names On
Show Portal Map Pins On
Enable Portal Sound On
Portal Name Distance 30
Portal Names Need Line Of Sight On
Portal Names Toggle Key PageUp
Tag Both Portals Key LeftAlt
Fast Teleport On
Fast Teleport Fade Time 0.25
Fast Teleport Safety Delay 0.5

Consumables are entered as prefab names, separated by commas.

Show Fish Trap Map Pins, Enable Sound, Show Output Icon, Enable Smoke and all the HD Portal settings except Fast Teleport are local settings, so each player can choose their own. All other settings are synced from the server.


💻 Installation:

Automatic Install

Plugin is created to be installed with r2modman or Gale. For Nexus downloads you will need to install manually.

Manual Install

  • Un-zip and drag the CorewoodAdditions folder in your BepInEx/plugins/ folder.

💥 Plugins Created by Magic Mike:


💜 Credits:

  • Producer mechanics based on Producers by radamanto.
  • Portal name labels inspired by Teleporter Overhead Text by ModdedWolf.
  • Renaming both linked portals inspired by TagConnectedPortals by neobotics.
  • Fast portal teleport inspired by QuickTeleport by elg.

💬 Comments/Suggestions/Help: Nexus.

CHANGELOG

Version Changes
1.0.4 Added the Wisp Fountain. It lures wisps at night like the vanilla one and collects them into its own storage, so you no longer have to pick them by hand. An icon shows above it and it plays a sound while it holds wisps, with config options to turn each off.
Added config options to turn off the Wisp Fountain's wisp collecting and to set the size of its storage (columns and rows).
Added a HD Windmill that grinds Barley into Barley Flour using the wind, like the vanilla windmill. It has its own config section (max barley, seconds per product) and can be turned off with Enable Windmill.
Added a HD Fermenter that uses all the vanilla fermenter recipes. An icon shows above it while it is ready to tap. It has its own config section (fermentation duration, show output icon) and can be turned off with Enable Fermenter, which pauses fermenting rather than losing progress.
Added map pins for HD Portals, labelled with each portal's tag, with a config option to turn them off.
HD Portals now teleport fast: a short fade, and you arrive as soon as the destination has loaded instead of after the vanilla 8 seconds. It has config options to turn it off and to set the fade time and safety delay.
Delete and rebuild your config file if you have any issues.
1.0.3 Added a HD Smelter that uses all the vanilla smelter recipes.
Added a HD Charcoal Kiln that uses the vanilla charcoal kiln recipes and needs no fuel.
Added config sections for the HD Smelter (max ore, max fuel, fuel per product, seconds per product) and HD Charcoal Kiln (max wood, seconds per product).
Added a config option to enable or disable the HD Smelter and HD Charcoal Kiln. When off they are hidden from the build menu, and placed ones stop working and cannot be filled.
Added an Enable Smoke option for the HD Smelter and HD Charcoal Kiln.
Added the HD Portal. It links by tag like the vanilla portal, including with vanilla portals.
HD Portals show their name above them, with options for distance and line of sight, and a hotkey (Page Up) to show or hide the names.
Hold Left Alt and press Use on a connected HD Portal to rename it and the portal it links to in one go.
Added config options to enable or disable the HD Portal, to let it carry all items (including ore), and to turn off its sound.
Delete and rebuild your config file if you have any issues.
1.0.2 Updated Beehive visuals.
Added the Large Fish Trap, with its own config section.
Added the Ocean Fish Trap. Build it from a boat on deep water in the Ocean biome; it floats and bobs with the waves. It has its own config section.
Added Serpent Bait. The Compost Bin makes it from Bjorn Meat, and the Ocean Fish Trap uses it to catch Serpent Meat. It can be turned off in the config.
Added map pins for all fish traps, with a config option to turn them off.
Added a rotating output icon to every producer that shows while it holds produced items, with a config option per piece to hide it.
Fixed producer visuals and sounds flickering or restarting every second.
1.0.1 Adjusted the size of the Compost Bin and Beehive to make them more snappoint friendly.
Added config options to disable sounds.
1.0.0 Initial release.