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BuildGrid
A grid drawn on the ground for building and terraforming. Global, aligned to the world, or local, aligned to the piece you are looking at. One key to cycle. Client-side.
By Matheba
CHANGELOG
Changelog
1.1.0
- The grid now starts in the "Mode on load" setting, Off by default, every time you enter a world. It used to keep whatever mode you left the previous world in.
- First Thunderstore release.
1.0.1
- Fixed cycling to Off leaving the lines on screen. Same for going to local before a piece had been looked at.
- New defaults: Y to cycle, 1 m spacing, thinner lines, major line every second one, lines float 10 cm.
1.0.0
- First release. A global grid locked to world coordinates that drapes over the terrain, and a local grid locked to the piece you are looking at.
- One key (G by default) cycles off, global, local.
- Spacing, radius, colours, line width and major-line rhythm are all settings and apply live.
- Client-side: only you see it, works in multiplayer with no server-side mod.